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clean some modules api

UbitUmarov hace 6 años
padre
commit
d3ff4e0806

+ 0 - 16
OpenSim/Data/MySQL/Resources/XMute.migrations

@@ -1,16 +0,0 @@
-:VERSION 1
-
-BEGIN;
-
-CREATE TABLE `XMute` (
-  `AgentID` char(36) NOT NULL,
-  `MuteID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
-  `MuteName` varchar(64) NOT NULL DEFAULT '',
-  `MuteType` int(11) NOT NULL DEFAULT '1',
-  `MuteFlags` int(11) NOT NULL DEFAULT '0',
-  `Stamp` int(11) NOT NULL,
-  UNIQUE KEY `AgentID_2` (`AgentID`,`MuteID`,`MuteName`),
-  KEY `AgentID` (`AgentID`)
-);
-
-COMMIT;

+ 6 - 6
OpenSim/Region/CoreModules/ServiceConnectorsIn/UserProfiles/LocalUserProfilesServiceConnector.cs

@@ -163,7 +163,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Profile
 
         #region ISharedRegionModule implementation
 
-        void ISharedRegionModule.PostInitialise()
+        public void PostInitialise()
         {
             if(!Enabled)
                 return;
@@ -173,7 +173,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Profile
 
         #region IRegionModuleBase implementation
 
-        void IRegionModuleBase.Initialise(IConfigSource source)
+        public void Initialise(IConfigSource source)
         {
             IConfig moduleConfig = source.Configs["Modules"];
             if (moduleConfig != null)
@@ -187,12 +187,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Profile
             }
         }
 
-        void IRegionModuleBase.Close()
+        public void Close()
         {
             return;
         }
 
-        void IRegionModuleBase.AddRegion(Scene scene)
+        public void AddRegion(Scene scene)
         {
             if (!Enabled)
                 return;
@@ -206,7 +206,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Profile
             }
         }
 
-        void IRegionModuleBase.RemoveRegion(Scene scene)
+        public void RemoveRegion(Scene scene)
         {
             if (!Enabled)
                 return;
@@ -218,7 +218,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Profile
             }
         }
 
-        void IRegionModuleBase.RegionLoaded(Scene scene)
+        public void RegionLoaded(Scene scene)
         {
             if (!Enabled)
                 return;

+ 8 - 8
OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs

@@ -127,7 +127,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
         /// <summary>
         /// Identifies the module to the system.
         /// </summary>
-        string IRegionModuleBase.Name
+        public string  Name
         {
             get { return "AutoBackupModule"; }
         }
@@ -135,7 +135,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
         /// <summary>
         /// We don't implement an interface, this is a single-use module.
         /// </summary>
-        Type IRegionModuleBase.ReplaceableInterface
+        public Type ReplaceableInterface
         {
             get { return null; }
         }
@@ -144,7 +144,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
         /// Called once in the lifetime of the module at startup.
         /// </summary>
         /// <param name="source">The input config source for OpenSim.ini.</param>
-        void IRegionModuleBase.Initialise(IConfigSource source)
+        public void Initialise(IConfigSource source)
         {
             // Determine if we have been enabled at all in OpenSim.ini -- this is part and parcel of being an optional module
             m_configSource = source;
@@ -184,7 +184,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
         /// <summary>
         /// Called once at de-init (sim shutting down).
         /// </summary>
-        void IRegionModuleBase.Close()
+        public void Close()
         {
             if (!m_enabled)
                 return;
@@ -197,7 +197,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
         /// Currently a no-op for AutoBackup because we have to wait for region to be fully loaded.
         /// </summary>
         /// <param name="scene"></param>
-        void IRegionModuleBase.AddRegion (Scene scene)
+        public void AddRegion (Scene scene)
         {
             if (!m_enabled)
                 return;
@@ -210,7 +210,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
         /// Here we just clean up some resources and stop the OAR backup (if any) for the given scene.
         /// </summary>
         /// <param name="scene">The scene (region) to stop performing AutoBackup on.</param>
-        void IRegionModuleBase.RemoveRegion(Scene scene)
+        public void RemoveRegion(Scene scene)
         {
             if (m_enabled)
                 return;
@@ -228,7 +228,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
         /// We read lots of Nini config, maybe set a timer, add members to state tracking Dictionaries, etc.
         /// </summary>
         /// <param name="scene">The scene to (possibly) perform AutoBackup on.</param>
-        void IRegionModuleBase.RegionLoaded(Scene scene)
+        public void RegionLoaded(Scene scene)
         {
             if (!m_enabled)
                 return;
@@ -258,7 +258,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
         /// <summary>
         /// Currently a no-op.
         /// </summary>
-        void ISharedRegionModule.PostInitialise()
+        public void PostInitialise()
         {
         }