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+/*
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+ * C# / XNA port of Bullet (c) 2011 Mark Neale <[email protected]>
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+ * http://code.google.com/p/bullet-xna/
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+ *
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+ * Bullet Continuous Collision Detection and Physics Library
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+ * Copyright (c) 2003-2008 Erwin Coumans http://www.bulletphysics.com/
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+ *
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+ * This software is provided 'as-is', without any express or implied warranty.
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+ * In no event will the authors be held liable for any damages arising from
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+ * the use of this software.
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+ *
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+ * Permission is granted to anyone to use this software for any purpose,
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+ * including commercial applications, and to alter it and redistribute it
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+ * freely, subject to the following restrictions:
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+ *
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+ * 1. The origin of this software must not be misrepresented; you must not
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+ * claim that you wrote the original software. If you use this software
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+ * in a product, an acknowledgment in the product documentation would be
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+ * appreciated but is not required.
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+ * 2. Altered source versions must be plainly marked as such, and must not be
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+ * misrepresented as being the original software.
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+ * 3. This notice may not be removed or altered from any source distribution.
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+ */
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