<Nini>
  <!-- You probably don't want to remove the OpenSim asset set
       since it contains various default assets which are currently hardcoded 
       However, you can remove the corresponding inventory library in bin/inventory if you wish
  -->

  <Section Name="OpenSim Asset Set">
    <Key Name="file" Value="OpenSimAssetSet/OpenSimAssetSet.xml"/>
  </Section>

  <!-- New asset sets can be added as shown below -->

<!--
  <Section Name="My Asset Set">
    <Key Name="file" Value="MyAssetSet/MyAssetSet.xml"/>
  </Section>
-->
  
  <!---->
  <Section Name="Animations AssetSet">
    <Key Name="file" Value="AnimationsAssetSet/AnimationsAssetSet.xml"/>
  </Section>
  <!---->
  
  <!---->
  <Section Name="BodyParts AssetSet">
    <Key Name="file" Value="BodyPartsAssetSet/BodyPartsAssetSet.xml"/>
  </Section>
  <!---->
  
  <!---->
  <Section Name="Clothing AssetSet">
    <Key Name="file" Value="ClothingAssetSet/ClothingAssetSet.xml"/>
  </Section>
  <!---->
  
  <!---->
  <Section Name="Gestures AssetSet">
    <Key Name="file" Value="GesturesAssetSet/GesturesAssetSet.xml"/>
  </Section>
  <!---->
  
  <!---->
  <Section Name="Landmarks AssetSet">
    <Key Name="file" Value="LandmarksAssetSet/LandmarksAssetSet.xml"/>
  </Section>
  <!---->
  
  <!---->
  <Section Name="Notecards AssetSet">
    <Key Name="file" Value="NotecardsAssetSet/NotecardsAssetSet.xml"/>
  </Section>
  <!---->
  
  <!---->
  <Section Name="Objects AssetSet">
    <Key Name="file" Value="ObjectsAssetSet/ObjectsAssetSet.xml"/>
  </Section>
  <!---->
  
  <!---->
  <Section Name="Photos AssetSet">
    <Key Name="file" Value="PhotosAssetSet/PhotosAssetSet.xml"/>
  </Section>
  <!---->
  
  <!---->
  <Section Name="Scripts AssetSet">
    <Key Name="file" Value="ScriptsAssetSet/ScriptsAssetSet.xml"/>
  </Section>
  <!---->
  
  <!---->
  <Section Name="Sounds AssetSet">
    <Key Name="file" Value="SoundsAssetSet/SoundsAssetSet.xml"/>
  </Section>
  <!---->
  
  <!---->
  <Section Name="Textures AssetSet">
    <Key Name="file" Value="TexturesAssetSet/TexturesAssetSet.xml"/>
  </Section>
  <!---->
</Nini>
