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- //---------------------------------------------------------------------------//
- // Copyright (c) 2013 Kyle Lutz <[email protected]>
- //
- // Distributed under the Boost Software License, Version 1.0
- // See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt
- //
- // See http://boostorg.github.com/compute for more information.
- //---------------------------------------------------------------------------//
- #ifndef BOOST_COMPUTE_ALGORITHM_RANDOM_SHUFFLE_HPP
- #define BOOST_COMPUTE_ALGORITHM_RANDOM_SHUFFLE_HPP
- #include <vector>
- #include <algorithm>
- #ifdef BOOST_COMPUTE_USE_CPP11
- #include <random>
- #endif
- #include <boost/static_assert.hpp>
- #include <boost/range/algorithm_ext/iota.hpp>
- #include <boost/compute/system.hpp>
- #include <boost/compute/functional.hpp>
- #include <boost/compute/command_queue.hpp>
- #include <boost/compute/container/vector.hpp>
- #include <boost/compute/algorithm/scatter.hpp>
- #include <boost/compute/detail/iterator_range_size.hpp>
- #include <boost/compute/type_traits/is_device_iterator.hpp>
- namespace boost {
- namespace compute {
- /// Randomly shuffles the elements in the range [\p first, \p last).
- ///
- /// Space complexity: \Omega(2n)
- ///
- /// \see scatter()
- template<class Iterator>
- inline void random_shuffle(Iterator first,
- Iterator last,
- command_queue &queue = system::default_queue())
- {
- BOOST_STATIC_ASSERT(is_device_iterator<Iterator>::value);
- typedef typename std::iterator_traits<Iterator>::value_type value_type;
- size_t count = detail::iterator_range_size(first, last);
- if(count == 0){
- return;
- }
- // generate shuffled indices on the host
- std::vector<cl_uint> random_indices(count);
- boost::iota(random_indices, 0);
- #ifdef BOOST_COMPUTE_USE_CPP11
- std::random_device nondeterministic_randomness;
- std::default_random_engine random_engine(nondeterministic_randomness());
- std::shuffle(random_indices.begin(), random_indices.end(), random_engine);
- #else
- std::random_shuffle(random_indices.begin(), random_indices.end());
- #endif
- // copy random indices to the device
- const context &context = queue.get_context();
- vector<cl_uint> indices(count, context);
- ::boost::compute::copy(random_indices.begin(),
- random_indices.end(),
- indices.begin(),
- queue);
- // make a copy of the values on the device
- vector<value_type> tmp(count, context);
- ::boost::compute::copy(first,
- last,
- tmp.begin(),
- queue);
- // write values to their new locations
- ::boost::compute::scatter(tmp.begin(),
- tmp.end(),
- indices.begin(),
- first,
- queue);
- }
- } // end compute namespace
- } // end boost namespace
- #endif // BOOST_COMPUTE_ALGORITHM_RANDOM_SHUFFLE_HPP
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