123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342 |
- /**
- * @file llvisualparamhint.cpp
- * @brief A dynamic texture class for displaying avatar visual params effects
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- // Note: probably because of obscure pre-historical reasons, this file is
- // named "lltoolmorph.cpp" in LL's viewer sources. I renamed it based on the
- // class it implements instead. HB
- #include "llviewerprecompiledheaders.h"
- #include "llvisualparamhint.h"
- #include "llrender.h"
- #include "llwearable.h"
- #include "llagent.h"
- #include "lldrawable.h"
- #include "lldrawpoolavatar.h"
- #include "llface.h"
- #include "llmorphview.h"
- #include "llpipeline.h"
- #include "llviewercamera.h"
- #include "llviewercontrol.h"
- #include "llviewershadermgr.h"
- #include "llviewertexturelist.h"
- #include "llvoavatarself.h"
- //static
- LLVisualParamHint::instance_list_t LLVisualParamHint::sInstances;
- bool LLVisualParamReset::sDirty = false;
- //-----------------------------------------------------------------------------
- // LLVisualParamHint() class
- //-----------------------------------------------------------------------------
- // static
- LLVisualParamHint::LLVisualParamHint(S32 pos_x, S32 pos_y,
- S32 width, S32 height,
- LLViewerJointMesh* meshp,
- LLViewerVisualParam* paramp,
- LLWearable* wearablep,
- F32 param_weight,
- LLJoint* jointp)
- : LLViewerDynamicTexture(width, height, 3,
- LLViewerDynamicTexture::ORDER_MIDDLE, true),
- mNeedsUpdate(true),
- mAllowsUpdates(true),
- mIsVisible(false),
- mJointMesh(meshp),
- mVisualParam(paramp),
- mWearablePtr(wearablep),
- mVisualParamWeight(param_weight),
- mDelayFrames(0),
- mRect(pos_x, pos_y + height, pos_x + width, pos_y),
- mLastParamWeight(0.f),
- mCamTargetJoint(jointp)
- {
- LLVisualParamHint::sInstances.insert(this);
- mBackgroundp = LLUI::getUIImage("avatar_thumb_bkgrnd.j2c");
- if (!mCamTargetJoint)
- {
- llwarns << "Missing camera target joint !" << llendl;
- }
- llassert(mCamTargetJoint);
- llassert(width != 0);
- llassert(height != 0);
- }
- LLVisualParamHint::~LLVisualParamHint()
- {
- LLVisualParamHint::sInstances.erase(this);
- }
- //virtual
- S8 LLVisualParamHint::getType() const
- {
- return LLViewerDynamicTexture::LL_VISUAL_PARAM_HINT;
- }
- // Requests updates for all instances (excluding two possible exceptions).
- // Grungy but efficient.
- //static
- void LLVisualParamHint::requestHintUpdates(LLVisualParamHint* exception1,
- LLVisualParamHint* exception2)
- {
- S32 delay_frames = 0;
- for (instance_list_t::iterator iter = sInstances.begin();
- iter != sInstances.end(); ++iter)
- {
- LLVisualParamHint* vphintp = *iter;
- if (vphintp != exception1 && vphintp != exception2)
- {
- vphintp->mNeedsUpdate = true;
- if (vphintp->mAllowsUpdates)
- {
- vphintp->mDelayFrames = delay_frames++;
- }
- else
- {
- vphintp->mDelayFrames = 0;
- }
- }
- }
- }
- bool LLVisualParamHint::needsRender()
- {
- return mNeedsUpdate && mDelayFrames-- <= 0 && mAllowsUpdates &&
- isAgentAvatarValid() && !gAgentAvatarp->getIsAppearanceAnimating();
- }
- void LLVisualParamHint::preRender(bool clear_depth)
- {
- if (isAgentAvatarValid())
- {
- mLastParamWeight = mVisualParam->getWeight();
- if (mWearablePtr)
- {
- mWearablePtr->setVisualParamWeight(mVisualParam->getID(),
- mVisualParamWeight, false);
- LLViewerWearable* wearable = mWearablePtr->asViewerWearable();
- if (wearable)
- {
- wearable->setVolatile(true);
- }
- }
- else
- {
- llwarns << "mWearablePtr is NULL: cannot set wearable visual param weight."
- << llendl;
- }
- gAgentAvatarp->setVisualParamWeight(mVisualParam->getID(),
- mVisualParamWeight, false);
- gAgentAvatarp->setVisualParamWeight("Blink_Left", 0.f);
- gAgentAvatarp->setVisualParamWeight("Blink_Right", 0.f);
- gAgentAvatarp->updateComposites();
- gAgentAvatarp->updateVisualParams();
- #if 0 // This is a NOP !
- gAgentAvatarp->updateGeometry(gAgentAvatarp->mDrawable);
- #endif
- gAgentAvatarp->updateLOD();
- LLViewerDynamicTexture::preRender(clear_depth);
- }
- }
- bool LLVisualParamHint::render()
- {
- if (!isAgentAvatarValid()) return true;
- LLVisualParamReset::sDirty = true;
- gGL.pushUIMatrix();
- gGL.loadUIIdentity();
- gGL.matrixMode(LLRender::MM_PROJECTION);
- gGL.pushMatrix();
- gGL.loadIdentity();
- gGL.ortho(0.f, mFullWidth, 0.f, mFullHeight, -1.f, 1.f);
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.pushMatrix();
- gGL.loadIdentity();
- gUIProgram.bind();
- LLGLSUIDefault gls_ui;
- //LLGLState::verify(true);
- mBackgroundp->draw(0, 0, mFullWidth, mFullHeight);
- gGL.matrixMode(LLRender::MM_PROJECTION);
- gGL.popMatrix();
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.popMatrix();
- mNeedsUpdate = false;
- mIsVisible = true;
- LLQuaternion avatar_rot;
- LLJoint* rootp = gAgentAvatarp->getRootJoint();
- if (rootp)
- {
- avatar_rot = rootp->getWorldRotation();
- }
- LLVector3 target_joint_pos;
- if (mCamTargetJoint)
- {
- target_joint_pos = mCamTargetJoint->getWorldPosition();
- }
- LLVector3 target_offset(0.f, 0.f, mVisualParam->getCameraElevation());
- LLVector3 target_pos = target_joint_pos + (target_offset * avatar_rot);
- F32 cam_angle_radians = mVisualParam->getCameraAngle() * DEG_TO_RAD;
- LLVector3 snapshot_offset(mVisualParam->getCameraDistance() *
- cosf(cam_angle_radians),
- mVisualParam->getCameraDistance() *
- sinf(cam_angle_radians),
- mVisualParam->getCameraElevation());
- LLVector3 camera_pos = target_joint_pos + snapshot_offset * avatar_rot;
- gGL.flush();
- gViewerCamera.setAspect((F32)mFullWidth / (F32)mFullHeight);
- gViewerCamera.setOriginAndLookAt(camera_pos, // Camera
- LLVector3::z_axis, // Up
- target_pos); // Point of interest
- gViewerCamera.setPerspective(false, mOrigin.mX, mOrigin.mY, mFullWidth,
- mFullHeight, false);
- // Do not let environment settings influence our scene lighting. HB
- HBPreviewLighting preview_light;
- gPipeline.previewAvatar(gAgentAvatarp);
- gAgentAvatarp->setVisualParamWeight(mVisualParam->getID(),
- mLastParamWeight);
- if (mWearablePtr)
- {
- mWearablePtr->setVisualParamWeight(mVisualParam->getID(),
- mLastParamWeight, false);
- }
- else
- {
- llwarns << "mWearablePtr is NULL: cannot set wearable visual param weight."
- << llendl;
- }
- LLViewerWearable* wearablep = mWearablePtr->asViewerWearable();
- if (wearablep)
- {
- wearablep->setVolatile(false);
- }
- gAgentAvatarp->updateVisualParams();
- gGL.color4f(1.f, 1.f, 1.f, 1.f);
- mImageGLp->setGLTextureCreated(true);
- gGL.popUIMatrix();
- return true;
- }
- void LLVisualParamHint::draw()
- {
- if (!mIsVisible) return;
- LLTexUnit* unit0 = gGL.getTexUnit(0);
- unit0->bind(this);
- gGL.color4f(1.f, 1.f, 1.f, 1.f);
- LLGLSUIDefault gls_ui;
- gGL.begin(LLRender::TRIANGLES);
- {
- gGL.texCoord2i(0, 1);
- gGL.vertex2i(0, mFullHeight);
- gGL.texCoord2i(0, 0);
- gGL.vertex2i(0, 0);
- gGL.texCoord2i(1, 0);
- gGL.vertex2i(mFullWidth, 0);
- gGL.texCoord2i(0, 1);
- gGL.vertex2i(0, mFullHeight);
- gGL.texCoord2i(1, 0);
- gGL.vertex2i(mFullWidth, 0);
- gGL.texCoord2i(1, 1);
- gGL.vertex2i(mFullWidth, mFullHeight);
- }
- gGL.end();
- unit0->unbind(LLTexUnit::TT_TEXTURE);
- }
- void LLVisualParamHint::setWearable(LLWearable* wearablep,
- LLViewerVisualParam* paramp)
- {
- mWearablePtr = wearablep;
- mVisualParam = paramp;
- }
- //-----------------------------------------------------------------------------
- // LLVisualParamReset() class
- //-----------------------------------------------------------------------------
- LLVisualParamReset::LLVisualParamReset()
- : LLViewerDynamicTexture(1, 1, 1, ORDER_RESET, false)
- {
- }
- //virtual
- S8 LLVisualParamReset::getType() const
- {
- return LLViewerDynamicTexture::LL_VISUAL_PARAM_RESET;
- }
- bool LLVisualParamReset::render()
- {
- if (sDirty && isAgentAvatarValid())
- {
- gAgentAvatarp->updateComposites();
- gAgentAvatarp->updateVisualParams();
- #if 0 // This is a NOP ! HB
- gAgentAvatarp->updateGeometry(gAgentAvatarp->mDrawable);
- #endif
- sDirty = false;
- }
- return false;
- }
|