llviewertextureanim.h 2.2 KB

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  1. /**
  2. * @file llviewertextureanim.h
  3. * @brief LLViewerTextureAnim class header file
  4. *
  5. * $LicenseInfo:firstyear=2003&license=viewergpl$
  6. *
  7. * Copyright (c) 2003-2009, Linden Research, Inc.
  8. *
  9. * Second Life Viewer Source Code
  10. * The source code in this file ("Source Code") is provided by Linden Lab
  11. * to you under the terms of the GNU General Public License, version 2.0
  12. * ("GPL"), unless you have obtained a separate licensing agreement
  13. * ("Other License"), formally executed by you and Linden Lab. Terms of
  14. * the GPL can be found in doc/GPL-license.txt in this distribution, or
  15. * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
  16. *
  17. * There are special exceptions to the terms and conditions of the GPL as
  18. * it is applied to this Source Code. View the full text of the exception
  19. * in the file doc/FLOSS-exception.txt in this software distribution, or
  20. * online at
  21. * http://secondlifegrid.net/programs/open_source/licensing/flossexception
  22. *
  23. * By copying, modifying or distributing this software, you acknowledge
  24. * that you have read and understood your obligations described above,
  25. * and agree to abide by those obligations.
  26. *
  27. * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
  28. * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
  29. * COMPLETENESS OR PERFORMANCE.
  30. * $/LicenseInfo$
  31. */
  32. #ifndef LL_LLVIEWERTEXTUREANIM_H
  33. #define LL_LLVIEWERTEXTUREANIM_H
  34. #include "lltextureanim.h"
  35. #include "llframetimer.h"
  36. class LLVOVolume;
  37. class LLViewerTextureAnim : public LLTextureAnim
  38. {
  39. protected:
  40. LOG_CLASS(LLViewerTextureAnim);
  41. private:
  42. static std::vector<LLViewerTextureAnim*> sInstanceList;
  43. S32 mInstanceIndex;
  44. public:
  45. static void initClass();
  46. static void updateClass();
  47. static void dumpStats();
  48. LLViewerTextureAnim(LLVOVolume* vobj);
  49. virtual ~LLViewerTextureAnim();
  50. void reset() override;
  51. S32 animateTextures(F32& off_s, F32& off_t, F32& scale_s, F32& scale_t,
  52. F32& rotate);
  53. enum
  54. {
  55. TRANSLATE = 0x01 // Result code JUST for animateTextures
  56. };
  57. public:
  58. F32 mOffS;
  59. F32 mOffT;
  60. F32 mScaleS;
  61. F32 mScaleT;
  62. F32 mRot;
  63. protected:
  64. LLVOVolume* mVObj;
  65. LLFrameTimer mTimer;
  66. F64 mLastTime;
  67. F32 mLastFrame;
  68. };
  69. #endif