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- /**
- * @file llviewermessage.cpp
- * @brief Dumping ground for viewer-side message system callbacks.
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include <deque>
- #include "llviewermessage.h"
- #include "llanimationstates.h" // For ANIM_AGENT_PUPPET_MOTION
- #include "llaudioengine.h"
- #include "llassetstorage.h"
- #include "llcachename.h"
- #include "llcallbacklist.h"
- #include "llconsole.h"
- #include "lldbstrings.h"
- #include "lldir.h"
- #include "lldispatcher.h"
- #include "lleconomy.h"
- #include "llevents.h"
- #include "lleventtimer.h"
- #include "llexperiencecache.h"
- #include "llfasttimer.h"
- #include "llfilesystem.h"
- #include "llmaterialtable.h"
- #include "llmd5.h"
- #include "llmenugl.h"
- #include "llregionflags.h"
- #include "llregionhandle.h"
- #include "llscriptpermissions.h"
- #include "llsdserialize.h"
- #include "llteleportflags.h"
- #include "lltracker.h"
- #include "lltrans.h"
- #include "lltransactionflags.h"
- #include "lluploaddialog.h"
- #include "llxfermanager.h"
- #include "llmessage.h"
- #include "sound_ids.h"
- #include "llagent.h"
- #include "llagentpilot.h"
- #include "llappearancemgr.h"
- #include "llappviewer.h"
- #include "llavatartracker.h"
- #include "lldrawpool.h"
- #include "llexperiencelog.h" // For PUMP_EXPERIENCE
- #include "llfirstuse.h"
- #include "llfloateractivespeakers.h"
- #include "hbfloaterareasearch.h"
- #include "hbfloaterbump.h"
- #include "llfloaterbuycurrency.h"
- #include "llfloaterbuyland.h"
- #include "llfloaterchat.h"
- #include "llfloatergroupinfo.h"
- #include "llfloaterim.h"
- #include "llfloaterinventory.h"
- #include "llfloaterland.h"
- #include "llfloaterlandholdings.h"
- #include "llfloatermute.h"
- #include "llfloaterpostcard.h"
- #include "llfloaterpreference.h"
- #include "llfloaterregioninfo.h"
- #include "hbfloatersearch.h"
- #include "hbfloatersoundslist.h"
- #include "hbfloaterteleporthistory.h"
- #include "llfloaterworldmap.h"
- #include "llfolderview.h"
- #include "llfollowcam.h"
- #include "llgltfmateriallist.h"
- #include "llgridmanager.h"
- #include "llgroupnotify.h"
- #include "llhudeffect.h"
- #include "llhudeffectspiral.h"
- #include "llimmgr.h"
- #include "llinventoryactions.h"
- #include "llinventorymodel.h"
- #include "llmarketplacefunctions.h"
- #include "llmutelist.h"
- #include "llnotify.h"
- #include "llpanelgrouplandmoney.h"
- #include "llpipeline.h"
- #include "llpuppetmodule.h"
- #include "llpuppetmotion.h"
- //MK
- #include "mkrlinterface.h"
- //mk
- #include "llselectmgr.h"
- #include "llslurl.h"
- #include "llstartup.h"
- #include "llsky.h"
- #include "llstatusbar.h"
- #include "lltool.h"
- #include "lltoolbar.h"
- #include "lltoolmgr.h"
- #include "llurldispatcher.h"
- #include "llvieweraudio.h"
- #include "hbviewerautomation.h"
- #include "llviewercamera.h"
- #include "llviewercontrol.h"
- #include "llviewerdisplay.h"
- #include "llviewerinventory.h"
- #include "llviewerjoystick.h"
- #include "llviewermenu.h"
- #include "llviewerobject.h"
- #include "llviewerobjectlist.h"
- #include "llviewerparcelmgr.h"
- #include "llviewerpartsource.h"
- #include "llviewerregion.h"
- #include "llviewerstats.h"
- #include "llviewertexteditor.h"
- #include "llviewerthrottle.h"
- #include "llviewerwindow.h"
- #include "llvlmanager.h"
- #include "llvoavatarpuppet.h"
- #include "llvoavatarself.h"
- #include "llweb.h"
- #include "llwlskyparammgr.h"
- #include "llwlwaterparammgr.h"
- #include "llworld.h"
- #include "llworldmap.h"
- // Set to 1 to automatically accept and open offered scripts: since those are
- // most often closed sources (no-mod), and a "giver" script also often offers
- // itself (wrongly) when opening scripted boxes, I find it more annoying than
- // anything else, so it is disabled in the Cool VL Viewer. *TODO, maybe: add
- // two debug settings to also auto-accepting and/or auto-opening scripts ? HB
- #define HB_AUTO_ACCEPT_OPEN_SCRIPTS 0
- //
- // Constants
- //
- // Determine how quickly residents' scripts can issue question dialogs. Allow
- // bursts of up to 5 dialogs in 10 seconds. 10*2=20 seconds recovery if
- // throttle kicks in
- constexpr U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // Requests
- constexpr F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.f; // Seconds
- // Generic message dispatcher
- LLDispatcher gGenericDispatcher;
- // Inventory offer throttle globals
- LLFrameTimer gThrottleTimer;
- constexpr U32 OFFER_THROTTLE_MAX_COUNT = 5; // Number of items per time period
- constexpr F32 OFFER_THROTTLE_TIME = 10.f; // Time period in seconds
- // Agent Update Flags (U8)
- constexpr U8 AU_FLAGS_NONE = 0x00;
- constexpr U8 AU_FLAGS_HIDETITLE = 0x01;
- constexpr U8 AU_FLAGS_CLIENT_AUTOPILOT = 0x02;
- // Script permissions
- static const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] = {
- "ScriptTakeMoney",
- "ActOnControlInputs",
- "RemapControlInputs",
- "AnimateYourAvatar",
- "AttachToYourAvatar",
- "ReleaseOwnership",
- "LinkAndDelink",
- "AddAndRemoveJoints",
- "ChangePermissions",
- "TrackYourCamera",
- "ControlYourCamera",
- "TeleportYourAgent",
- "JoinAnExperience",
- "SilentEstateManagement",
- "OverrideAgentAnimations",
- "ScriptReturnObjects",
- "ForceSitAvatar",
- "ChangeEnvSettings"
- };
- static const bool SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] = {
- true, // ScriptTakeMoney
- false, // ActOnControlInputs
- false, // RemapControlInputs
- false, // AnimateYourAvatar
- false, // AttachToYourAvatar
- false, // ReleaseOwnership
- false, // LinkAndDelink
- false, // AddAndRemoveJoints
- false, // ChangePermissions
- false, // TrackYourCamera
- false, // ControlYourCamera
- false, // TeleportYourAgent
- false, // JoinAnExperience
- false, // SilentEstateManagement
- false, // OverrideAgentAnimations
- false, // ScriptReturnObjects
- false, // ForceSitAvatar
- false // ChangeEnvSettings
- };
- ///////////////////////////////////////////////////////////////////////////////
- // LLKeyThrottle template. It used to be in llcommon/llkeythrottle.h, but since
- // it is only used here, there is no point in keeping it in a separate file...
- ///////////////////////////////////////////////////////////////////////////////
- // LLKeyThrottle keeps track of the number of action occurences with a key
- // value for a type over a given time period. If the rate set in the
- // constructor is exceeed, the key is considered blocked. The transition from
- // unblocked to blocked is noted so the responsible agent can be informed. This
- // transition takes twice the look back window to clear.
- // Forward declaration so LLKeyThrottleImpl can befriend it
- template <class T> class LLKeyThrottle;
- // Implementation utility class - use LLKeyThrottle, not this
- template <class T>
- class LLKeyThrottleImpl
- {
- friend class LLKeyThrottle<T>;
- protected:
- LLKeyThrottleImpl()
- : mPrevMap(NULL),
- mCurrMap(NULL),
- mCountLimit(0),
- mIntervalLength(1),
- mStartTime(0)
- {
- }
- LL_INLINE static U64 getTime()
- {
- return LLFrameTimer::getTotalTime();
- }
- LL_INLINE static U64 getFrame() // Return the current frame number
- {
- return (U64)LLFrameTimer::getFrameCount();
- }
- protected:
- struct Entry
- {
- Entry()
- : mCount(0),
- mBlocked(false)
- {
- }
- U32 mCount;
- bool mBlocked;
- };
- typedef std::map<T, Entry> entry_map_t;
- entry_map_t* mPrevMap;
- entry_map_t* mCurrMap;
- // Each map covers this time period (usec or frame number)
- U64 mIntervalLength;
- // Start of the time period (usec or frame number); mCurrMap started
- // counting at this time while mPrevMap covers the previous interval.
- U64 mStartTime;
- // Maximum number of keys allowed per interval
- U32 mCountLimit;
- };
- template<class T>
- class LLKeyThrottle
- {
- public:
- // realtime = false for frame-based throttle, true for usec real-time
- // throttle
- LLKeyThrottle(U32 limit, F32 interval, bool realtime = true)
- : mImpl(*new LLKeyThrottleImpl<T>)
- {
- setParameters(limit, interval, realtime);
- }
- ~LLKeyThrottle()
- {
- delete mImpl.mPrevMap;
- delete mImpl.mCurrMap;
- delete &mImpl;
- }
- enum State
- {
- THROTTLE_OK, // Rate not exceeded, let pass
- THROTTLE_NEWLY_BLOCKED, // Rate exceed for the first time
- THROTTLE_BLOCKED, // Rate exceed, block key
- };
- F64 getActionCount(const T& id)
- {
- U64 now = 0;
- if (mIsRealtime)
- {
- now = LLKeyThrottleImpl<T>::getTime();
- }
- else
- {
- now = LLKeyThrottleImpl<T>::getFrame();
- }
- if (now >= mImpl.mStartTime + mImpl.mIntervalLength)
- {
- if (now < mImpl.mStartTime + 2 * mImpl.mIntervalLength)
- {
- // Prune old data
- delete mImpl.mPrevMap;
- mImpl.mPrevMap = mImpl.mCurrMap;
- mImpl.mCurrMap =
- new typename LLKeyThrottleImpl<T>::entry_map_t;
- mImpl.mStartTime += mImpl.mIntervalLength;
- }
- else
- {
- // Lots of time has passed, all data is stale
- delete mImpl.mPrevMap;
- delete mImpl.mCurrMap;
- mImpl.mPrevMap =
- new typename LLKeyThrottleImpl<T>::entry_map_t;
- mImpl.mCurrMap =
- new typename LLKeyThrottleImpl<T>::entry_map_t;
- mImpl.mStartTime = now;
- }
- }
- U32 prev_cnt = 0;
- typename LLKeyThrottleImpl<T>::entry_map_t::const_iterator prev =
- mImpl.mPrevMap->find(id);
- if (prev != mImpl.mPrevMap->end())
- {
- prev_cnt = prev->second.mCount;
- }
- typename LLKeyThrottleImpl<T>::Entry& curr = (*mImpl.mCurrMap)[id];
- // Compute current, windowed rate
- F64 time_in_current = (F64)(now - mImpl.mStartTime) /
- mImpl.mIntervalLength;
- return curr.mCount + prev_cnt * (1.0 - time_in_current);
- }
- // Call each time the key wants use
- State noteAction(const T& id, S32 weight = 1)
- {
- U64 now;
- if (mIsRealtime)
- {
- now = LLKeyThrottleImpl<T>::getTime();
- }
- else
- {
- now = LLKeyThrottleImpl<T>::getFrame();
- }
- if (now >= mImpl.mStartTime + mImpl.mIntervalLength)
- {
- if (now < mImpl.mStartTime + 2 * mImpl.mIntervalLength)
- {
- // Prune old data
- delete mImpl.mPrevMap;
- mImpl.mPrevMap = mImpl.mCurrMap;
- mImpl.mCurrMap =
- new typename LLKeyThrottleImpl<T>::entry_map_t;
- mImpl.mStartTime += mImpl.mIntervalLength;
- }
- else
- {
- // Lots of time has passed, all data is stale
- delete mImpl.mPrevMap;
- delete mImpl.mCurrMap;
- mImpl.mPrevMap =
- new typename LLKeyThrottleImpl<T>::entry_map_t;
- mImpl.mCurrMap =
- new typename LLKeyThrottleImpl<T>::entry_map_t;
- mImpl.mStartTime = now;
- }
- }
- U32 prev_cnt = 0;
- bool prev_blocked = false;
- typename LLKeyThrottleImpl<T>::entry_map_t::const_iterator prev =
- mImpl.mPrevMap->find(id);
- if (prev != mImpl.mPrevMap->end())
- {
- prev_cnt = prev->second.mCount;
- prev_blocked = prev->second.mBlocked;
- }
- typename LLKeyThrottleImpl<T>::Entry& curr = (*mImpl.mCurrMap)[id];
- // curr.mCount is the number of keys in this current 'time slice' from
- // the beginning of it until now prev_cnt is the number of keys in the
- // previous time slice scaled to be one full time slice back from the
- // current (now) time.
- curr.mCount += weight;
- // Compute current, windowed rate
- F64 time_in_current = ((F64)(now - mImpl.mStartTime) /
- mImpl.mIntervalLength);
- F64 average_cnt = curr.mCount + prev_cnt * (1.0 - time_in_current);
- bool was_blocked = curr.mBlocked;
- curr.mBlocked |= average_cnt > mImpl.mCountLimit;
- if (!prev_blocked && !curr.mBlocked)
- {
- return THROTTLE_OK;
- }
- if (!prev_blocked && !was_blocked)
- {
- return THROTTLE_NEWLY_BLOCKED;
- }
- return THROTTLE_BLOCKED;
- }
- // Call to force throttle conditions for id
- void throttleAction(const T& id)
- {
- noteAction(id);
- typename LLKeyThrottleImpl<T>::Entry& curr = (*mImpl.mCurrMap)[id];
- curr.mCount = llmax(mImpl.mCountLimit, curr.mCount);
- curr.mBlocked = true;
- }
- // Returns true if key is blocked
- bool isThrottled(const T& id) const
- {
- if (mImpl.mCurrMap->empty() && mImpl.mPrevMap->empty())
- {
- // Most of the time we will fall in here
- return false;
- }
- // NOTE, we ignore the case where id is in the map but the map is
- // stale. You might think that we'd stop throttling things in such a
- // case, however it may be that a "god" has disabled scripts in the
- // region or estate and we probably want to report the state of the Id
- // when the scripting engine was paused.
- typename LLKeyThrottleImpl<T>::entry_map_t::const_iterator entry =
- mImpl.mCurrMap->find(id);
- if (entry != mImpl.mCurrMap->end())
- {
- return entry->second.mBlocked;
- }
- entry = mImpl.mPrevMap->find(id);
- return entry != mImpl.mPrevMap->end() && entry->second.mBlocked;
- }
- // Gets the throttling parameters
- void getParameters(U32& out_limit, F32& out_interval, bool& out_realtime)
- {
- out_limit = mImpl.mCountLimit;
- out_interval = mImpl.mIntervalLength;
- out_realtime = mIsRealtime;
- }
- // Sets the throttling behavior
- void setParameters(U32 limit, F32 interval, bool realtime = true)
- {
- // 'limit' is the maximum number of keys allowed per interval (in
- // seconds or frames)
- mIsRealtime = realtime;
- mImpl.mCountLimit = limit;
- if (mIsRealtime)
- {
- mImpl.mIntervalLength = (U64)(interval * USEC_PER_SEC);
- mImpl.mStartTime = LLKeyThrottleImpl<T>::getTime();
- }
- else
- {
- mImpl.mIntervalLength = (U64)interval;
- mImpl.mStartTime = LLKeyThrottleImpl<T>::getFrame();
- }
- if (mImpl.mIntervalLength == 0)
- {
- // Do not allow zero intervals
- mImpl.mIntervalLength = 1;
- }
- delete mImpl.mPrevMap;
- mImpl.mPrevMap = new typename LLKeyThrottleImpl<T>::entry_map_t;
- delete mImpl.mCurrMap;
- mImpl.mCurrMap = new typename LLKeyThrottleImpl<T>::entry_map_t;
- }
- protected:
- LLKeyThrottleImpl<T>& mImpl;
- // true to be time based (default), FALSE for frame based:
- bool mIsRealtime;
- };
- ///////////////////////////////////////////////////////////////////////////////
- // Functions
- ///////////////////////////////////////////////////////////////////////////////
- void give_money(const LLUUID& uuid, LLViewerRegion* region, S32 amount,
- bool is_group, S32 trx_type, const std::string& desc)
- {
- if (amount <= 0 || !region) return;
- if (uuid.isNull())
- {
- llwarns << "Cannot give money to to null UUID target !" << llendl;
- return;
- }
- llinfos << "give_money(" << uuid << "," << amount << ")"<< llendl;
- if (can_afford_transaction(amount))
- {
- #if 0
- gStatusBarp->debitBalance(amount);
- #endif
- LLMessageSystem* msg = gMessageSystemp;
- msg->newMessageFast(_PREHASH_MoneyTransferRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
- msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
- msg->nextBlockFast(_PREHASH_MoneyData);
- msg->addUUIDFast(_PREHASH_SourceID, gAgentID);
- msg->addUUIDFast(_PREHASH_DestID, uuid);
- msg->addU8Fast(_PREHASH_Flags,
- pack_transaction_flags(false, is_group));
- msg->addS32Fast(_PREHASH_Amount, amount);
- msg->addU8Fast(_PREHASH_AggregatePermNextOwner,
- (U8)LLAggregatePermissions::AP_EMPTY);
- msg->addU8Fast(_PREHASH_AggregatePermInventory,
- (U8)LLAggregatePermissions::AP_EMPTY);
- msg->addS32Fast(_PREHASH_TransactionType, trx_type);
- msg->addStringFast(_PREHASH_Description, desc);
- msg->sendReliable(region->getHost());
- }
- else
- {
- LLFloaterBuyCurrency::buyCurrency("Giving", amount);
- }
- }
- void send_complete_agent_movement(const LLHost& sim_host)
- {
- LLMessageSystem* msg = gMessageSystemp;
- msg->newMessageFast(_PREHASH_CompleteAgentMovement);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
- msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
- msg->addU32Fast(_PREHASH_CircuitCode, msg->mOurCircuitCode);
- msg->sendReliable(sim_host);
- // Close any old notification about a restarting sim
- LLNotifyBox::closeLastNotifyRestart();
- // Inform interested floaters that we arrived in a new region (no need to
- // use boost signals or any other complex mechanism since these are static
- // methods used to clear static caches not depending on an actually open
- // and live floater).
- HBFloaterAreaSearch::newRegion();
- HBFloaterSoundsList::newRegion();
- }
- void process_logout_reply(LLMessageSystem* msg, void**)
- {
- // The server has told us it is ok to quit.
- LL_DEBUGS("Messaging") << "Logout reply" << LL_ENDL;
- LLUUID agent_id;
- msg->getUUID(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUID(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if (agent_id != gAgentID || session_id != gAgentSessionID)
- {
- llwarns << "Bogus Logout Reply" << llendl;
- }
- LLInventoryModel::update_map_t parents;
- S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
- for (S32 i = 0; i < count; ++i)
- {
- LLUUID item_id;
- msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
- if (count == 1 && item_id.isNull())
- {
- // Detect dummy item. Indicates an empty list.
- break;
- }
- // We do not need to track the asset ids, just account for an updated
- // inventory version.
- llinfos << "Processing item: " << item_id << llendl;
- LLInventoryItem* item = gInventory.getItem(item_id);
- if (item)
- {
- parents[item->getParentUUID()] = 0;
- gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item_id);
- }
- else
- {
- llinfos << "Item not found: " << item_id << llendl;
- }
- }
- gAppViewerp->forceQuit();
- }
- void process_layer_data(LLMessageSystem* msg, void**)
- {
- LLViewerRegion* regionp;
- regionp = gWorld.getRegion(msg->getSender());
- if (!regionp)
- {
- return;
- }
- S8 type;
- msg->getS8Fast(_PREHASH_LayerID, _PREHASH_Type, type);
- S32 size = msg->getSizeFast(_PREHASH_LayerData, _PREHASH_Data);
- if (size == 0)
- {
- llwarns << "Layer data has zero size." << llendl;
- return;
- }
- if (size < 0)
- {
- // getSizeFast() is probably trying to tell us about an error
- llwarns << "getSizeFast() returned negative result: " << size
- << llendl;
- return;
- }
- if (type == CLOUD_LAYER_CODE)
- {
- static LLCachedControl<bool> sparse_clouds(gSavedSettings,
- "SparseClassicClouds");
- if (!LLCloudLayer::needClassicClouds())
- {
- // The user does not want classic clouds, or the clouds are past
- // the draw distance.
- regionp->mCloudLayer.resetDensity();
- return;
- }
- else if (sparse_clouds && !regionp->mCloudLayer.shouldUpdateDensity())
- {
- // We already updated this region's layer during the past second
- // and the user wishes to sparse update messages.
- return;
- }
- }
- U8* datap = new U8[size];
- msg->getBinaryDataFast(_PREHASH_LayerData, _PREHASH_Data, datap, size);
- LLVLData* vl_datap = new LLVLData(regionp, type, datap, size);
- if (msg->getReceiveCompressedSize())
- {
- gVLManager.addLayerData(vl_datap, msg->getReceiveCompressedSize());
- }
- else
- {
- gVLManager.addLayerData(vl_datap, msg->getReceiveSize());
- }
- if (!regionp->mGotClouds)
- {
- if (type == CLOUD_LAYER_CODE)
- {
- // The server is providing us with cloud data for this region.
- regionp->mGotClouds = true;
- }
- else if (type == WIND_LAYER_CODE)
- {
- if (!LLCloudLayer::needClassicClouds())
- {
- // The user does not want classic clouds or the clouds are past
- // the draw distance: remove them.
- regionp->mCloudLayer.resetDensity();
- }
- else if (regionp->mFirstWindLayerReceivedTime == 0.f)
- {
- // Remember the time when we first received a wind layer data
- // packet
- regionp->mFirstWindLayerReceivedTime = gFrameTimeSeconds;
- }
- else if (gFrameTimeSeconds -
- regionp->mFirstWindLayerReceivedTime >= 3.f)
- {
- // Over three seconds elapsed since the fist wind data layer
- // was received and we still did not get any cloud layer data;
- // the server is obviously not sending classic clouds data...
- // Generate or update the random cloud cover probability matrix
- // at each new wind layer data.
- regionp->mCloudLayer.generateDensity();
- }
- }
- }
- }
- void process_derez_ack(LLMessageSystem*, void**)
- {
- if (gWindowp)
- {
- gWindowp->decBusyCount();
- }
- }
- void process_places_reply(LLMessageSystem* msg, void** data)
- {
- LLUUID query_id;
- msg->getUUID(_PREHASH_AgentData, _PREHASH_QueryID, query_id);
- if (query_id.isNull())
- {
- LLFloaterLandHoldings::processPlacesReply(msg, data);
- }
- else if (gAgent.isInGroup(query_id))
- {
- LLPanelGroupLandMoney::processPlacesReply(msg, data);
- }
- else
- {
- llwarns << "Got invalid PlacesReply message" << llendl;
- }
- }
- void send_sound_trigger(const LLUUID& sound_id, F32 gain)
- {
- if (sound_id.isNull() || !gAgent.getRegion())
- {
- // Disconnected agent or zero guids do not get sent (no sound)
- return;
- }
- LLMessageSystem* msg = gMessageSystemp;
- msg->newMessageFast(_PREHASH_SoundTrigger);
- msg->nextBlockFast(_PREHASH_SoundData);
- msg->addUUIDFast(_PREHASH_SoundID, sound_id);
- // Client untrusted, ids set on sim
- msg->addUUIDFast(_PREHASH_OwnerID, LLUUID::null);
- msg->addUUIDFast(_PREHASH_ObjectID, LLUUID::null);
- msg->addUUIDFast(_PREHASH_ParentID, LLUUID::null);
- msg->addU64Fast(_PREHASH_Handle, gAgent.getRegionHandle());
- LLVector3 position = gAgent.getPositionAgent();
- msg->addVector3Fast(_PREHASH_Position, position);
- msg->addF32Fast(_PREHASH_Gain, gain);
- gAgent.sendMessage();
- }
- //-----------------------------------------------------------------------------
- // Instant Message
- //-----------------------------------------------------------------------------
- class LLOpenAgentOffer final : public LLInventoryFetchObserver
- {
- protected:
- LOG_CLASS(LLOpenAgentOffer);
- public:
- LLOpenAgentOffer(const std::string& from_name)
- : mFromName(from_name),
- mRetried(false)
- {
- }
- void fetchItems(const uuid_vec_t& ids) override
- {
- mFetchedItems = ids;
- LLInventoryFetchObserver::fetchItems(ids);
- }
- void done() override
- {
- size_t incomplete = mIncomplete.size();
- if (incomplete)
- {
- llwarns << "Incomplete fetch for " << incomplete << " items."
- << llendl;
- }
- uuid_vec_t* completed_vecp = &mComplete;
- if (mComplete.empty() && incomplete != mFetchedItems.size())
- {
- llwarns << "Observer for " << mFromName
- << "'s offer done with empty completed items list."
- << llendl;
- if (!mRetried)
- {
- llinfos << "Retrying offered items fetch for "
- << mFromName << llendl;
- mRetried = true;
- LLInventoryFetchObserver::fetchItems(mFetchedItems);
- return;
- }
- llinfos << "Trying to open items nonetheless for " << mFromName
- << llendl;
- completed_vecp = &mFetchedItems;
- }
- open_inventory_offer(*completed_vecp, mFromName);
- gInventory.removeObserver(this);
- delete this;
- }
- private:
- uuid_vec_t mFetchedItems;
- std::string mFromName;
- bool mRetried;
- };
- // Unlike the FetchObserver for AgentOffer, we only make one instance of the
- // AddedObserver for TaskOffers and it never dies. We do this because we do not
- // know the UUID of task offers until they are accepted, we do not know what to
- // watch for, so instead we just watch for all additions.
- class LLOpenTaskOffer : public LLInventoryAddedObserver
- {
- protected:
- void done() override
- {
- open_inventory_offer(mAdded, "added inventory observer");
- mAdded.clear();
- }
- };
- // One global task offer observer instance to bind them
- LLOpenTaskOffer* gNewInventoryObserverp = NULL;
- void start_new_inventory_observer()
- {
- if (!gNewInventoryObserverp)
- {
- // Observer is deleted by gInventory
- gNewInventoryObserverp = new LLOpenTaskOffer;
- gInventory.addObserver(gNewInventoryObserverp);
- }
- }
- void stop_new_inventory_observer()
- {
- if (gNewInventoryObserverp)
- {
- gInventory.removeObserver(gNewInventoryObserverp);
- delete gNewInventoryObserverp;
- gNewInventoryObserverp = NULL;
- }
- }
- class LLDiscardAgentOffer final : public LLInventoryFetchComboObserver
- {
- protected:
- LOG_CLASS(LLDiscardAgentOffer);
- public:
- LLDiscardAgentOffer(const LLUUID& folder_id, const LLUUID& object_id)
- : mFolderID(folder_id),
- mObjectID(object_id)
- {
- }
- void done() override
- {
- LL_DEBUGS("InventoryOffer") << "Discard done, Scheduling removal of item: "
- << mObjectID << LL_ENDL;
- // We are invoked from LLInventoryModel::notifyObservers(); should we
- // try to remove the inventory item now, it would cause a nested call
- // to notifyObservers() call, which would not work. So defer moving the
- // item to trash until viewer gets idle (in a moment).
- // Note: I migrated this code from the now removed LLDeferredTaskList
- // mechanism (that was only used here) to standard idle callbacks.
- doOnIdleOneTime(boost::bind(&LLDiscardAgentOffer::oneShotIdleCallback,
- this));
- gInventory.removeObserver(this);
- }
- private:
- void oneShotIdleCallback()
- {
- LL_DEBUGS("InventoryOffer") << "Removing item: " << mObjectID
- << LL_ENDL;
- gInventory.removeItem(mObjectID);
- // Commit suicide.
- delete this;
- }
- private:
- LLUUID mFolderID;
- LLUUID mObjectID;
- };
- // Returns true if we are OK, false if we are throttled. Set check_only to true
- // if you want to know the throttle status without registering a hit
- bool check_offer_throttle(const std::string& from_name, bool check_only)
- {
- static U32 throttle_count;
- static bool throttle_logged;
- LLChat chat;
- std::string log_message;
- if (!gSavedSettings.getBool("ShowNewInventory"))
- {
- return false;
- }
- if (check_only)
- {
- return gThrottleTimer.hasExpired();
- }
- if (gThrottleTimer.checkExpirationAndReset(OFFER_THROTTLE_TIME))
- {
- LL_DEBUGS("InventoryOffer") << "Throttle expired." << LL_ENDL;
- throttle_count = 1;
- throttle_logged = false;
- return true;
- }
- else // Has not yet expired
- {
- LL_DEBUGS("InventoryOffer") << "Throttle not expired, count: "
- << throttle_count << LL_ENDL;
- // When downloading the initial inventory we get a lot of new items
- // coming in and cannot tell that from spam.
- if (LLStartUp::isLoggedIn() &&
- throttle_count >= OFFER_THROTTLE_MAX_COUNT)
- {
- if (!throttle_logged)
- {
- // Use the name of the last item giver, who is probably the
- // person spamming you.
- std::ostringstream message;
- message << gSecondLife;
- if (!from_name.empty())
- {
- message << ": Items coming in too fast from " << from_name;
- }
- else
- {
- message << ": Items coming in too fast";
- }
- message << ", automatic preview disabled for "
- << OFFER_THROTTLE_TIME << " seconds.";
- chat.mText = message.str();
- // This is relatively important, so actually put it on screen
- LLFloaterChat::addChat(chat, false, false);
- throttle_logged = true;
- }
- return false;
- }
- else
- {
- ++throttle_count;
- return true;
- }
- }
- }
- void open_inventory_offer(const uuid_vec_t& items,
- const std::string& from_name)
- {
- LL_DEBUGS("InventoryOffer") << "Offer from: " << from_name
- << " - Number of items to process: "
- << items.size() << LL_ENDL;
- if (items.empty())
- {
- return;
- }
- const LLUUID& trash_id = gInventory.getTrashID();
- const LLUUID& laf_id = gInventory.getLostAndFoundID();
- bool user_is_away = gAwayTimer.getStarted();
- bool throttled = false;
- bool show_new_inventory = gSavedSettings.getBool("ShowInInventory");
- LLUUID show_item;
- for (U32 i = 0, count = items.size(); i < count; ++i)
- {
- const LLUUID& item_id = items[i];
- // NOTE: this *must* be LLViewerInventoryItem and NOT LLInventoryItem,
- // because we must call the proper virtual method for the tests using
- // getInventoryType() below. HB
- LLViewerInventoryItem* itemp = gInventory.getItem(item_id);
- if (!itemp)
- {
- // This could be a folder, which we do not care about. HB
- if (!gInventory.getCategory(item_id))
- {
- llinfos << "Received item " << item_id
- << " not found in inventory... Temporary attachment ?"
- << llendl;
- }
- continue;
- }
- if (itemp->getIsLinkType() || // Ignore created links. HB
- gInventory.isObjectDescendentOf(item_id, trash_id))
- {
- continue;
- }
- LLAssetType::EType asset_type = itemp->getType();
- LL_DEBUGS("InventoryOffer") << "Checking auto-open condition for item: "
- << item_id << " - Asset type: "
- << asset_type << LL_ENDL;
- if (asset_type == LLAssetType::AT_NOTECARD ||
- #if HB_AUTO_ACCEPT_OPEN_SCRIPTS
- asset_type == LLAssetType::AT_LSL_TEXT ||
- #endif
- asset_type == LLAssetType::AT_LANDMARK ||
- asset_type == LLAssetType::AT_TEXTURE ||
- #if 0 // *TODO: after PBR editor is implemented. HB
- asset_type == LLAssetType::AT_MATERIAL ||
- #endif
- asset_type == LLAssetType::AT_SOUND ||
- asset_type == LLAssetType::AT_ANIMATION)
- {
- llinfos << "Auto-opening item: " << item_id << llendl;
- if (check_offer_throttle(from_name, throttled))
- {
- switch (asset_type)
- {
- case LLAssetType::AT_NOTECARD:
- open_notecard(itemp, "Note: " + itemp->getName(), true,
- LLUUID::null, false);
- break;
- #if HB_AUTO_ACCEPT_OPEN_SCRIPTS
- case LLAssetType::AT_LSL_TEXT:
- open_script(item_id, "Script: " + itemp->getName(),
- false);
- break;
- #endif
- case LLAssetType::AT_LANDMARK:
- open_landmark(itemp, "Landmark: " + itemp->getName(),
- true, false);
- break;
- case LLAssetType::AT_TEXTURE:
- open_texture(item_id, "Texture: " + itemp->getName(),
- true, LLUUID::null, false);
- break;
- #if 0 // *TODO: after PBR editor is implemented. HB
- case LLAssetType::AT_MATERIAL:
- // Implement open_material() and call it here.
- break;
- #endif
- case LLAssetType::AT_SOUND:
- open_sound(item_id, "Sound: " + itemp->getName(),
- LLUUID::null, false);
- break;
- case LLAssetType::AT_ANIMATION:
- open_animation(item_id,
- "Animation: " + itemp->getName(), 0,
- LLUUID::null, false);
- break;
- default:
- break;
- }
- }
- else // If we are throttled, do not display them
- {
- // Only do a simple check for next time, without spamming in
- // chat about the throttling...
- throttled = true;
- }
- }
- // Do not show item if not asked, or if the originator name is empty,
- // or when the item is a calling card.
- if (!show_new_inventory || from_name.empty() ||
- asset_type == LLAssetType::AT_CALLINGCARD)
- {
- continue;
- }
- // Do not show when the item is a newly attached object, or newly worn
- // wearable, or newly activated gesture since *existing* inventory
- // items are reported as "new" when attached/worn/activated. HB
- LLInventoryType::EType type = itemp->getInventoryType();
- if (type == LLInventoryType::IT_ATTACHMENT ||
- type == LLInventoryType::IT_WEARABLE ||
- type == LLInventoryType::IT_GESTURE)
- {
- continue;
- }
- // Do not select lost and found items if the user is active
- if (!user_is_away && gInventory.isObjectDescendentOf(item_id, laf_id))
- {
- continue;
- }
- // Store the item UUID for later.
- show_item = item_id;
- LL_DEBUGS("InventoryOffer") << "Auto-show registered for item: "
- << item_id << LL_ENDL;
- }
- if (show_item.isNull())
- {
- return;
- }
- LLFloaterInventory::showAgentInventory();
- LLFloaterInventory* floaterp = LLFloaterInventory::getActiveFloater();
- if (floaterp)
- {
- // Highlight item
- LL_DEBUGS("InventoryOffer") << "Showing item: " << show_item
- << LL_ENDL;
- LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
- floaterp->getPanel()->setSelection(show_item, TAKE_FOCUS_NO);
- gFocusMgr.setKeyboardFocus(focus_ctrl);
- }
- }
- // Purge the message queue of any previously queued inventory offers from the
- // same source.
- class OfferMatcher : public LLNotifyBoxView::Matcher
- {
- public:
- OfferMatcher(const LLUUID& to_block)
- : mBlockedId(to_block)
- {
- }
- bool matches(const LLNotificationPtr notif) const
- {
- const std::string& name = notif->getName();
- if (name == "ObjectGiveItem" || name == "ObjectGiveItemOurs" ||
- name == "ObjectGiveItemUnknownUser" || name == "UserGiveItem")
- {
- return notif->getPayload()["from_id"].asUUID() == mBlockedId;
- }
- return false;
- }
- private:
- LLUUID mBlockedId;
- };
- void inventory_offer_mute_callback(const LLUUID& blocked_id,
- const std::string& full_name, bool is_group)
- {
- std::string from_name = full_name;
- LLMute::EType type;
- if (is_group)
- {
- type = LLMute::GROUP;
- }
- else
- {
- type = LLMute::AGENT;
- }
- LLMute mute(blocked_id, from_name, type);
- if (LLMuteList::add(mute))
- {
- LLFloaterMute::selectMute(mute.mID);
- }
- gNotifyBoxViewp->purgeMessagesMatching(OfferMatcher(blocked_id));
- }
- LLOfferInfo::LLOfferInfo(const LLSD& sd)
- {
- mIM = (EInstantMessage)sd["im_type"].asInteger();
- mFromID = sd["from_id"].asUUID();
- mLogInChat = !sd.has("log_in_chat") || sd["log_in_chat"].asBoolean();
- mFromGroup = sd["from_group"].asBoolean();
- mFromObject = sd["from_object"].asBoolean();
- mTransactionID = sd["transaction_id"].asUUID();
- mFolderID = sd["folder_id"].asUUID();
- mObjectID = sd["object_id"].asUUID();
- mType = LLAssetType::lookup(sd["type"].asString().c_str());
- mFromName = sd["from_name"].asString();
- mDesc = sd["description"].asString();
- if (sd.has("slurl"))
- {
- mSLURL = sd["slurl"].asString();
- }
- else
- {
- extractSLURL();
- }
- mHost = LLHost(sd["sender"].asString());
- }
- LLOfferInfo::LLOfferInfo(const LLOfferInfo& other)
- {
- mIM = other.mIM;
- mFromID = other.mFromID;
- mLogInChat = other.mLogInChat;
- mFromGroup = other.mFromGroup;
- mFromObject = other.mFromObject;
- mTransactionID = other.mTransactionID;
- mFolderID = other.mFolderID;
- mObjectID = other.mObjectID;
- mType = other.mType;
- mFromName = other.mFromName;
- mDesc = other.mDesc;
- mHost = other.mHost;
- }
- LLSD LLOfferInfo::asLLSD()
- {
- LLSD sd;
- sd["im_type"] = mIM;
- sd["from_id"] = mFromID;
- sd["log_in_chat"] = mLogInChat;
- sd["from_group"] = mFromGroup;
- sd["from_object"] = mFromObject;
- sd["transaction_id"] = mTransactionID;
- sd["folder_id"] = mFolderID;
- sd["object_id"] = mObjectID;
- sd["type"] = LLAssetType::lookup(mType);
- sd["from_name"] = mFromName;
- sd["description"] = mDesc;
- sd["slurl"] = mSLURL;
- sd["sender"] = mHost.getIPandPort();
- return sd;
- }
- void LLOfferInfo::extractSLURL()
- {
- std::string msg = mDesc;
- size_t i = msg.find("http://");
- if (i != std::string::npos)
- {
- // Remove the SLURL from mDesc
- LLStringUtil::truncate(mDesc, i);
- // Remember the SLURL
- mSLURL = msg.substr(i);
- // Also strip the opening parenthesis from mDesc. Note that the message
- // used to be "... (slurl)" in old servers, and now is "... ( slurl )":
- // make it so both cases are covered, just in the event things would
- // change again...
- i = mDesc.rfind('(');
- if (i != std::string::npos)
- {
- LLStringUtil::truncate(mDesc, i);
- LLStringUtil::trimTail(mDesc);
- }
- // Strip the closing parenthesis and possible trailing space from mSLURL
- i = mSLURL.rfind(')');
- if (i != std::string::npos)
- {
- LLStringUtil::truncate(mSLURL, i);
- LLStringUtil::trimTail(mSLURL);
- }
- }
- }
- void LLOfferInfo::sendReceiveResponse(bool accept)
- {
- LLMessageSystem* msg = gMessageSystemp;
- if (!msg)
- {
- return;
- }
- msg->newMessageFast(_PREHASH_ImprovedInstantMessage);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
- msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
- msg->nextBlockFast(_PREHASH_MessageBlock);
- msg->addBoolFast(_PREHASH_FromGroup, false);
- msg->addUUIDFast(_PREHASH_ToAgentID, mFromID);
- msg->addU8Fast(_PREHASH_Offline, IM_ONLINE);
- msg->addUUIDFast(_PREHASH_ID, mTransactionID);
- msg->addU32Fast(_PREHASH_Timestamp, NO_TIMESTAMP); // No timestamp needed
- std::string name;
- gAgent.buildFullname(name);
- msg->addStringFast(_PREHASH_FromAgentName, name);
- msg->addStringFast(_PREHASH_Message, "");
- msg->addU32Fast(_PREHASH_ParentEstateID, 0);
- msg->addUUIDFast(_PREHASH_RegionID, LLUUID::null);
- msg->addVector3Fast(_PREHASH_Position, gAgent.getPositionAgent());
- if (accept)
- {
- // ACCEPT. The math for the dialog works, because the accept for
- // inventory_offered, task_inventory_offer or group_notice_inventory is
- // 1 greater than the offer integer value.
- // Generates IM_INVENTORY_ACCEPTED, IM_TASK_INVENTORY_ACCEPTED, or
- // IM_GROUP_NOTICE_INVENTORY_ACCEPTED.
- msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 1));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, &(mFolderID.mData),
- sizeof(mFolderID.mData));
- }
- else
- {
- // Decline for inventory_offered, task_inventory_offer or
- // group_notice_inventory is 2 greater than the offer integer value.
- msg->addU8Fast(_PREHASH_Dialog, (U8)(mIM + 2));
- msg->addBinaryDataFast(_PREHASH_BinaryBucket, EMPTY_BINARY_BUCKET,
- EMPTY_BINARY_BUCKET_SIZE);
- }
- // Send the message
- msg->sendReliable(mHost);
- }
- bool LLOfferInfo::inventoryOfferCallback(const LLSD& notification,
- const LLSD& response)
- {
- LLChat chat;
- std::string log_message;
- S32 button = LLNotification::getSelectedOption(notification, response);
- // For muting, we need to add the mute, then decline the offer.
- // This must be done here because:
- // * callback may be called immediately,
- // * adding the mute sends a message,
- // * we cannot build two messages at once.
- if (button == IOR_MUTE && gCacheNamep)
- {
- gCacheNamep->get(mFromID, mFromGroup, inventory_offer_mute_callback);
- }
- LLInventoryObserver* opener = NULL;
- LLViewerInventoryCategory* catp =
- (LLViewerInventoryCategory*)gInventory.getCategory(mObjectID);
- LLViewerInventoryItem* itemp = NULL;
- if (!catp)
- {
- itemp = (LLViewerInventoryItem*)gInventory.getItem(mObjectID);
- }
- // *TODO:translate
- std::string from_string; // Used in the pop-up.
- std::string chat_history; // Used in chat history.
- if (mFromObject)
- {
- from_string = "An object named '" + mFromName + "'";
- chat_history = mFromName;
- if (!mSLURL.empty()
- //MK
- && !(gRLenabled && gRLInterface.mContainsShowloc))
- //mk
- {
- chat_history += " (" + mSLURL + ")";
- }
- std::string owner_info;
- if (mFromGroup)
- {
- std::string group_name;
- if (gCacheNamep && gCacheNamep->getGroupName(mFromID, group_name))
- {
- owner_info = " owned by the group '" + group_name + "'";
- }
- else
- {
- owner_info = " owned by an unknown group";
- }
- }
- else
- {
- std::string first_name, last_name;
- if (gCacheNamep &&
- gCacheNamep->getName(mFromID, first_name, last_name))
- {
- owner_info = " owned by " + first_name + " " + last_name;
- }
- else
- {
- owner_info = " owned by an unknown user";
- }
- }
- from_string += owner_info;
- chat_history += owner_info;
- }
- else
- {
- from_string = chat_history = mFromName;
- }
- bool busy = false;
- //MK
- std::string folder_name = mDesc;
- if (gRLenabled)
- {
- // mDesc looks like '#RLV/~foldername'
- // => we need to parse in order to find the folder name
- size_t i1 = folder_name.find("'");
- size_t i2 = folder_name.rfind("'");
- if (i1 != std::string::npos && i2 > i1 + 1)
- {
- folder_name = folder_name.substr(i1 + 1, i2 - 1);
- }
- if (gRLInterface.mContainsShownames ||
- gRLInterface.mContainsShownametags)
- {
- chat_history = gRLInterface.getDummyName(chat_history);
- }
- #if RL_ALLOW_ATTACH_DETACH_RECENTLY_RECEIVED_ITEMS
- // Remember received folder name
- if (folder_name.find(RL_RLV_REDIR_FOLDER_PREFIX) != 0)
- {
- gRLInterface.mReceivedInventoryFolders.emplace(folder_name);
- }
- #endif
- }
- //mk
- switch (button)
- {
- case IOR_ACCEPT:
- sendReceiveResponse(true);
- // Do not spam them if they are getting flooded
- if (check_offer_throttle(mFromName, true))
- {
- log_message = chat_history + " gave you " + mDesc + ".";
- chat.mText = log_message;
- LLFloaterChat::addChatHistory(chat);
- }
- // We will want to open this item when it comes back.
- LL_DEBUGS("InventoryOffer") << "Initializing an opener for tid: "
- << mTransactionID << LL_ENDL;
- switch (mIM)
- {
- case IM_INVENTORY_OFFERED:
- {
- LL_DEBUGS("InventoryOffer") << "Offer accepted."
- << LL_ENDL;
- // This is an offer from an agent. In this case, the
- // backend has already copied the items into your
- // inventory, so we can fetch it out of our inventory.
- uuid_vec_t items;
- items.emplace_back(mObjectID);
- if (catp || (itemp && itemp->isFinished()))
- {
- open_inventory_offer(items, from_string);
- }
- else
- {
- LLOpenAgentOffer* open_agent_offer =
- new LLOpenAgentOffer(from_string);
- open_agent_offer->fetchItems(items);
- opener = open_agent_offer;
- }
- break;
- }
- case IM_TASK_INVENTORY_OFFERED:
- case IM_GROUP_NOTICE:
- case IM_GROUP_NOTICE_REQUESTED:
- // This is an offer from a task or group. We do not use a
- // new instance of an opener. We instead use the singular
- // observer LLOpenTaskOffer. Since it already exists, we do
- // not need to actually do anything
- LL_DEBUGS("InventoryOffer") << "Routed via LLOpenTaskOffer"
- << LL_ENDL;
- break;
- default:
- llwarns << "Unknown offer type: " << mIM << llendl;
- }
- //MK
- if (gRLenabled)
- {
- std::string report;
- if (gRLInterface.getRlvShare() &&
- mFolderID == gRLInterface.getRlvShare()->getUUID())
- {
- report = "accepted_in_rlv inv_offer ";
- }
- else
- {
- report = "accepted_in_inv inv_offer ";
- }
- gRLInterface.notify(report + folder_name);
- #if RL_ALLOW_ATTACH_DETACH_RECENTLY_RECEIVED_ITEMS
- // Remember received folder name
- gRLInterface.mReceivedInventoryFolders.emplace(folder_name);
- #endif
- }
- //mk
- break;
- case IOR_BUSY:
- // Busy falls through to decline. Says to make busy message.
- busy = true;
- case IOR_MUTE:
- case IOR_MUTED:
- // MUTE falls through to decline
- case IOR_DECLINE:
- default:
- LL_DEBUGS("InventoryOffer") << "Offer declined." << LL_ENDL;
- // Close button probably (or any of the fall-throughs from above)
- sendReceiveResponse(false);
- if (mLogInChat && button != IOR_MUTED)
- {
- log_message = "You decline " + mDesc + " from " + mFromName;
- if (!mSLURL.empty()
- //MK
- && !(gRLenabled && gRLInterface.mContainsShowloc))
- //mk
- {
- log_message += " (" + mSLURL + ")";
- }
- chat.mText = log_message + ".";
- LLFloaterChat::addChatHistory(chat);
- }
- // If it is from an agent, we have to fetch the item to throw it
- // away. If it is from a task or group, just denying the request
- // will suffice to discard the item.
- if (mIM == IM_INVENTORY_OFFERED)
- {
- uuid_vec_t folders, items;
- items.emplace_back(mObjectID);
- LLDiscardAgentOffer* discard_agent_offer =
- new LLDiscardAgentOffer(mFolderID, mObjectID);
- discard_agent_offer->fetch(folders, items);
- if ((catp && gInventory.isCategoryComplete(mObjectID)) ||
- (itemp && itemp->isFinished()))
- {
- discard_agent_offer->done();
- }
- else
- {
- opener = discard_agent_offer;
- }
- }
- if (busy && !mFromGroup && !mFromObject)
- {
- busy_message(mFromID);
- }
- //MK
- if (gRLenabled)
- {
- gRLInterface.notify("declined inv_offer " + folder_name);
- }
- //mk
- }
- if (opener)
- {
- gInventory.addObserver(opener);
- }
- // Allow these to stack up, but once you deal with one, reset the position.
- if (gFloaterViewp)
- {
- gFloaterViewp->resetStartingFloaterPosition();
- }
- delete this;
- return false;
- }
- void LLOfferInfo::inventoryOfferHandler()
- {
- bool muted = false;
- std::string name;
- bool name_found = false;
- if (mFromObject)
- {
- // Name cache callbacks do not store userdata, so cannot save off the
- // LLOfferInfo. Argh.
- if (mFromGroup)
- {
- if (gCacheNamep && gCacheNamep->getGroupName(mFromID, name))
- {
- name_found = true;
- }
- }
- else if (gCacheNamep && gCacheNamep->getFullName(mFromID, name))
- {
- name_found = true;
- }
- // Search for mutes by object name (the object UUID is alas unknown)
- muted = LLMuteList::isMuted(LLUUID::null, mFromName, 0,
- LLMute::OBJECT);
- if (!muted)
- {
- if (name_found)
- {
- // Search for mutes by owner's group or agent UUID and name
- muted = LLMuteList::isMuted(mFromID, name);
- }
- else
- {
- // Search for mutes by owner's group or agent UUID
- muted = LLMuteList::isMuted(mFromID);
- }
- }
- }
- else
- {
- name = mFromName;
- if (LLAvatarName::sOmitResidentAsLastName)
- {
- name = LLCacheName::cleanFullName(name);
- }
- // Search for mutes by group or agent id or name
- muted = LLMuteList::isMuted(mFromID, name);
- }
- // If muted, do not even go through the messaging stuff. Just curtail the
- // offer here.
- if (muted)
- {
- static F32 last_notification = 0.f;
- // Do not spam with such messages...
- llinfos_once << "Declining inventory offer from muted object/agent: "
- << mFromName << llendl;
- if (gFrameTimeSeconds - last_notification > 30.f)
- {
- LLSD args;
- args["NAME"] = mFromName;
- gNotifications.add("MutedObjectOfferDeclined", args);
- last_notification = gFrameTimeSeconds;
- }
- // Not IOR_MUTE, since this would auto-mute agents owning an object we
- // muted...
- forceResponse(IOR_MUTED);
- return;
- }
- // Avoid the Accept/Discard dialog if the user so desires. JC
- if (gSavedSettings.getBool("AutoAcceptNewInventory") &&
- (mType == LLAssetType::AT_NOTECARD ||
- #if HB_AUTO_ACCEPT_OPEN_SCRIPTS
- mType == LLAssetType::AT_LSL_TEXT ||
- #endif
- mType == LLAssetType::AT_LANDMARK ||
- mType == LLAssetType::AT_TEXTURE ||
- mType == LLAssetType::AT_SOUND ||
- mType == LLAssetType::AT_ANIMATION))
- {
- LL_DEBUGS("InventoryOffer") << "Auto accepting offer." << LL_ENDL;
- // For certain types, just accept the items into the inventory and
- // possibly open them on receipt depending upon "ShowNewInventory".
- forceResponse(IOR_ACCEPT);
- return;
- }
- LLSD args;
- args["OBJECTNAME"] = mDesc;
- LLSD payload;
- // Must protect against a NULL return from lookupHumanReadable()
- std::string typestr = ll_safe_string(LLAssetType::lookupHumanReadable(mType));
- if (typestr.empty())
- {
- llwarns << "Bad/unknown asset type: " << mType << llendl;
- args["OBJECTTYPE"] = "";
- // This seems safest, rather than propagating bogosity
- llwarns << "Forcing an inventory-decline for probably-bad asset type."
- << llendl;
- forceResponse(IOR_DECLINE);
- return;
- }
- args["OBJECTTYPE"] = typestr;
- payload["from_id"] = mFromID;
- args["OBJECTFROMNAME"] = mFromName;
- args["NAME"] = name;
- LLNotification::Params p("ObjectGiveItem");
- p.substitutions(args).payload(payload).functor(boost::bind(&LLOfferInfo::inventoryOfferCallback,
- this, _1, _2));
- if (mFromObject)
- {
- if (mFromID == gAgentID)
- {
- p.name = "ObjectGiveItemOurs";
- }
- else if (name_found)
- {
- p.name = "ObjectGiveItem";
- }
- else
- {
- p.name = "ObjectGiveItemUnknownUser";
- }
- }
- else
- {
- p.name = "UserGiveItem";
- }
- gNotifications.add(p);
- }
- bool lure_callback(const LLSD& notification, const LLSD& response)
- {
- LLUUID from_id = notification["payload"]["from_id"].asUUID();
- LLUUID lure_id = notification["payload"]["lure_id"].asUUID();
- S32 option = 0;
- if (response.isInteger())
- {
- option = response.asInteger();
- }
- else
- {
- option = LLNotification::getSelectedOption(notification, response);
- }
- if (option == 0) // Accept
- {
- bool godlike = notification["payload"]["godlike"].asBoolean();
- gAgent.teleportViaLure(lure_id, godlike);
- }
- else // Decline
- {
- send_simple_im(from_id, LLStringUtil::null, IM_LURE_DECLINED, lure_id);
- }
- return false;
- }
- static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered",
- lure_callback);
- void send_lures(const LLSD& notification, const LLSD& response,
- bool censor_message)
- {
- std::string text = response["message"].asString();
- //MK
- if (censor_message && gRLenabled)
- {
- if (gRLInterface.containsWithoutException("sendim"))
- {
- text = "(Hidden)";
- }
- else
- {
- for (LLSD::array_const_iterator
- it = notification["payload"]["ids"].beginArray();
- it != notification["payload"]["ids"].endArray(); ++it)
- {
- if (gRLInterface.containsSubstr("sendimto:" +
- it->asUUID().asString()))
- {
- text = "(Hidden)";
- break;
- }
- }
- }
- }
- //mk
- LLMessageSystem* msg = gMessageSystemp;
- msg->newMessageFast(_PREHASH_StartLure);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
- msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
- msg->nextBlockFast(_PREHASH_Info);
- msg->addU8Fast(_PREHASH_LureType, (U8)0); // sim will fill this in.
- msg->addStringFast(_PREHASH_Message, text);
- for (LLSD::array_const_iterator
- it = notification["payload"]["ids"].beginArray();
- it != notification["payload"]["ids"].endArray(); ++it)
- {
- msg->nextBlockFast(_PREHASH_TargetData);
- msg->addUUIDFast(_PREHASH_TargetID, it->asUUID());
- }
- gAgent.sendReliableMessage();
- }
- bool teleport_request_callback(const LLSD& notification, const LLSD& response)
- {
- LLUUID from_id = notification["payload"]["from_id"].asUUID();
- if (from_id.isNull())
- {
- llwarns << "from_id is NULL" << llendl;
- return false;
- }
- std::string from_name;
- if (!gCacheNamep || !gCacheNamep->getFullName(from_id, from_name))
- {
- return false;
- }
- if (LLMuteList::isMuted(from_id, from_name) &&
- !LLMuteList::isLinden(from_name))
- {
- return false;
- }
- S32 option = 0;
- if (response.isInteger())
- {
- option = response.asInteger();
- }
- else
- {
- option = LLNotification::getSelectedOption(notification, response);
- }
- if (option == 0) // Accepted
- {
- LLSD dummy_notification;
- dummy_notification["payload"]["ids"][0] = from_id;
- LLSD dummy_response;
- dummy_response["message"] = response["message"];
- send_lures(dummy_notification, dummy_response, false);
- }
- return false;
- }
- static LLNotificationFunctorRegistration teleport_request_callback_reg("TeleportRequest",
- teleport_request_callback);
- bool goto_url_callback(const LLSD& notification, const LLSD& response)
- {
- if (LLNotification::getSelectedOption(notification, response) == 1)
- {
- LLWeb::loadURL(notification["payload"]["url"].asString());
- }
- return false;
- }
- static LLNotificationFunctorRegistration goto_url_callback_reg("GotoURL",
- goto_url_callback);
- void process_improved_im(LLMessageSystem* msg, void**)
- {
- if (!gIMMgrp)
- {
- return;
- }
- // *TODO:translate - need to fix the full name to first/last (maybe)
- LLUUID from_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, from_id);
- bool from_group;
- msg->getBoolFast(_PREHASH_MessageBlock, _PREHASH_FromGroup, from_group);
- LLUUID to_id;
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ToAgentID, to_id);
- U8 offline;
- msg->getU8Fast(_PREHASH_MessageBlock, _PREHASH_Offline, offline);
- U8 d = 0;
- msg->getU8Fast(_PREHASH_MessageBlock, _PREHASH_Dialog, d);
- EInstantMessage dialog = (EInstantMessage)d;
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_ID, session_id);
- U32 timestamp;
- msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_Timestamp, timestamp);
- std::string name;
- msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_FromAgentName, name);
- std::string message;
- msg->getStringFast(_PREHASH_MessageBlock, _PREHASH_Message, message);
- U32 estate_id = 0;
- msg->getU32Fast(_PREHASH_MessageBlock, _PREHASH_ParentEstateID, estate_id);
- LLUUID region_id;
- msg->getUUIDFast(_PREHASH_MessageBlock, _PREHASH_RegionID, region_id);
- LLVector3 position;
- msg->getVector3Fast(_PREHASH_MessageBlock, _PREHASH_Position, position);
- U8 binary_bucket[MTUBYTES];
- msg->getBinaryDataFast(_PREHASH_MessageBlock, _PREHASH_BinaryBucket,
- binary_bucket, 0, 0, MTUBYTES);
- S32 bucket_size = msg->getSizeFast(_PREHASH_MessageBlock,
- _PREHASH_BinaryBucket);
- LLHost sender = msg->getSender();
- gIMMgrp->processNewMessage(from_id, from_group, to_id, offline, dialog,
- session_id, timestamp, name, message, estate_id,
- region_id, position, binary_bucket, bucket_size,
- sender);
- }
- void busy_message(const LLUUID& from_id)
- {
- if (gAgent.getBusy())
- {
- std::string my_name;
- gAgent.buildFullname(my_name);
- std::string response = "Busy mode auto-response: ";
- response += gSavedPerAccountSettings.getText("BusyModeResponse");
- pack_instant_message(gAgentID, false, gAgentSessionID, from_id,
- my_name, response, IM_ONLINE,
- IM_BUSY_AUTO_RESPONSE);
- gAgent.sendReliableMessage();
- }
- }
- bool callingcard_offer_callback(const LLSD& notification, const LLSD& response)
- {
- S32 option = LLNotification::getSelectedOption(notification, response);
- if (option != 0 && option != 1)
- {
- // Close button probably, possibly timed out
- return false;
- }
- LLMessageSystem* msg = gMessageSystemp;
- if (!msg) return false; // Paranoia
- LLUUID tid = notification["payload"]["transaction_id"].asUUID();
- LLHost sender(notification["payload"]["sender"].asString());
- if (option == 0) // Accept
- {
- msg->newMessageFast(_PREHASH_AcceptCallingCard);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
- msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, tid);
- const LLUUID& fid =
- gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
- msg->nextBlockFast(_PREHASH_FolderData);
- msg->addUUIDFast(_PREHASH_FolderID, fid);
- msg->sendReliable(sender);
- }
- else // Decline
- {
- msg->newMessageFast(_PREHASH_DeclineCallingCard);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
- msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
- msg->nextBlockFast(_PREHASH_TransactionBlock);
- msg->addUUIDFast(_PREHASH_TransactionID, tid);
- msg->sendReliable(sender);
- busy_message(notification["payload"]["source_id"].asUUID());
- }
- return false;
- }
- static LLNotificationFunctorRegistration callingcard_offer_cb_reg("OfferCallingCard",
- callingcard_offer_callback);
- void process_offer_callingcard(LLMessageSystem* msg, void**)
- {
- LLUUID source_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, source_id);
- LLUUID tid;
- msg->getUUIDFast(_PREHASH_AgentBlock, _PREHASH_TransactionID, tid);
- // Someone has offered to form a friendship
- LL_DEBUGS("InventoryOffer") << "Callingcard offer from source: "
- << source_id << LL_ENDL;
- LLSD payload;
- payload["transaction_id"] = tid;
- payload["source_id"] = source_id;
- payload["sender"] = msg->getSender().getIPandPort();
- LLViewerObject* source = gObjectList.findObject(source_id);
- LLSD args;
- std::string source_name;
- if (source && source->isAvatar())
- {
- LLNameValue* nvfirst = source->getNVPair("FirstName");
- LLNameValue* nvlast = source->getNVPair("LastName");
- if (nvfirst && nvlast)
- {
- source_name = LLCacheName::buildFullName(nvfirst->getString(),
- nvlast->getString());
- args["NAME"] = source_name;
- }
- }
- if (source_name.empty())
- {
- llwarns << "Calling card offer from an unknown source. Ignored."
- << llendl;
- }
- else if (gAgent.getBusy() ||
- LLMuteList::isMuted(source_id, source_name, LLMute::flagTextChat))
- {
- // Automatically decline offer
- gNotifications.forceResponse(LLNotification::Params("OfferCallingCard").payload(payload),
- 1);
- }
- else
- {
- gNotifications.add("OfferCallingCard", args, payload);
- }
- }
- void process_accept_callingcard(LLMessageSystem*, void**)
- {
- gNotifications.add("CallingCardAccepted");
- }
- void process_decline_callingcard(LLMessageSystem*, void**)
- {
- gNotifications.add("CallingCardDeclined");
- }
- void add_floater_chat(LLChat& chat, bool history)
- {
- if (history)
- {
- // Just add to history
- LLFloaterChat::addChatHistory(chat);
- }
- else
- {
- // Show on screen and add to history
- LLFloaterChat::addChat(chat, false, false);
- }
- }
- void process_chat_from_simulator(LLMessageSystem* msg, void**)
- {
- LLChat chat;
- std::string from_name;
- msg->getString(_PREHASH_ChatData, _PREHASH_FromName, from_name);
- chat.mFromName = from_name;
- LLUUID from_id;
- msg->getUUID(_PREHASH_ChatData, _PREHASH_SourceID, from_id);
- chat.mFromID = from_id;
- // Object owner for objects
- LLUUID owner_id;
- msg->getUUID(_PREHASH_ChatData, _PREHASH_OwnerID, owner_id);
- chat.mOwnerID = owner_id;
- U8 chat_source;
- msg->getU8Fast(_PREHASH_ChatData, _PREHASH_SourceType, chat_source);
- chat.mSourceType = (EChatSourceType)chat_source;
- U8 chat_type;
- msg->getU8(_PREHASH_ChatData, _PREHASH_ChatType, chat_type);
- chat.mChatType = (EChatType)chat_type;
- U8 chat_audible;
- msg->getU8Fast(_PREHASH_ChatData, _PREHASH_Audible, chat_audible);
- chat.mAudible = (EChatAudible)chat_audible;
- chat.mTime = LLFrameTimer::getElapsedSeconds();
- bool is_busy = gAgent.getBusy();
- bool is_muted = LLMuteList::isMuted(from_id, from_name,
- LLMute::flagTextChat) ||
- LLMuteList::isMuted(owner_id, LLMute::flagTextChat);
- bool is_linden = chat.mSourceType != CHAT_SOURCE_OBJECT &&
- LLMuteList::isLinden(from_name);
- bool is_audible = CHAT_AUDIBLE_FULLY == chat.mAudible;
- bool is_owned_by_me = false;
- bool twirly = false;
- LLViewerObject* chatter = gObjectList.findObject(from_id);
- if (chatter)
- {
- chat.mPosAgent = chatter->getPositionAgent();
- // Make swirly things only for talking objects (not for script debug
- // messages, though)
- if (chat.mSourceType == CHAT_SOURCE_OBJECT &&
- chat.mChatType != CHAT_TYPE_DEBUG_MSG &&
- gSavedSettings.getBool("EffectScriptChatParticles"))
- {
- twirly = true;
- }
- // Record last audible utterance
- if (is_audible && (is_linden || (!is_muted && !is_busy)))
- {
- if (chat.mChatType != CHAT_TYPE_START &&
- chat.mChatType != CHAT_TYPE_STOP)
- {
- gAgent.heardChat(chat.mFromID);
- }
- }
- is_owned_by_me = chatter->permYouOwner();
- // Keep track of the owner's Id for the chatter object.
- if (chatter->mOwnerID.isNull() && owner_id.notNull())
- {
- chatter->mOwnerID = owner_id;
- }
- }
- U32 links_for_chatting_objects =
- gSavedSettings.getU32("LinksForChattingObjects");
- if (links_for_chatting_objects != 0 &&
- chat.mSourceType == CHAT_SOURCE_OBJECT &&
- //MK
- (!gRLenabled || !gRLInterface.mContainsShownames) &&
- //mk
- (!is_owned_by_me || links_for_chatting_objects == 2))
- {
- LLSD query_string;
- query_string["name"] = from_name;
- query_string["owner"] = owner_id;
- //MK
- if (!gRLenabled || !gRLInterface.mContainsShowloc)
- {
- //mk
- LLViewerObject* obj;
- // Compute the object SLURL.
- if (chatter)
- {
- obj = chatter;
- }
- else
- {
- // It is a HUD: use the object owner instead.
- obj = gObjectList.findObject(owner_id);
- }
- if (obj)
- {
- LLVector3 pos = obj->getPositionRegion();
- S32 x = ll_round((F32)fmod((F64)pos.mV[VX],
- (F64)REGION_WIDTH_METERS));
- S32 y = ll_round((F32)fmod((F64)pos.mV[VY],
- (F64)REGION_WIDTH_METERS));
- S32 z = ll_round((F32)pos.mV[VZ]);
- std::ostringstream location;
- location << obj->getRegion()->getName() << "/" << x << "/" << y
- << "/" << z;
- query_string["slurl"] = location.str();
- }
- //MK
- }
- //mk
- std::ostringstream link;
- link << "secondlife:///app/objectim/" << from_id
- << LLURI::mapToQueryString(query_string);
- chat.mURL = link.str();
- }
- if (is_audible)
- {
- if (chatter && chatter->isAvatar())
- {
- //MK
- if (!gRLenabled || !gRLInterface.mContainsShownames)
- {
- //mk
- if (LLAvatarName::sOmitResidentAsLastName)
- {
- from_name = LLCacheName::cleanFullName(from_name);
- }
- if (LLAvatarNameCache::useDisplayNames())
- {
- LLAvatarName avatar_name;
- if (LLAvatarNameCache::get(from_id, &avatar_name))
- {
- if (LLAvatarNameCache::useDisplayNames() == 2)
- {
- from_name = avatar_name.mDisplayName;
- }
- else
- {
- from_name = avatar_name.getNames();
- }
- }
- chat.mFromName = from_name;
- }
- //MK
- }
- //mk
- }
- bool visible_in_chat_bubble = false;
- std::string verb;
- std::string mesg;
- msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
- bool ircstyle = false;
- //MK
- if (gRLenabled && chat.mChatType != CHAT_TYPE_OWNER &&
- chat.mChatType != CHAT_TYPE_DIRECT)
- {
- if ((chatter &&
- // Avatar, object or attachment that does not belong to me...
- (chatter->isAvatar() || !chatter->isAttachment() ||
- !chatter->permYouOwner())) ||
- // or this may be a HUD (visible only to the other party) or an
- // unrezzed avatar or object...
- !chatter)
- {
- if (gRLInterface.containsWithoutException("recvchat",
- from_id.asString()) ||
- gRLInterface.contains("recvchatfrom:" +
- from_id.asString()) ||
- gRLInterface.contains("recvchatfrom:" +
- owner_id.asString()))
- {
- chat.mFromName = from_name;
- chat.mText = gRLInterface.crunchEmote(mesg, 20);
- if (!gSavedSettings.getBool("RestrainedLoveShowEllipsis") &&
- chat.mText == "...")
- {
- return;
- }
- mesg = chat.mText;
- }
- if (gRLInterface.containsWithoutException("recvemote",
- from_id.asString()) ||
- gRLInterface.contains("recvemotefrom:" +
- from_id.asString()) ||
- gRLInterface.contains("recvemotefrom:" +
- owner_id.asString()))
- {
- std::string prefix = mesg.substr(0, 4);
- if (prefix == "/me " || prefix == "/me'")
- {
- chat.mFromName = from_name;
- if (gSavedSettings.getBool("RestrainedLoveShowEllipsis"))
- {
- chat.mText = "/me ...";
- }
- else
- {
- return;
- }
- mesg = chat.mText;
- }
- }
- if (from_id != gAgentID && gRLInterface.mContainsShownames)
- {
- // Also scramble the name of the chatter (replace with a
- // dummy name)
- if (chatter && chatter->isAvatar())
- {
- std::string uuid_str = chatter->getID().asString();
- if (gRLInterface.containsWithoutException("shownames",
- uuid_str))
- {
- from_name = gRLInterface.getDummyName(from_name,
- chat.mAudible);
- }
- }
- else
- {
- from_name = gRLInterface.getCensoredMessage(from_name);
- }
- chat.mFromName = from_name;
- }
- }
- else if (gRLInterface.mContainsShownames)
- {
- // This is an object, but it could fake an avatar name
- from_name = gRLInterface.getCensoredMessage(from_name);
- chat.mFromName = from_name;
- }
- }
- //mk
- // Look for IRC-style emotes here so chatbubbles work
- std::string prefix = mesg.substr(0, 4);
- if (prefix == "/me " || prefix == "/me'")
- {
- chat.mText = from_name;
- mesg = mesg.substr(3);
- ircstyle = true;
- }
- chat.mText += mesg;
- // Look for the start of typing so we can put "..." in the bubbles.
- if (chat.mChatType == CHAT_TYPE_START)
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, true);
- // Might not have the avatar constructed yet, eg on login.
- if (chatter && chatter->isAvatar())
- {
- ((LLVOAvatar*)chatter)->startTyping();
- }
- return;
- }
- else if (chat.mChatType == CHAT_TYPE_STOP)
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, false);
- // Might not have the avatar constructed yet, eg on login.
- if (chatter && chatter->isAvatar())
- {
- ((LLVOAvatar*)chatter)->stopTyping();
- }
- return;
- }
- // We have a real utterance now, so can stop showing "..." and proceed.
- if (chatter && chatter->isAvatar())
- {
- LLLocalSpeakerMgr::getInstance()->setSpeakerTyping(from_id, false);
- ((LLVOAvatar*)chatter)->stopTyping();
- if (!is_muted && !is_busy)
- {
- visible_in_chat_bubble = gSavedSettings.getBool("UseChatBubbles");
- ((LLVOAvatar*)chatter)->addChat(chat);
- }
- }
- // Look for IRC-style emotes
- if (ircstyle)
- {
- // Do nothing, ircstyle is fixed above for chat bubbles
- }
- else
- {
- switch (chat.mChatType)
- {
- case CHAT_TYPE_WHISPER:
- verb = " " + LLTrans::getString("whisper") + " ";
- break;
- case CHAT_TYPE_OWNER:
- //MK
- // This is the actual handling of the commands sent by owned
- // objects
- {
- if (gRLenabled && mesg.length() > 2 &&
- mesg[0] == RL_PREFIX && mesg[1] != ' ')
- {
- std::string command = mesg.substr(1);
- LLStringUtil::toLower(command);
- gRLInterface.queueCommands(from_id, chat.mFromName,
- command);
- return;
- }
- else
- {
- if (HBViewerAutomation::checkLuaCommand(mesg, from_id,
- chat.mFromName))
- {
- return;
- }
- if (gRLenabled)
- {
- if (gRLInterface.mContainsShowloc)
- {
- // Hide every occurrence of the Region and Parcel
- // names if the location restriction is active
- mesg = gRLInterface.getCensoredLocation(mesg);
- }
- if (gRLInterface.mContainsShownames)
- {
- mesg = gRLInterface.getCensoredMessage(mesg);
- from_name =
- gRLInterface.getCensoredMessage(from_name);
- chat.mFromName = from_name;
- }
- }
- verb = ": ";
- }
- break;
- }
- //mk
- case CHAT_TYPE_DEBUG_MSG:
- case CHAT_TYPE_NORMAL:
- case CHAT_TYPE_DIRECT:
- verb = ": ";
- break;
- case CHAT_TYPE_SHOUT:
- verb = " " + LLTrans::getString("shout") + " ";
- break;
- case CHAT_TYPE_START:
- case CHAT_TYPE_STOP:
- llwarns << "Got chat type start/stop in main chat processing."
- << llendl;
- break;
- default:
- llwarns << "Unknown type " << chat.mChatType << " in chat !"
- << llendl;
- verb = " say, ";
- }
- //MK
- if (gRLenabled && gRLInterface.mContainsShownames &&
- (!chatter || (chatter && !chatter->isAvatar())))
- {
- // Censor object chat but not avatar chat
- mesg = gRLInterface.getCensoredMessage(mesg);
- }
- //mk
- chat.mText = from_name + verb + mesg;
- }
- if (twirly)
- {
- LLPointer<LLViewerPartSourceChat> psc =
- new LLViewerPartSourceChat(chatter->getPositionAgent());
- psc->setSourceObject(chatter);
- psc->setColor(LLColor4::white);
- // We set the particles to be owned by the object's owner, just in
- // case they should be muted by the mute list
- psc->setOwnerUUID(owner_id);
- gViewerPartSim.addPartSource(psc);
- }
- if (chatter)
- {
- chat.mPosAgent = chatter->getPositionAgent();
- }
- // truth table:
- // LINDEN BUSY MUTED OWNED_BY_YOU TASK DISPLAY STORE IN HISTORY
- // F F F F * Yes Yes
- // F F F T * Yes Yes
- // F F T F * No No
- // F F T T * No No
- // F T F F * No Yes
- // F T F T * Yes Yes
- // F T T F * No No
- // F T T T * No No
- // T * * * F Yes Yes
- chat.mMuted = is_muted && !is_linden;
- if (!visible_in_chat_bubble &&
- (is_linden || !is_busy || is_owned_by_me))
- {
- // Show on screen and add to history
- add_floater_chat(chat, false);
- }
- else
- {
- // Just add to the chat history
- add_floater_chat(chat, true);
- }
- if (gAutomationp && !chat.mMuted && from_id != gAgentID &&
- chat.mChatType != CHAT_TYPE_DEBUG_MSG &&
- chat.mChatType != CHAT_TYPE_START &&
- chat.mChatType != CHAT_TYPE_STOP)
- {
- gAutomationp->onReceivedChat(chat.mChatType, from_id,
- chat.mFromName, chat.mText);
- }
- }
- }
- // The simulator we are on is informing the viewer that the agent is starting
- // to teleport (perhaps to another sim, perhaps to the same sim). If we
- // initiated the teleport process by sending TeleportRequest, then this info is
- // redundant, but if the sim initiated the teleport (via a script call, being
- // killed, etc) then this info is news to us.
- void process_teleport_start(LLMessageSystem* msg, void**)
- {
- U32 teleport_flags = 0x0;
- msg->getU32(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
- LL_DEBUGS("Teleport") << "Got TeleportStart with TeleportFlags="
- << teleport_flags << ". gTeleportDisplay: "
- << gTeleportDisplay << ", gAgent.mTeleportState: "
- << gAgent.getTeleportState() << LL_ENDL;
- if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL)
- {
- gViewerWindowp->setProgressCancelButtonVisible(false);
- }
- else
- {
- // *TODO: Translate
- gViewerWindowp->setProgressCancelButtonVisible(true, "Cancel");
- }
- //MK
- if (gRLenabled && !gRLInterface.getAllowCancelTp())
- {
- gViewerWindowp->setProgressCancelButtonVisible(false);
- }
- //mk
- // Note: could add data here to differentiate between normal teleport and
- // death.
- if (!gAgent.teleportInProgress())
- {
- gAgent.setTeleportState(LLAgent::TELEPORT_START);
- make_ui_sound("UISndTeleportOut");
- llinfos << "Teleport initiated by remote TeleportStart message with TeleportFlags: "
- << teleport_flags << llendl;
- }
- }
- void process_teleport_progress(LLMessageSystem* msg, void**)
- {
- LLUUID agent_id;
- msg->getUUID(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if (gAgentID != agent_id || !gAgent.teleportInProgress())
- {
- llwarns << "Unexpected teleport progress message." << llendl;
- return;
- }
- U32 teleport_flags = 0x0;
- msg->getU32(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
- if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL
- //MK
- || (gRLenabled && !gRLInterface.getAllowCancelTp()))
- //mk
- {
- gViewerWindowp->setProgressCancelButtonVisible(false);
- }
- else
- {
- // *TODO: Translate
- gViewerWindowp->setProgressCancelButtonVisible(true, "Cancel");
- }
- std::string buffer;
- msg->getString(_PREHASH_Info, _PREHASH_Message, buffer);
- LL_DEBUGS("Teleport") << "Teleport progress: " << buffer << LL_ENDL;
- // Sorta hacky... Default to using simulator raw messages if we do not find
- // the coresponding mapping in our progress mappings.
- std::string message = buffer;
- if (LLAgent::sTeleportProgressMessages.find(buffer) !=
- LLAgent::sTeleportProgressMessages.end())
- {
- message = LLAgent::sTeleportProgressMessages[buffer];
- }
- gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages[message]);
- }
- class LLFetchInWelcomeArea : public LLInventoryFetchDescendentsObserver
- {
- public:
- LLFetchInWelcomeArea()
- {
- }
- void done() override
- {
- LLIsType is_landmark(LLAssetType::AT_LANDMARK);
- LLIsType is_card(LLAssetType::AT_CALLINGCARD);
- LLInventoryModel::cat_array_t card_cats;
- LLInventoryModel::item_array_t card_items;
- LLInventoryModel::cat_array_t land_cats;
- LLInventoryModel::item_array_t land_items;
- for (U32 i = 0, count = mCompleteFolders.size(); i < count; ++i)
- {
- const LLUUID& id = mCompleteFolders[i];
- gInventory.collectDescendentsIf(id, land_cats, land_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_landmark);
- gInventory.collectDescendentsIf(id, card_cats, card_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_card);
- }
- if (land_items.size() > 0)
- {
- // Show notification that they can now teleport to landmarks. Use a
- // random landmark from the inventory
- S32 random_land = ll_rand(land_items.size() - 1);
- LLSD args;
- args["NAME"] = land_items[random_land]->getName();
- gNotifications.add("TeleportToLandmark", args);
- }
- if (card_items.size() > 0)
- {
- // Show notification that they can now contact people. Use a random
- // calling card from the inventory
- S32 random_card = ll_rand(card_items.size() - 1);
- LLSD args;
- args["NAME"] = card_items[random_card]->getName();
- gNotifications.add("TeleportToPerson", args);
- }
- gInventory.removeObserver(this);
- delete this;
- }
- };
- class LLPostTeleportNotifiers final : public LLEventTimer
- {
- public:
- LLPostTeleportNotifiers()
- : LLEventTimer(2.f)
- {
- }
- ~LLPostTeleportNotifiers() override
- {
- }
- // Method to be called at the supplied frequency
- bool tick() override;
- };
- bool LLPostTeleportNotifiers::tick()
- {
- if (gAgent.teleportInProgress())
- {
- return false;
- }
- // Get calling cards and land marks available to the user arriving.
- uuid_vec_t folders;
- LLUUID folder_id =
- gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
- if (folder_id.notNull())
- {
- folders.emplace_back(folder_id);
- }
- folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
- if (folder_id.notNull())
- {
- folders.emplace_back(folder_id);
- }
- if (!folders.empty())
- {
- LLFetchInWelcomeArea* fetcher = new LLFetchInWelcomeArea;
- fetcher->fetchDescendents(folders);
- if (fetcher->isFinished())
- {
- fetcher->done();
- }
- else
- {
- gInventory.addObserver(fetcher);
- }
- }
- return true;
- }
- // Teleport notification from the simulator. We are going to pretend to be a
- // new agent
- void process_teleport_finish(LLMessageSystem* msg, void**)
- {
- if (gAgent.getTeleportState() >= LLAgent::TELEPORT_MOVING)
- {
- llwarns << "Received redundant TeleportFinish message." << llendl;
- if (gSavedSettings.getBool("HardenedMessaging"))
- {
- return;
- }
- }
- //MK
- if (gRLenabled && !gRLInterface.getAllowCancelTp())
- {
- // Cancel button was forcibly hidden by the RLV code ("@tpto") => allow
- // it to show again for next time
- gRLInterface.setAllowCancelTp(true);
- }
- //mk
- LL_DEBUGS("Teleport") << "Got teleport location message" << LL_ENDL;
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgentID)
- {
- llwarns << "Got teleport notification for wrong agent !" << llendl;
- return;
- }
- // Teleport is finished; it cannot be cancelled now.
- gViewerWindowp->setProgressCancelButtonVisible(false);
- // Force a vertex buffer reset
- gPipeline.doResetVertexBuffers(true);
- // Do teleport effect for where you are leaving.
- LLHUDEffectSpiral::swirlAtPosition(gAgent.getPositionGlobal(), -1.f, true);
- U32 location_id;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
- U32 sim_ip;
- msg->getIPAddrFast(_PREHASH_Info, _PREHASH_SimIP, sim_ip);
- U16 sim_port;
- msg->getIPPortFast(_PREHASH_Info, _PREHASH_SimPort, sim_port);
- #if 0
- LLVector3 pos, look_at;
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
- #endif
- U64 region_handle;
- msg->getU64Fast(_PREHASH_Info, _PREHASH_RegionHandle, region_handle);
- U32 teleport_flags;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
- std::string seed_cap;
- msg->getStringFast(_PREHASH_Info, _PREHASH_SeedCapability, seed_cap);
- // Update home location if we are teleporting out of prelude - specific to
- // teleporting to welcome area
- if ((teleport_flags & TELEPORT_FLAGS_SET_HOME_TO_TARGET) &&
- !gAgent.isGodlike())
- {
- LLVector3 pos;
- gAgent.setHomePosRegion(region_handle, pos);
- // Create a timer that will send notices when teleporting is all
- // finished. Since this is based on the LLEventTimer class, it will be
- // managed by that class and not orphaned or leaked.
- new LLPostTeleportNotifiers();
- }
- LLHost sim_host(sim_ip, sim_port);
- // Viewer trusts the simulator.
- gMessageSystemp->enableCircuit(sim_host, true);
- // Variable region size support
- U32 region_size_x = REGION_WIDTH_METERS;
- U32 region_size_y = REGION_WIDTH_METERS;
- if (!gIsInSecondLife)
- {
- msg->getU32Fast(_PREHASH_Info, _PREHASH_RegionSizeX, region_size_x);
- if (region_size_x == 0)
- {
- region_size_x = REGION_WIDTH_METERS;
- }
- msg->getU32Fast(_PREHASH_Info, _PREHASH_RegionSizeY, region_size_y);
- if (region_size_y == 0)
- {
- region_size_y = region_size_x;
- }
- if (region_size_x > REGION_WIDTH_METERS ||
- region_size_y > REGION_WIDTH_METERS)
- {
- llinfos << "Arriving in a VARREGION... Cross your fingers !"
- << llendl;
- }
- }
- if (region_size_x != region_size_y)
- {
- llwarns << "RECTANGULAR REGIONS NOT SUPPORTED: expect a crash !"
- << llendl;
- region_size_x = llmax(region_size_x, region_size_y);
- }
- LLViewerRegion* regionp =
- gWorld.addRegion(region_handle, sim_host, region_size_x);
- gWLSkyParamMgr.processLightshareReset();
- gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["contacting"]);
- llinfos << "Enabling: " << sim_host << " - With code: "
- << msg->mOurCircuitCode << llendl;
- // Now, use the circuit info to tell simulator about us !
- msg->newMessageFast(_PREHASH_UseCircuitCode);
- msg->nextBlockFast(_PREHASH_CircuitCode);
- msg->addU32Fast(_PREHASH_Code, msg->getOurCircuitCode());
- msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
- msg->addUUIDFast(_PREHASH_ID, gAgentID);
- msg->sendReliable(sim_host);
- send_complete_agent_movement(sim_host);
- gAgent.setTeleportState(LLAgent::TELEPORT_MOVING);
- regionp->setSeedCapability(seed_cap);
- // Now do teleport effect (TeleportEnd) for where you are going.
- LLHUDEffectSpiral::swirlAtPosition(gAgent.getPositionGlobal(), -1.f, true);
- }
- void process_agent_movement_complete(LLMessageSystem* msg, void**)
- {
- gShiftFrame = true;
- gAgentMovementCompleted = true;
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if (gAgentID != agent_id || gAgentSessionID != session_id)
- {
- llwarns << "Incorrect agent or session Id; ignored." << llendl;
- return;
- }
- // Check timestamp to make sure the movement completion makes sense.
- static U32 last_move_time = 0;
- U32 timestamp;
- msg->getU32(_PREHASH_Data, _PREHASH_Timestamp, timestamp);
- if (timestamp < last_move_time)
- {
- llwarns << "Timestamp for move is in the past." << llendl;
- if (gSavedSettings.getBool("HardenedMessaging"))
- {
- return;
- }
- }
- last_move_time = timestamp;
- LLVector3 agent_pos;
- msg->getVector3Fast(_PREHASH_Data, _PREHASH_Position, agent_pos);
- LLVector3 look_at;
- msg->getVector3Fast(_PREHASH_Data, _PREHASH_LookAt, look_at);
- U64 region_handle;
- msg->getU64Fast(_PREHASH_Data, _PREHASH_RegionHandle, region_handle);
- msg->getString(_PREHASH_SimData, _PREHASH_ChannelVersion,
- gLastVersionChannel);
- // Could happen if you were immediately god-teleported away on login, maybe
- // other cases. Continue, but warn, excepted if encountered at normal login
- // time (since it *always* happens at this time).
- if (!isAgentAvatarValid() &&
- LLStartUp::getStartupState() >= STATE_INVENTORY_SEND)
- {
- llwarns << "NULL avatar !" << llendl;
- }
- F32 x, y;
- from_region_handle(region_handle, &x, &y);
- LLViewerRegion* regionp = gWorld.getRegionFromHandle(region_handle);
- if (!regionp || !gAgent.getRegion())
- {
- if (gAgent.getRegion())
- {
- llwarns << "Current region: "
- << gAgent.getRegion()->getOriginGlobal() << llendl;
- }
- llwarns << "Agent being sent to invalid home region: " << x << ":" << y
- << " - current pos " << gAgent.getPositionGlobal() << llendl;
- gAppViewerp->forceDisconnect("You were sent to an invalid region.");
- return;
- }
- llinfos << "Changing home region to " << x << ":" << y << llendl;
- // Set our upstream host the new simulator and shuffle things as
- // appropriate.
- LLVector3 shift_vector =
- regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
- // *HACK: prevent octree insertion failures when TPing far, far away...
- constexpr F32 EXTRA_LONG_TP = 2048.f * REGION_WIDTH_METERS;
- if (shift_vector.length() > EXTRA_LONG_TP)
- {
- regionp->deletePartitions();
- regionp->initPartitions();
- gAgent.setRegion(regionp);
- gObjectList.shiftObjects(shift_vector);
- // Kill objects in the regions we left behind
- for (LLWorld::region_list_t::const_iterator
- it = gWorld.getRegionList().begin(),
- end = gWorld.getRegionList().end();
- it != end; ++it)
- {
- LLViewerRegion* regp = *it;
- if (regp != regionp)
- {
- gObjectList.killObjects(regp);
- }
- }
- }
- else
- {
- gAgent.setRegion(regionp);
- gObjectList.shiftObjects(shift_vector);
- }
- if (gAssetStoragep)
- {
- gAssetStoragep->setUpstream(msg->getSender());
- }
- if (gCacheNamep)
- {
- gCacheNamep->setUpstream(msg->getSender());
- }
- gViewerThrottle.sendToSim();
- if (gViewerWindowp)
- {
- gViewerWindowp->sendShapeToSim();
- }
- // If this is an AgentMovementComplete message that happened as the result
- // of a teleport, then we need to do things like chat the URL and reset the
- // camera.
- bool is_teleport = gAgent.getTeleportState() == LLAgent::TELEPORT_MOVING;
- if (is_teleport)
- {
- if (gAgent.getTeleportKeepsLookAt())
- {
- // *NOTE: the LookAt data we get from the sim here does not
- // seem to be useful, so get it from the camera instead
- look_at = gViewerCamera.getAtAxis();
- }
- // Force the camera back onto the agent, do not animate.
- gAgent.setFocusOnAvatar(true, false);
- gAgent.slamLookAt(look_at);
- gAgent.updateCamera();
- // IMPORTANT: setRegion() must be called before changing to TP state
- // TELEPORT_START_ARRIVAL, so that the appropriate actions are taken.
- gAgent.setTeleportState(LLAgent::TELEPORT_START_ARRIVAL);
- // Set the appearance on teleport since the new sim does not know what
- // you look like.
- gAgent.sendAgentSetAppearance();
- if (isAgentAvatarValid())
- {
- if (gSavedSettings.getBool("TeleportHistoryInChat")
- //MK
- && (!gRLenabled || !gRLInterface.mContainsShowloc))
- //mk
- {
- // Chat the "back" SLURL. (DEV-4907)
- LLChat chat("Teleport completed from " +
- gAgent.getTeleportSourceSLURL());
- chat.mSourceType = CHAT_SOURCE_SYSTEM;
- LLFloaterChat::addChatHistory(chat);
- }
- if (gFloaterTeleportHistoryp &&
- gSavedSettings.getBool("TeleportHistoryDeparture"))
- {
- // Add the departure location, using the "current" parcel name
- // (which is in fact still the old parcel name since the new
- // parcel properties message was not yet received at this
- // point).
- gFloaterTeleportHistoryp->addSourceEntry(gAgent.getTeleportSourceSLURL(),
- gViewerParcelMgr.getAgentParcelName());
- }
- // Set the new position
- gAgentAvatarp->setPositionAgent(agent_pos);
- gAgentAvatarp->clearChat();
- gAgentAvatarp->slamPosition();
- }
- // Add teleport destination to the list of visited places
- if (gFloaterTeleportHistoryp)
- {
- gFloaterTeleportHistoryp->addPendingEntry(regionp->getName(),
- agent_pos);
- }
- }
- else
- {
- // This is likely just the initial logging in phase.
- LL_DEBUGS("Teleport") << "Resetting to TELEPORT_NONE" << LL_ENDL;
- gAgent.setTeleportState(LLAgent::TELEPORT_NONE);
- if (!LLStartUp::isLoggedIn())
- {
- // This is initial log-in, not a region crossing: set the camera
- // looking ahead of the AV so send_agent_update() below will report
- // the correct location to the server.
- LLVector3 look_at_point = agent_pos +
- look_at.rotVec(gAgent.getQuat());
- gViewerCamera.lookAt(agent_pos, look_at_point, LLVector3::z_axis);
- }
- }
- if (gTracker.isTracking())
- {
- // Check distance to beacon, if < 5m, remove beacon
- LLVector3d beacon_pos = gTracker.getTrackedPositionGlobal();
- LLVector3 beacon_dir(agent_pos.mV[VX] -
- (F32)fmod(beacon_pos.mdV[VX], 256.0),
- agent_pos.mV[VY] -
- (F32)fmod(beacon_pos.mdV[VY], 256.0), 0.f);
- if (beacon_dir.lengthSquared() < 25.f)
- {
- // Do not stop tracking landmarks here, so they can properly be
- // marked as visited in LLTracker()
- if (gTracker.getTrackingStatus() != LLTracker::TRACKING_LANDMARK)
- {
- gTracker.stopTracking();
- }
- }
- else if (is_teleport && !gAgent.getTeleportKeepsLookAt())
- {
- // Look at the beacon
- LLVector3 global_agent_pos = agent_pos;
- global_agent_pos[0] += x;
- global_agent_pos[1] += y;
- look_at = (LLVector3)beacon_pos - global_agent_pos;
- look_at.normalize();
- gAgent.slamLookAt(look_at);
- }
- }
- #if 0 // *TODO: put back a check for flying status ! DK 12/19/05
- // Sim tells us whether the new position is off the ground
- if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
- {
- gAgent.setFlying(true);
- }
- else
- {
- gAgent.setFlying(false);
- }
- #endif
- send_agent_update(true, true);
- if (gAgent.getRegion()->getBlockFly())
- {
- gAgent.setFlying(gAgent.canFly());
- }
- // Force simulator to recognize busy state
- if (gAgent.getBusy())
- {
- gAgent.setBusy();
- }
- else
- {
- gAgent.clearBusy();
- }
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->mFootPlane.clear();
- }
- // Send walk-vs-run status
- gAgent.sendWalkRun(gAgent.getRunning() || gAgent.getAlwaysRun());
- }
- void process_crossed_region(LLMessageSystem* msg, void**)
- {
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if (agent_id != gAgentID || gAgentSessionID != session_id)
- {
- llwarns << "Incorrect agent or session Id. Ignoring message." << llendl;
- return;
- }
- U64 region_handle;
- msg->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
- if (region_handle && region_handle == gAgent.getRegionHandle())
- {
- llwarns << "Received redundant CrossedRegion message (already there)."
- << llendl;
- if (gSavedSettings.getBool("HardenedMessaging"))
- {
- return;
- }
- }
- llinfos << "Crossing region boundary" << llendl;
- if (isAgentAvatarValid())
- {
- gAgentAvatarp->resetRegionCrossingTimer();
- }
- U32 sim_ip;
- msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip);
- U16 sim_port;
- msg->getIPPortFast(_PREHASH_RegionData, _PREHASH_SimPort, sim_port);
- LLHost sim_host(sim_ip, sim_port);
- std::string seed_cap;
- msg->getStringFast(_PREHASH_RegionData, _PREHASH_SeedCapability, seed_cap);
- send_complete_agent_movement(sim_host);
- // Variable region size support
- U32 region_size_x = REGION_WIDTH_METERS;
- U32 region_size_y = REGION_WIDTH_METERS;
- if (!gIsInSecondLife)
- {
- msg->getU32Fast(_PREHASH_Info, _PREHASH_RegionSizeX, region_size_x);
- if (region_size_x == 0)
- {
- region_size_x = REGION_WIDTH_METERS;
- }
- msg->getU32Fast(_PREHASH_Info, _PREHASH_RegionSizeY, region_size_y);
- if (region_size_y == 0)
- {
- region_size_y = region_size_x;
- }
- if (region_size_x > REGION_WIDTH_METERS ||
- region_size_y > REGION_WIDTH_METERS)
- {
- llinfos << "Arriving in a VARREGION... Cross your fingers !"
- << llendl;
- }
- }
- if (region_size_x != region_size_y)
- {
- llwarns << "RECTANGULAR REGIONS NOT SUPPORTED: expect a crash !"
- << llendl;
- region_size_x = llmax(region_size_x, region_size_y);
- }
- LLViewerRegion* regionp = gWorld.addRegion(region_handle, sim_host,
- region_size_x);
- regionp->setSeedCapability(seed_cap);
- }
- // Sends avatar and camera information to simulator. Sent roughly once per
- // frame, or 20 times per second, whichever is less often.
- // ~2.5 degrees -- if its less than this we need to update head_rot:
- constexpr F32 THRESHOLD_HEAD_ROT_QDOT = 0.9997f;
- // ~0.5 degrees -- if its greater than this then no need to update head_rot
- // between these values we delay the updates (but no more than one second):
- constexpr F32 MAX_HEAD_ROT_QDOT = 0.99999f;
- void send_agent_update(bool force_send, bool send_reliable)
- {
- if (gAgent.teleportInProgress() || !gAgent.getRegion())
- {
- // We do not care if they want to send an agent update, they are not
- // allowed to until the target simulator is ready to receive them.
- return;
- }
- // We have already requested to log out. Do not send agent updates.
- if (gAppViewerp->logoutRequestSent())
- {
- return;
- }
- constexpr F32 TRANSLATE_THRESHOLD = 0.01f;
- // Rotation threshold: 0.2 deg.
- // Note: this is (intentionally ?) using the small angle sine approximation
- // to test for rotation. Plus, there is an extra 0.5 in the mix since the
- // perpendicular between last_camera_at and getAtAxis() bisects
- // cam_rot_change. Thus, we are actually testing against 0.2 degrees.
- constexpr F32 ROTATION_THRESHOLD = 0.1f * 2.f * F_PI / 360.f;
- // *HACK: number of times to repeat data on motionless agent:
- constexpr U8 DUP_MSGS = 1;
- // Store data on last sent update so that if no changes, no send
- static LLVector3 last_camera_pos_agent, last_camera_at,
- last_camera_left, last_camera_up, cam_center_chg,
- cam_rot_chg;
- static LLQuaternion last_head_rot;
- static U32 last_control_flags = 0;
- static U8 last_render_state;
- static U8 duplicate_count = 0;
- static F32 head_rot_chg = 1.0;
- static U8 last_flags;
- LLMessageSystem* msg = gMessageSystemp;
- LLVector3 camera_pos_agent; // local to avatar's region
- LLVector3 camera_at_axis, camera_left_axis, camera_up_axis;
- LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
- LLQuaternion head_rotation = gAgent.getHeadRotation();
- static LLCachedControl<bool> spoof_mouse_look(gSavedSettings,
- "SpoofMouseLook");
- if (spoof_mouse_look)
- {
- // In mouse look the camera is at the agent's position and follows the
- // agent's head movements... Let's spoof that too.
- camera_pos_agent = gAgent.getPositionAgent();
- camera_at_axis = gAgent.getAtAxis();
- camera_left_axis = gAgent.getLeftAxis();
- camera_up_axis = gAgent.getUpAxis();
- }
- else
- {
- camera_pos_agent = gAgent.getCameraPositionAgent();
- camera_at_axis = gViewerCamera.getAtAxis();
- camera_left_axis = gViewerCamera.getLeftAxis();
- camera_up_axis = gViewerCamera.getUpAxis();
- }
- U8 render_state = gAgent.getRenderState();
- U32 control_flag_change = 0;
- U8 flag_change = 0;
- cam_center_chg = last_camera_pos_agent - camera_pos_agent;
- cam_rot_chg = last_camera_at - camera_at_axis;
- // If a modifier key is held down, turn off LBUTTON and ML_LBUTTON so that
- // using the camera (alt-key) does not trigger a control event.
- U32 control_flags = gAgent.getControlFlags();
- if (spoof_mouse_look)
- {
- // Let's the scripts believe we are in mouse-look even when not
- control_flags |= AGENT_CONTROL_MOUSELOOK;
- }
- MASK key_mask = gKeyboardp ? gKeyboardp->currentMask(true) : 0;
- if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
- {
- control_flags &= ~(AGENT_CONTROL_LBUTTON_DOWN |
- AGENT_CONTROL_ML_LBUTTON_DOWN);
- control_flags |= AGENT_CONTROL_LBUTTON_UP |
- AGENT_CONTROL_ML_LBUTTON_UP;
- }
- control_flag_change = last_control_flags ^ control_flags;
- U8 flags = AU_FLAGS_NONE;
- if (gAgent.isGroupTitleHidden())
- {
- flags |= AU_FLAGS_HIDETITLE;
- }
- if (gAgentPilot.isActive())
- {
- flags |= AU_FLAGS_CLIENT_AUTOPILOT;
- }
- flag_change = last_flags ^ flags;
- head_rot_chg = dot(last_head_rot, head_rotation);
- if (force_send || control_flag_change != 0 || flag_change != 0 ||
- last_render_state != render_state ||
- head_rot_chg < THRESHOLD_HEAD_ROT_QDOT ||
- cam_center_chg.length() > TRANSLATE_THRESHOLD ||
- cam_rot_chg.length() > ROTATION_THRESHOLD)
- {
- duplicate_count = 0;
- }
- else
- {
- ++duplicate_count;
- if (head_rot_chg < MAX_HEAD_ROT_QDOT &&
- duplicate_count < AGENT_UPDATES_PER_SECOND)
- {
- // The head_rotation is sent for updating things like attached
- // guns. We only trigger a new update when head_rotation deviates
- // beyond some threshold from the last update, however this can
- // break fine adjustments when trying to aim an attached gun, so
- // what we do here (where we would normally skip sending an update
- // when nothing has changed) is gradually reduce the threshold to
- // allow a better update to eventually get sent... should update to
- // within 0.5 degrees in less than a second.
- if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT +
- (MAX_HEAD_ROT_QDOT - THRESHOLD_HEAD_ROT_QDOT) *
- duplicate_count / AGENT_UPDATES_PER_SECOND)
- {
- duplicate_count = 0;
- }
- else
- {
- return;
- }
- }
- else
- {
- return;
- }
- }
- if (duplicate_count < DUP_MSGS && !gDisconnected)
- {
- // Build the message
- msg->newMessageFast(_PREHASH_AgentUpdate);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
- msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
- msg->addQuatFast(_PREHASH_BodyRotation, body_rotation);
- msg->addQuatFast(_PREHASH_HeadRotation, head_rotation);
- msg->addU8Fast(_PREHASH_State, render_state);
- msg->addU8Fast(_PREHASH_Flags, flags);
- msg->addVector3Fast(_PREHASH_CameraCenter, camera_pos_agent);
- msg->addVector3Fast(_PREHASH_CameraAtAxis, camera_at_axis);
- msg->addVector3Fast(_PREHASH_CameraLeftAxis, camera_left_axis);
- msg->addVector3Fast(_PREHASH_CameraUpAxis, camera_up_axis);
- msg->addF32Fast(_PREHASH_Far, gAgent.mDrawDistance);
- msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
- if (gDebugClicks)
- {
- if (control_flags & AGENT_CONTROL_LBUTTON_DOWN)
- {
- llinfos << "AgentUpdate left button down" << llendl;
- }
- if (control_flags & AGENT_CONTROL_LBUTTON_UP)
- {
- llinfos << "AgentUpdate left button up" << llendl;
- }
- }
- gAgent.enableControlFlagReset();
- if (!send_reliable)
- {
- gAgent.sendMessage();
- }
- else
- {
- gAgent.sendReliableMessage();
- }
- // Copy the old data
- last_head_rot = head_rotation;
- last_render_state = render_state;
- last_camera_pos_agent = camera_pos_agent;
- last_camera_at = camera_at_axis;
- last_camera_left = camera_left_axis;
- last_camera_up = camera_up_axis;
- last_control_flags = control_flags;
- last_flags = flags;
- }
- }
- // Kept for OpenSim compatibility. HB
- void process_time_synch(LLMessageSystem* msg, void**)
- {
- if (gAgent.hasExtendedEnvironment())
- {
- return;
- }
- msg->getF32Fast(_PREHASH_TimeInfo, _PREHASH_SunPhase,
- LLWLAnimator::sSunPhase);
- LLVector3 sun_direction;
- msg->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunDirection,
- sun_direction);
- LLVector3 sun_ang_velocity;
- msg->getVector3Fast(_PREHASH_TimeInfo, _PREHASH_SunAngVelocity,
- sun_ang_velocity);
- if (!gSky.getOverrideSun())
- {
- gSky.setSunTargetDirection(sun_direction, sun_ang_velocity);
- gSky.setSunDirection(sun_direction, sun_ang_velocity);
- }
- // Propagate to current environment. HB
- gWLSkyParamMgr.propagateParameters();
- gWLWaterParamMgr.propagateParameters();
- }
- void process_sound_trigger(LLMessageSystem* msg, void**)
- {
- if (!gAudiop) return;
- LLUUID sound_id;
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
- LLUUID owner_id;
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
- LLUUID object_id;
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ObjectID, object_id);
- LLUUID parent_id;
- msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_ParentID, parent_id);
- U64 region_handle = 0;
- msg->getU64Fast(_PREHASH_SoundData, _PREHASH_Handle, region_handle);
- LLVector3 pos_local;
- msg->getVector3Fast(_PREHASH_SoundData, _PREHASH_Position, pos_local);
- F32 gain = 0;
- msg->getF32Fast(_PREHASH_SoundData, _PREHASH_Gain, gain);
- // Adjust sound location to true global coords
- LLVector3d pos_global = from_region_handle(region_handle);
- pos_global.mdV[VX] += pos_local.mV[VX];
- pos_global.mdV[VY] += pos_local.mV[VY];
- pos_global.mdV[VZ] += pos_local.mV[VZ];
- // Do not play a trigger sound if you cannot hear it due to parcel "local
- // audio only" setting or to maturity rating
- if (!gViewerParcelMgr.canHearSound(pos_global) ||
- !gAgent.canAccessMaturityInRegion(region_handle))
- {
- return;
- }
- // Do not play sounds from others' gestures if they are not enabled.
- // NOTE: we always play *our* sounds, since send_sound_trigger() is used
- // in the viewer for such purposes as sound preview in inventory.
- static LLCachedControl<bool> gesture_sounds(gSavedSettings,
- "EnableGestureSounds");
- if (!gesture_sounds && object_id == owner_id && owner_id != gAgentID)
- {
- return;
- }
- static LLCachedControl<bool> collision_sounds(gSavedSettings,
- "EnableCollisionSounds");
- if (!collision_sounds && gMaterialTable.isCollisionSound(sound_id))
- {
- return;
- }
- // Check for mutes
- if (LLMuteList::isMuted(owner_id, LLMute::flagObjectSounds) ||
- LLMuteList::isMuted(object_id) ||
- (parent_id.notNull() && LLMuteList::isMuted(parent_id)))
- {
- // Muted resident, object or parent (the latter check should be
- // unnecessary now that the mutes act on root prims, but we still
- // check this in case we got an old mute list with child objects
- // in it instead of the corresponding root objects).
- return;
- }
- gAudiop->triggerSound(sound_id, owner_id, gain,
- LLAudioEngine::AUDIO_TYPE_SFX, pos_global);
- }
- void process_preload_sound(LLMessageSystem* msg, void**)
- {
- if (!gAudiop) return;
- LLUUID sound_id;
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
- LLUUID object_id;
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
- LLUUID owner_id;
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
- LLViewerObject* objectp = gObjectList.findObject(object_id);
- if (!objectp || LLMuteList::isMuted(object_id) ||
- LLMuteList::isMuted(owner_id, LLMute::flagObjectSounds))
- {
- // Unknown object or muted object/object owner.
- return;
- }
- LLAudioSource* sourcep = objectp->getAudioSource(owner_id);
- if (!sourcep) return;
- // Only play sounds from regions matching current agent maturity
- LLVector3d pos_global = objectp->getPositionGlobal();
- if (gAgent.canAccessMaturityAtGlobal(pos_global))
- {
- // Add audioData starts a transfer internally. Note that we do not
- // actually do any loading of the audio data into a buffer at this
- // point, as it would not actually help us out.
- LLAudioData* datap = gAudiop->getAudioData(sound_id);
- sourcep->addAudioData(datap, false);
- }
- }
- // Returns false when the object is not yet in the viewer objects list
- bool set_attached_sound(const LLUUID& object_id, const LLUUID& sound_id,
- const LLUUID& owner_id, F32 gain, U8 flags)
- {
- LLViewerObject* objectp = gObjectList.findObject(object_id);
- if (!objectp)
- {
- return false;
- }
- if (objectp->isDead())
- {
- // Do not bother setting sounds on dead objects
- return true;
- }
- if (LLMuteList::isMuted(object_id) ||
- LLMuteList::isMuted(owner_id, LLMute::flagObjectSounds))
- {
- // Muted object/object owner.
- return true;
- }
- // Only play sounds from regions matching current agent maturity
- LLVector3d pos = objectp->getPositionGlobal();
- if (gAgent.canAccessMaturityAtGlobal(pos))
- {
- objectp->setAttachedSound(sound_id, owner_id, gain, flags);
- }
- return true;
- }
- constexpr F32 POSTPONED_SOUND_MAX_DELAY = 15.f;
- class LLPostponedSoundData
- {
- protected:
- LOG_CLASS(LLPostponedSoundData);
- public:
- // Default constructor for unordered map: DO NOT USE otherwise
- LL_INLINE LLPostponedSoundData()
- {
- }
- static void addPostponedSound(const LLUUID& object_id,
- const LLUUID& sound_id,
- const LLUUID& owner_id,
- F32 gain, U8 flags);
- // Global, fast expiration check based on last postponed sound time stamp
- LL_INLINE static void expirationCheck()
- {
- if (sLastExpiration > 0.f && gFrameTimeSeconds >= sLastExpiration)
- {
- sNewlyCreatedOjects.clear();
- sPostponedSounds.clear();
- sLastExpiration = 0.f;
- }
- }
- LL_INLINE static void addNewlyCreatedOject(const LLUUID& object_id)
- {
- sNewlyCreatedOjects.emplace(object_id);
- }
- static void updateAttachedSounds();
- private:
- // Private because addPostponedSound() must be used to add new data
- LL_INLINE LLPostponedSoundData(const LLUUID& sound_id,
- const LLUUID& owner_id, F32 gain, U8 flags)
- : mSoundId(sound_id),
- mOwnerId(owner_id),
- mGain(gain),
- mFlags(flags),
- mExpirationTime(gFrameTimeSeconds + POSTPONED_SOUND_MAX_DELAY)
- {
- sLastExpiration = mExpirationTime;
- }
- private:
- LLUUID mSoundId;
- LLUUID mOwnerId;
- F32 mExpirationTime;
- F32 mGain;
- U8 mFlags;
- static F32 sLastExpiration;
- typedef fast_hmap<LLUUID, LLPostponedSoundData> data_map_t;
- static data_map_t sPostponedSounds;
- // Maintaining a list of newly created objects prevents having to scan
- // (99% of the time fruitlessly) the viewer objects list for *each* object
- // registered in sPostponedSounds: if a new object with the right UUID is
- // not in sNewlyCreatedOjects, then it is not yet either in the viewer
- // objects list. sNewlyCreatedOjects is cleared on each call to
- // updateAttachedSounds() and is therefore a very short list of UUIDs,
- // unlike the viewer objects list which contains thousands of entries...
- static uuid_list_t sNewlyCreatedOjects;
- };
- // Static members
- F32 LLPostponedSoundData::sLastExpiration = 0.f;
- LLPostponedSoundData::data_map_t LLPostponedSoundData::sPostponedSounds;
- uuid_list_t LLPostponedSoundData::sNewlyCreatedOjects;
- //static
- void LLPostponedSoundData::addPostponedSound(const LLUUID& object_id,
- const LLUUID& sound_id,
- const LLUUID& owner_id,
- F32 gain, U8 flags)
- {
- data_map_t::iterator it = sPostponedSounds.find(object_id);
- if (it == sPostponedSounds.end())
- {
- LL_DEBUGS("Messaging") << "Postponing sound " << sound_id
- << " for not yet rezzed object " << object_id
- << LL_ENDL;
- sPostponedSounds[object_id] = LLPostponedSoundData(sound_id, owner_id,
- gain, flags);
- return;
- }
- LLPostponedSoundData& data = it->second;
- if (data.mSoundId != sound_id)
- {
- LL_DEBUGS("Messaging") << "Updating data to postponed sound "
- << sound_id << " for not yet rezzed object "
- << object_id << LL_ENDL;
- data.mSoundId = sound_id;
- data.mOwnerId = owner_id;
- data.mGain = gain;
- data.mFlags = flags;
- }
- sLastExpiration = data.mExpirationTime = gFrameTimeSeconds +
- POSTPONED_SOUND_MAX_DELAY;
- }
- //static
- void LLPostponedSoundData::updateAttachedSounds()
- {
- if (sNewlyCreatedOjects.empty())
- {
- return;
- }
- expirationCheck();
- if (sPostponedSounds.empty())
- {
- return;
- }
- data_map_t::iterator iter = sPostponedSounds.begin();
- data_map_t::iterator end = sPostponedSounds.end();
- while (iter != end)
- {
- data_map_t::iterator curiter = iter++;
- LLPostponedSoundData& data = curiter->second;
- if (gFrameTimeSeconds >= data.mExpirationTime)
- {
- sPostponedSounds.erase(curiter);
- continue;
- }
- const LLUUID& object_id = curiter->first;
- if (!sNewlyCreatedOjects.count(object_id))
- {
- continue;
- }
- if (set_attached_sound(object_id, data.mSoundId, data.mOwnerId,
- data.mGain, data.mFlags))
- {
- llinfos << "Postponed sound " << data.mSoundId
- << " attached to object " << object_id << llendl;
- sPostponedSounds.erase(curiter);
- }
- }
- sNewlyCreatedOjects.clear();
- }
- // Called by LLViewerObjectList::processObjectUpdate(), when a new object is
- // created.
- void add_newly_created_object(const LLUUID& object_id)
- {
- LLPostponedSoundData::addNewlyCreatedOject(object_id);
- }
- void process_attached_sound(LLMessageSystem* msg, void**)
- {
- LLUUID sound_id;
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_SoundID, sound_id);
- LLUUID object_id;
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_id);
- LLUUID owner_id;
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_OwnerID, owner_id);
- F32 gain = 0;
- msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
- U8 flags;
- msg->getU8Fast(_PREHASH_DataBlock, _PREHASH_Flags, flags);
- LLPostponedSoundData::expirationCheck();
- if (!set_attached_sound(object_id, sound_id, owner_id, gain, flags) &&
- sound_id.notNull())
- {
- LLPostponedSoundData::addPostponedSound(object_id, sound_id, owner_id,
- gain, flags);
- }
- }
- void process_attached_sound_gain_change(LLMessageSystem* msg, void**)
- {
- LLUUID object_guid;
- msg->getUUIDFast(_PREHASH_DataBlock, _PREHASH_ObjectID, object_guid);
- LLViewerObject* objectp = gObjectList.findObject(object_guid);
- if (objectp)
- {
- F32 gain = 0;
- msg->getF32Fast(_PREHASH_DataBlock, _PREHASH_Gain, gain);
- objectp->adjustAudioGain(gain);
- }
- }
- void process_object_update(LLMessageSystem* msg, void** data)
- {
- // Update the data counters
- if (msg->getReceiveCompressedSize())
- {
- gObjectBits += msg->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += msg->getReceiveSize() * 8;
- }
- // Update the object...
- gObjectList.processObjectUpdate(msg, data, OUT_FULL);
- LLPostponedSoundData::updateAttachedSounds();
- }
- void process_compressed_object_update(LLMessageSystem* msg, void** data)
- {
- // Update the data counters
- if (msg->getReceiveCompressedSize())
- {
- gObjectBits += msg->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += msg->getReceiveSize() * 8;
- }
- // Update the object...
- gObjectList.processCompressedObjectUpdate(msg, data, OUT_FULL_COMPRESSED);
- LLPostponedSoundData::updateAttachedSounds();
- }
- void process_cached_object_update(LLMessageSystem* msg, void** data)
- {
- // Update the data counters
- if (msg->getReceiveCompressedSize())
- {
- gObjectBits += msg->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += msg->getReceiveSize() * 8;
- }
- // Update the object...
- gObjectList.processCachedObjectUpdate(msg, data, OUT_FULL_CACHED);
- }
- void process_terse_object_update_improved(LLMessageSystem* msg, void** data)
- {
- if (msg->getReceiveCompressedSize())
- {
- gObjectBits += msg->getReceiveCompressedSize() * 8;
- }
- else
- {
- gObjectBits += msg->getReceiveSize() * 8;
- }
- gObjectList.processCompressedObjectUpdate(msg, data, OUT_TERSE_IMPROVED);
- LLPostponedSoundData::updateAttachedSounds();
- }
- void process_object_properties_family(LLMessageSystem* msg, void**)
- {
- // Send the result to the corresponding requesters.
- LLSelectMgr::processObjectPropertiesFamily(msg, NULL);
- HBFloaterAreaSearch::processObjectPropertiesFamily(msg);
- HBFloaterSoundsList::processObjectPropertiesFamily(msg);
- HBViewerAutomation::processObjectPropertiesFamily(msg);
- }
- void process_kill_object(LLMessageSystem* msg, void**)
- {
- LL_FAST_TIMER(FTM_PROCESS_OBJECTS);
- U32 ip = msg->getSenderIP();
- U32 port = msg->getSenderPort();
- LLHost host(ip, port);
- LLViewerRegion* regionp = gWorld.getRegion(host);
- if (!regionp) return;
- LLViewerRegion* agent_region = gAgent.getRegion();
- bool non_agent_region = agent_region && regionp != agent_region;
- bool need_cof_resync = false;
- LLUUID id;
- bool delete_object = LLViewerRegion::sVOCacheCullingEnabled;
- S32 num_objects = msg->getNumberOfBlocksFast(_PREHASH_ObjectData);
- for (S32 i = 0; i < num_objects; ++i)
- {
- U32 local_id;
- msg->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
- gObjectList.getUUIDFromLocal(id, local_id, ip, port);
- if (id.isNull())
- {
- continue;
- }
- if (id == gAgentID) // Never kill our own avatar !
- {
- LL_DEBUGS("Messaging") << "Received kill-object message from "
- << (non_agent_region ? "non-agent"
- : "agent")
- << " region for our agent Id. Ignoring."
- << LL_ENDL;
- continue;
- }
- LLViewerObject* objectp = gObjectList.findObject(id);
- if (!objectp)
- {
- continue;
- }
- static LLCachedControl<bool> filter_kill(gSavedSettings,
- "IgnoreOuterRegionAttachKill");
- if (objectp->isAttachment() &&
- LLVOAvatar::findAvatarFromAttachment(objectp) == gAgentAvatarp)
- {
- if (filter_kill && non_agent_region)
- {
- LL_DEBUGS("Attachment") << "Received kill-object message from non-agent region for agent attachment: "
- << objectp->getID() << ". Ignoring."
- << LL_ENDL;
- need_cof_resync = gIsInSecondLife;
- continue;
- }
- gObjectList.registerKilledAttachment(id);
- LL_DEBUGS("Attachment") << "Received kill object order for agent attachment: "
- << objectp->getID()
- << " - Delete object from cache = "
- << (delete_object ? "true" : "false")
- << LL_ENDL;
- }
- // Display green bubble on kill
- if (gShowObjectUpdates)
- {
- gPipeline.addDebugBlip(objectp->getPositionAgent(),
- LLColor4::green);
- }
- // Do the kill
- gSelectMgr.removeObjectFromSelections(id);
- gObjectList.killObject(objectp);
- if (delete_object)
- {
- regionp->killCacheEntry(local_id);
- }
- }
- if (need_cof_resync)
- {
- gAppearanceMgr.incrementCofVersion();
- gAppearanceMgr.resetCOFUpdateTimer();
- }
- }
- void process_health_message(LLMessageSystem* msg, void**)
- {
- F32 health;
- msg->getF32Fast(_PREHASH_HealthData, _PREHASH_Health, health);
- if (gStatusBarp)
- {
- gStatusBarp->setHealth((S32)health);
- }
- }
- void process_sim_stats(LLMessageSystem* msg, void**)
- {
- S32 count = msg->getNumberOfBlocks(_PREHASH_Stat);
- U32 stat_id;
- F32 stat_value;
- for (S32 i = 0; i < count; ++i)
- {
- msg->getU32(_PREHASH_Stat, _PREHASH_StatID, stat_id, i);
- msg->getF32(_PREHASH_Stat, _PREHASH_StatValue, stat_value, i);
- gViewerStats.addSample(stat_id, stat_value);
- }
- // Various hacks that are not statistics, but are being handled here.
- U32 max_tasks;
- msg->getU32(_PREHASH_Region, _PREHASH_ObjectCapacity, max_tasks);
- U64 region_flags = 0;
- if (msg->has(_PREHASH_RegionInfo))
- {
- msg->getU64(_PREHASH_RegionInfo, _PREHASH_RegionFlagsExtended,
- region_flags);
- }
- else
- {
- U32 flags = 0;
- msg->getU32(_PREHASH_Region, _PREHASH_RegionFlags, flags);
- region_flags = flags;
- }
- LLViewerRegion* regionp = gAgent.getRegion();
- if (regionp)
- {
- bool was_flying = gAgent.getFlying();
- regionp->setRegionFlags(region_flags);
- regionp->setMaxTasks(max_tasks);
- // *HACK: this makes agent drop from the sky if flying and the region
- // is set to no fly.
- if (was_flying && regionp->getBlockFly())
- {
- gAgent.setFlying(gAgent.canFly());
- }
- }
- }
- #if LL_PUPPETRY
- static void handle_puppetry_data(LLMessageSystem* msg, LLVOAvatar* avatarp,
- S32 num_physav_blocks)
- {
- LLPuppetMotion* motionp = avatarp->getPuppetMotion();
- if (!motionp)
- {
- return;
- }
- for (S32 i = 0; i < num_physav_blocks; ++i)
- {
- S32 data_size = msg->getSizeFast(_PREHASH_PhysicalAvatarEventList,
- i, _PREHASH_TypeData);
- if (data_size > 0)
- {
- motionp->unpackEvents(msg, i);
- }
- }
- if (!motionp->isActive() && motionp->needsUpdate())
- {
- avatarp->startMotion(ANIM_AGENT_PUPPET_MOTION);
- }
- }
- #endif
- void process_avatar_animation(LLMessageSystem* msg, void**)
- {
- LLUUID uuid;
- msg->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
- LLVOAvatar* avatarp = gObjectList.findAvatar(uuid);
- if (!avatarp)
- {
- // No agent by this Id...
- llwarns_once << "Received animation state for unknown avatar " << uuid
- << llendl;
- return;
- }
- // Clear animation flags
- avatarp->mSignaledAnimations.clear();
- S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_AnimationList);
- if (num_blocks <= 0) return;
- S32 num_source_blocks =
- msg->getNumberOfBlocksFast(_PREHASH_AnimationSourceList);
- #if LL_PUPPETRY
- S32 num_physav_blocks =
- #endif
- msg->getNumberOfBlocksFast(_PREHASH_PhysicalAvatarEventList);
- LLUUID animation_id;
- S32 anim_sequence_id;
- if (avatarp->isSelf())
- {
- LLUUID object_id;
- for (S32 i = 0; i < num_blocks; ++i)
- {
- msg->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID,
- animation_id, i);
- msg->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID,
- anim_sequence_id, i);
- LL_DEBUGS("Messaging") << "Anim sequence ID: " << anim_sequence_id
- << LL_ENDL;
- avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
- if (i < num_source_blocks)
- {
- msg->getUUIDFast(_PREHASH_AnimationSourceList,
- _PREHASH_ObjectID, object_id, i);
- LLViewerObject* object = gObjectList.findObject(object_id);
- if (object)
- {
- object->setFlagsWithoutUpdate(FLAGS_ANIM_SOURCE, true);
- bool anim_found = false;
- for (LLVOAvatar::anim_src_map_it_t
- it = avatarp->mAnimationSources.find(object_id),
- end = avatarp->mAnimationSources.end();
- it != end; ++it)
- {
- if (it->first != object_id)
- {
- // Elements with the same key are always
- // contiguous, bail if we went past the end of this
- // object's animations.
- break;
- }
- if (it->second == animation_id)
- {
- anim_found = true;
- break;
- }
- }
- if (!anim_found)
- {
- avatarp->mAnimationSources.emplace(object_id,
- animation_id);
- }
- }
- }
- }
- #if LL_PUPPETRY
- if (LLPuppetMotion::enabled() &&
- LLPuppetModule::getInstance()->getEcho())
- {
- handle_puppetry_data(msg, avatarp, num_physav_blocks);
- }
- #endif
- }
- else
- {
- for (S32 i = 0; i < num_blocks; ++i)
- {
- msg->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID,
- animation_id, i);
- msg->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID,
- anim_sequence_id, i);
- avatarp->mSignaledAnimations[animation_id] = anim_sequence_id;
- }
- #if LL_PUPPETRY
- if (LLPuppetMotion::enabled())
- {
- // Extract and process puppetry data from message
- handle_puppetry_data(msg, avatarp, num_physav_blocks);
- }
- #endif
- }
- avatarp->processAnimationStateChanges();
- }
- void process_object_animation(LLMessageSystem* msg, void**)
- {
- LLUUID uuid;
- msg->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
- S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_AnimationList);
- LL_DEBUGS("Messaging") << "Handling object animation requests for object: "
- << uuid << " - num_blocks = " << num_blocks
- << LL_ENDL;
- LLVOAvatar::anim_map_t signaled_anims;
- LLUUID animation_id;
- S32 anim_sequence_id;
- for (S32 i = 0; i < num_blocks; ++i)
- {
- msg->getUUIDFast(_PREHASH_AnimationList, _PREHASH_AnimID, animation_id,
- i);
- msg->getS32Fast(_PREHASH_AnimationList, _PREHASH_AnimSequenceID,
- anim_sequence_id, i);
- signaled_anims[animation_id] = anim_sequence_id;
- LL_DEBUGS("Messaging") << " - got request for animation: "
- << animation_id << LL_ENDL;
- }
- LLVOAvatarPuppet::getSignaledAnimMap()[uuid] = signaled_anims;
- LL_DEBUGS("Puppets") << "Object animation requests handlded." << LL_ENDL;
- LLViewerObject* objp = gObjectList.findObject(uuid);
- if (!objp || objp->isDead())
- {
- // This case is fairly common (on login and TPs, i.e. when not all
- // objects data has been received) and not critical at all. Changed to
- // a debug message to avoid log spam. HB
- LL_DEBUGS("Messaging") << "Received animation state for unknown object: "
- << uuid << LL_ENDL;
- return;
- }
- LLVOVolume* volp = objp->asVolume();
- if (!volp)
- {
- llwarns_once << "Received animation state for non-volume object: "
- << uuid << llendl;
- return;
- }
- if (!volp->isAnimatedObject())
- {
- llwarns_once << "Received animation state for non-animated object: "
- << uuid << llendl;
- return;
- }
- volp->updatePuppetAvatar();
- LLVOAvatarPuppet* avatarp = volp->getPuppetAvatar();
- if (!avatarp)
- {
- llinfos_once << "No puppet avatar for object: " << uuid
- << ". Ignoring." << llendl;
- return;
- }
- if (!avatarp->mPlaying)
- {
- avatarp->mPlaying = true;
- if (avatarp->mRootVolp)
- {
- #if 0
- if (!avatarp->mRootVolp->isAnySelected())
- #endif
- {
- avatarp->updateVolumeGeom();
- avatarp->mRootVolp->recursiveMarkForUpdate();
- }
- }
- }
- avatarp->updateAnimations();
- }
- void process_avatar_appearance(LLMessageSystem* msg, void**)
- {
- LLUUID uuid;
- msg->getUUIDFast(_PREHASH_Sender, _PREHASH_ID, uuid);
- LLVOAvatar* avatarp = gObjectList.findAvatar(uuid);
- if (avatarp)
- {
- avatarp->processAvatarAppearance(msg);
- }
- else
- {
- llwarns << "Avatar appearance message received for unknown avatar "
- << uuid << llendl;
- }
- }
- void process_camera_constraint(LLMessageSystem* msg, void**)
- {
- LLVector4 plane;
- msg->getVector4Fast(_PREHASH_CameraCollidePlane, _PREHASH_Plane, plane);
- gAgent.setCameraCollidePlane(plane);
- }
- void near_sit_object(bool success, void*)
- {
- if (success)
- {
- // Send message to sit on object
- LLMessageSystem* msg = gMessageSystemp;
- msg->newMessageFast(_PREHASH_AgentSit);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
- msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
- gAgent.sendReliableMessage();
- }
- }
- void process_avatar_sit_response(LLMessageSystem* msg, void**)
- {
- if (!isAgentAvatarValid())
- {
- return;
- }
- LLUUID seat_id;
- msg->getUUIDFast(_PREHASH_SitObject, _PREHASH_ID, seat_id);
- bool use_autopilot;
- msg->getBoolFast(_PREHASH_SitTransform, _PREHASH_AutoPilot, use_autopilot);
- LLVector3 sit_pos;
- msg->getVector3Fast(_PREHASH_SitTransform, _PREHASH_SitPosition, sit_pos);
- LLQuaternion sit_rot;
- msg->getQuatFast(_PREHASH_SitTransform, _PREHASH_SitRotation, sit_rot);
- LLVector3 camera_eye;
- msg->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraEyeOffset,
- camera_eye);
- LLVector3 camera_at;
- msg->getVector3Fast(_PREHASH_SitTransform, _PREHASH_CameraAtOffset,
- camera_at);
- bool force_mouselook;
- msg->getBoolFast(_PREHASH_SitTransform, _PREHASH_ForceMouselook,
- force_mouselook);
- if (dist_vec_squared(camera_eye, camera_at) > 0.0001f)
- {
- gAgent.setSitCamera(seat_id, camera_eye, camera_at);
- }
- gAgent.mForceMouselook = force_mouselook;
- LLViewerObject* object = gObjectList.findObject(seat_id);
- if (!object)
- {
- llwarns << "Received sit approval for unknown object " << seat_id
- << llendl;
- return;
- }
- // If not allowed to use the auto-pilot, bail now.
- if (!use_autopilot)
- {
- return;
- }
- // If we are not already sitting on this object, we may autopilot
- if (!gAgentAvatarp->mIsSitting ||
- gAgentAvatarp->getRoot() != object->getRoot())
- {
- LLVector3 sit_spot = object->getPositionAgent() +
- sit_pos * object->getRotation();
- gAgentPilot.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(sit_spot),
- "Sit", &sit_rot, near_sit_object,
- NULL, 0.5f, gAgent.getFlying());
- }
- }
- void process_clear_follow_cam_properties(LLMessageSystem* msg, void**)
- {
- LLUUID source_id;
- msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
- LLFollowCamMgr::removeFollowCamParams(source_id);
- }
- void process_set_follow_cam_properties(LLMessageSystem* msg, void**)
- {
- S32 type;
- F32 value;
- bool setting_pos = false;
- bool setting_focus = false;
- bool setting_focus_offset = false;
- LLVector3 position, focus, focus_offset;
- LLUUID source_id;
- msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, source_id);
- LLViewerObject* objectp = gObjectList.findObject(source_id);
- if (objectp)
- {
- objectp->setFlagsWithoutUpdate(FLAGS_CAMERA_SOURCE, true);
- }
- S32 num_objects = msg->getNumberOfBlocks(_PREHASH_CameraProperty);
- for (S32 block_index = 0; block_index < num_objects; ++block_index)
- {
- msg->getS32(_PREHASH_CameraProperty, _PREHASH_Type, type, block_index);
- msg->getF32(_PREHASH_CameraProperty, _PREHASH_Value, value,
- block_index);
- switch (type)
- {
- case FOLLOWCAM_PITCH:
- LLFollowCamMgr::setPitch(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_OFFSET_X:
- focus_offset.mV[VX] = value;
- setting_focus_offset = true;
- break;
- case FOLLOWCAM_FOCUS_OFFSET_Y:
- focus_offset.mV[VY] = value;
- setting_focus_offset = true;
- break;
- case FOLLOWCAM_FOCUS_OFFSET_Z:
- focus_offset.mV[VZ] = value;
- setting_focus_offset = true;
- break;
- case FOLLOWCAM_POSITION_LAG:
- LLFollowCamMgr::setPositionLag(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_LAG:
- LLFollowCamMgr::setFocusLag(source_id, value);
- break;
- case FOLLOWCAM_DISTANCE:
- LLFollowCamMgr::setDistance(source_id, value);
- break;
- case FOLLOWCAM_BEHINDNESS_ANGLE:
- LLFollowCamMgr::setBehindnessAngle(source_id, value);
- break;
- case FOLLOWCAM_BEHINDNESS_LAG:
- LLFollowCamMgr::setBehindnessLag(source_id, value);
- break;
- case FOLLOWCAM_POSITION_THRESHOLD:
- LLFollowCamMgr::setPositionThreshold(source_id, value);
- break;
- case FOLLOWCAM_FOCUS_THRESHOLD:
- LLFollowCamMgr::setFocusThreshold(source_id, value);
- break;
- case FOLLOWCAM_ACTIVE:
- LLFollowCamMgr::setCameraActive(source_id, value != 0.f);
- break;
- case FOLLOWCAM_POSITION_X:
- setting_pos = true;
- position.mV[0] = value;
- break;
- case FOLLOWCAM_POSITION_Y:
- setting_pos = true;
- position.mV[1] = value;
- break;
- case FOLLOWCAM_POSITION_Z:
- setting_pos = true;
- position.mV[2] = value;
- break;
- case FOLLOWCAM_FOCUS_X:
- setting_focus = true;
- focus.mV[0] = value;
- break;
- case FOLLOWCAM_FOCUS_Y:
- setting_focus = true;
- focus.mV[1] = value;
- break;
- case FOLLOWCAM_FOCUS_Z:
- setting_focus = true;
- focus.mV[2] = value;
- break;
- case FOLLOWCAM_POSITION_LOCKED:
- LLFollowCamMgr::setPositionLocked(source_id, value != 0.f);
- break;
- case FOLLOWCAM_FOCUS_LOCKED:
- LLFollowCamMgr::setFocusLocked(source_id, value != 0.f);
- break;
- default:
- break;
- }
- }
- if (setting_pos)
- {
- LLFollowCamMgr::setPosition(source_id, position);
- }
- if (setting_focus)
- {
- LLFollowCamMgr::setFocus(source_id, focus);
- }
- if (setting_focus_offset)
- {
- LLFollowCamMgr::setFocusOffset(source_id, focus_offset);
- }
- }
- void process_name_value(LLMessageSystem* msg, void**)
- {
- LLUUID id;
- msg->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
- LLViewerObject* object = gObjectList.findObject(id);
- if (object)
- {
- std::string temp_str;
- S32 num_blocks;
- num_blocks = msg->getNumberOfBlocksFast(_PREHASH_NameValueData);
- for (S32 i = 0; i < num_blocks; ++i)
- {
- msg->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair,
- temp_str, i);
- llinfos << "Added to object Name Value: " << temp_str << llendl;
- object->addNVPair(temp_str);
- }
- }
- else
- {
- llinfos << "Cannot find object " << id << " to add name value pair"
- << llendl;
- }
- }
- void process_remove_name_value(LLMessageSystem* msg, void**)
- {
- LLUUID id;
- msg->getUUIDFast(_PREHASH_TaskData, _PREHASH_ID, id);
- LLViewerObject* object = gObjectList.findObject(id);
- if (object)
- {
- std::string temp_str;
- S32 num_blocks;
- num_blocks = msg->getNumberOfBlocksFast(_PREHASH_NameValueData);
- for (S32 i = 0; i < num_blocks; ++i)
- {
- msg->getStringFast(_PREHASH_NameValueData, _PREHASH_NVPair,
- temp_str, i);
- llinfos << "Removed from object Name Value: " << temp_str
- << llendl;
- object->removeNVPair(temp_str);
- }
- }
- else
- {
- llinfos << "Cannot find object " << id << " to remove name value pair"
- << llendl;
- }
- }
- void process_kick_user(LLMessageSystem* msg, void**)
- {
- std::string message;
- msg->getStringFast(_PREHASH_UserInfo, _PREHASH_Reason, message);
- gAppViewerp->forceDisconnect(message);
- }
- void set_god_level(U8 god_level)
- {
- U8 old_god_level = gAgent.getGodLevel();
- gAgent.setGodLevel(god_level);
- if (gIMMgrp)
- {
- gIMMgrp->refresh();
- }
- gViewerParcelMgr.notifySelectionObservers();
- // Some classifieds change visibility on god mode
- HBFloaterSearch::requestClassifieds();
- // God mode changes region visibility
- gWorldMap.reset();
- gWorldMap.setCurrentLayer(0);
- // Inventory in items may change in god mode
- gObjectList.dirtyAllObjectInventory();
- if (gViewerWindowp)
- {
- gViewerWindowp->setMenuBackgroundColor();
- }
- LLSD args;
- if (god_level > GOD_NOT)
- {
- args["LEVEL"] = llformat("%d", (S32)god_level);
- gNotifications.add("EnteringGodMode", args);
- }
- else
- {
- args["LEVEL"] = llformat("%d", (S32)old_god_level);
- gNotifications.add("LeavingGodMode", args);
- }
- // Changing god-level can affect which menus we see
- show_debug_menus();
- }
- void process_grant_godlike_powers(LLMessageSystem* msg, void**)
- {
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- LLUUID session_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
- if (agent_id == gAgentID && session_id == gAgentSessionID)
- {
- U8 god_level;
- msg->getU8Fast(_PREHASH_GrantData, _PREHASH_GodLevel, god_level);
- set_god_level(god_level);
- }
- else
- {
- llwarns << "Grant godlike received for wrong agent: " << agent_id
- << ". Ignored." << llendl;
- }
- }
- static std::string reason_from_transaction_type(S32 transaction_type,
- const std::string& item_desc)
- {
- // *NOTE: The keys for the reason strings are unusual because an earlier
- // version of the code used English language strings extracted from hard-
- // coded server English descriptions. Keeping them so we do not have to
- // re-localize them.
- switch (transaction_type)
- {
- case TRANS_OBJECT_SALE:
- {
- LLStringUtil::format_map_t arg;
- arg["ITEM"] = item_desc;
- return LLTrans::getString("for item", arg);
- }
- case TRANS_LAND_SALE:
- return LLTrans::getString("for a parcel of land");
- case TRANS_LAND_PASS_SALE:
- return LLTrans::getString("for a land access pass");
- case TRANS_GROUP_LAND_DEED:
- return LLTrans::getString("for deeding land");
- case TRANS_GROUP_CREATE:
- return LLTrans::getString("to create a group");
- case TRANS_GROUP_JOIN:
- return LLTrans::getString("to join a group");
- case TRANS_UPLOAD_CHARGE:
- return LLTrans::getString("to upload");
- case TRANS_CLASSIFIED_CHARGE:
- return LLTrans::getString("to publish a classified ad");
- case TRANS_GIFT:
- return item_desc == "Payment" ? std::string() : item_desc;
- // These have no reason to display, but are expected and should not
- // generate warnings
- case TRANS_PAY_OBJECT:
- case TRANS_OBJECT_PAYS:
- return "";
- default:
- llwarns << "Unknown transaction type " << transaction_type
- << llendl;
- return "";
- }
- }
- static void money_balance_group_notify(const LLUUID& group_id,
- const std::string& name,
- bool is_group,
- LLSD args,
- std::string message)
- {
- args["NAME"] = name;
- message = LLTrans::getString(message);
- LLStringUtil::format(message, args);
- args.clear();
- args["MESSAGE"] = message;
- gNotifications.add("SystemMessage", args);
- }
- static void money_balance_avatar_notify(const LLUUID& agent_id,
- const LLAvatarName& av_name,
- LLSD args, std::string message)
- {
- if (LLAvatarNameCache::useDisplayNames())
- {
- args["NAME"] = av_name.getNames();
- }
- else
- {
- args["NAME"] = av_name.getLegacyName();
- }
- message = LLTrans::getString(message);
- LLStringUtil::format(message, args);
- args.clear();
- args["MESSAGE"] = message;
- gNotifications.add("SystemMessage", args);
- }
- // Added in server 1.40 and viewer 2.1, support for localization and agent Ids
- // for name lookup.
- static void process_money_balance_reply_extended(LLMessageSystem* msg,
- std::string desc)
- {
- S32 transaction_type = 0;
- msg->getS32(_PREHASH_TransactionInfo, _PREHASH_TransactionType,
- transaction_type);
- LLUUID source_id;
- msg->getUUID(_PREHASH_TransactionInfo, _PREHASH_SourceID, source_id);
- bool is_source_group = false;
- msg->getBool(_PREHASH_TransactionInfo, _PREHASH_IsSourceGroup,
- is_source_group);
- LLUUID dest_id;
- msg->getUUID(_PREHASH_TransactionInfo, _PREHASH_DestID, dest_id);
- bool is_dest_group = false;
- msg->getBool(_PREHASH_TransactionInfo, _PREHASH_IsDestGroup,
- is_dest_group);
- S32 amount = 0;
- msg->getS32(_PREHASH_TransactionInfo, _PREHASH_Amount, amount);
- std::string item_description;
- msg->getString(_PREHASH_TransactionInfo, _PREHASH_ItemDescription,
- item_description);
- bool success = false;
- msg->getBool(_PREHASH_MoneyData, _PREHASH_TransactionSuccess, success);
- llinfos << "MoneyBalanceReply source " << source_id << " dest " << dest_id
- << " type " << transaction_type << " item " << item_description
- << llendl;
- LLSD args;
- if (source_id.isNull() && dest_id.isNull())
- {
- // this is a pure balance update, use the already built message
- args["MESSAGE"] = desc;
- gNotifications.add("SystemMessage", args);
- return;
- }
- std::string reason = reason_from_transaction_type(transaction_type,
- item_description);
- args["REASON"] = reason; // could be empty
- args["AMOUNT"] = llformat("%d", amount);
- // Need to delay until name looked up, so need to know whether it is a
- // group or not
- bool is_name_group = false;
- LLUUID name_id;
- std::string message;
- if (source_id == gAgentID)
- {
- // You paid someone...
- is_name_group = is_dest_group;
- name_id = dest_id;
- if (!reason.empty())
- {
- if (dest_id.notNull())
- {
- message = success ? "you_paid_ldollars"
- : "you_paid_failure_ldollars";
- if (transaction_type == TRANS_GIFT)
- {
- message += "_gift";
- }
- }
- else
- {
- // Transaction fee to the system, eg, to create a group
- message = success ? "you_paid_ldollars_no_name"
- : "you_paid_failure_ldollars_no_name";
- }
- }
- else if (dest_id.notNull())
- {
- message = success ? "you_paid_ldollars_no_reason"
- : "you_paid_failure_ldollars_no_reason";
- }
- else
- {
- // No target, no reason, you just paid money
- message = success ? "you_paid_ldollars_no_info"
- : "you_paid_failure_ldollars_no_info";
- }
- }
- else
- {
- // ...someone paid you
- is_name_group = is_source_group;
- name_id = source_id;
- if (!reason.empty() && !LLMuteList::isMuted(source_id))
- {
- message ="paid_you_ldollars";
- if (transaction_type == TRANS_GIFT)
- {
- message += "_gift";
- }
- }
- else
- {
- message = "paid_you_ldollars_no_reason";
- }
- }
- // Wait until the name is available before showing the notification
- if (!is_name_group)
- {
- LLAvatarNameCache::get(name_id,
- boost::bind(&money_balance_avatar_notify, _1,
- _2, args, message));
- }
- else if (gCacheNamep)
- {
- gCacheNamep->get(name_id, true,
- boost::bind(&money_balance_group_notify, _1, _2, _3,
- args, message));
- }
- }
- void process_money_balance_reply(LLMessageSystem* msg, void**)
- {
- S32 balance = 0;
- msg->getS32(_PREHASH_MoneyData, _PREHASH_MoneyBalance, balance);
- S32 credit = 0;
- msg->getS32(_PREHASH_MoneyData, _PREHASH_SquareMetersCredit, credit);
- S32 committed = 0;
- msg->getS32(_PREHASH_MoneyData, _PREHASH_SquareMetersCommitted, committed);
- std::string desc;
- msg->getStringFast(_PREHASH_MoneyData, _PREHASH_Description, desc);
- llinfos << "L$, credit, committed: " << balance << " " << credit << " "
- << committed << llendl;
- S32 old_balance = -1;
- if (gStatusBarp)
- {
- old_balance = gStatusBarp->getBalance();
- // This is an update, not the first transmission of balance
- if (old_balance != 0)
- {
- // This is actually an update
- if (balance > old_balance)
- {
- LLFirstUse::useBalanceIncrease(balance - old_balance);
- }
- else if (balance < old_balance)
- {
- LLFirstUse::useBalanceDecrease(balance - old_balance);
- }
- }
- gStatusBarp->setBalance(balance);
- gStatusBarp->setLandCredit(credit);
- gStatusBarp->setLandCommitted(committed);
- }
- LLUUID tid;
- msg->getUUID(_PREHASH_MoneyData, _PREHASH_TransactionID, tid);
- static std::deque<LLUUID> recent;
- if (gSavedSettings.getBool("NotifyMoneyChange") &&
- std::find(recent.rbegin(), recent.rend(), tid) == recent.rend())
- {
- // Confirm the transaction to the user, since they might have missed
- // something during an event, or this may be an out-world transaction.
- if (desc.empty())
- {
- // Out-world transaction.
- if (balance == old_balance || old_balance <= 0)
- {
- return;
- }
- if (balance > old_balance)
- {
- desc = LLTrans::getString("money_balance_increased");
- }
- else
- {
- desc = LLTrans::getString("money_balance_decreased");
- }
- LLSD args;
- args["AMOUNT"] = abs(balance - old_balance);
- LLStringUtil::format(desc, args);
- }
- // Once the 'recent' container gets large enough, chop some off the
- // beginning.
- constexpr U32 MAX_LOOKBACK = 30;
- constexpr S32 POP_FRONT_SIZE = 12;
- if (recent.size() > MAX_LOOKBACK)
- {
- LL_DEBUGS("Messaging") << "Removing oldest transaction records"
- << LL_ENDL;
- recent.erase(recent.begin(), recent.begin() + POP_FRONT_SIZE);
- }
- LL_DEBUGS("Messaging") << "Pushing back transaction " << tid
- << LL_ENDL;
- recent.emplace_back(tid);
- if (msg->has(_PREHASH_TransactionInfo))
- {
- // ...message has extended info for localization
- process_money_balance_reply_extended(msg, desc);
- }
- else
- {
- // Old grids will not supply the TransactionInfo block, so we can
- // just use the hard-coded English string.
- LLSD args;
- args["MESSAGE"] = desc;
- gNotifications.add("SystemMessage", args);
- }
- }
- }
- bool handle_special_notification_callback(const LLSD& notification,
- const LLSD& response)
- {
- if (LLNotification::getSelectedOption(notification, response) == 0)
- {
- // Set the preference to the maturity of the region we are calling
- U32 maturity = notification["payload"]["_region_access"].asInteger();
- gSavedSettings.setU32("PreferredMaturity", maturity);
- gAgent.sendMaturityPreferenceToServer(maturity);
- }
- return false;
- }
- // Some of the server notifications need special handling. This is where we do
- // that.
- bool handle_special_notification(std::string notif_name, LLSD& data)
- {
- if (data.has("_region_access"))
- {
- U8 region_access = (U8)data["_region_access"].asInteger();
- std::string maturity = LLViewerRegion::accessToString(region_access);
- LLStringUtil::toLower(maturity);
- data["REGIONMATURITY"] = maturity;
- // We are going to throw the LLSD in there in case anyone ever wants to
- // use it
- gNotifications.add(notif_name + "_Notify", data);
- if (region_access == SIM_ACCESS_MATURE)
- {
- if (gAgent.isTeen())
- {
- gNotifications.add(notif_name + "_KB", data);
- return true;
- }
- else if (gAgent.prefersPG())
- {
- gNotifications.add(notif_name + "_Change", data, data,
- handle_special_notification_callback);
- return true;
- }
- }
- else if (region_access == SIM_ACCESS_ADULT)
- {
- if (!gAgent.isAdult())
- {
- gNotifications.add(notif_name + "_KB", data);
- return true;
- }
- else if (gAgent.prefersPG() || gAgent.prefersMature())
- {
- gNotifications.add(notif_name + "_Change", data, data,
- handle_special_notification_callback);
- return true;
- }
- }
- }
- return false;
- }
- bool handle_trusted_experiences_notification(const LLSD& data)
- {
- if (data.has("trusted_experiences"))
- {
- std::ostringstream str;
- const LLSD& experiences = data["trusted_experiences"];
- for (LLSD::array_const_iterator it = experiences.beginArray(),
- end = experiences.endArray();
- it != end; ++it)
- {
- str << LLSLURL("experience", it->asUUID(),
- "profile").getSLURLString() << "\n";
- }
- std::string str_list = str.str();
- if (!str_list.empty())
- {
- LLSD args;
- args["EXPERIENCE_LIST"] = (LLSD)str_list;
- gNotifications.add("TrustedExperiencesAvailable", args);
- return true;
- }
- }
- return false;
- }
- bool attempt_standard_notification(LLMessageSystem* msgsystem)
- {
- // If we have additional alert data
- if (msgsystem->has(_PREHASH_AlertInfo) &&
- msgsystem->getNumberOfBlocksFast(_PREHASH_AlertInfo) > 0)
- {
- // Notification was specified using the new mechanism, so we can just
- // handle it here
- std::string notif_name;
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message,
- notif_name);
- if (!gNotifications.templateExists(notif_name))
- {
- return false;
- }
- std::string raw_data;
- LLSD data;
- msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams,
- raw_data);
- if (raw_data.length())
- {
- std::istringstream streamed(raw_data);
- if (!LLSDSerialize::deserialize(data, streamed, raw_data.length()))
- {
- llwarns << "Attempted to read notification parameter data into LLSD but failed: "
- << raw_data << llendl;
- }
- }
- if (notif_name == "RegionEntryAccessBlocked" ||
- notif_name == "LandClaimAccessBlocked" ||
- notif_name == "LandBuyAccessBlocked")
- {
- /*-----------------------------------------------------------------
- (Commented so a grep will find the notification strings, since
- we construct them on the fly; if you add additional notifications,
- please update the comment.)
- Could throw any of the following notifications:
- RegionEntryAccessBlocked
- RegionEntryAccessBlocked_Notify
- RegionEntryAccessBlocked_Change
- RegionEntryAccessBlocked_KB
- LandClaimAccessBlocked
- LandClaimAccessBlocked_Notify
- LandClaimAccessBlocked_Change
- LandClaimAccessBlocked_KB
- LandBuyAccessBlocked
- LandBuyAccessBlocked_Notify
- LandBuyAccessBlocked_Change
- LandBuyAccessBlocked_KB
- -----------------------------------------------------------------*/
- if (handle_special_notification(notif_name, data))
- {
- return true;
- }
- }
- // Special Marketplace update notification
- if (notif_name == "SLM_UPDATE_FOLDER")
- {
- return LLMarketplace::processUpdateNotification(data);
- }
- gNotifications.add(notif_name, data);
- return true;
- }
- return false;
- }
- void process_agent_alert_message(LLMessageSystem* msgsystem, void**)
- {
- // Make sure the cursor is back to the usual default since the alert is
- // probably due to some kind of error.
- gWindowp->resetBusyCount();
- if (!attempt_standard_notification(msgsystem))
- {
- bool modal = false;
- msgsystem->getBool(_PREHASH_AlertData, _PREHASH_Modal, modal);
- std::string buffer;
- msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
- process_alert_core(buffer, modal);
- }
- }
- // The only difference between this routine and the previous is the fact that
- // for this routine, the modal parameter is always false. Sadly, for the
- // message handled by this routine, there is no _PREHASH_Modal parameter on the
- // message, and there is no API to tell if a message has the given parameter or
- // not. So we cannot handle the messages with the same handler.
- void process_alert_message(LLMessageSystem* msgsystem, void**)
- {
- // Make sure the cursor is back to the usual default since the alert is
- // probably due to some kind of error.
- gWindowp->resetBusyCount();
- if (!attempt_standard_notification(msgsystem))
- {
- constexpr bool modal = false;
- std::string buffer;
- msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer);
- process_alert_core(buffer, modal);
- }
- }
- void process_alert_core(const std::string& message, bool modal)
- {
- // *HACK: handle callbacks for specific alerts
- if (message == "You died and have been teleported to your home location")
- {
- gViewerStats.incStat(LLViewerStats::ST_KILLED_COUNT);
- }
- else if (message == "Home position set.")
- {
- // Save the home location image to disk
- std::string snap_filename = gDirUtil.getLindenUserDir();
- snap_filename += LL_DIR_DELIM_STR + SCREEN_HOME_FILENAME;
- gViewerWindowp->saveSnapshot(snap_filename,
- gViewerWindowp->getWindowDisplayWidth(),
- gViewerWindowp->getWindowDisplayHeight(),
- false, false);
- }
- static const std::string ALERT_PREFIX("ALERT: ");
- static const std::string NOTIFY_PREFIX("NOTIFY: ");
- if (message.find(ALERT_PREFIX) == 0)
- {
- // Allow the server to spawn a named alert so that server alerts can be
- // translated out of English.
- gNotifications.add(message.substr(ALERT_PREFIX.length()));
- }
- else if (message.find(NOTIFY_PREFIX) == 0)
- {
- // Allow the server to spawn a named notification so that server
- // notifications can be translated out of English.
- gNotifications.add(message.substr(NOTIFY_PREFIX.length()));
- }
- else if (message[0] == '/') // System message
- {
- std::string text(message.substr(1));
- std::string prefix;
- if (text.length() > 17)
- {
- prefix = text.substr(0, 17);
- }
- LLSD args;
- if (prefix == "RESTART_X_MINUTES")
- {
- S32 mins = 0;
- LLStringUtil::convertToS32(text.substr(18), mins);
- args["MINUTES"] = llformat("%d", mins);
- gNotifications.add("RegionRestartMinutes", args);
- }
- else if (prefix == "RESTART_X_SECONDS")
- {
- S32 secs = 0;
- LLStringUtil::convertToS32(text.substr(18), secs);
- args["SECONDS"] = llformat("%d", secs);
- gNotifications.add("RegionRestartSeconds", args);
- }
- else
- {
- // *TODO:translate
- args["MESSAGE"] = text;
- gNotifications.add("SystemMessage", args);
- }
- }
- else if (modal)
- {
- // *TODO:translate
- LLSD args;
- args["ERROR_MESSAGE"] = message;
- gNotifications.add("ErrorMessage", args);
- }
- else if (message != "Autopilot canceled") // Do not spam us with that !
- {
- // *TODO:translate
- LLSD args;
- args["MESSAGE"] = message;
- gNotifications.add("SystemMessageTip", args);
- }
- }
- void process_mean_collision_alert_message(LLMessageSystem* msgsystem, void**)
- {
- if (gAgent.inPrelude())
- {
- // In prelude, bumping is OK. This dialog is rather confusing to
- // newbies, so we do not show it. Drop the packet on the floor.
- return;
- }
- LLUUID id;
- U32 time;
- U8 type;
- F32 mag;
- S32 count = msgsystem->getNumberOfBlocks(_PREHASH_MeanCollision);
- for (S32 i = 0; i < count; ++i)
- {
- msgsystem->getUUIDFast(_PREHASH_MeanCollision, _PREHASH_Perp, id);
- msgsystem->getU32Fast(_PREHASH_MeanCollision, _PREHASH_Time, time);
- msgsystem->getF32Fast(_PREHASH_MeanCollision, _PREHASH_Mag, mag);
- msgsystem->getU8Fast(_PREHASH_MeanCollision, _PREHASH_Type, type);
- HBFloaterBump::addMeanCollision(id, time, (EMeanCollisionType)type,
- mag);
- if (gAutomationp)
- {
- gAutomationp->onAgentPush(id, type, mag);
- }
- }
- }
- void process_frozen_message(LLMessageSystem* msgsystem, void**)
- {
- // Make sure the cursor is back to the usual default since the alert is
- // probably due to some kind of error.
- gWindowp->resetBusyCount();
- bool b_frozen;
- msgsystem->getBool(_PREHASH_FrozenData, _PREHASH_Data, b_frozen);
- if (b_frozen)
- {
- // *TODO: make being frozen change view
- llwarns << "You have been frozen !" << llendl;
- }
- else
- {
- llinfos << "You have been un-frozen." << llendl;
- }
- }
- void process_economy_data(LLMessageSystem* msg, void**)
- {
- LLEconomy::getInstance()->processEconomyData(msg);
- update_upload_costs_in_menus();
- }
- void notify_cautioned_script_question(const LLSD& notification,
- const LLSD& response,
- S32 orig_questions, bool granted)
- {
- // Only continue if at least some permissions were requested
- if (orig_questions)
- {
- // Check to see if the person we are asking
- // "'[OBJECTNAME]', an object owned by '[OWNERNAME]',
- // located in [REGIONNAME] at [REGIONPOS],
- // has been <granted|denied> permission to: [PERMISSIONS]."
- LLUIString notice(LLTrans::getString(granted ? "ScriptQuestionCautionChatGranted"
- : "ScriptQuestionCautionChatDenied"));
- std::string object_name =
- notification["payload"]["object_name"].asString();
- std::string owner_name =
- notification["payload"]["owner_name"].asString();
- //MK
- if (gRLenabled &&
- (gRLInterface.mContainsShownames ||
- gRLInterface.mContainsShownametags))
- {
- object_name = gRLInterface.getCensoredMessage(object_name);
- owner_name = gRLInterface.getDummyName(owner_name);
- }
- //mk
- // Always include the object name and owner name
- notice.setArg("[OBJECTNAME]", object_name);
- notice.setArg("[OWNERNAME]", owner_name);
- // Try to lookup viewerobject that corresponds to the object that
- // requested permissions (here, taskid->requesting object id)
- bool foundpos = false;
- LLViewerObject* vobj =
- gObjectList.findObject(notification["payload"]["task_id"].asUUID());
- if (vobj)
- {
- // Found the viewerobject, get its position in its region
- LLVector3 objpos(vobj->getPosition());
- // Try to lookup the name of the region the object is in
- LLViewerRegion* regionp = vobj->getRegion();
- if (regionp)
- {
- // Got the region, so include the region and 3d coordinates of
- // the object
- //MK
- if (gRLenabled && gRLInterface.mContainsShowloc)
- {
- notice.setArg("[REGIONNAME]", "(Region hidden)");
- }
- else
- {
- //mk
- notice.setArg("[REGIONNAME]", regionp->getName());
- //MK
- }
- //mk
- std::string formatpos = llformat("%.1f, %.1f,%.1f",
- objpos[VX], objpos[VY],
- objpos[VZ]);
- notice.setArg("[REGIONPOS]", formatpos);
- foundpos = true;
- }
- }
- if (!foundpos)
- {
- // Unable to determine location of the object
- notice.setArg("[REGIONNAME]", "(unknown region)");
- notice.setArg("[REGIONPOS]", "(unknown position)");
- }
- // Check each permission that was requested, and list each permission
- // that has been flagged as a caution permission
- bool caution = false;
- S32 count = 0;
- std::string perms;
- for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; ++i)
- {
- if ((orig_questions & LSCRIPTRunTimePermissionBits[i]) &&
- SCRIPT_QUESTION_IS_CAUTION[i])
- {
- ++count;
- caution = true;
- // Add a comma before the permission description if it is not
- // the first permission added to the list or the last
- // permission to check
- if (count > 1 && i < SCRIPT_PERMISSION_EOF)
- {
- perms.append(", ");
- }
- perms.append(LLTrans::getString(SCRIPT_QUESTIONS[i]));
- }
- }
- notice.setArg("[PERMISSIONS]", perms);
- // Log a chat message as long as at least one requested permission
- // is a caution permission
- if (caution)
- {
- LLChat chat(notice.getString());
- LLFloaterChat::addChat(chat, false, false);
- }
- }
- }
- // Purge the message queue of any previously queued requests from the same
- // source. DEV-4879
- class QuestionMatcher : public LLNotifyBoxView::Matcher
- {
- public:
- QuestionMatcher(const LLUUID& to_block)
- : mBlockedId(to_block)
- {
- }
- bool matches(const LLNotificationPtr notif) const
- {
- // We do not test for ScriptQuestionOurs neither for
- // ScriptQuestionCaution because these come from our objects which are
- // not mutable (if we got a Mute, it can only come from someone else's
- // object via ScriptQuestion)
- const std::string& name = notif->getName();
- if (name == "ScriptQuestion")
- {
- return notif->getPayload()["task_id"].asUUID() == mBlockedId;
- }
- return false;
- }
- private:
- LLUUID mBlockedId;
- };
- void script_question_mute(const LLUUID& task_id,
- const std::string& object_name)
- {
- LLMute mute(task_id, object_name, LLMute::OBJECT);
- LLMuteList::add(mute);
- LLFloaterMute::selectMute(mute.mID);
- // Should do this via the channel
- gNotifyBoxViewp->purgeMessagesMatching(QuestionMatcher(task_id));
- }
- void block_experience(const LLUUID& exp_id, const LLSD& result)
- {
- LLSD permission;
- permission["permission"] = "Block";
- LLSD data;
- data[exp_id.asString()] = permission;
- data["experience"] = exp_id;
- gEventPumps.obtain(PUMP_EXPERIENCE).post(data);
- }
- bool script_question_cb(const LLSD& notification, const LLSD& response)
- {
- S32 orig = notification["payload"]["questions"].asInteger();
- S32 new_questions = orig;
- if (response["Details"])
- {
- // Respawn notification...
- gNotifications.add(notification["name"], notification["substitutions"],
- notification["payload"]);
- // ... with description on top
- gNotifications.add("DebitPermissionDetails");
- return false;
- }
- LLUUID exp_id;
- if (notification["payload"].has("experience"))
- {
- exp_id = notification["payload"]["experience"].asUUID();
- }
- // Check whether permissions were granted or denied
- bool allowed = true;
- if (LLNotification::getSelectedOption(notification, response) != 0)
- {
- // The "yes/accept" button is the first button in the template, making
- // it button 0; if any other button was clicked, the permissions were
- // denied.
- new_questions = 0;
- allowed = false;
- }
- else if (exp_id.notNull())
- {
- LLSD permission;
- permission["permission"] = "Allow";
- LLSD data;
- data[exp_id.asString()] = permission;
- data["experience"] = exp_id;
- gEventPumps.obtain(PUMP_EXPERIENCE).post(data);
- }
- LLUUID task_id = notification["payload"]["task_id"].asUUID();
- LLUUID item_id = notification["payload"]["item_id"].asUUID();
- // Reply with the permissions granted or denied
- LLMessageSystem* msg = gMessageSystemp;
- msg->newMessageFast(_PREHASH_ScriptAnswerYes);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
- msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
- msg->nextBlockFast(_PREHASH_Data);
- msg->addUUIDFast(_PREHASH_TaskID, task_id);
- msg->addUUIDFast(_PREHASH_ItemID, item_id);
- msg->addS32Fast(_PREHASH_Questions, new_questions);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- // Only log a chat message if caution prompts are enabled
- if (gSavedSettings.getBool("PermissionsCautionEnabled"))
- {
- // Log a chat message, if appropriate
- notify_cautioned_script_question(notification, response, orig,
- allowed);
- }
- if (response["client_side_mute"]) // Mute from ScriptQuestion
- {
- std::string name = notification["payload"]["object_name"].asString();
- script_question_mute(task_id, name);
- }
- if (response["BlockExperience"] && exp_id.notNull())
- {
- LLExperienceCache* cachep = LLExperienceCache::getInstance();
- cachep->setExperiencePermission(exp_id, "Block",
- boost::bind(&block_experience,
- exp_id, _1));
- }
- return false;
- }
- static LLNotificationFunctorRegistration script_question_cb_reg_1("ScriptQuestion",
- script_question_cb);
- static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestionOurs",
- script_question_cb);
- static LLNotificationFunctorRegistration script_question_cb_reg_3("ScriptQuestionCaution",
- script_question_cb);
- static LLNotificationFunctorRegistration script_question_cb_reg_4("ScriptQuestionExperience",
- script_question_cb);
- void process_script_experience_details(const LLSD& experience_details,
- LLSD args, LLSD payload)
- {
- if (experience_details[LLExperienceCache::PROPERTIES].asInteger() &
- LLExperienceCache::PROPERTY_GRID)
- {
- args["GRID_WIDE"] = LLTrans::getString("Grid-Scope");
- }
- else
- {
- args["GRID_WIDE"] = LLTrans::getString("Land-Scope");
- }
- std::string experience =
- LLSLURL("experience",
- experience_details[LLExperienceCache::EXPERIENCE_ID].asUUID(),
- "profile").getSLURLString();
- args["EXPERIENCE"] = experience;
- gNotifications.add("ScriptQuestionExperience", args, payload);
- }
- void process_script_question(LLMessageSystem* msg, void**)
- {
- // *TODO:translate owner name -> [FIRST] [LAST]
- // taskid -> object key of object requesting permissions
- LLUUID taskid;
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid);
- // itemid -> script asset key of script requesting permissions
- LLUUID itemid;
- msg->getUUIDFast(_PREHASH_Data, _PREHASH_ItemID, itemid);
- std::string object_name;
- msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectName, object_name);
- std::string owner_name;
- msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name);
- S32 questions;
- msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions);
- LLUUID experienceid;
- if (msg->has(_PREHASH_Experience))
- {
- msg->getUUIDFast(_PREHASH_Experience, _PREHASH_ExperienceID,
- experienceid);
- }
- // Special case. If the objects are owned by this agent, throttle per-
- // object instead of per-owner. It is common for residents to reset a ton
- // of scripts that re-request permissions, as with tier boxes. UUIDs cannot
- // be valid agent names and vice-versa, so we will reuse the same namespace
- // for both throttle types.
- std::string throttle_name = owner_name;
- std::string self_name;
- gAgent.getName(self_name);
- bool is_ours = owner_name == self_name ||
- (gIsInSecondLife && owner_name == self_name + " Resident");
- if (is_ours)
- {
- throttle_name = taskid.asString();
- }
- // Do not display permission requests if this object is muted by Id, by
- // name, or by owner name (agent or group)
- if (LLMuteList::isMuted(taskid, object_name) ||
- LLMuteList::isMuted(LLUUID::null, owner_name, 0, LLMute::AGENT) ||
- LLMuteList::isMuted(LLUUID::null, owner_name, 0, LLMute::GROUP))
- {
- return;
- }
- //MK
- bool auto_acceptable_permission = false;
- if (gRLenabled && gRLInterface.contains("acceptpermission"))
- {
- U32 perms =
- LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TAKE_CONTROLS] |
- LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TRIGGER_ANIMATION] |
- LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_ATTACH];
- auto_acceptable_permission = (questions & perms);
- // Security check: if there is any other permission contained in this
- // package, we cannot automatically grant anything
- if (auto_acceptable_permission)
- {
- U32 other_perms = questions & ~perms;
- if (other_perms)
- {
- auto_acceptable_permission = false;
- }
- // Cannot accept animation permission if not sitting
- if (isAgentAvatarValid() && !gAgentAvatarp->mIsSitting &&
- (questions &
- LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TRIGGER_ANIMATION]))
- {
- auto_acceptable_permission = false;
- }
- // Never auto-accept temp-attach requests from others' objects,
- // unless RestrainedLoveAutoTempAttach is TRUE.
- if (!is_ours &&
- (questions &
- LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_ATTACH]) &&
- !gSavedSettings.getBool("RestrainedLoveRelaxedTempAttach"))
- {
- auto_acceptable_permission = false;
- }
- }
- }
- //mk
- // Throttle excessive requests from any specific user's scripts
- typedef LLKeyThrottle<std::string> LLStringThrottle;
- static LLStringThrottle throttling(LLREQUEST_PERMISSION_THROTTLE_LIMIT,
- LLREQUEST_PERMISSION_THROTTLE_INTERVAL);
- //MK
- // Do not throttle automatically accepted permissions
- if (!auto_acceptable_permission)
- //mk
- {
- switch (throttling.noteAction(throttle_name))
- {
- case LLStringThrottle::THROTTLE_NEWLY_BLOCKED:
- llinfos << "Throttled script question for script pertaining to: "
- << owner_name << llendl;
- return;
- case LLStringThrottle::THROTTLE_BLOCKED:
- // Escape altogether until we recover
- return;
- case LLStringThrottle::THROTTLE_OK:
- break;
- }
- }
- std::string script_question;
- if (questions)
- {
- bool is_owner_linden = LLMuteList::isLinden(owner_name);
- bool caution = false;
- LLSD args;
- args["OBJECTNAME"] = object_name;
- args["NAME"] = owner_name;
- // Check the received permission flags against each permission
- S32 known_questions = 0;
- for (S32 i = 0; i < SCRIPT_PERMISSION_EOF; ++i)
- {
- if (questions & LSCRIPTRunTimePermissionBits[i])
- {
- known_questions |= LSCRIPTRunTimePermissionBits[i];
- // Check whether permission question should cause special
- // caution dialog
- if (!is_owner_linden)
- {
- caution |= SCRIPT_QUESTION_IS_CAUTION[i];
- }
- script_question += " " +
- LLTrans::getString(SCRIPT_QUESTIONS[i]) +
- "\n";
- }
- }
- args["QUESTIONS"] = script_question;
- LLSD payload;
- payload["task_id"] = taskid;
- payload["item_id"] = itemid;
- payload["sender"] = msg->getSender().getIPandPort();
- payload["object_name"] = object_name;
- payload["owner_name"] = owner_name;
- if (known_questions != questions)
- {
- llwarns << "Object \"" << object_name << "\" (" << taskid
- << ") owned by " << owner_name
- << " requested an unknown permission, that therefore cannot be granted."
- << llendl;
- if (!known_questions)
- {
- // No known question so give up now.
- return;
- }
- }
- payload["questions"] = known_questions;
- //MK
- if (auto_acceptable_permission &&
- !(caution && gSavedSettings.getBool("PermissionsCautionEnabled")))
- {
- // Reply with the permissions granted
- gNotifications.forceResponse(LLNotification::Params("ScriptQuestion").payload(payload), 0/*YES*/);
- return;
- }
- //mk
- std::string dialog_name = is_ours ? "ScriptQuestionOurs"
- : "ScriptQuestion";
- // Check whether cautions are even enabled or not
- if (caution && gSavedSettings.getBool("PermissionsCautionEnabled"))
- {
- // Display the caution permissions prompt
- dialog_name = "ScriptQuestionCaution";
- }
- else if (experienceid.notNull())
- {
- payload["experience"] = experienceid;
- LLExperienceCache* exp = LLExperienceCache::getInstance();
- exp->get(experienceid,
- boost::bind(process_script_experience_details, _1, args,
- payload));
- return;
- }
- gNotifications.add(dialog_name, args, payload);
- }
- }
- void process_derez_container(LLMessageSystem* msg, void**)
- {
- llwarns << "Deprecated message callback. Ignored." << llendl;
- }
- // Helper function to format the time.
- std::string formatted_time(time_t the_time)
- {
- static LLCachedControl<std::string> fmt(gSavedSettings, "TimestampFormat");
- std::string timestr;
- timeToFormattedString(the_time, std::string(fmt).c_str(), timestr);
- #if 0 // The original code used to truncate to 24 characters... Seems useless
- // and too restrictive to me... HB
- if (timestr.size() > 24)
- {
- timestr.erase(23);
- }
- #endif
- return timestr;
- }
- void process_teleport_failed(LLMessageSystem* msg, void**)
- {
- std::string reason;
- std::string big_reason;
- LLSD args;
- // Let the interested parties know that teleport failed.
- gViewerParcelMgr.onTeleportFailed();
- // If we have additional alert data
- if (msg->has(_PREHASH_AlertInfo) &&
- msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0)
- {
- // Get the message ID
- msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, reason);
- big_reason = LLAgent::sTeleportErrorMessages[reason];
- if (big_reason.size() > 0)
- {
- // Substitute verbose reason from the local map
- args["REASON"] = big_reason;
- }
- else
- {
- // Nothing found in the map - use what the server returned in the
- // original message block
- msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
- args["REASON"] = reason;
- }
- LLSD llsd_block;
- std::string llsd_raw;
- msg->getStringFast(_PREHASH_AlertInfo, _PREHASH_ExtraParams, llsd_raw);
- if (llsd_raw.length())
- {
- std::istringstream llsd_data(llsd_raw);
- if (!LLSDSerialize::deserialize(llsd_block, llsd_data,
- llsd_raw.length()))
- {
- llwarns << "Attempted to read alert parameter data into LLSD but failed: "
- << llsd_raw << llendl;
- }
- // Change notification name in this special case
- else if (handle_trusted_experiences_notification(llsd_block) ||
- handle_special_notification("RegionEntryAccessBlocked",
- llsd_block))
- {
- if (gAgent.teleportInProgress())
- {
- LL_DEBUGS("Teleport") << "Resetting to TELEPORT_NONE"
- << LL_ENDL;
- gAgent.setTeleportState(LLAgent::TELEPORT_NONE);
- }
- return;
- }
- }
- }
- else
- {
- msg->getStringFast(_PREHASH_Info, _PREHASH_Reason, reason);
- big_reason = LLAgent::sTeleportErrorMessages[reason];
- if (big_reason.size() > 0)
- {
- // Substitute verbose reason from the local map
- args["REASON"] = big_reason;
- }
- else
- {
- // Nothing found in the map - use what the server returned
- args["REASON"] = reason;
- }
- }
- if (gAgent.teleportInProgress())
- {
- LL_DEBUGS("Teleport") << "Resetting to TELEPORT_NONE" << LL_ENDL;
- gAgent.setTeleportState(LLAgent::TELEPORT_NONE, reason);
- }
- gNotifications.add("CouldNotTeleportReason", args);
- }
- void process_teleport_local(LLMessageSystem* msg, void**)
- {
- LL_DEBUGS("Teleport") << "Processing local teleport message" << LL_ENDL;
-
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_Info, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgentID)
- {
- llwarns << "Got teleport notification for wrong agent !" << llendl;
- return;
- }
- U32 location_id;
- LLVector3 pos, look_at;
- U32 teleport_flags;
- msg->getU32Fast(_PREHASH_Info, _PREHASH_LocationID, location_id);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_Position, pos);
- msg->getVector3Fast(_PREHASH_Info, _PREHASH_LookAt, look_at);
- msg->getU32Fast(_PREHASH_Info, _PREHASH_TeleportFlags, teleport_flags);
- // Sim tells us whether the new position is off the ground
- if (teleport_flags & TELEPORT_FLAGS_IS_FLYING)
- {
- gAgent.setFlying(true);
- }
- else
- {
- gAgent.setFlying(false);
- }
- gAgent.setPositionAgent(pos);
- gAgent.slamLookAt(look_at);
- if (!(gAgent.getTeleportKeepsLookAt() &&
- LLViewerJoystick::getInstance()->getOverrideCamera()))
- {
- gAgent.resetView(true, true);
- }
- // Send camera update to new region
- gAgent.updateCamera();
- // Do this *after* the agent position is set and camera update is done
- // (see above), so that the setTeleportState() method can use the new
- // position... HB.
- if (gAgent.teleportInProgress())
- {
- if (gAgent.getTeleportState() == LLAgent::TELEPORT_LOCAL)
- {
- // To prevent TeleportStart messages re-activating the progress
- // screen right after tp, keep the teleport state and let progress
- // screen clear it after a short delay (progress screen is active
- // but not visible) *TODO: remove when SVC-5290 is fixed
- gTeleportDisplayTimer.reset();
- gTeleportDisplay = true;
- }
- else
- {
- LL_DEBUGS("Teleport") << "Resetting to TELEPORT_NONE" << LL_ENDL;
- gAgent.setTeleportState(LLAgent::TELEPORT_NONE);
- }
- }
- send_agent_update(true, true);
- // Let the interested parties know we've teleported.
- // *HACK: Agent position seems to get reset (to render position ?) on each
- // frame, so we have to pass the new position manually. - Vadim
- gViewerParcelMgr.onTeleportFinished(true,
- gAgent.getPosGlobalFromAgent(pos));
- }
- void send_simple_im(const LLUUID& to_id,
- const std::string& message,
- EInstantMessage dialog,
- const LLUUID& id)
- {
- std::string my_name;
- gAgent.buildFullname(my_name);
- send_improved_im(to_id, my_name, message, IM_ONLINE, dialog, id,
- NO_TIMESTAMP, (U8*)EMPTY_BINARY_BUCKET,
- EMPTY_BINARY_BUCKET_SIZE);
- }
- void send_group_notice(const LLUUID& group_id,
- const std::string& subject,
- const std::string& message,
- const LLInventoryItem* item)
- {
- // Put this notice into an instant message form. This will mean converting
- // the item to a binary bucket and the subject/message into a single field.
- std::string my_name;
- gAgent.buildFullname(my_name);
- // Combine subject + message into a single string.
- std::ostringstream subject_and_message;
- // *TODO: turn all existing |'s into ||'s in subject and message.
- subject_and_message << subject << "|" << message;
- // Create an empty binary bucket.
- U8 bin_bucket[MAX_INVENTORY_BUFFER_SIZE];
- U8* bucket_to_send = bin_bucket;
- bin_bucket[0] = '\0';
- S32 bin_bucket_size = EMPTY_BINARY_BUCKET_SIZE;
- // If there is an item being sent, pack it into the binary bucket.
- if (item)
- {
- LLSD item_def;
- item_def["item_id"] = item->getUUID();
- item_def["owner_id"] = item->getPermissions().getOwner();
- std::ostringstream ostr;
- LLSDSerialize::serialize(item_def, ostr, LLSDSerialize::LLSD_XML);
- bin_bucket_size = ostr.str().copy((char*)bin_bucket,
- ostr.str().size());
- bin_bucket[bin_bucket_size] = '\0';
- }
- else
- {
- bucket_to_send = (U8*) EMPTY_BINARY_BUCKET;
- }
- send_improved_im(group_id, my_name, subject_and_message.str(), IM_ONLINE,
- IM_GROUP_NOTICE, LLUUID::null, NO_TIMESTAMP,
- bucket_to_send, bin_bucket_size);
- }
- bool handle_lure_callback(const LLSD& notification, const LLSD& response)
- {
- constexpr S32 OFFER_RECIPIENT_LIMIT = 250;
- if (notification["payload"]["ids"].size() > OFFER_RECIPIENT_LIMIT)
- {
- // More than OFFER_RECIPIENT_LIMIT targets will overload the message
- // producing an llerror.
- LLSD args;
- args["OFFERS"] = notification["payload"]["ids"].size();
- args["LIMIT"] = OFFER_RECIPIENT_LIMIT;
- gNotifications.add("TooManyTeleportOffers", args);
- return false;
- }
- if (LLNotification::getSelectedOption(notification, response) == 0)
- {
- send_lures(notification, response);
- }
- return false;
- }
- // Prompt for a message to the invited user.
- void handle_lure(const uuid_vec_t& ids)
- {
- if (ids.size() == 0)
- {
- return;
- }
- LLSD edit_args;
- //MK
- if (gRLenabled && gRLInterface.mContainsShowloc)
- {
- edit_args["REGION"] = "(Hidden)";
- }
- else
- //mk
- if (gAgent.getRegion())
- {
- edit_args["REGION"] = gAgent.getRegion()->getName();
- }
- else
- {
- edit_args["REGION"] = "Unknown region";
- }
- LLSD payload;
- for (uuid_vec_t::const_iterator it = ids.begin(), end = ids.end();
- it != end; ++it)
- {
- payload["ids"].append(*it);
- }
- if (gAgent.isGodlike())
- {
- gNotifications.add("OfferTeleportFromGod", edit_args, payload,
- handle_lure_callback);
- }
- else
- {
- gNotifications.add("OfferTeleport", edit_args, payload,
- handle_lure_callback);
- }
- }
- void send_improved_im(const LLUUID& to_id, const std::string& name,
- const std::string& message, U8 offline,
- EInstantMessage dialog, const LLUUID& id, U32 timestamp,
- const U8* binary_bucket, S32 binary_bucket_size)
- {
- pack_instant_message(gAgentID, false, gAgentSessionID, to_id, name,
- message, offline, dialog, id, 0, LLUUID::null,
- gAgent.getPositionAgent(), timestamp, binary_bucket,
- binary_bucket_size);
- gAgent.sendReliableMessage();
- }
- void send_places_query(const LLUUID& query_id, const LLUUID& trans_id,
- const std::string& query_text, U32 query_flags,
- S32 category, const std::string& sim_name)
- {
- LLMessageSystem* msg = gMessageSystemp;
- msg->newMessage("PlacesQuery");
- msg->nextBlock(_PREHASH_AgentData);
- msg->addUUID(_PREHASH_AgentID, gAgentID);
- msg->addUUID(_PREHASH_SessionID, gAgentSessionID);
- msg->addUUID(_PREHASH_QueryID, query_id);
- msg->nextBlock(_PREHASH_TransactionData);
- msg->addUUID(_PREHASH_TransactionID, trans_id);
- msg->nextBlock(_PREHASH_QueryData);
- msg->addString(_PREHASH_QueryText, query_text);
- msg->addU32(_PREHASH_QueryFlags, query_flags);
- msg->addS8(_PREHASH_Category, (S8)category);
- msg->addString(_PREHASH_SimName, sim_name);
- gAgent.sendReliableMessage();
- }
- void process_user_info_reply(LLMessageSystem* msg, void**)
- {
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgentID)
- {
- llwarns << "process_user_info_reply - wrong agent id." << llendl;
- }
- bool im_via_email;
- msg->getBoolFast(_PREHASH_UserData, _PREHASH_IMViaEMail, im_via_email);
- std::string email;
- msg->getStringFast(_PREHASH_UserData, _PREHASH_EMail, email);
- std::string dir_visibility;
- msg->getString(_PREHASH_UserData, _PREHASH_DirectoryVisibility,
- dir_visibility);
- LLFloaterPreference::updateUserInfo(dir_visibility, im_via_email, email);
- LLFloaterPostcard::updateUserInfo(email);
- }
- //---------------------------------------------------------------------------
- // Script Dialog
- //---------------------------------------------------------------------------
- constexpr S32 SCRIPT_DIALOG_MAX_BUTTONS = 12;
- bool callback_script_dialog(const LLSD& notification, const LLSD& response)
- {
- LLNotificationForm form(notification["form"]);
- std::string button = LLNotification::getSelectedOptionName(response);
- S32 button_idx = LLNotification::getSelectedOption(notification, response);
- LLUUID object_id = notification["payload"]["object_id"].asUUID();
- if (button_idx == -2) // Clicked "Mute"
- {
- std::string object_name =
- notification["payload"]["object_name"].asString();
- LLMute mute(object_id, object_name, LLMute::OBJECT);
- if (LLMuteList::add(mute))
- {
- LLFloaterMute::selectMute(mute.mID);
- }
- }
- else if (button_idx != -1) // Did not click "Ignore"
- {
- if (notification["payload"].has("textbox"))
- {
- button = response["message"].asString();
- }
- S32 channel = notification["payload"]["chat_channel"].asInteger();
- //MK
- if (!channel && gRLenabled &&
- (gRLInterface.containsSubstr("redirchat:") ||
- gRLInterface.containsSubstr("sendchat")))
- {
- return false;
- }
- //mk
- LL_DEBUGS("Messaging") << "Sending dialog reply to object "
- << object_id << " on channel " << channel
- << " with button index " << button_idx
- << " and message: " << button << LL_ENDL;
- LLMessageSystem* msg = gMessageSystemp;
- msg->newMessage(_PREHASH_ScriptDialogReply);
- msg->nextBlock(_PREHASH_AgentData);
- msg->addUUID(_PREHASH_AgentID, gAgentID);
- msg->addUUID(_PREHASH_SessionID, gAgentSessionID);
- msg->nextBlock(_PREHASH_Data);
- msg->addUUID(_PREHASH_ObjectID, object_id);
- msg->addS32(_PREHASH_ChatChannel, channel);
- msg->addS32(_PREHASH_ButtonIndex, button_idx);
- msg->addString(_PREHASH_ButtonLabel, button);
- msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
- }
- return false;
- }
- static LLNotificationFunctorRegistration callback_script_dialog_reg_1("ScriptDialog",
- callback_script_dialog);
- static LLNotificationFunctorRegistration callback_script_dialog_reg_2("ScriptDialogOurs",
- callback_script_dialog);
- static LLNotificationFunctorRegistration callback_script_dialog_reg_3("ScriptTextBox",
- callback_script_dialog);
- static LLNotificationFunctorRegistration callback_script_dialog_reg_4("ScriptTextBoxOurs",
- callback_script_dialog);
- // Purge the message queue from any previously queued script dialog from the
- // same source, with the same channel.
- class ScriptDialogMatcher : public LLNotifyBoxView::Matcher
- {
- public:
- ScriptDialogMatcher(const std::string& dialog, const LLUUID& object_id,
- S32 channel)
- : mName(dialog),
- mObjectId(object_id),
- mChannel(channel)
- {
- }
- bool matches(const LLNotificationPtr notif) const
- {
- static LLCachedControl<bool> ignore_channel(gSavedSettings,
- "ScriptDialogUnique");
- return notif->getName() == mName &&
- notif->getPayload()["object_id"].asUUID() == mObjectId &&
- (ignore_channel ||
- notif->getPayload()["chat_channel"].asInteger() == mChannel);
- }
- private:
- S32 mChannel;
- LLUUID mObjectId;
- std::string mName;
- };
- void process_script_dialog(LLMessageSystem* msg, void**)
- {
- LLUUID object_id;
- msg->getUUID(_PREHASH_Data, _PREHASH_ObjectID, object_id);
- std::string first_name;
- msg->getString(_PREHASH_Data, _PREHASH_FirstName, first_name);
- if (first_name == "(??\?)")
- {
- first_name.clear();
- }
- std::string last_name;
- msg->getString(_PREHASH_Data, _PREHASH_LastName, last_name);
- if (last_name == "(??\?)")
- {
- last_name.clear();
- }
- std::string object_name;
- msg->getString(_PREHASH_Data, _PREHASH_ObjectName, object_name);
- std::string message;
- msg->getString(_PREHASH_Data, _PREHASH_Message, message);
- S32 chat_channel;
- msg->getS32(_PREHASH_Data, _PREHASH_ChatChannel, chat_channel);
- #if 0 // Unused for now
- LLUUID image_id;
- msg->getUUID(_PREHASH_Data, _PREHASH_ImageID, image_id);
- #endif
- LLUUID owner_id;
- // Get the owner Id if it is part of the message (new ScriptDialog message)
- if (gMessageSystemp->getNumberOfBlocks(_PREHASH_OwnerData) > 0)
- {
- msg->getUUID(_PREHASH_OwnerData, _PREHASH_OwnerID, owner_id);
- }
- LLViewerObject* vobj = gObjectList.findObject(object_id);
- // Keep track of the owner's Id for that object.
- if (vobj && vobj->mOwnerID.isNull() && owner_id.notNull())
- {
- vobj->mOwnerID = owner_id;
- }
- // Ignore dialogs coming from muted objects or pertaining to muted
- // residents.
- bool is_ours = vobj && vobj->permYouOwner();
- if (!is_ours) // Do not apply to objects we own
- {
- // Check for mutes by object id and by name
- bool muted = LLMuteList::isMuted(object_id, object_name);
- // Check for mutes by owner
- if (!muted)
- {
- if (owner_id.notNull())
- {
- // Check for mutes by owner id
- muted = LLMuteList::isMuted(owner_id);
- }
- else if (!last_name.empty())
- {
- // Check for mutes by group or owner name (id is unknown to us)
- if (first_name.empty())
- {
- muted = LLMuteList::isMuted(LLUUID::null, last_name, 0,
- LLMute::GROUP);
- }
- else
- {
- muted = LLMuteList::isMuted(LLUUID::null,
- first_name + " " + last_name,
- 0, LLMute::AGENT);
- }
- }
- }
- if (muted)
- {
- // Do not spam the log with such messages...
- llinfos_once << "Muting scripted object dialog(s) from: "
- << first_name << " " << last_name << "'s "
- << object_name << llendl;
- return;
- }
- }
- LLSD payload;
- payload["sender"] = msg->getSender().getIPandPort();
- payload["object_id"] = object_id;
- payload["chat_channel"] = chat_channel;
- payload["object_name"] = object_name;
- // Build up custom form
- S32 button_count = msg->getNumberOfBlocks(_PREHASH_Buttons);
- if (button_count > SCRIPT_DIALOG_MAX_BUTTONS)
- {
- llwarns << "Too many script dialog buttons - omitting some" << llendl;
- button_count = SCRIPT_DIALOG_MAX_BUTTONS;
- }
- LLNotificationForm form; // Used only for llDialog()
- bool is_text_box = false;
- if (button_count)
- {
- for (S32 i = 0; i < button_count; ++i)
- {
- std::string label;
- msg->getString(_PREHASH_Buttons, _PREHASH_ButtonLabel, label, i);
- if (label == "!!llTextBox!!")
- {
- is_text_box = true;
- // Do not bother with the rest of the buttons in 'form': it is
- // not used for llTextBox()...
- break;
- }
- form.addElement("button", label);
- }
- }
- else // This should not happen...
- {
- form.addElement("button", LLStringUtil::null);
- }
- LLSD args;
- args["TITLE"] = object_name;
- args["MESSAGE"] = message;
- std::string name;
- if (first_name.empty())
- {
- name = last_name;
- }
- else
- {
- name = first_name;
- if (!last_name.empty())
- {
- name += " " + last_name;
- }
- if (LLAvatarName::sOmitResidentAsLastName)
- {
- name = LLCacheName::cleanFullName(name);
- }
- }
- if (name.empty())
- {
- name = "Unknown owner";
- }
- args["NAME"] = name;
- bool anti_spam = gSavedSettings.getBool("ScriptDialogAntiSpam");
- std::string dialog;
- if (is_text_box)
- {
- payload["textbox"] = "true";
- dialog = is_ours ? "ScriptTextBoxOurs" : "ScriptTextBox";
- if (anti_spam)
- {
- gNotifyBoxViewp->purgeMessagesMatching(ScriptDialogMatcher(dialog,
- object_id,
- chat_channel));
- }
- gNotifications.add(dialog, args, payload);
- }
- else
- {
- dialog = is_ours ? "ScriptDialogOurs" : "ScriptDialog";
- if (anti_spam)
- {
- gNotifyBoxViewp->purgeMessagesMatching(ScriptDialogMatcher(dialog,
- object_id,
- chat_channel));
- }
- gNotifications.add(LLNotification::Params(dialog).substitutions(args).payload(payload).form_elements(form.asLLSD()));
- }
- }
- //---------------------------------------------------------------------------
- std::vector<LLSD> gLoadUrlList;
- bool callback_load_url(const LLSD& notification, const LLSD& response)
- {
- S32 option = LLNotification::getSelectedOption(notification, response);
- if (option == 0) // Goto page
- {
- LLWeb::loadURL(notification["payload"]["url"].asString());
- }
- else if (option == 2) // Mute
- {
- LLUUID id = notification["payload"]["object_id"].asUUID();
- std::string name = notification["payload"]["object_name"].asString();
- LLMute mute(id, name, LLMute::OBJECT);
- if (LLMuteList::add(mute))
- {
- LLFloaterMute::selectMute(mute.mID);
- }
- }
- return false;
- }
- static LLNotificationFunctorRegistration callback_load_url_reg1("LoadWebPage",
- callback_load_url);
- static LLNotificationFunctorRegistration callback_load_url_reg2("LoadWebPageOurs",
- callback_load_url);
- // We have got the name of the person who owns the object hurling the url.
- // Display confirmation dialog.
- void callback_load_url_name(const LLUUID& id, const std::string& full_name,
- bool is_group)
- {
- std::vector<LLSD>::iterator it;
- for (it = gLoadUrlList.begin(); it != gLoadUrlList.end(); )
- {
- LLSD load_url_info = *it;
- if (load_url_info["owner_id"].asUUID() == id)
- {
- it = gLoadUrlList.erase(it);
- // Check for mutes.
- if (LLMuteList::isMuted(id, full_name, 0,
- is_group ? LLMute::GROUP : LLMute::AGENT))
- {
- // Do not spam the log with such messages...
- llinfos_once << "Ignoring load_url from muted owner "
- << full_name << llendl;
- continue;
- }
- std::string owner_name;
- if (is_group)
- {
- owner_name = full_name + " (group)";
- }
- else
- {
- owner_name = full_name;
- }
- LLSD args;
- args["URL"] = load_url_info["url"].asString();
- args["MESSAGE"] = load_url_info["message"].asString();;
- args["OBJECTNAME"] = load_url_info["object_name"].asString();
- args["NAME"] = owner_name;
- std::string dialog = id == gAgentID ? "LoadWebPageOurs"
- : "LoadWebPage";
- gNotifications.add(dialog, args, load_url_info);
- }
- else
- {
- ++it;
- }
- }
- }
- void process_load_url(LLMessageSystem* msg, void**)
- {
- char object_name[256];
- msg->getString(_PREHASH_Data, _PREHASH_ObjectName, 256, object_name);
- LLUUID object_id;
- msg->getUUID(_PREHASH_Data, _PREHASH_ObjectID, object_id);
- LLUUID owner_id;
- msg->getUUID(_PREHASH_Data, _PREHASH_OwnerID, owner_id);
- bool owner_is_group;
- msg->getBool(_PREHASH_Data, _PREHASH_OwnerIsGroup, owner_is_group);
- char message[256];
- msg->getString(_PREHASH_Data, _PREHASH_Message, 256, message);
- char url[256];
- msg->getString(_PREHASH_Data, _PREHASH_URL, 256, url);
- LLSD payload;
- payload["object_id"] = object_id;
- payload["owner_id"] = owner_id;
- payload["owner_is_group"] = owner_is_group;
- payload["object_name"] = object_name;
- payload["message"] = message;
- payload["url"] = url;
- // URL is safety checked in load_url above
- // Check if object or owner is muted
- if (LLMuteList::isMuted(owner_id))
- {
- llinfos_once << "Ignoring load_url from muted object owner: "
- << owner_id << llendl;
- return;
- }
- if (LLMuteList::isMuted(object_id, object_name))
- {
- llinfos_once << "Ignoring load_url from muted object: " << object_name
- << llendl;
- return;
- }
- // Add to list of pending name lookups
- gLoadUrlList.emplace_back(payload);
- if (gCacheNamep)
- {
- gCacheNamep->get(owner_id, owner_is_group, callback_load_url_name);
- }
- }
- void callback_download_complete(void** data, S32 result, LLExtStat)
- {
- std::string* filepath = (std::string*)data;
- LLSD args;
- args["DOWNLOAD_PATH"] = *filepath;
- gNotifications.add("FinishedRawDownload", args);
- delete filepath;
- }
- void process_initiate_download(LLMessageSystem* msg, void**)
- {
- if (!gXferManagerp)
- {
- llwarns << "Transfer manager gone. Aborted." << llendl;
- return;
- }
- LLUUID agent_id;
- msg->getUUID(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgentID)
- {
- llwarns << "Initiate download for wrong agent" << llendl;
- return;
- }
- std::string sim_filename;
- std::string viewer_filename;
- msg->getString("FileData", "SimFilename", sim_filename);
- msg->getString("FileData", "ViewerFilename", viewer_filename);
- if (!gXferManagerp->validateFileForRequest(viewer_filename))
- {
- llwarns << "SECURITY: Unauthorized download to local file '"
- << viewer_filename << "'. Aborted !" << llendl;
- return;
- }
- gXferManagerp->requestFile(viewer_filename, sim_filename, LL_PATH_NONE,
- msg->getSender(), false, // do not delete remote
- callback_download_complete,
- (void**)new std::string(viewer_filename));
- }
- void process_script_teleport_request(LLMessageSystem* msg, void**)
- {
- std::string object_name;
- msg->getString(_PREHASH_Data, _PREHASH_ObjectName, object_name);
- std::string sim_name;
- msg->getString(_PREHASH_Data, _PREHASH_SimName, sim_name);
- LLVector3 pos;
- msg->getVector3(_PREHASH_Data, _PREHASH_SimPosition, pos);
- LLVector3 look_at;
- msg->getVector3(_PREHASH_Data, _PREHASH_LookAt, look_at);
- #if 1 // 0 to re-enable parcel browser for llMapDestination()
- if (gFloaterWorldMapp)
- {
- llinfos << "Object '" << object_name << "' is offering TP to region '"
- << sim_name << "' at position " << pos << llendl;
- gFloaterWorldMapp->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY],
- (S32)pos.mV[VZ]);
- LLFloaterWorldMap::show(NULL, true);
- }
- #else
- LLURLDispatcher::dispatch(LLURLDispatcher::buildSLURL(sim_name,
- (S32)pos.mV[VX],
- (S32)pos.mV[VY],
- (S32)pos.mV[VZ]),
- false);
- #endif
- }
- void callbackCacheEstateOwnerName(const LLUUID& id,
- const std::string& fullname,
- bool is_group)
- {
- std::string name;
- if (id.isNull())
- {
- name = "(none)";
- }
- else
- {
- name = fullname;
- }
- LLPanelEstateInfo::updateEstateOwnerName(name);
- LLPanelEstateCovenant::updateEstateOwnerName(name);
- LLPanelLandCovenant::updateEstateOwnerName(name);
- LLFloaterBuyLand::updateEstateOwnerName(name);
- }
- void onCovenantLoadComplete(const LLUUID& asset_uuid, LLAssetType::EType type,
- void*, S32 status, LLExtStat)
- {
- LL_DEBUGS("Messaging") << "Covenant loaded" << LL_ENDL;
- std::string covenant_text;
- if (status == 0)
- {
- LLFileSystem file(asset_uuid);
- S32 file_length = file.getSize();
- char* buffer = new char[file_length + 1];
- if (buffer == NULL)
- {
- llerrs << "Memory Allocation failed" << llendl;
- return;
- }
- file.read((U8*)buffer, file_length);
- // Put a EOS at the end
- buffer[file_length] = 0;
- if (file_length > 19 && !strncmp(buffer, "Linden text version", 19))
- {
- LLViewerTextEditor* editor;
- editor = new LLViewerTextEditor(std::string("temp"),
- LLRect(0, 0, 0, 0),
- file_length + 1);
- if (!editor->importBuffer(buffer, file_length + 1))
- {
- llwarns << "Problem importing estate covenant." << llendl;
- covenant_text = "Problem importing estate covenant.";
- }
- else
- {
- // Version 0 (just text, does not include version number)
- covenant_text = editor->getText();
- }
- delete[] buffer;
- delete editor;
- }
- else
- {
- covenant_text = "Problem importing estate covenant: covenant file format error.";
- llwarns << covenant_text << llendl;
- }
- }
- else
- {
- gViewerStats.incStat(LLViewerStats::ST_DOWNLOAD_FAILED);
- if (LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE == status ||
- LL_ERR_FILE_EMPTY == status)
- {
- covenant_text = "Estate covenant notecard is missing from database.";
- }
- else if (LL_ERR_INSUFFICIENT_PERMISSIONS == status)
- {
- covenant_text = "Insufficient permissions to view estate covenant.";
- }
- else
- {
- covenant_text = "Unable to load estate covenant at this time.";
- }
- llwarns << "Problem loading notecard: " << covenant_text << llendl;
- }
- LLPanelEstateCovenant::updateCovenantText(covenant_text, asset_uuid);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, asset_uuid);
- }
- void process_covenant_reply(LLMessageSystem* msg, void**)
- {
- LLUUID covenant_id, estate_owner_id;
- std::string estate_name;
- U32 covenant_timestamp;
- msg->getUUID(_PREHASH_Data, _PREHASH_CovenantID, covenant_id);
- msg->getU32(_PREHASH_Data, _PREHASH_CovenantTimestamp, covenant_timestamp);
- msg->getString(_PREHASH_Data, _PREHASH_EstateName, estate_name);
- msg->getUUID(_PREHASH_Data, _PREHASH_EstateOwnerID, estate_owner_id);
- LLPanelEstateInfo::updateEstateName(estate_name);
- LLPanelEstateCovenant::updateEstateName(estate_name);
- LLPanelLandCovenant::updateEstateName(estate_name);
- LLFloaterBuyLand::updateEstateName(estate_name);
- // Standard message, not from system
- std::string last_modified;
- if (covenant_timestamp == 0)
- {
- last_modified = LLTrans::getString("covenant_never_modified");
- }
- else
- {
- last_modified = LLTrans::getString("covenant_modified") + " " +
- formatted_time((time_t)covenant_timestamp);
- }
- LLPanelEstateCovenant::updateLastModified(last_modified);
- LLPanelLandCovenant::updateLastModified(last_modified);
- LLFloaterBuyLand::updateLastModified(last_modified);
- if (gCacheNamep)
- {
- gCacheNamep->get(estate_owner_id, false, callbackCacheEstateOwnerName);
- }
- // Load the actual covenant asset data
- if (covenant_id.notNull())
- {
- constexpr bool high_priority = true;
- gAssetStoragep->getEstateAsset(gAgent.getRegionHost(), gAgentID,
- gAgentSessionID, covenant_id,
- LLAssetType::AT_NOTECARD, ET_Covenant,
- onCovenantLoadComplete, NULL,
- high_priority);
- }
- else
- {
- std::string covenant_text;
- if (estate_owner_id.isNull()) // Mainland
- {
- covenant_text = LLTrans::getString("no_covenant_for_mainland");
- }
- else // Privately owned estate
- {
- covenant_text = LLTrans::getString("no_covenant_for_estate");
- }
- LLPanelEstateCovenant::updateCovenantText(covenant_text, covenant_id);
- LLPanelLandCovenant::updateCovenantText(covenant_text);
- LLFloaterBuyLand::updateCovenantText(covenant_text, covenant_id);
- }
- }
- // Handles black-listed feature simulator response.
- void process_feature_disabled_message(LLMessageSystem* msg, void**)
- {
- LLUUID agent_id;
- msg->getUUIDFast(_PREHASH_FailureInfo, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgentID)
- {
- return; // Not for us !...
- }
- std::string message;
- msg->getStringFast(_PREHASH_FailureInfo, _PREHASH_ErrorMessage,
- message, 0);
- LLUUID trans_id;
- msg->getUUIDFast(_PREHASH_FailureInfo, _PREHASH_TransactionID,
- trans_id);
- llwarns << "Blacklisted feature response:" << message
- << " - Transaction id: " << trans_id << llendl;
- }
- // ------------------------------------------------------------
- // Message system exception callbacks
- // ------------------------------------------------------------
- void invalid_message_callback(LLMessageSystem*, void*, EMessageException)
- {
- gAppViewerp->badNetworkHandler();
- }
- void LLOfferInfo::forceResponse(InventoryOfferResponse response)
- {
- LLNotification::Params params("UserGiveItem");
- params.functor(boost::bind(&LLOfferInfo::inventoryOfferCallback, this,
- _1, _2));
- // NOTE: keep UserGiveItem options in sync !
- // 0 = accept = IOR_ACCEPT, 1 = decline = IOR_DECLINE, 2 = mute = IOR_MUTE.
- // For IOR_BUSY and IOR_MUTED, we pass "decline" to the UserGiveItem
- // notification.
- S32 option = response <= IOR_MUTE ? response : 1;
- LL_DEBUGS("InventoryOffer") << "Forcing response: " << option << LL_ENDL;
- gNotifications.forceResponse(params, option);
- }
- // Generic message (formerly in llviewergenericmessage.cpp)
- void send_generic_message(const char* method,
- const std::vector<std::string>& strings,
- const LLUUID& invoice)
- {
- LLMessageSystem* msg = gMessageSystemp;
- msg->newMessage(_PREHASH_GenericMessage);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgentID);
- msg->addUUIDFast(_PREHASH_SessionID, gAgentSessionID);
- msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); // Not used
- msg->nextBlock(_PREHASH_MethodData);
- msg->addString(_PREHASH_Method, method);
- msg->addUUID(_PREHASH_Invoice, invoice);
- if (strings.empty())
- {
- msg->nextBlock(_PREHASH_ParamList);
- msg->addString(_PREHASH_Parameter, NULL);
- }
- else
- {
- for (std::vector<std::string>::const_iterator it = strings.begin(),
- end = strings.end();
- it != end; ++it)
- {
- msg->nextBlock(_PREHASH_ParamList);
- msg->addString(_PREHASH_Parameter, *it);
- }
- }
- gAgent.sendReliableMessage();
- }
- void process_generic_message(LLMessageSystem* msg, void**)
- {
- std::string method;
- msg->getStringFast(_PREHASH_MethodData, _PREHASH_Method, method);
- if (method == "Windlight")
- {
- gWLSkyParamMgr.processLightshareMessage(msg);
- return;
- }
- else if (method == "WindlightReset")
- {
- gWLSkyParamMgr.processLightshareReset();
- return;
- }
- LLUUID agent_id;
- msg->getUUID(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgentID)
- {
- llwarns << "GenericMessage for wrong agent" << llendl;
- return;
- }
- std::string request;
- LLUUID invoice;
- LLDispatcher::sparam_t strings;
- LLDispatcher::unpackMessage(msg, request, invoice, strings);
- if (!gGenericDispatcher.dispatch(request, invoice, strings))
- {
- llwarns << "GenericMessage " << request << " failed to dispatch"
- << llendl;
- }
- }
- void process_generic_streaming_message(LLMessageSystem* msg, void**)
- {
- LLGenericStreamingMessage data;
- data.unpack(msg);
- if (data.mMethod ==
- LLGenericStreamingMessage::METHOD_GLTF_MATERIAL_OVERRIDE)
- {
- gGLTFMaterialList.applyOverrideMessage(msg, data.mData);
- }
- else
- {
- llwarns_once << "Unknown generic streaming message method: "
- << (S32)data.mMethod << llendl;
- }
- }
- void process_large_generic_message(LLMessageSystem* msg, void**)
- {
- LLUUID agent_id;
- msg->getUUID(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
- if (agent_id != gAgentID)
- {
- llwarns << "LargeGenericMessage for wrong agent" << llendl;
- return;
- }
- std::string request;
- LLUUID invoice;
- LLDispatcher::sparam_t strings;
- LLDispatcher::unpackLargeMessage(msg, request, invoice, strings);
- if (!gGenericDispatcher.dispatch(request, invoice, strings))
- {
- llwarns << "LargeGenericMessage " << request << " failed to dispatch"
- << llendl;
- }
- }
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