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- /**
- * @file llpuppetmodule.h
- * @brief Declaration of the LLPuppetModule class.
- *
- * $LicenseInfo:firstyear=2022&license=viewergpl$
- *
- * Copyright (c) 2022, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #if LL_PUPPETRY
- #ifndef LL_LLPUPPETMODULE_H
- #define LL_LLPUPPETMODULE_H
- #include <memory>
- #include <map>
- #include "lleventdispatcher.h" // For LLEventAPI
- #include "llsingleton.h"
- class LLLeap;
- class LLPuppetMotion;
- // Bit mask for puppetry parts enabling
- enum LLPuppetPartMask
- {
- // These must match the (void*)user_data parameter used for the corresponding
- // LLMenuItemCheckGL() calls in llviewermenu.cpp, init_puppetry_menu()
- // function.
- PPM_NONE = 0,
- PPM_HEAD = 1,
- PPM_FACE = 2,
- PPM_LEFT_HAND = 4,
- PPM_RIGHT_HAND = 8,
- PPM_FINGERS = 16,
- PPM_ALL = 31
- };
- // Singleton to manage a pointer to the LLLeap module that provides puppetry
- // functions
- class LLPuppetModule final : public LLSingleton<LLPuppetModule>,
- public LLEventAPI
- {
- friend class LLSingleton<LLPuppetModule>;
- protected:
- LOG_CLASS(LLPuppetModule);
- public:
- LLPuppetModule();
- ~LLPuppetModule() override = default;
- // Used to launch a LEAP plugin/script as a puppet module. Whenever the
- // "PuppetryCameraOption" debug setting is not empty, the string it
- // contains is automatically added as an option, together with the current
- // camera number. This method returns true when successful or false
- // otherwise, and spawns an alert dialog in case of failure. HB
- bool launchLeapPlugin(const std::string& filename);
- // Used to launch a LEAP module with the provided command line (i.e. an
- // executable or script file name and any needed options) as a puppet
- // module. Returns true when successful or false otherwise, and spawns an
- // alert dialog in case of failure. HB
- bool launchLeapCommand(const std::string& command);
- typedef std::shared_ptr<LLLeap> puppet_module_ptr_t;
- void setLeapModule(std::weak_ptr<LLLeap> mod,
- const std::string& module_name);
- puppet_module_ptr_t getLeapModule() const;
- bool havePuppetModule() const; // Returns true when module is loaded
- void disableHeadMotion() const;
- void enableHeadMotion() const;
- void clearLeapModule();
- void sendCommand(const std::string& command,
- const LLSD& args = LLSD()) const;
- LL_INLINE const std::string& getModuleName() const { return mModuleName; }
- // Enable puppetry on body part - head, face, left/right hands
- void setEnabledPart(S32 part_num, bool enable);
- S32 getEnabledPart(S32 mask = PPM_ALL) const;
- void setCameraNumber(S32 num);
- S32 getCameraNumber() const;
- void sendCameraNumber();
- void sendEnabledParts();
- void sendSkeleton(const LLSD& sd = LLSD::emptyMap());
- void sendReport(const LLSD& sd = LLSD::emptyMap());
- LL_INLINE bool getEcho() const { return mPlayServerEcho; }
- void setEcho(bool play_server_echo);
- LL_INLINE bool isSending() const { return mIsSending; }
- void setSending(bool sending);
- LL_INLINE bool isReceiving() const { return mIsReceiving; }
- void setReceiving(bool receiving);
- LL_INLINE F32 getRange() const { return mRange; }
- void setRange(F32 range);
- // Map of used joints and last time
- typedef std::map<std::string, F64> active_joint_map_t;
- void addActiveJoint(const std::string& joint_name);
- bool isActiveJoint(const std::string& joint_name);
- LL_INLINE const active_joint_map_t& getActiveJoints() const
- {
- return mActiveJoints;
- }
- void parsePuppetryResponse(const LLSD& response);
- private:
- void processJointData(LLPuppetMotion* motionp, const std::string& key,
- const LLSD& data, S32 reqid = -1);
- void setCameraNumber_(S32 num); // LEAP caller
- void getCameraNumber_(const LLSD& request) const; // LEAP caller
- void setPuppetryOptions(LLSD options);
- static void setPuppetryOptionsCoro(const std::string& url, LLSD options);
- static void processGetRequest(const LLSD& data);
- static void processSetRequest(const LLSD& data);
- static void settingsObserver();
- private:
- mutable std::weak_ptr<LLLeap> mLeapModule; // Weak pointer to module
- // For event pump to send leap updates to plug-ins
- LLTempBoundListener mSendSkeletonAPI;
- LLTempBoundListener mSendReportAPI;
- std::string mModuleName;
- // Sent to the expression module on request.
- LLSD mSkeletonData;
- // Map of used joints and last time seen
- active_joint_map_t mActiveJoints;
- F32 mRange;
- // true to play own avatar from server data stream, not directy from leap
- // module.
- bool mPlayServerEcho;
- // true when streaming to simulator
- bool mIsSending;
- // true when getting stream from simulator
- bool mIsReceiving;
- };
- #endif // LL_LLPUPPETMODULE_H
- #endif // LL_PUPPETRY
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