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- /**
- * @file llpreviewanim.cpp
- * @brief LLPreviewAnim class implementation
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llpreviewanim.h"
- #include "llbutton.h"
- #include "llkeyframemotion.h"
- #include "lllineeditor.h"
- #include "lluictrlfactory.h"
- #include "llagent.h"
- #include "llvoavatarself.h"
- LLPreviewAnim::LLPreviewAnim(const std::string& name, const LLRect& rect,
- const std::string& title, const LLUUID& item_uuid,
- S32 activate, const LLUUID& object_uuid)
- : LLPreview(name, rect, title, item_uuid, object_uuid)
- {
- LLUICtrlFactory::getInstance()->buildFloater(this,
- "floater_preview_animation.xml");
- childSetAction("Anim play btn", playAnim, this);
- childSetAction("Anim audition btn", auditionAnim, this);
- const LLInventoryItem* item = getItem();
- childSetCommitCallback("desc", LLPreview::onText, this);
- childSetText("desc", item->getDescription());
- childSetPrevalidate("desc", &LLLineEditor::prevalidatePrintableNotPipe);
- setTitle(title);
- if (!getHost())
- {
- LLRect curRect = getRect();
- translate(rect.mLeft - curRect.mLeft, rect.mTop - curRect.mTop);
- }
- switch (activate)
- {
- case 1:
- refreshFromItem(); // Pre-load the animation immediately
- playAnim((void*)this);
- break;
- case 2:
- refreshFromItem(); // Pre-load the animation immediately
- auditionAnim((void*)this);
- break;
- default:
- break;
- }
- }
- //virtual
- void LLPreviewAnim::refreshFromItem()
- {
- const LLInventoryItem* item = getItem();
- if (!item || !isAgentAvatarValid())
- {
- return;
- }
- // Preload the animation
- LLMotion* motionp = gAgentAvatarp->createMotion(item->getAssetUUID());
- if (motionp)
- {
- motionp->setName(item->getName());
- }
- LLPreview::refreshFromItem();
- }
- //static
- void LLPreviewAnim::endAnimCallback(void* userdata)
- {
- LLHandle<LLFloater>* handlep = ((LLHandle<LLFloater>*)userdata);
- LLFloater* self = handlep->get();
- delete handlep; // Done with the handle
- if (self)
- {
- self->childSetValue("Anim play btn", false);
- self->childSetValue("Anim audition btn", false);
- }
- }
- //static
- void LLPreviewAnim::playAnim(void* userdata)
- {
- LLPreviewAnim* self = (LLPreviewAnim*)userdata;
- if (!self || !isAgentAvatarValid())
- {
- return;
- }
- const LLInventoryItem* item = self->getItem();
- if (!item)
- {
- return;
- }
- LLButton* btn = self->getChild<LLButton>("Anim play btn");
- if (btn)
- {
- btn->toggleState();
- }
- const LLUUID& id = item->getAssetUUID();
- if (!self->childGetValue("Anim play btn").asBoolean())
- {
- gAgentAvatarp->stopMotion(id);
- gAgent.sendAnimationRequest(id, ANIM_REQUEST_STOP);
- return;
- }
- self->mPauseRequest = NULL;
- gAgent.sendAnimationRequest(id, ANIM_REQUEST_START);
- LLMotion* motion = gAgentAvatarp->findMotion(id);
- if (!motion)
- {
- return;
- }
- motion->setDeactivateCallback(&endAnimCallback,
- (void*)(new LLHandle<LLFloater>(self->getHandle())));
- }
- //static
- void LLPreviewAnim::auditionAnim(void* userdata)
- {
- LLPreviewAnim* self = (LLPreviewAnim*)userdata;
- if (!self || !isAgentAvatarValid())
- {
- return;
- }
- const LLInventoryItem* item = self->getItem();
- if (!item)
- {
- return;
- }
- LLButton* btn = self->getChild<LLButton>("Anim audition btn");
- if (btn)
- {
- btn->toggleState();
- }
- const LLUUID& id = item->getAssetUUID();
- if (!self->childGetValue("Anim audition btn").asBoolean())
- {
- gAgentAvatarp->stopMotion(id);
- gAgent.sendAnimationRequest(id, ANIM_REQUEST_STOP);
- return;
- }
- self->mPauseRequest = NULL;
- gAgentAvatarp->startMotion(id);
- LLMotion* motion = gAgentAvatarp->findMotion(id);
- if (!motion)
- {
- return;
- }
- motion->setDeactivateCallback(&endAnimCallback,
- (void*)(new LLHandle<LLFloater>(self->getHandle())));
- }
- void LLPreviewAnim::onClose(bool app_quitting)
- {
- const LLInventoryItem* item = getItem();
- if (item && isAgentAvatarValid())
- {
- const LLUUID& id = item->getAssetUUID();
- gAgentAvatarp->stopMotion(id);
- gAgent.sendAnimationRequest(id, ANIM_REQUEST_STOP);
- }
- LLFloater::onClose(app_quitting);
- }
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