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- /**
- * @file llpanelaudiovolume.cpp
- * @brief A remote control for media (video and music)
- *
- * $LicenseInfo:firstyear=2005&license=viewergpl$
- *
- * Copyright (c) 2005-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llpanelaudiovolume.h"
- #include "lloverlaybar.h"
- #include "llviewercontrol.h"
- #include "lluictrlfactory.h"
- ////////////////////////////////////////////////////////////////////////////////
- // LLFloaterAudioVolume: floater version of audio panel
- ////////////////////////////////////////////////////////////////////////////////
- //static
- void* LLFloaterAudioVolume::createVolumePanel(void* data)
- {
- LLPanelAudioVolume* panel = new LLPanelAudioVolume();
- return panel;
- }
- LLFloaterAudioVolume::LLFloaterAudioVolume(const LLSD& seed)
- {
- mFactoryMap["Volume Panel"] = LLCallbackMap(createVolumePanel, NULL);
- LLUICtrlFactory::getInstance()->buildFloater(this,
- "floater_audio_volume.xml",
- &getFactoryMap());
- S32 pos_x = getRect().mLeft;
- S32 pos_y = getRect().mBottom;
- LLView* volume_panel_view = NULL;
- if (gOverlayBarp)
- {
- volume_panel_view = gOverlayBarp->getChild<LLView>("master_volume");
- }
- if (volume_panel_view)
- {
- pos_x = volume_panel_view->getRect().mLeft;
- pos_y = volume_panel_view->getRect().mTop;
- }
- setOrigin(pos_x, pos_y);
- if (gFloaterViewp)
- {
- gFloaterViewp->adjustToFitScreen(this);
- }
- }
- //static
- bool LLFloaterAudioVolume::visible(LLFloater* instance, const LLSD& key)
- {
- return VisibilityPolicy<LLFloater>::visible(instance, key);
- }
- //static
- void LLFloaterAudioVolume::show(LLFloater* instance, const LLSD& key)
- {
- VisibilityPolicy<LLFloater>::show(instance, key);
- gSavedSettings.setBool("ShowAudioVolume", true);
- }
- //static
- void LLFloaterAudioVolume::hide(LLFloater* instance, const LLSD& key)
- {
- VisibilityPolicy<LLFloater>::hide(instance, key);
- gSavedSettings.setBool("ShowAudioVolume", false);
- }
- ////////////////////////////////////////////////////////////////////////////////
- // LLPanelAudioVolume
- ////////////////////////////////////////////////////////////////////////////////
- LLPanelAudioVolume::LLPanelAudioVolume()
- {
- }
- bool LLPanelAudioVolume::postBuild()
- {
- return true;
- }
- LLPanelAudioVolume::~LLPanelAudioVolume()
- {
- gSavedSettings.setBool("ShowAudioVolume", false);
- }
- void LLPanelAudioVolume::draw()
- {
- bool enable = !gSavedSettings.getBool("MuteAudio");
- childSetEnabled("System Volume", enable);
- childSetEnabled("Music Volume", enable);
- childSetEnabled("Media Volume", enable);
- childSetEnabled("Voice Volume", enable);
- childSetEnabled("SFX Volume", enable);
- childSetEnabled("UI Volume", enable);
- childSetEnabled("Wind Volume", enable);
- LLPanel::draw();
- }
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