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- /**
- * @file llhudobject.h
- * @brief LLHUDObject class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLHUDOBJECT_H
- #define LL_LLHUDOBJECT_H
- /**
- * Base class and manager for in-world 2.5D non-interactive objects
- */
- #include <list>
- #include "llpointer.h"
- #include "llrefcount.h"
- #include "llvector3.h"
- #include "llvector3d.h"
- #include "llcolor4.h"
- class LLHUDEffect;
- class LLViewerObject;
- class LLHUDObject : public LLRefCount
- {
- protected:
- LOG_CLASS(LLHUDObject);
- public:
- virtual void markDead();
- LL_INLINE virtual bool isDead() const { return mDead; }
- LL_INLINE virtual F32 getDistance() const { return 0.f; }
- virtual void setSourceObject(LLViewerObject* objectp);
- virtual void setTargetObject(LLViewerObject* objectp);
- LL_INLINE virtual LLViewerObject* getSourceObject()
- {
- return mSourceObject;
- }
- LL_INLINE virtual LLViewerObject* getTargetObject() { return mTargetObject; }
- void setPositionGlobal(const LLVector3d& position_global);
- void setPositionAgent(const LLVector3& position_agent);
- LL_INLINE bool isVisible() const { return mVisible; }
- LL_INLINE U8 getType() const { return mType; }
- LL_INLINE LLVector3d getPositionGlobal() const { return mPositionGlobal; }
- static LLHUDObject* addHUDObject(U8 type);
- static LLHUDEffect* addHUDEffect(U8 type);
- static void updateAll();
- static void renderAll();
- static void removeExpired();
- static void cleanupHUDObjects();
- enum
- {
- LL_HUD_TEXT,
- LL_HUD_ICON,
- LL_HUD_CONNECTOR,
- LL_HUD_FLEXIBLE_OBJECT,
- LL_HUD_ANIMAL_CONTROLS,
- LL_HUD_LOCAL_ANIMATION_OBJECT,
- LL_HUD_CLOTH,
- LL_HUD_EFFECT_BEAM,
- LL_HUD_EFFECT_GLOW,
- LL_HUD_EFFECT_POINT,
- LL_HUD_EFFECT_TRAIL,
- LL_HUD_EFFECT_SPHERE,
- LL_HUD_EFFECT_SPIRAL,
- LL_HUD_EFFECT_EDIT,
- LL_HUD_EFFECT_LOOKAT,
- LL_HUD_EFFECT_POINTAT,
- LL_HUD_EFFECT_VOICE_VISUALIZER
- };
- protected:
- static void sortObjects();
- LLHUDObject(U8 type);
- // Do not declare = default here: because of includes circular dependencies
- // this would cause compilation failures. HB
- // *TODO: solve the circular dependency issue.
- ~LLHUDObject() override;
- virtual void render() = 0;
- static void renderObjects();
- protected:
- LLVector3d mPositionGlobal;
- LLPointer<LLViewerObject> mSourceObject;
- LLPointer<LLViewerObject> mTargetObject;
- U8 mType;
- bool mDead;
- bool mVisible;
- bool mOnHUDAttachment;
- private:
- typedef std::list<LLPointer<LLHUDObject> > hud_object_list_t;
- static hud_object_list_t sHUDObjects;
- };
- #endif // LL_LLHUDOBJECT_H
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