llhudeffect.h 2.6 KB

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  1. /**
  2. * @file llhudeffect.h
  3. * @brief LLHUDEffect class definition
  4. *
  5. * $LicenseInfo:firstyear=2002&license=viewergpl$
  6. *
  7. * Copyright (c) 2002-2009, Linden Research, Inc.
  8. *
  9. * Second Life Viewer Source Code
  10. * The source code in this file ("Source Code") is provided by Linden Lab
  11. * to you under the terms of the GNU General Public License, version 2.0
  12. * ("GPL"), unless you have obtained a separate licensing agreement
  13. * ("Other License"), formally executed by you and Linden Lab. Terms of
  14. * the GPL can be found in doc/GPL-license.txt in this distribution, or
  15. * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
  16. *
  17. * There are special exceptions to the terms and conditions of the GPL as
  18. * it is applied to this Source Code. View the full text of the exception
  19. * in the file doc/FLOSS-exception.txt in this software distribution, or
  20. * online at
  21. * http://secondlifegrid.net/programs/open_source/licensing/flossexception
  22. *
  23. * By copying, modifying or distributing this software, you acknowledge
  24. * that you have read and understood your obligations described above,
  25. * and agree to abide by those obligations.
  26. *
  27. * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
  28. * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
  29. * COMPLETENESS OR PERFORMANCE.
  30. * $/LicenseInfo$
  31. */
  32. #ifndef LL_LLHUDEFFECT_H
  33. #define LL_LLHUDEFFECT_H
  34. #include "llhudobject.h"
  35. #include "llcolor4u.h"
  36. #include "llframetimer.h"
  37. #include "lluuid.h"
  38. constexpr F32 LL_HUD_DUR_SHORT = 1.f;
  39. class LLMessageSystem;
  40. class LLHUDEffect : public LLHUDObject
  41. {
  42. friend class LLHUDManager;
  43. public:
  44. void setNeedsSendToSim(bool b) { mNeedsSendToSim = b; }
  45. bool getNeedsSendToSim() const { return mNeedsSendToSim; }
  46. void setOriginatedHere(bool b) { mOriginatedHere = b; }
  47. bool getOriginatedHere() const { return mOriginatedHere; }
  48. void setDuration(F32 duration) { mDuration = duration; }
  49. void setColor(const LLColor4U& color) { mColor = color; }
  50. void setID(const LLUUID& id) { mID = id; }
  51. const LLUUID& getID() const { return mID; }
  52. bool isDead() const override { return mDead; }
  53. protected:
  54. LLHUDEffect(U8 type);
  55. ~LLHUDEffect() override = default;
  56. void render() override;
  57. virtual void packData(LLMessageSystem* mesgsys);
  58. virtual void unpackData(LLMessageSystem* mesgsys, S32 blocknum);
  59. virtual void update() {}
  60. static void getIDType(LLMessageSystem* mesgsys, S32 blocknum, LLUUID& uuid,
  61. U8& type);
  62. protected:
  63. LLUUID mID;
  64. F32 mDuration;
  65. LLColor4U mColor;
  66. bool mNeedsSendToSim;
  67. bool mOriginatedHere;
  68. };
  69. #endif // LL_LLHUDEFFECT_H