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- /**
- * @file llgltfmaterialpreview.h
- * @brief The LLAppViewer class definitions
- *
- * $LicenseInfo:firstyear=2023&license=viewergpl$
- *
- * Copyright (c) 2023, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLGLTFMATERIALPREVIEW_H
- #define LL_LLGLTFMATERIALPREVIEW_H
- #include "lldynamictexture.h"
- #include "llfetchedgltfmaterial.h"
- class LLGLTFPreviewTexture final : public LLViewerDynamicTexture
- {
- protected:
- // Use getPreview()
- LLGLTFPreviewTexture(LLFetchedGLTFMaterial* matp, S32 width = 512);
- public:
- // Returns NULL if the material is not loaded yet. Note: the texture should
- // be cached if the same material is being previewed.
- static LLPointer<LLViewerTexture> getPreview(LLFetchedGLTFMaterial* matp);
- bool needsRender() override;
- void preRender(bool clear_depth = true) override;
- bool render() override;
- void postRender(bool success) override;
- class MaterialLoadLevels
- {
- public:
- MaterialLoadLevels();
- bool isFullyLoaded() const;
- LL_INLINE S32& operator[](size_t i) { return mLevels[i]; }
- LL_INLINE const S32& operator[](size_t i) const { return mLevels[i]; }
- // Less is better. Returns false if lhs is not strictly less or equal
- // for all levels.
- bool operator<(const MaterialLoadLevels& other) const;
- // Less is better. Returns false if lhs is not strictly greater or
- // equal for all levels
- bool operator>(const MaterialLoadLevels& other) const;
- public:
- S32 mLevels[LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT];
- };
- private:
- LLPointer<LLFetchedGLTFMaterial> mGLTFMaterial;
- MaterialLoadLevels mBestLoad;
- bool mShouldRender;
- };
- #endif // LL_LLGLTFMATERIALPREVIEW_H
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