llfloaterwindlight.h 3.4 KB

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  1. /**
  2. * @file llfloaterwindlight.h
  3. * @brief LLFloaterWindlight class definition
  4. *
  5. * $LicenseInfo:firstyear=2007&license=viewergpl$
  6. *
  7. * Copyright (c) 2007-2009, Linden Research, Inc.
  8. *
  9. * Second Life Viewer Source Code
  10. * The source code in this file ("Source Code") is provided by Linden Lab
  11. * to you under the terms of the GNU General Public License, version 2.0
  12. * ("GPL"), unless you have obtained a separate licensing agreement
  13. * ("Other License"), formally executed by you and Linden Lab. Terms of
  14. * the GPL can be found in doc/GPL-license.txt in this distribution, or
  15. * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
  16. *
  17. * There are special exceptions to the terms and conditions of the GPL as
  18. * it is applied to this Source Code. View the full text of the exception
  19. * in the file doc/FLOSS-exception.txt in this software distribution, or
  20. * online at
  21. * http://secondlifegrid.net/programs/open_source/licensing/flossexception
  22. *
  23. * By copying, modifying or distributing this software, you acknowledge
  24. * that you have read and understood your obligations described above,
  25. * and agree to abide by those obligations.
  26. *
  27. * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
  28. * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
  29. * COMPLETENESS OR PERFORMANCE.
  30. * $/LicenseInfo$
  31. */
  32. #ifndef LL_LLFLOATERWINDLIGHT_H
  33. #define LL_LLFLOATERWINDLIGHT_H
  34. #include "llfloater.h"
  35. class LLButton;
  36. class LLColorSwatchCtrl;
  37. class LLPanelWLDayCycle;
  38. class LLPanelWLSky;
  39. class LLPanelWLWater;
  40. class LLSliderCtrl;
  41. class LLTextBox;
  42. class LLFloaterWindlight final : public LLFloater,
  43. public LLFloaterSingleton<LLFloaterWindlight>
  44. {
  45. friend class LLUISingleton<LLFloaterWindlight,
  46. VisibilityPolicy<LLFloater> >;
  47. friend class LLPanelWLDayCycle;
  48. friend class LLPanelWLSky;
  49. friend class LLPanelWLWater;
  50. protected:
  51. LOG_CLASS(LLFloaterWindlight);
  52. public:
  53. bool postBuild() override;
  54. void refresh() override;
  55. void draw() override;
  56. private:
  57. // Open only via LLFloaterSingleton interface, i.e. showInstance() or
  58. // toggleInstance().
  59. LLFloaterWindlight(const LLSD&);
  60. // Used internally to set the Windlight animator time value.
  61. static void setDayTime(F32 time);
  62. // Used to create our three sub-panels
  63. static void* createPanelDayCycle(void* data);
  64. static void* createPanelSky(void* data);
  65. static void* createPanelWater(void* data);
  66. // Handles time of day change
  67. static void onChangeDayTime(LLUICtrl* ctrl, void*);
  68. // Handles cloud coverage change
  69. static void onChangeCloudCoverage(LLUICtrl* ctrl, void*);
  70. // Handles change in water fog density
  71. static void onChangeWaterFogDensity(LLUICtrl* ctrl, void* userdata);
  72. // Handles change in under water fog density
  73. static void onChangeUnderWaterFogMod(LLUICtrl* ctrl, void* userdata);
  74. // Handles change in water fog color
  75. static void onChangeWaterColor(LLUICtrl* ctrl, void* userdata);
  76. // Preview current sky and water in the Extended Environment renderer
  77. static void onPreviewAsEE(void* userdata);
  78. // Converts the present time to a digital clock time
  79. static std::string timeToString(F32 cur_time);
  80. private:
  81. LLPanelWLDayCycle* mPanelDayCycle;
  82. LLPanelWLSky* mPanelSky;
  83. LLPanelWLWater* mPanelWater;
  84. LLColorSwatchCtrl* mEnvWaterColor;
  85. LLSliderCtrl* mEnvTimeSlider;
  86. LLSliderCtrl* mEnvCloudSlider;
  87. LLSliderCtrl* mEnvWaterFogSlider;
  88. LLTextBox* mEnvTimeText;
  89. LLTextBox* mEnvWaterColorText;
  90. LLButton* mPreviewBtn;
  91. };
  92. #endif