llfloaterlandholdings.h 2.6 KB

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  1. /**
  2. * @file llfloaterlandholdings.h
  3. * @brief "My Land" floater showing all your land parcels.
  4. *
  5. * $LicenseInfo:firstyear=2003&license=viewergpl$
  6. *
  7. * Copyright (c) 2003-2009, Linden Research, Inc.
  8. *
  9. * Second Life Viewer Source Code
  10. * The source code in this file ("Source Code") is provided by Linden Lab
  11. * to you under the terms of the GNU General Public License, version 2.0
  12. * ("GPL"), unless you have obtained a separate licensing agreement
  13. * ("Other License"), formally executed by you and Linden Lab. Terms of
  14. * the GPL can be found in doc/GPL-license.txt in this distribution, or
  15. * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
  16. *
  17. * There are special exceptions to the terms and conditions of the GPL as
  18. * it is applied to this Source Code. View the full text of the exception
  19. * in the file doc/FLOSS-exception.txt in this software distribution, or
  20. * online at
  21. * http://secondlifegrid.net/programs/open_source/licensing/flossexception
  22. *
  23. * By copying, modifying or distributing this software, you acknowledge
  24. * that you have read and understood your obligations described above,
  25. * and agree to abide by those obligations.
  26. *
  27. * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
  28. * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
  29. * COMPLETENESS OR PERFORMANCE.
  30. * $/LicenseInfo$
  31. */
  32. #ifndef LL_LLFLOATERLANDHOLDINGS_H
  33. #define LL_LLFLOATERLANDHOLDINGS_H
  34. #include "llfloater.h"
  35. class LLMessageSystem;
  36. class LLScrollListCtrl;
  37. class LLFloaterLandHoldings final
  38. : public LLFloater,
  39. public LLFloaterSingleton<LLFloaterLandHoldings>
  40. {
  41. friend class LLUISingleton<LLFloaterLandHoldings,
  42. VisibilityPolicy<LLFloater> >;
  43. protected:
  44. LOG_CLASS(LLFloaterLandHoldings);
  45. public:
  46. bool postBuild() override;
  47. void draw() override;
  48. void refresh() override;
  49. static void processPlacesReply(LLMessageSystem* msg, void**);
  50. private:
  51. // Open only via LLFloaterSingleton interface, i.e. showInstance() or
  52. // toggleInstance().
  53. LLFloaterLandHoldings(const LLSD&);
  54. void buttonCore(S32 which);
  55. static void onSelectParcel(LLUICtrl*, void* data);
  56. static void onClickTeleport(void*);
  57. static void onClickMap(void*);
  58. static void onClickLandmark(void*);
  59. static void onGrantList(void* data);
  60. private:
  61. LLScrollListCtrl* mParcelsList;
  62. LLScrollListCtrl* mGrantList;
  63. // Sum up as packets arrive the total holdings
  64. S32 mActualArea;
  65. S32 mBillableArea;
  66. bool mIsDirty;
  67. // Has a packet of data been received ? Used to clear out the
  68. // mParcelList's "Loading..." indicator
  69. bool mFirstPacketReceived;
  70. };
  71. #endif