123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166 |
- /**
- * @file llfloaterimagepreview.h
- * @brief LLFloaterImagePreview class definition
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLFLOATERIMAGEPREVIEW_H
- #define LL_LLFLOATERIMAGEPREVIEW_H
- #include "hbfloateruploadasset.h"
- #include "lldynamictexture.h"
- #include "llquaternion.h"
- class LLCheckBoxCtrl;
- class LLComboBox;
- class LLJoint;
- class LLViewerJointMesh;
- class LLVOAvatar;
- class LLVertexBuffer;
- class LLVolume;
- class LLImagePreviewSculpted final : public LLViewerDynamicTexture
- {
- protected:
- ~LLImagePreviewSculpted() override = default;
- public:
- LLImagePreviewSculpted(S32 width, S32 height);
- S8 getType() const override;
- void setPreviewTarget(LLImageRaw* imagep, F32 distance);
- LL_INLINE void setTexture(U32 name) { mTextureName = name; }
- LL_INLINE bool needsRender() override { return mNeedsUpdate; }
- bool render() override;
- void refresh();
- void rotate(F32 yaw_radians, F32 pitch_radians);
- void zoom(F32 zoom_amt);
- void pan(F32 right, F32 up);
- protected:
- LLPointer<LLVolume> mVolume;
- LLPointer<LLVertexBuffer> mVertexBuffer;
- LLVector3 mCameraOffset;
- U32 mTextureName;
- F32 mCameraDistance;
- F32 mCameraYaw;
- F32 mCameraPitch;
- F32 mCameraZoom;
- bool mNeedsUpdate;
- };
- class LLImagePreviewAvatar final : public LLViewerDynamicTexture
- {
- protected:
- LOG_CLASS(LLImagePreviewAvatar);
- ~LLImagePreviewAvatar() override;
- public:
- LLImagePreviewAvatar(S32 width, S32 height);
- S8 getType() const override;
- void setPreviewTarget(U32 joint_key, const std::string& mesh_name,
- F32 distance, bool male);
- LL_INLINE void setTexture(U32 name) { mTextureName = name; }
- void clearPreviewTexture(const std::string& mesh_name);
- LL_INLINE bool needsRender() override { return mNeedsUpdate; }
- bool render() override;
- void refresh();
- void rotate(F32 yaw_radians, F32 pitch_radians);
- void zoom(F32 zoom_amt);
- void pan(F32 right, F32 up);
- protected:
- LLJoint* mTargetJoint;
- LLViewerJointMesh* mTargetMesh;
- LLPointer<LLVOAvatar> mDummyAvatar;
- LLVector3 mCameraOffset;
- F32 mCameraDistance;
- F32 mCameraYaw;
- F32 mCameraPitch;
- F32 mCameraZoom;
- U32 mTextureName;
- bool mNeedsUpdate;
- };
- class LLFloaterImagePreview final : public HBFloaterUploadAsset
- {
- public:
- // For uploading an inventory texture asset.
- LLFloaterImagePreview(const std::string& filename);
- // For uploading inventory thumbnail pictures (which are not inventory
- // assets and do not cost any money to upload). 'thumbnail_inv_id' must be
- // UUID for the inventory object to set the thumbnail for. HB
- LLFloaterImagePreview(const std::string& filename,
- const LLUUID& thumbnail_inv_id );
- ~LLFloaterImagePreview() override;
- protected:
- // LLFloater overrides
- bool postBuild() override;
- void draw() override;
- // HBFloaterUploadAsset override
- void uploadAsset() override;
- S32 getExpectedUploadCost() const override;
- bool handleMouseDown(S32 x, S32 y, MASK mask) override;
- bool handleMouseUp(S32 x, S32 y, MASK mask) override;
- bool handleHover(S32 x, S32 y, MASK mask) override;
- bool handleScrollWheel(S32 x, S32 y, S32 clicks) override;
- bool loadImage(const std::string& filename);
- static void onPreviewTypeCommit(LLUICtrl*, void*);
- private:
- void init();
- void clearAllPreviewTextures();
- private:
- LLComboBox* mClothingCombo;
- LLCheckBoxCtrl* mTempAssetCheck;
- LLPointer<LLImageRaw> mRawImagep;
- LLPointer<LLImagePreviewAvatar> mAvatarPreview;
- LLPointer<LLImagePreviewSculpted> mSculptedPreview;
- LLPointer<LLViewerTexture> mImagep;
- LLUUID mThumbnailInventoryId;
- LLRect mPreviewRect;
- LLRectf mPreviewImageRect;
- S32 mLastMouseX;
- S32 mLastMouseY;
- };
- #endif // LL_LLFLOATERIMAGEPREVIEW_H
|