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- /**
- * @file llfloatergesture.h
- * @brief Read-only list of gestures from your inventory.
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLFLOATERGESTURE_H
- #define LL_LLFLOATERGESTURE_H
- #include "llfloater.h"
- class LLFloaterGestureObserver;
- class LLScrollListCtrl;
- class LLFloaterGesture final : public LLFloater,
- public LLFloaterSingleton<LLFloaterGesture>
- {
- friend class LLUISingleton<LLFloaterGesture, VisibilityPolicy<LLFloater> >;
- protected:
- LOG_CLASS(LLFloaterGesture);
- // Open only via LLFloaterSingleton interface, i.e. showInstance() or
- // toggleInstance().
- LLFloaterGesture(const LLSD&);
- ~LLFloaterGesture() override;
- bool postBuild() override;
- public:
- static void refreshAll();
- private:
- // Reads from the gesture manager's list of active gestures and puts them
- // in this list.
- void buildGestureList();
- static void onCommitList(LLUICtrl* ctrl, void* data);
- static void onClickEdit(void* data);
- static void onClickPlay(void* data);
- static void onClickNew(void* data);
- #if 0 // Not used
- static void onClickInventory(void* data);
- #endif
- private:
- LLFloaterGestureObserver* mObserver;
- LLScrollListCtrl* mGesturesList;
- };
- #endif
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