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- /**
- * @file llfloatercolorpicker.h
- * @brief Generic system color picker
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright(c) 2004-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- *("GPL"), unless you have obtained a separate licensing agreement
- *("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLFLOATERCOLORPICKER_H
- #define LL_LLFLOATERCOLORPICKER_H
- #include <vector>
- #include "llfloater.h"
- #include "llpointer.h"
- #include "llspinctrl.h"
- #include "lltextureentry.h"
- #include "llcolorswatch.h"
- class LLButton;
- class LLCheckBoxCtrl;
- class LLFloaterColorPicker final : public LLFloater
- {
- protected:
- LOG_CLASS(LLFloaterColorPicker);
- public:
- LLFloaterColorPicker(LLColorSwatchCtrl* swatch,
- bool show_apply_immediately = false);
- ~LLFloaterColorPicker() override;
- void initUI(F32 r, F32 g, F32 b);
- void showUI();
- void cancelSelection();
- // Mutator for original RGB value
- LL_INLINE void setOrigRgb(F32 r, F32 g, F32 b)
- {
- mOrigR = r;
- mOrigG = g;
- mOrigB = b;
- }
- // Mutator for current RGB value (also syncs HSL values)
- void setCurRgb(F32 r, F32 g, F32 b);
- // Mutator for current HSL value (also syncs RGB values)
- void setCurHsl(F32 h, F32 s, F32 l);
- // Accessors for current RGB value
- LL_INLINE F32 getCurR() { return mCurR; }
- LL_INLINE F32 getCurG() { return mCurG; }
- LL_INLINE F32 getCurB() { return mCurB; }
- void setActive(bool active);
- protected:
- bool postBuild() override;
- void draw() override;
- bool handleMouseDown(S32 x, S32 y, MASK mask) override;
- bool handleMouseUp(S32 x, S32 y, MASK mask) override;
- bool handleHover(S32 x, S32 y, MASK mask) override;
- void onMouseCaptureLost() override;
- void onClose(bool app_quitting) override;
- void stopUsingPipette();
- // Mutators for mouse buttons pressed in region
- void setMouseDownInHueRegion(bool mouse_down_in_region);
- void setMouseDownInLumRegion(bool mouse_down_in_region);
- void setMouseDownInSwatch(bool mouse_down_in_swatch);
- // Updates current RGB/HSL values based on point in picker
- bool updateRgbHslFromPoint(S32 x, S32 y);
- // Called when text entries (RGB/HSL etc) are changed by user
- void onTextEntryChanged(LLUICtrl* ctrl);
- // Updates text entry fields with current RGB/HSL
- void updateTextEntry();
- // Converts RGB to HSL and vice-versa
- void hslToRgb(F32 h, F32 s, F32 l, F32& r, F32& g, F32& b);
- F32 hueToRgb(F32 h1, F32 h2, F32 h3);
- // Callbacks
- static void onClickCancel(void* data);
- static void onClickSelect(void* data);
- static void onClickPipette(void* data);
- static void onTextCommit(LLUICtrl* ctrl, void* data);
- static void onImmediateCheck(LLUICtrl* ctrl, void* data);
- static void onColorSelect(const LLTextureEntry& te, void *data);
- private:
- // Turns on or off text entry commit call backs
- void enableTextCallbacks(bool stateIn);
- // Draws color selection palette
- void drawPalette();
- // Finds a complementary color to the one passed in that can be used to
- // highlight
- const LLColor4& getComplementaryColor(const LLColor4& bg_col);
- private:
- LLButton* mSelectBtn;
- LLButton* mCancelBtn;
- LLButton* mPipetteBtn;
- LLCheckBoxCtrl* mApplyImmediateCheck;
- // Current swatch in use
- LLColorSwatchCtrl* mSwatch;
- // Image used to compose color grid
- LLPointer<LLViewerTexture> mRGBImage;
- std::vector<LLColor4> mPalette;
- // Original RGB values
- F32 mOrigR;
- F32 mOrigG;
- F32 mOrigB;
- // Current RGB values
- F32 mCurR;
- F32 mCurG;
- F32 mCurB;
- // Current HSL values
- F32 mCurH;
- F32 mCurS;
- F32 mCurL;
- F32 mContextConeOpacity;
- S32 mHighlightEntry;
- const S32 mComponents;
- const S32 mRGBViewerImageLeft;
- const S32 mRGBViewerImageTop;
- const S32 mRGBViewerImageWidth;
- const S32 mRGBViewerImageHeight;
- const S32 mLumRegionLeft;
- const S32 mLumRegionTop;
- const S32 mLumRegionWidth;
- const S32 mLumRegionHeight;
- const S32 mLumMarkerSize;
- // Preview of the current color.
- const S32 mSwatchRegionLeft;
- const S32 mSwatchRegionTop;
- const S32 mSwatchRegionWidth;
- const S32 mSwatchRegionHeight;
- const S32 mPaletteCols;
- const S32 mPaletteRows;
- const S32 mPaletteRegionLeft;
- const S32 mPaletteRegionTop;
- const S32 mPaletteRegionWidth;
- const S32 mPaletteRegionHeight;
- // Are we actively tied to some output ?
- bool mActive;
- // Set to true when we have been cancelled (used to avoid cancel callbacks
- // recursions). HB
- bool mCancelled;
- // Enable/disable immediate updates
- bool mCanApplyImmediately;
- bool mMouseDownInLumRegion;
- bool mMouseDownInHueRegion;
- bool mMouseDownInSwatch;
- };
- #endif // LL_LLFLOATERCOLORPICKER_H
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