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- /**
- * @file lldynamictexture.h
- * @brief Implementation of LLDynamicTexture class
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLDYNAMICTEXTURE_H
- #define LL_LLDYNAMICTEXTURE_H
- #include "llcoord.h"
- #include "llviewertexture.h"
- class LLViewerDynamicTexture : public LLViewerTexture
- {
- public:
- enum
- {
- LL_VIEWER_DYNAMIC_TEXTURE = LLViewerTexture::DYNAMIC_TEXTURE,
- LL_TEX_LAYER_SET_BUFFER = LLViewerTexture::INVALID_TEXTURE_TYPE + 1,
- LL_VISUAL_PARAM_HINT,
- LL_VISUAL_PARAM_RESET,
- LL_PREVIEW_ANIMATION,
- LL_IMAGE_PREVIEW_SCULPTED,
- LL_IMAGE_PREVIEW_AVATAR,
- INVALID_DYNAMIC_TEXTURE
- };
- protected:
- ~LLViewerDynamicTexture() override;
- public:
- enum EOrder
- {
- ORDER_FIRST = 0,
- ORDER_MIDDLE = 1,
- ORDER_LAST = 2,
- ORDER_RESET = 3,
- ORDER_COUNT = 4
- };
- LLViewerDynamicTexture(S32 width, S32 height,
- S32 components, // = 4,
- EOrder order, // = ORDER_MIDDLE,
- bool clamp);
- S8 getType() const override;
- LL_INLINE S32 getOriginX() const { return mOrigin.mX; }
- LL_INLINE S32 getOriginY() const { return mOrigin.mY; }
- LL_INLINE S32 getSize() { return mFullWidth * mFullHeight * mComponents; }
- LL_INLINE virtual bool needsRender() { return true; }
- virtual void preRender(bool clear_depth = true);
- virtual bool render() { return false; }
- virtual void postRender(bool success);
- static bool updateAllInstances();
- protected:
- void generateGLTexture();
- void generateGLTexture(S32 internal_format, U32 primary_format,
- U32 type_format, bool swap_bytes = false);
- protected:
- alignas(16) LLCamera mCamera;
- LLCoordGL mOrigin;
- bool mClamp;
- typedef std::set<LLViewerDynamicTexture*> instance_list_t;
- static instance_list_t sInstances[ORDER_COUNT];
- static S32 sNumRenders;
- };
- #endif
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