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- /**
- * @file lldrawpoolwlsky.h
- * @brief LLDrawPoolWLSky class definition
- *
- * $LicenseInfo:firstyear=2007&license=viewergpl$
- *
- * Copyright (c) 2007-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_DRAWPOOLWLSKY_H
- #define LL_DRAWPOOLWLSKY_H
- #include "llsettingssky.h"
- #include "lldrawpool.h"
- class LLGLSLShader;
- class LLImageGL;
- class LLDrawPoolWLSky final : public LLDrawPool
- {
- protected:
- LOG_CLASS(LLDrawPoolWLSky);
- public:
- static constexpr U32 SKY_VERTEX_DATA_MASK =
- LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0;
- static constexpr U32 STAR_VERTEX_DATA_MASK =
- LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR |
- LLVertexBuffer::MAP_TEXCOORD0;
- static constexpr U32 ADV_ATMO_SKY_VERTEX_DATA_MASK =
- LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0;
- LLDrawPoolWLSky();
- LL_INLINE U32 getVertexDataMask() override { return SKY_VERTEX_DATA_MASK; }
- LL_INLINE bool isDead() override { return false; }
- void prerender() override;
- // For EE rendering only
- void beginRenderPass(S32) override;
- void endRenderPass(S32) override;
- void render(S32 pass = 0) override;
- LL_INLINE S32 getNumDeferredPasses() override { return 1; }
- void beginDeferredPass(S32) override;
- void endDeferredPass(S32) override;
- void renderDeferred(S32 pass) override;
- // Verify that all data in the draw pool is correct
- LL_INLINE bool verify() const override { return true; }
- LL_INLINE bool isFacePool() override { return false; }
- LL_INLINE static void cleanupGL() {}
- static void restoreGL();
- // Returns an empty string on success, or an error message otherwise. HB
- static std::string loadHDRISky(const std::string& filename);
- // Returns a pointer on the HDRI sky image, or NULL when there is none. HB
- static LLImageGL* getHDRISky();
- static void resetHDRISky();
- // For speed, we use the cached result for this set or render passes. HB
- LL_INLINE static bool useHDRI() { return sUseHDRI; }
- private:
- void renderDome(LLGLSLShader* shaderp) const;
- void renderSkyHaze() const;
- // NOTE: LL's EEP viewer also got a renderSkyCloudsDeferred() method , but
- // it is exactly identical to their renderSkyClouds() method.
- void renderSkyClouds() const;
- void renderStars() const;
- void renderHeavenlyBodies();
- // Extended environment specific methods
- void renderSkyHazeDeferred() const;
- void renderStarsDeferred() const;
- private:
- LLSettingsSky::ptr_t mCurrentSky;
- LLVector3 mCameraOrigin;
- F32 mCamHeightLocal;
- static LLGLSLShader* sCloudShader;
- static LLGLSLShader* sSkyShader;
- static LLGLSLShader* sSunShader;
- static LLGLSLShader* sMoonShader;
- static LLPointer<LLViewerTexture> sCloudNoiseTexture;
- static LLPointer<LLImageRaw> sCloudNoiseRawImage;
- static LLPointer<LLImageGL> sEXRImage;
- static bool sUseHDRI;
- };
- #endif // LL_DRAWPOOLWLSKY_H
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