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- /**
- * @file lldrawpoolavatar.h
- * @brief LLDrawPoolAvatar class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLDRAWPOOLAVATAR_H
- #define LL_LLDRAWPOOLAVATAR_H
- #include "lldrawpool.h"
- class LLGLSLShader;
- class LLFace;
- class LLVolume;
- class LLVolumeFace;
- class LLVOVolume;
- class LLDrawPoolAvatar final : public LLFacePool
- {
- public:
- LLDrawPoolAvatar(U32 type);
- ~LLDrawPoolAvatar() override;
- enum
- {
- SHADER_LEVEL_BUMP = 2,
- SHADER_LEVEL_CLOTH = 3
- };
- enum
- {
- VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_NORMAL |
- LLVertexBuffer::MAP_TEXCOORD0 |
- LLVertexBuffer::MAP_WEIGHT |
- LLVertexBuffer::MAP_CLOTHWEIGHT
- };
- typedef enum
- {
- SHADOW_PASS_AVATAR_OPAQUE,
- SHADOW_PASS_AVATAR_ALPHA_BLEND,
- SHADOW_PASS_AVATAR_ALPHA_MASK,
- NUM_SHADOW_PASSES
- } eShadowPass;
- U32 getVertexDataMask() override { return VERTEX_DATA_MASK; }
- static LLMatrix4& getModelView();
- LL_INLINE S32 getNumPasses() override { return 3; }
- void beginRenderPass(S32 pass) override;
- void endRenderPass(S32 pass) override;
- void prerender() override;
- void render(S32 pass = 0) override;
- LL_INLINE S32 getNumDeferredPasses() override { return 3; }
- void beginDeferredPass(S32 pass) override;
- void endDeferredPass(S32 pass) override;
- LL_INLINE void renderDeferred(S32 pass) override { render(pass); }
- LL_INLINE S32 getNumPostDeferredPasses() override { return 1; }
- void beginPostDeferredPass(S32 pass) override;
- void endPostDeferredPass(S32 pass) override;
- void renderPostDeferred(S32 pass) override;
- LL_INLINE S32 getNumShadowPasses() override { return NUM_SHADOW_PASSES; }
- void beginShadowPass(S32 pass) override;
- void endShadowPass(S32 pass) override;
- void renderShadow(S32 pass) override;
- static void beginRigid();
- static void beginImpostor();
- static void beginSkinned();
- static void endRigid();
- static void endImpostor();
- static void endSkinned();
- static void beginDeferredImpostor();
- static void beginDeferredRigid();
- static void beginDeferredSkinned();
- static void endDeferredImpostor();
- static void endDeferredRigid();
- static void endDeferredSkinned();
- // Renders only one avatar if single_avatar is not null.
- void renderAvatars(LLVOAvatar* single_avatar, S32 pass = -1);
- public:
- static F32 sMinimumAlpha;
- static S32 sDiffuseChannel;
- static S32 sShadowPass;
- static bool sSkipOpaque;
- static bool sSkipTransparent;
- static LLGLSLShader* sVertexProgram;
- };
- #endif // LL_LLDRAWPOOLAVATAR_H
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