ultra_graphics.xml 948 B

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  1. <?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2. <settings version = "101">
  3. <!--NO SHADERS-->
  4. <RenderAvatarCloth value="TRUE"/>
  5. <!--Default for now-->
  6. <RenderAvatarLODFactor value="1.0"/>
  7. <!--Short Range-->
  8. <RenderFarClip value="256"/>
  9. <!--Default for now-->
  10. <RenderFlexTimeFactor value="1"/>
  11. <!--256... but they don't use this-->
  12. <RenderGlowResolutionPow value="9"/>
  13. <!--Local lights-->
  14. <RenderLocalLightCount value="2048"/>
  15. <!--Low number-->
  16. <RenderMaxPartCount value="4096"/>
  17. <!-- Terrain and trees -->
  18. <RenderWaterReflectionType value="2"/>
  19. <!--Default for now-->
  20. <RenderTerrainLODFactor value="2"/>
  21. <!--Default for now-->
  22. <RenderTreeLODFactor value="3"/>
  23. <!--Impostors and visual muting limits-->
  24. <RenderAvatarMaxNonImpostors value="0"/>
  25. <RenderAvatarMaxComplexity value="350000"/>
  26. <!--Default for now-->
  27. <RenderVolumeLODFactor value="3"/>
  28. <!-- Shaders-->
  29. <WindLightUseAtmosShaders value="TRUE"/>
  30. </settings>