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- /**
- * @file volume_catcher.h
- * @brief Interface to a class with platform-specific implementations that allows control of the audio volume of all sources in the current process.
- *
- * @cond
- * $LicenseInfo:firstyear=2010&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- * @endcond
- */
- #ifndef VOLUME_CATCHER_H
- #define VOLUME_CATCHER_H
- #include "linden_common.h"
- class VolumeCatcherImpl;
- class VolumeCatcher final
- {
- public:
- VolumeCatcher();
- void setVolume(F32 volume); // 0.0 - 1.0
-
- // Set the left-right pan of audio sources
- // where -1.0 = left, 0 = center, and 1.0 = right
- void setPan(F32 pan);
- void pump(); // call this at least a few times a second if you can - it affects how quickly we can 'catch' a new audio source and adjust its volume
-
- private:
- VolumeCatcherImpl* pimpl;
- };
- #endif // VOLUME_CATCHER_H
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