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- /**
- * @file mac_volume_catcher.cpp
- * @brief A Mac OS X specific hack to control the volume level of all audio channels opened by a process.
- *
- * @cond
- * $LicenseInfo:firstyear=2010&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- * @endcond
- */
- /**************************************************************************************************************
- This code works by using CaptureComponent to capture the "Default Output" audio component
- (kAudioUnitType_Output/kAudioUnitSubType_DefaultOutput) and delegating all calls to the original component.
- It does this just to keep track of all instances of the default output component, so that it can set the
- kHALOutputParam_Volume parameter on all of them to adjust the output volume.
- **************************************************************************************************************/
- #include "volume_catcher.h"
- #include <list>
- #include <QuickTime/QuickTime.h>
- #include <AudioUnit/AudioUnit.h>
- struct VolumeCatcherStorage;
- class VolumeCatcherImpl
- {
- public:
- void setVolume(F32 volume);
- void setPan(F32 pan);
- void setInstanceVolume(VolumeCatcherStorage *instance);
- std::list<VolumeCatcherStorage*> mComponentInstances;
- Component mOriginalDefaultOutput;
- Component mVolumeAdjuster;
- static VolumeCatcherImpl *getInstance();
- private:
- // This is a singleton class -- both callers and the component implementation should use getInstance() to find the instance.
- VolumeCatcherImpl();
- static VolumeCatcherImpl *sInstance;
- // The singlar instance of this class is expected to last until the process exits.
- // To ensure this, we declare the destructor here but never define it, so any code which attempts to destroy the instance will not link.
- ~VolumeCatcherImpl();
- F32 mVolume;
- F32 mPan;
- };
- VolumeCatcherImpl *VolumeCatcherImpl::sInstance = NULL;;
- struct VolumeCatcherStorage
- {
- ComponentInstance self;
- ComponentInstance delegate;
- };
- static ComponentResult volume_catcher_component_entry(ComponentParameters *cp, Handle componentStorage);
- static ComponentResult volume_catcher_component_open(VolumeCatcherStorage *storage, ComponentInstance self);
- static ComponentResult volume_catcher_component_close(VolumeCatcherStorage *storage, ComponentInstance self);
- VolumeCatcherImpl *VolumeCatcherImpl::getInstance()
- {
- if(!sInstance)
- {
- sInstance = new VolumeCatcherImpl;
- }
- return sInstance;
- }
- VolumeCatcherImpl::VolumeCatcherImpl()
- {
- mVolume = 1.0; // default to full volume
- mPan = 0.0; // and center pan
- ComponentDescription desc;
- desc.componentType = kAudioUnitType_Output;
- desc.componentSubType = kAudioUnitSubType_DefaultOutput;
- desc.componentManufacturer = kAudioUnitManufacturer_Apple;
- desc.componentFlags = 0;
- desc.componentFlagsMask = 0;
- // Find the original default output component
- mOriginalDefaultOutput = FindNextComponent(NULL, &desc);
- // Register our own output component with the same parameters
- mVolumeAdjuster = RegisterComponent(&desc, NewComponentRoutineUPP(volume_catcher_component_entry), 0, NULL, NULL, NULL);
- // Capture the original component, so we always get found instead.
- CaptureComponent(mOriginalDefaultOutput, mVolumeAdjuster);
- }
- static ComponentResult volume_catcher_component_entry(ComponentParameters *cp, Handle componentStorage)
- {
- ComponentResult result = badComponentSelector;
- VolumeCatcherStorage *storage = (VolumeCatcherStorage*)componentStorage;
- switch(cp->what)
- {
- case kComponentOpenSelect:
- // std::cerr << "kComponentOpenSelect" << std::endl;
- result = CallComponentFunctionWithStorageProcInfo((Handle)storage, cp, (ProcPtr)volume_catcher_component_open, uppCallComponentOpenProcInfo);
- break;
- case kComponentCloseSelect:
- // std::cerr << "kComponentCloseSelect" << std::endl;
- result = CallComponentFunctionWithStorageProcInfo((Handle)storage, cp, (ProcPtr)volume_catcher_component_close, uppCallComponentCloseProcInfo);
- // CallComponentFunctionWithStorageProcInfo
- break;
- default:
- // std::cerr << "Delegating selector: " << cp->what << " to component instance " << storage->delegate << std::endl;
- result = DelegateComponentCall(cp, storage->delegate);
- break;
- }
- return result;
- }
- static ComponentResult volume_catcher_component_open(VolumeCatcherStorage *storage, ComponentInstance self)
- {
- ComponentResult result = noErr;
- VolumeCatcherImpl *impl = VolumeCatcherImpl::getInstance();
- storage = new VolumeCatcherStorage;
- storage->self = self;
- storage->delegate = NULL;
- result = OpenAComponent(impl->mOriginalDefaultOutput, &(storage->delegate));
- if(result != noErr)
- {
- // std::cerr << "OpenAComponent result = " << result << ", component ref = " << storage->delegate << std::endl;
- // If we failed to open the delagate component, our open is going to fail. Clean things up.
- delete storage;
- }
- else
- {
- // Success -- set up this component's storage
- SetComponentInstanceStorage(self, (Handle)storage);
- // add this instance to the global list
- impl->mComponentInstances.push_back(storage);
- // and set up the initial volume
- impl->setInstanceVolume(storage);
- }
- return result;
- }
- static ComponentResult volume_catcher_component_close(VolumeCatcherStorage *storage, ComponentInstance self)
- {
- ComponentResult result = noErr;
- if(storage)
- {
- if(storage->delegate)
- {
- CloseComponent(storage->delegate);
- storage->delegate = NULL;
- }
- VolumeCatcherImpl *impl = VolumeCatcherImpl::getInstance();
- impl->mComponentInstances.remove(storage);
- delete[] storage;
- }
- return result;
- }
- void VolumeCatcherImpl::setVolume(F32 volume)
- {
- VolumeCatcherImpl *impl = VolumeCatcherImpl::getInstance();
- impl->mVolume = volume;
- // Iterate through all known instances, setting the volume on each.
- for(std::list<VolumeCatcherStorage*>::iterator iter = mComponentInstances.begin(); iter != mComponentInstances.end(); ++iter)
- {
- impl->setInstanceVolume(*iter);
- }
- }
- void VolumeCatcherImpl::setPan(F32 pan)
- {
- VolumeCatcherImpl *impl = VolumeCatcherImpl::getInstance();
- impl->mPan = pan;
- // TODO: implement this.
- // This will probably require adding a "panner" audio unit to the chain somehow.
- // There's also a "3d mixer" component that we might be able to use...
- }
- void VolumeCatcherImpl::setInstanceVolume(VolumeCatcherStorage *instance)
- {
- // std::cerr << "Setting volume on component instance: " << (instance->delegate) << " to " << mVolume << std::endl;
- OSStatus err = noErr;
- if(instance && instance->delegate)
- {
- err = AudioUnitSetParameter(
- instance->delegate,
- kHALOutputParam_Volume,
- kAudioUnitScope_Global,
- 0,
- mVolume,
- 0);
- }
- if(err)
- {
- // std::cerr << " AudioUnitSetParameter returned " << err << std::endl;
- }
- }
- /////////////////////////////////////////////////////
- VolumeCatcher::VolumeCatcher()
- {
- pimpl = VolumeCatcherImpl::getInstance();
- }
- VolumeCatcher::~VolumeCatcher()
- {
- // Let the instance persist until exit.
- }
- void VolumeCatcher::setVolume(F32 volume)
- {
- pimpl->setVolume(volume);
- }
- void VolumeCatcher::setPan(F32 pan)
- {
- pimpl->setPan(pan);
- }
- void VolumeCatcher::pump()
- {
- // No periodic tasks are necessary for this implementation.
- }
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