llmodaldialog.h 2.9 KB

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  1. /**
  2. * @file llmodaldialog.h
  3. * @brief LLModalDialog base class
  4. *
  5. * $LicenseInfo:firstyear=2002&license=viewergpl$
  6. *
  7. * Copyright (c) 2002-2009, Linden Research, Inc.
  8. *
  9. * Second Life Viewer Source Code
  10. * The source code in this file ("Source Code") is provided by Linden Lab
  11. * to you under the terms of the GNU General Public License, version 2.0
  12. * ("GPL"), unless you have obtained a separate licensing agreement
  13. * ("Other License"), formally executed by you and Linden Lab. Terms of
  14. * the GPL can be found in doc/GPL-license.txt in this distribution, or
  15. * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
  16. *
  17. * There are special exceptions to the terms and conditions of the GPL as
  18. * it is applied to this Source Code. View the full text of the exception
  19. * in the file doc/FLOSS-exception.txt in this software distribution, or
  20. * online at
  21. * http://secondlifegrid.net/programs/open_source/licensing/flossexception
  22. *
  23. * By copying, modifying or distributing this software, you acknowledge
  24. * that you have read and understood your obligations described above,
  25. * and agree to abide by those obligations.
  26. *
  27. * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
  28. * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
  29. * COMPLETENESS OR PERFORMANCE.
  30. * $/LicenseInfo$
  31. */
  32. #ifndef LL_LLMODALDIALOG_H
  33. #define LL_LLMODALDIALOG_H
  34. #include "llfloater.h"
  35. #include "llframetimer.h"
  36. #include "llcolor4.h"
  37. class LLModalDialog;
  38. // By default, a ModalDialog is modal, i.e. no other window can have focus.
  39. // However, for the sake of code reuse and simplicity, if mModal == false, the
  40. // dialog behaves like a normal floater
  41. class LLModalDialog : public LLFloater
  42. {
  43. protected:
  44. LOG_CLASS(LLModalDialog);
  45. public:
  46. LLModalDialog(const std::string& title, S32 width, S32 height,
  47. bool modal = true);
  48. ~LLModalDialog() override;
  49. void open() override;
  50. void reshape(S32 width, S32 height, bool call_from_parent = true) override;
  51. bool handleMouseDown(S32 x, S32 y, MASK mask) override;
  52. bool handleMouseUp(S32 x, S32 y, MASK mask) override;
  53. bool handleHover(S32 x, S32 y, MASK mask) override;
  54. bool handleScrollWheel(S32 x, S32 y, S32 clicks) override;
  55. bool handleDoubleClick(S32 x, S32 y, MASK mask) override;
  56. bool handleRightMouseDown(S32 x, S32 y, MASK mask) override;
  57. bool handleKeyHere(KEY key, MASK mask) override;
  58. void onClose(bool app_quitting) override;
  59. void setVisible(bool visible) override;
  60. void draw() override;
  61. virtual void startModal();
  62. virtual void stopModal();
  63. bool isModal() const { return mModal; }
  64. static void onAppFocusLost();
  65. static void onAppFocusGained();
  66. static S32 activeCount() { return sModalStack.size(); }
  67. static void shutdownModals();
  68. protected:
  69. void centerOnScreen();
  70. private:
  71. LLFrameTimer mVisibleTime;
  72. const bool mModal;
  73. // Top of stack is currently being displayed
  74. static std::list<LLModalDialog*> sModalStack;
  75. };
  76. #endif // LL_LLMODALDIALOG_H