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- /**
- * @file lleditmenuhandler.h
- * @authors Aaron Yonas, James Cook
- *
- * $LicenseInfo:firstyear=2006&license=viewergpl$
- *
- * Copyright (c) 2006-2009, Linden Research, Inc.
- * Copyright (c) 2009-2023, Henri Beauchamp.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLEDITMENUHANDLER_H
- #define LL_LLEDITMENUHANDLER_H
- #include "llview.h"
- class LLMenuGL;
- struct HBContextMenuData
- {
- // Operation types, for use in mOperation
- enum { SET = 0, CUT = 1, COPY = 2, PASTE = 3 };
- std::string mMenuType;
- U32 mHandlerID;
- S32 mOperation;
- };
- constexpr U32 NO_CONTEXT_MENU = 0x00;
- constexpr U32 HAS_CONTEXT_MENU = 0x01;
- constexpr U32 HAS_UNDO_REDO = 0x02;
- constexpr U32 HAS_CUSTOM = 0x04;
- // Custom menu entries global callback: the HBContextMenuData structure
- // instance pointed to by datap is created by LLEditMenuHandler and must be
- // deleted by the callback. HB
- typedef void (*context_menu_cb_t)(HBContextMenuData* datap);
- // Interface used by menu system for plug-in hotkey/menu handling
- class LLEditMenuHandler
- {
- public:
- LLEditMenuHandler(U32 context_menu_flags = NO_CONTEXT_MENU);
- virtual ~LLEditMenuHandler();
- LL_INLINE U32 getID() const { return mID; }
- // Used by the text and line editors.
- LL_INLINE virtual void cut() {}
- LL_INLINE virtual bool canCut() const { return false; }
- LL_INLINE virtual void copy() {}
- LL_INLINE virtual bool canCopy() const { return false; }
- LL_INLINE virtual void paste() {}
- LL_INLINE virtual bool canPaste() const { return false; }
- // "doDelete" since "delete" is a C++ keyword...
- LL_INLINE virtual void doDelete() {}
- LL_INLINE virtual bool canDoDelete() const { return false; }
- LL_INLINE virtual void selectAll() {}
- LL_INLINE virtual bool canSelectAll() const { return false; }
- LL_INLINE virtual void deselect() {}
- LL_INLINE virtual bool canDeselect() const { return false; }
- // Used by the text editor and the selection manager.
- LL_INLINE virtual void undo() {}
- LL_INLINE virtual bool canUndo() const { return false; }
- LL_INLINE virtual void redo() {}
- LL_INLINE virtual bool canRedo() const { return false; }
- // Used only by the selection manager.
- LL_INLINE virtual void duplicate() {}
- LL_INLINE virtual bool canDuplicate() const { return false; }
- // Used to set the 'type' of the editor handler, which is an arbitrary
- // string used to determine how to deal with the menu data in the global
- // custom callback (e.g. for a "script" editor, or a "note card" editor).
- // Whenever the custom callback is already set, it gets triggered by this
- // method with a SET operation type. HB
- void setCustomMenuType(const char* type);
- // Used to set the labels for the context menu custom entries, passing
- // an empty string (or omitting it) causes the corresponding entry to be
- // hidden. HB
- LL_INLINE void setCustomMenu(const std::string& cut = LLStringUtil::null,
- const std::string& copy = LLStringUtil::null,
- const std::string& paste = LLStringUtil::null)
- {
- mCustomCutLabel = cut;
- mCustomCopyLabel = copy;
- mCustomPasteLabel = paste;
- updateCustomEntries();
- }
- // Same as above, but using a menu handler Id: typically used via a Lua
- // callback, in reply to a SET operation. Returns true when successful
- // (i.e. when menu_handler_id is valid). HB
- static bool setCustomMenu(U32 menu_handler_id,
- const std::string& cut = LLStringUtil::null,
- const std::string& copy = LLStringUtil::null,
- const std::string& paste = LLStringUtil::null);
- // Used to set the the global custom callback for all context menus. This
- // is currently only used by the Lua automation script, since this is why
- // I implemented the custom menu entries in the first place. HB
- LL_INLINE static void setCustomCallback(context_menu_cb_t callback)
- {
- sContextMenuCallback = callback;
- }
- // Called, maybe asynchronously, as a result of a PASTE action sent to
- // sContextMenuCallback, to actually paste the text into the UI element
- // linked to this menu handler. Returns true when menu_handler_id was valid
- // and the text could be pasted, false otherwise. HB
- static bool pasteTo(U32 menu_handler_id);
- protected:
- // Grabs (sets to 'this') unconditionally the global menu handler pointer.
- void grabMenuHandler();
- // Releases (sets to NULL) the global menu handler pointer if it is
- // currently held by this instance (set to 'this').
- void releaseMenuHandler();
- // When it does not exist (mPopupMenuHandle.get() == NULL), creates a
- // context menu and returns its pointer. When the menu already exists,
- // it returns the pointer for the current menu. When it is passed false
- // for with_spell_separator, it does not add a menu item separator at the
- // end of the menu (used to separate editing actions items from spell
- // checking menu entries and suggestions). HB
- LLMenuGL* createContextMenu(bool with_spell_separator = true);
- // Returns the pointer associated to mPopupMenuHandle, which may be NULL
- // when the menu has not yet been created or got deleted for this menu
- // handler. This also updates the custom menu entries labels and visibility
- // as needed. HB
- LLMenuGL* getContextMenu();
- private:
- void updateCustomEntries();
- // Context menu actions
- static void contextSelectall(void* data);
- static void contextCut(void* data);
- static void contextCutCustom(void* data);
- static void contextCopy(void* data);
- static void contextCopyCustom(void* data);
- static void contextPaste(void* data);
- static void contextPasteCustom(void* data);
- static void contextDelete(void* data);
- static void contextUndo(void* data);
- static void contextRedo(void* data);
- static bool contextEnableSelectall(void* data);
- static bool contextEnableCut(void* data);
- static bool contextEnableCopy(void* data);
- static bool contextEnablePaste(void* data);
- static bool contextEnableDelete(void* data);
- static bool contextEnableUndo(void* data);
- static bool contextEnableRedo(void* data);
- private:
- LLHandle<LLView> mPopupMenuHandle;
- U32 mID;
- const U32 mContextMenuFlags;
- std::string mCustomMenuType;
- std::string mCustomCutLabel;
- std::string mCustomCopyLabel;
- std::string mCustomPasteLabel;
- static context_menu_cb_t sContextMenuCallback;
- typedef flat_hmap<U32, LLEditMenuHandler*> map_t;
- static map_t sMenuHandlersMap;
- static U32 sNextID;
- };
- extern LLEditMenuHandler* gEditMenuHandlerp;
- #endif // LL_LLEDITMENUHANDLER_H
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