llcubemap.h 3.2 KB

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  1. /**
  2. * @file llcubemap.h
  3. * @brief LLCubeMap class definition
  4. *
  5. * $LicenseInfo:firstyear=2002&license=viewergpl$
  6. *
  7. * Copyright (c) 2002-2009, Linden Research, Inc.
  8. *
  9. * Second Life Viewer Source Code
  10. * The source code in this file ("Source Code") is provided by Linden Lab
  11. * to you under the terms of the GNU General Public License, version 2.0
  12. * ("GPL"), unless you have obtained a separate licensing agreement
  13. * ("Other License"), formally executed by you and Linden Lab. Terms of
  14. * the GPL can be found in doc/GPL-license.txt in this distribution, or
  15. * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
  16. *
  17. * There are special exceptions to the terms and conditions of the GPL as
  18. * it is applied to this Source Code. View the full text of the exception
  19. * in the file doc/FLOSS-exception.txt in this software distribution, or
  20. * online at
  21. * http://secondlifegrid.net/programs/open_source/licensing/flossexception
  22. *
  23. * By copying, modifying or distributing this software, you acknowledge
  24. * that you have read and understood your obligations described above,
  25. * and agree to abide by those obligations.
  26. *
  27. * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
  28. * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
  29. * COMPLETENESS OR PERFORMANCE.
  30. * $/LicenseInfo$
  31. */
  32. #ifndef LL_LLCUBEMAP_H
  33. #define LL_LLCUBEMAP_H
  34. #include <vector>
  35. #include "llgl.h"
  36. #include "llimagegl.h"
  37. class LLVector3;
  38. // Environment map hack !
  39. class LLCubeMap : public LLRefCount
  40. {
  41. friend class LLTexUnit;
  42. protected:
  43. LOG_CLASS(LLCubeMap);
  44. ~LLCubeMap() override = default;
  45. public:
  46. LLCubeMap(bool init_as_srgb = false);
  47. void init(const std::vector<LLPointer<LLImageRaw> >& rawimages);
  48. void initGL();
  49. void destroyGL();
  50. void initRawData(const std::vector<LLPointer<LLImageRaw> >& rawimages);
  51. void initGLData();
  52. void bind();
  53. void enableTexture(S32 stage);
  54. void disableTexture();
  55. void setMatrix(S32 stage);
  56. void restoreMatrix();
  57. LL_INLINE U32 getGLName() const { return mImages[0]->getTexName(); }
  58. // The methods below are used by the PBR renderer only.
  59. LL_INLINE U32 getResolution() const
  60. {
  61. return mImages[0].notNull() ? mImages[0]->getWidth(0) : 0;
  62. }
  63. // Initializes as an undefined cubemap at the given resolution used for
  64. // render-to-cubemap operations. Avoids usage of LLImageRaw.
  65. void initReflectionMap(U32 resolution, U32 components = 3);
  66. // Initializes from environment map images. Similar to init(), but takes
  67. // ownership of rawimages and makes this cubemap respect the resolution of
  68. // rawimages. Raw images must point to array of six square images that are
  69. // all the same resolution.
  70. void initEnvironmentMap(const std::vector<LLPointer<LLImageRaw> >& images);
  71. // Generates mip maps for this Cube Map using GL. NOTE: the cube map MUST
  72. // already be resident in VRAM.
  73. void generateMipMaps();
  74. protected:
  75. // Note: the first member variable is 32 bits in order to align on 64 bits
  76. // for the next variables, counting the 32 bits counter from LLRefCount. HB
  77. S32 mTextureStage;
  78. U32 mTargets[6];
  79. LLPointer<LLImageGL> mImages[6];
  80. LLPointer<LLImageRaw> mRawImages[6];
  81. S32 mMatrixStage;
  82. bool mIsSRGB;
  83. };
  84. #endif