lltextureanim.h 2.5 KB

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  1. /**
  2. * @file lltextureanim.h
  3. * @brief LLTextureAnim base class
  4. *
  5. * $LicenseInfo:firstyear=2001&license=viewergpl$
  6. *
  7. * Copyright (c) 2001-2009, Linden Research, Inc.
  8. *
  9. * Second Life Viewer Source Code
  10. * The source code in this file ("Source Code") is provided by Linden Lab
  11. * to you under the terms of the GNU General Public License, version 2.0
  12. * ("GPL"), unless you have obtained a separate licensing agreement
  13. * ("Other License"), formally executed by you and Linden Lab. Terms of
  14. * the GPL can be found in doc/GPL-license.txt in this distribution, or
  15. * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
  16. *
  17. * There are special exceptions to the terms and conditions of the GPL as
  18. * it is applied to this Source Code. View the full text of the exception
  19. * in the file doc/FLOSS-exception.txt in this software distribution, or
  20. * online at
  21. * http://secondlifegrid.net/programs/open_source/licensing/flossexception
  22. *
  23. * By copying, modifying or distributing this software, you acknowledge
  24. * that you have read and understood your obligations described above,
  25. * and agree to abide by those obligations.
  26. *
  27. * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
  28. * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
  29. * COMPLETENESS OR PERFORMANCE.
  30. * $/LicenseInfo$
  31. */
  32. #ifndef LL_LLTEXTUREANIM_H
  33. #define LL_LLTEXTUREANIM_H
  34. #include "stdtypes.h"
  35. #include "llpreprocessor.h"
  36. #include "llsd.h"
  37. class LLMessageSystem;
  38. class LLDataPacker;
  39. class LLTextureAnim
  40. {
  41. protected:
  42. LOG_CLASS(LLTextureAnim);
  43. public:
  44. LLTextureAnim();
  45. virtual ~LLTextureAnim() = default;
  46. virtual void reset();
  47. void packTAMessage(LLMessageSystem* mesgsys) const;
  48. void packTAMessage(LLDataPacker& dp) const;
  49. void unpackTAMessage(LLMessageSystem* mesgsys, S32 block_num);
  50. void unpackTAMessage(LLDataPacker& dp);
  51. LL_INLINE bool equals(const LLTextureAnim& other) const
  52. {
  53. return mMode == other.mMode && mFace == other.mFace &&
  54. mSizeX == other.mSizeX && mSizeY == other.mSizeY &&
  55. mStart == other.mStart && mLength == other.mLength &&
  56. mRate == other.mRate;
  57. }
  58. LLSD asLLSD() const;
  59. LL_INLINE operator LLSD() const { return asLLSD(); }
  60. bool fromLLSD(LLSD& sd);
  61. enum
  62. {
  63. ON = 0x01,
  64. LOOP = 0x02,
  65. REVERSE = 0x04,
  66. PING_PONG = 0x08,
  67. SMOOTH = 0x10,
  68. ROTATE = 0x20,
  69. SCALE = 0x40,
  70. };
  71. public:
  72. U8 mMode;
  73. S8 mFace;
  74. U8 mSizeX;
  75. U8 mSizeY;
  76. F32 mStart;
  77. F32 mLength;
  78. F32 mRate; // Rate in frames per second.
  79. };
  80. #endif