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- /**
- * @file llmodelloader.h
- * @brief LLModelLoader class definition
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLMODELLOADER_H
- #define LL_LLMODELLOADER_H
- #include <list>
- #include <queue>
- #include "boost/function.hpp"
- #include "llmodel.h"
- #include "llthread.h"
- class LLMatrix4a;
- class LLJoint;
- constexpr S32 SLM_SUPPORTED_VERSION = 3;
- constexpr S32 NUM_LOD = 4;
- constexpr U32 LEGACY_RIG_FLAG_INVALID = 1;
- constexpr U32 LEGACY_RIG_FLAG_NO_JOINT = 2;
- constexpr U32 LEGACY_RIG_FLAG_TOO_MANY_JOINTS = 4;
- constexpr U32 LEGACY_RIG_FLAG_UNKNOWN_JOINT = 8;
- typedef std::map<std::string, LLMatrix4> JointTransformMap;
- typedef std::map<std::string, LLMatrix4>:: iterator JointTransformMapIt;
- typedef std::map<std::string, std::string> JointMap;
- typedef std::deque<std::string> JointNameSet;
- class LLModelLoader : public LLThread
- {
- protected:
- LOG_CLASS(LLModelLoader);
- public:
- typedef std::map<std::string, LLImportMaterial> material_map;
- typedef std::vector<LLPointer<LLModel> > model_list;
- typedef std::vector<LLModelInstance> model_instance_list_t;
- typedef std::map<LLMatrix4, model_instance_list_t> scene;
- // Callback with loaded model data and loaded LoD
- typedef boost::function<void (scene&, model_list&, S32, void*)> load_callback_t;
- // Function to provide joint lookup by name (within preview avi skeleton,
- // for example)
- typedef boost::function<LLJoint* (const std::string&, void*)> joint_lookup_func_t;
- // Function to load and associate material with all it's textures. The
- // returned value is the number of textures loaded intentionally non-const
- // so func can modify material to store platform-specific data
- typedef boost::function<U32 (LLImportMaterial&, void*)> texture_load_func_t;
- // Callback to inform client of state changes during the loading process
- // (errors are reported as state changes here as well)
- typedef boost::function<void (U32,void*)> state_callback_t;
- typedef enum
- {
- STARTING = 0,
- READING_FILE,
- CREATING_FACES,
- GENERATING_VERTEX_BUFFERS,
- GENERATING_LOD,
- DONE,
- WARNING_BIND_SHAPE_ORIENTATION,
- ERROR_PARSING, // Basically, loading failed
- ERROR_MATERIALS,
- ERROR_PASSWORD_REQUIRED,
- ERROR_NEED_MORE_MEMORY,
- ERROR_INVALID_FILE,
- ERROR_LOADER_SETUP,
- ERROR_INVALID_PARAMETERS,
- ERROR_OUT_OF_RANGE,
- ERROR_FILE_VERSION_INVALID,
- ERROR_LOD_MODEL_MISMATCH,
- ERROR_HIGH_LOD_MODEL_MISSING,
- // This error should always be last in this list, error code is passed
- // as ERROR_MODEL+error_code:
- ERROR_MODEL
- } eLoadState;
- LLModelLoader(const std::string& filename, S32 lod,
- load_callback_t load_cb,
- joint_lookup_func_t joint_lookup_func,
- texture_load_func_t texture_load_func,
- state_callback_t state_cb, void* userdata,
- JointTransformMap& joint_transform_map,
- JointNameSet& joints_from_nodes,
- JointMap& legal_joint_names, U32 max_joints_per_mesh);
- ~LLModelLoader() override;
- void run() override;
- LL_INLINE virtual void setNoNormalize() { mNoNormalize = true; }
- LL_INLINE virtual void setNoOptimize() { mNoOptimize = true; }
- static bool getSLMFilename(const std::string& model_filename,
- std::string& slm_filename);
- // Will try SLM or derived class OpenFile as appropriate
- virtual bool doLoadModel();
- // Derived classes need to provide their parsing of files here
- virtual bool openFile(const std::string& filename) = 0;
- bool loadFromSLM(const std::string& filename);
- void setLoadState(U32 state);
- void loadModelCallback();
- // Methods called in the main thread:
- void loadTextures();
- LL_INLINE bool areTexturesReady() { return mNumOfFetchingTextures <= 0; }
- // Determines the viability of an asset to be used as an avatar rig
- // (w or w/o joint upload caps)
- void critiqueRigForUploadApplicability(const std::vector<std::string>& joints);
- LL_INLINE bool isRigValidForJointPositionUpload() const
- {
- return mRigValidJointUpload;
- }
- LL_INLINE void setRigValidForJointPositionUpload(bool b)
- {
- mRigValidJointUpload = b;
- }
- LL_INLINE bool isLegacyRigValid() const { return mLegacyRigFlags == 0; }
- LL_INLINE void setLegacyRigValid(bool b)
- {
- mLegacyRigFlags = b ? LEGACY_RIG_FLAG_INVALID : 0;
- }
- LL_INLINE bool getLegacyRigFlags() const { return mLegacyRigFlags; }
- LL_INLINE void setLegacyRigFlags(U32 flags) { mLegacyRigFlags = flags; }
- LL_INLINE const LLSD& logOut() const { return mWarningsArray; }
- LL_INLINE void clearLog() { mWarningsArray.clear(); }
- LL_INLINE bool isNodeAJoint(const char* name)
- {
- return name && mJointMap.find(name) != mJointMap.end();
- }
- protected:
- // Determines if a rig is a legacy from the joint list
- U32 determineRigLegacyFlags(const std::vector<std::string>& joints);
- static bool isAlive(LLModelLoader* loader);
- public:
- S32 mLod;
- S32 mNumOfFetchingTextures;
- U32 mState;
- LLMatrix4 mTransform;
- LLVector3 mExtents[2];
- std::string mFilename;
- model_list mModelList;
- scene mScene;
- typedef std::queue<LLPointer<LLModel> > model_queue;
- // queue of models that need a physics rep
- model_queue mPhysicsQ;
- // map of avatar joints as named in COLLADA assets to internal joint
- // names
- JointMap mJointMap;
- JointTransformMap& mJointList;
- JointNameSet& mJointsFromNode;
- U32 mMaxJointsPerMesh;
- bool mFirstTransform;
- bool mTrySLM;
- // ignore cached SLM if it does not contain rig info and we want the latter
- bool mCacheOnlyHitIfRigged;
- protected:
- bool mNoNormalize;
- bool mNoOptimize;
- bool mRigValidJointUpload;
- U32 mLegacyRigFlags;
- // The model preview floater pulls logs from this
- LLSD mWarningsArray;
- LLModelLoader::load_callback_t mLoadCallback;
- LLModelLoader::joint_lookup_func_t mJointLookupFunc;
- LLModelLoader::texture_load_func_t mTextureLoadFunc;
- LLModelLoader::state_callback_t mStateCallback;
- void* mUserData;
- JointTransformMap mJointTransformMap;
- static std::list<LLModelLoader*> sActiveLoaderList;
- };
- void stretch_extents(LLModel* model, const LLMatrix4a& mat, LLVector4a& min,
- LLVector4a& max, bool& first_transform);
- void stretch_extents(LLModel* model, const LLMatrix4& mat, LLVector3& min,
- LLVector3& max, bool& first_transform);
- #endif // LL_LLMODELLOADER_H
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