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- /**
- * @file llmodelloader.cpp
- * @brief LLModelLoader class implementation
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #include "linden_common.h"
- #include "llmodelloader.h"
- #include "llapp.h"
- #include "llcallbacklist.h"
- #include "llmatrix4a.h"
- #include "lljoint.h"
- #include "llsdserialize.h"
- #include "llstring.h"
- #include "lltimer.h" // For ms_sleep()
- std::list<LLModelLoader*> LLModelLoader::sActiveLoaderList;
- void stretch_extents(LLModel* model, const LLMatrix4a& mat, LLVector4a& min,
- LLVector4a& max, bool& first_transform)
- {
- static const LLVector4a box[] =
- {
- LLVector4a(-1.f, 1.f, -1.f),
- LLVector4a(-1.f, 1.f, 1.f),
- LLVector4a(-1.f, -1.f, -1.f),
- LLVector4a(-1.f, -1.f, 1.f),
- LLVector4a(1.f, 1.f, -1.f),
- LLVector4a(1.f, 1.f, 1.f),
- LLVector4a(1.f, -1.f, -1.f),
- LLVector4a(1.f, -1.f, 1.f),
- };
- for (S32 j = 0; j < model->getNumVolumeFaces(); ++j)
- {
- const LLVolumeFace& face = model->getVolumeFace(j);
- LLVector4a center;
- center.setAdd(face.mExtents[0], face.mExtents[1]);
- center.mul(0.5f);
- LLVector4a size;
- size.setSub(face.mExtents[1],face.mExtents[0]);
- size.mul(0.5f);
- for (U32 i = 0; i < 8; ++i)
- {
- LLVector4a t;
- t.setMul(size, box[i]);
- t.add(center);
- LLVector4a v;
- mat.affineTransform(t, v);
- if (first_transform)
- {
- first_transform = false;
- min = max = v;
- }
- else
- {
- update_min_max(min, max, v);
- }
- }
- }
- }
- void stretch_extents(LLModel* model, const LLMatrix4& mat, LLVector3& min,
- LLVector3& max, bool& first_transform)
- {
- LLVector4a mina, maxa;
- LLMatrix4a mata;
- mata.loadu(mat);
- mina.load3(min.mV);
- maxa.load3(max.mV);
- stretch_extents(model, mata, mina, maxa, first_transform);
- min.set(mina.getF32ptr());
- max.set(maxa.getF32ptr());
- }
- LLModelLoader::LLModelLoader(const std::string& filename, S32 lod,
- load_callback_t load_cb,
- joint_lookup_func_t joint_lookup_func,
- texture_load_func_t texture_load_func,
- state_callback_t state_cb,
- void* userdata,
- JointTransformMap& joint_transform_map,
- JointNameSet& joints_from_nodes,
- JointMap& legal_joint_names,
- U32 max_joints_per_mesh)
- : mJointList(joint_transform_map),
- mJointsFromNode(joints_from_nodes),
- LLThread("Model Loader"),
- mFilename(filename),
- mLod(lod),
- mFirstTransform(true),
- mNumOfFetchingTextures(0),
- mLoadCallback(load_cb),
- mJointLookupFunc(joint_lookup_func),
- mTextureLoadFunc(texture_load_func),
- mStateCallback(state_cb),
- mUserData(userdata),
- mNoNormalize(false),
- mNoOptimize(false),
- mCacheOnlyHitIfRigged(false),
- mTrySLM(false),
- mRigValidJointUpload(true),
- mLegacyRigFlags(0),
- mWarningsArray(LLSD::emptyArray()),
- mMaxJointsPerMesh(max_joints_per_mesh),
- mJointMap(legal_joint_names)
- {
- LLStringUtil::replaceString(mFilename, "#", "%23");
- assert_main_thread();
- sActiveLoaderList.push_back(this);
- }
- LLModelLoader::~LLModelLoader()
- {
- assert_main_thread();
- sActiveLoaderList.remove(this);
- }
- void LLModelLoader::run()
- {
- mWarningsArray.clear();
- doLoadModel();
- doOnIdleOneTime(boost::bind(&LLModelLoader::loadModelCallback, this));
- }
- //static
- bool LLModelLoader::getSLMFilename(const std::string& model_filename,
- std::string& slm_filename)
- {
- slm_filename = model_filename;
- size_t i = model_filename.rfind(".");
- if (i != std::string::npos && i > 0)
- {
- slm_filename.resize(i, '\0');
- slm_filename.append(".slm");
- return true;
- }
- return false;
- }
- bool LLModelLoader::doLoadModel()
- {
- if (mTrySLM)
- {
- // First, look for a .slm file of the same name that was modified later
- // than the specified model file
- std::string slm_filename;
- if (getSLMFilename(mFilename, slm_filename))
- {
- time_t slm_time = LLFile::lastModidied(slm_filename);
- if (slm_time) // If .slm file exists
- {
- time_t model_time = LLFile::lastModidied(mFilename);
- if (!model_time || model_time < slm_time)
- {
- // If this fails, fall through and try loading from the
- // model file
- if (loadFromSLM(slm_filename))
- {
- // Successfully loading from an slm implicitly sets all
- // LoDs
- mLod = -1;
- return true;
- }
- }
- }
- }
- }
- return openFile(mFilename);
- }
- void LLModelLoader::setLoadState(U32 state)
- {
- if (mStateCallback)
- {
- mStateCallback(state, mUserData);
- }
- }
- bool LLModelLoader::loadFromSLM(const std::string& filename)
- {
- // Only need to populate mScene with data from slm
- llstat stat;
- if (LLFile::stat(filename, &stat))
- {
- // File does not exist
- return false;
- }
- S32 file_size = (S32)stat.st_size;
- llifstream stream(filename.c_str(),
- std::ifstream::in | std::ifstream::binary);
- if (!stream.is_open())
- {
- llwarns << "Could not open file '" << filename << "' for reading."
- << llendl;
- return false;
- }
- LLSD data;
- LLSDSerialize::fromBinary(data, stream, file_size);
- stream.close();
- // Build model list for each LoD
- model_list model[LLModel::NUM_LODS];
- if (data["version"].asInteger() != SLM_SUPPORTED_VERSION)
- {
- // unsupported version
- return false;
- }
- LLSD& mesh = data["mesh"];
- LLVolumeParams volume_params;
- volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
- for (S32 lod = 0; lod < LLModel::NUM_LODS; ++lod)
- {
- for (U32 i = 0, count = mesh.size(); i < count; ++i)
- {
- std::stringstream str(mesh[i].asString());
- LLPointer<LLModel> loaded_model = new LLModel(volume_params,
- (F32)lod);
- if (loaded_model->loadModel(str))
- {
- loaded_model->mLocalID = i;
- model[lod].emplace_back(loaded_model);
- if (lod == LLModel::LOD_HIGH)
- {
- if (!loaded_model->mSkinInfo.mJointNames.empty())
- {
- // Check to see if rig is valid
- critiqueRigForUploadApplicability(loaded_model->mSkinInfo.mJointNames);
- }
- else if (mCacheOnlyHitIfRigged)
- {
- return false;
- }
- }
- }
- }
- }
- if (model[LLModel::LOD_HIGH].empty())
- {
- // Failed to load high lod
- return false;
- }
- // Set name.
- std::string name = data["name"];
- if (!name.empty())
- {
- model[LLModel::LOD_HIGH][0]->mLabel = name;
- }
- // Load instance list
- model_instance_list_t instances;
- LLSD& instance = data["instance"];
- for (U32 i = 0, count = instance.size(); i < count; ++i)
- {
- // Deserialize instance list
- instances.emplace_back(instance[i]);
- // Match up model instance pointers
- S32 idx = instances[i].mLocalMeshID;
- std::string instance_label = instances[i].mLabel;
- for (U32 lod = 0; lod < LLModel::NUM_LODS; ++lod)
- {
- if (!model[lod].empty())
- {
- S32 lod_size = model[lod].size();
- if (idx >= lod_size)
- {
- if (lod_size)
- {
- instances[i].mLOD[lod] = model[lod][0];
- }
- else
- {
- instances[i].mLOD[lod] = NULL;
- }
- continue;
- }
- if (model[lod][idx] && model[lod][idx]->mLabel.empty() &&
- !instance_label.empty())
- {
- // restore model names
- std::string name = instance_label;
- switch (lod)
- {
- case LLModel::LOD_IMPOSTOR: name += "_LOD0"; break;
- case LLModel::LOD_LOW: name += "_LOD1"; break;
- case LLModel::LOD_MEDIUM: name += "_LOD2"; break;
- case LLModel::LOD_PHYSICS: name += "_PHYS"; break;
- case LLModel::LOD_HIGH: break;
- }
- model[lod][idx]->mLabel = name;
- }
- instances[i].mLOD[lod] = model[lod][idx];
- }
- }
- if (!instances[i].mModel)
- {
- instances[i].mModel = model[LLModel::LOD_HIGH][idx];
- }
- }
- // Convert instances to mScene
- mFirstTransform = true;
- for (U32 i = 0, count = instances.size(); i < count; ++i)
- {
- LLModelInstance& cur_instance = instances[i];
- mScene[cur_instance.mTransform].emplace_back(cur_instance);
- stretch_extents(cur_instance.mModel, cur_instance.mTransform,
- mExtents[0], mExtents[1], mFirstTransform);
- }
- setLoadState(DONE);
- return true;
- }
- //static
- bool LLModelLoader::isAlive(LLModelLoader* loader)
- {
- if (!loader)
- {
- return false;
- }
- std::list<LLModelLoader*>::iterator iter = sActiveLoaderList.begin();
- std::list<LLModelLoader*>::iterator end = sActiveLoaderList.end();
- for ( ; iter != end && *iter != loader; ++iter) ;
- return *iter == loader;
- }
- void LLModelLoader::loadModelCallback()
- {
- if (!LLApp::isExiting() && mLoadCallback)
- {
- mLoadCallback(mScene, mModelList ,mLod, mUserData);
- }
- // Wait until this thread is stopped before deleting self
- while (!isStopped())
- {
- ms_sleep(10);
- }
- // Double check if "this" is valid before deleting it, in case it is
- // aborted while running.
- if (!isAlive(this))
- {
- return;
- }
- delete this;
- }
- void LLModelLoader::critiqueRigForUploadApplicability(const std::vector<std::string>& joints)
- {
- // Determines the following use cases for a rig:
- // 1. It is suitable for upload with skin weights & joint positions, or
- // 2. It is suitable for upload as standard av with just skin weights
- // It's OK that both could end up being true. Both start out as true and
- // are forced to false if any mesh in the model file is not vald by that
- // criterion. Note that a file can contain multiple meshes.
- mLegacyRigFlags |= determineRigLegacyFlags(joints);
- }
- U32 LLModelLoader::determineRigLegacyFlags(const std::vector<std::string>& joints)
- {
- U32 count = joints.size();
- if (count == 0)
- {
- // No joints in asset
- LLSD args;
- args["Message"] = "NoJoint";
- mWarningsArray.append(args);
- return LEGACY_RIG_FLAG_NO_JOINT;
- }
- if (count > mMaxJointsPerMesh)
- {
- // Too many joints in asset
- llwarns << "Rigged to " << count << " joints, while maximum is "
- << mMaxJointsPerMesh << ". Skinning disabled." << llendl;
- LLSD args;
- args["Message"] = "TooManyJoint";
- args["JOINTS"] = LLSD::Integer(count);
- args["MAX"] = LLSD::Integer(mMaxJointsPerMesh);
- mWarningsArray.append(args);
- return LEGACY_RIG_FLAG_TOO_MANY_JOINTS;
- }
- U32 unknown_joint_count = 0;
- for (U32 i = 0; i < count; ++i)
- {
- const std::string& name = joints[i];
- if (!mJointMap.count(name))
- {
- llwarns << "Rigged to unrecognized joint name: " << name << llendl;
- LLSD args;
- args["Message"] = "UnrecognizedJoint";
- args["NAME"] = name;
- mWarningsArray.append(args);
- ++unknown_joint_count;
- }
- }
- if (unknown_joint_count)
- {
- llwarns << "Skinning disabled due to unknown joints." << llendl;
- LLSD args;
- args["Message"] = "UnknownJoints";
- args["COUNT"] = LLSD::Integer(unknown_joint_count);
- mWarningsArray.append(args);
- return LEGACY_RIG_FLAG_UNKNOWN_JOINT;
- }
- return 0; // All OK !
- }
- // Called in the main thread
- void LLModelLoader::loadTextures()
- {
- if (!mTextureLoadFunc) return;
- bool is_paused = isPaused();
- pause(); //pause the loader
- for (scene::iterator iter = mScene.begin(), end = mScene.end();
- iter != end; ++iter)
- {
- for (U32 i = 0, count = iter->second.size(); i < count; ++i)
- {
- for (std::map<std::string, LLImportMaterial>::iterator
- j = iter->second[i].mMaterial.begin(),
- end2 = iter->second[i].mMaterial.end();
- j != end2; ++j)
- {
- LLImportMaterial& material = j->second;
- if (!material.mDiffuseMapFilename.empty())
- {
- mNumOfFetchingTextures += mTextureLoadFunc(material,
- mUserData);
- }
- }
- }
- }
- if (!is_paused)
- {
- unpause();
- }
- }
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