llbboxlocal.h 2.9 KB

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  1. /**
  2. * @file llbboxlocal.h
  3. * @brief General purpose bounding box class.
  4. *
  5. * $LicenseInfo:firstyear=2001&license=viewergpl$
  6. *
  7. * Copyright (c) 2001-2009, Linden Research, Inc.
  8. *
  9. * Second Life Viewer Source Code
  10. * The source code in this file ("Source Code") is provided by Linden Lab
  11. * to you under the terms of the GNU General Public License, version 2.0
  12. * ("GPL"), unless you have obtained a separate licensing agreement
  13. * ("Other License"), formally executed by you and Linden Lab. Terms of
  14. * the GPL can be found in doc/GPL-license.txt in this distribution, or
  15. * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
  16. *
  17. * There are special exceptions to the terms and conditions of the GPL as
  18. * it is applied to this Source Code. View the full text of the exception
  19. * in the file doc/FLOSS-exception.txt in this software distribution, or
  20. * online at
  21. * http://secondlifegrid.net/programs/open_source/licensing/flossexception
  22. *
  23. * By copying, modifying or distributing this software, you acknowledge
  24. * that you have read and understood your obligations described above,
  25. * and agree to abide by those obligations.
  26. *
  27. * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
  28. * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
  29. * COMPLETENESS OR PERFORMANCE.
  30. * $/LicenseInfo$
  31. */
  32. #ifndef LL_BBOXLOCAL_H
  33. #define LL_BBOXLOCAL_H
  34. #include "llmatrix4.h"
  35. #include "llvector3.h"
  36. class LLMatrix4;
  37. class LLBBoxLocal
  38. {
  39. friend LLBBoxLocal operator*(const LLBBoxLocal& a, const LLMatrix4& b);
  40. public:
  41. LLBBoxLocal() = default;
  42. LL_INLINE LLBBoxLocal(const LLVector3& min, const LLVector3& max)
  43. : mMin(min),
  44. mMax(max)
  45. {
  46. }
  47. // Default copy constructor is OK.
  48. LL_INLINE const LLVector3& getMin() const { return mMin; }
  49. LL_INLINE void setMin(const LLVector3& min) { mMin = min; }
  50. LL_INLINE const LLVector3& getMax() const { return mMax; }
  51. LL_INLINE void setMax(const LLVector3& max) { mMax = max; }
  52. LL_INLINE LLVector3 getCenter() const { return (mMax - mMin) * 0.5f + mMin; }
  53. LL_INLINE LLVector3 getExtent() const { return mMax - mMin; }
  54. LL_INLINE void addPoint(const LLVector3& p)
  55. {
  56. mMin.mV[VX] = llmin(p.mV[VX], mMin.mV[VX]);
  57. mMin.mV[VY] = llmin(p.mV[VY], mMin.mV[VY]);
  58. mMin.mV[VZ] = llmin(p.mV[VZ], mMin.mV[VZ]);
  59. mMax.mV[VX] = llmax(p.mV[VX], mMax.mV[VX]);
  60. mMax.mV[VY] = llmax(p.mV[VY], mMax.mV[VY]);
  61. mMax.mV[VZ] = llmax(p.mV[VZ], mMax.mV[VZ]);
  62. }
  63. LL_INLINE void addBBox(const LLBBoxLocal& b)
  64. {
  65. addPoint(b.mMin);
  66. addPoint(b.mMax);
  67. }
  68. LL_INLINE void expand(F32 delta)
  69. {
  70. mMin.mV[VX] -= delta;
  71. mMin.mV[VY] -= delta;
  72. mMin.mV[VZ] -= delta;
  73. mMax.mV[VX] += delta;
  74. mMax.mV[VY] += delta;
  75. mMax.mV[VZ] += delta;
  76. }
  77. private:
  78. LLVector3 mMin;
  79. LLVector3 mMax;
  80. };
  81. LL_INLINE LLBBoxLocal operator*(const LLBBoxLocal& a, const LLMatrix4& b)
  82. {
  83. return LLBBoxLocal(a.mMin * b, a.mMax * b);
  84. }
  85. #endif // LL_BBOXLOCAL_H