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- /**
- * @file lldir_macos_objc.cpp
- * @brief Cocoa implementation of directory utilities for Mac OS X
- *
- * $LicenseInfo:firstyear=2010&license=viewergpl$
- *
- * Copyright (c) 2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #if LL_DARWIN
- // WARNING: This file CANNOT use standard linden includes due to conflicts
- // between definitions of BOOL
- #include "lldir_macos_objc.h"
- #import <Cocoa/Cocoa.h>
- std::string* getSystemTempFolder()
- {
- NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
- NSString* tempDir = NSTemporaryDirectory();
- if (tempDir == nil)
- {
- tempDir = @"/tmp";
- }
- std::string* result = (new std::string([tempDir UTF8String]));
- [pool release];
- return result;
- }
- // findSystemDirectory scoped exclusively to this file.
- std::string* findSystemDirectory(NSSearchPathDirectory searchPathDirectory,
- NSSearchPathDomainMask domainMask)
- {
- NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
- std::string* result = NULL;
- NSString* path = nil;
- // Search for the path
- NSArray* paths = NSSearchPathForDirectoriesInDomains(searchPathDirectory,
- domainMask, YES);
- if ([paths count])
- {
- path = [paths objectAtIndex:0];
- // *HACK: always attempt to create directory, ignore errors.
- NSError* error = nil;
- [[NSFileManager defaultManager] createDirectoryAtPath:path withIntermediateDirectories:YES attributes:nil error:&error];
- result = new std::string([path UTF8String]);
- }
- [pool release];
- return result;
- }
- std::string* getSystemExecutableFolder()
- {
- NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
- NSString* bundlePath = [[NSBundle mainBundle] executablePath];
- std::string* result = (new std::string([bundlePath UTF8String]));
- [pool release];
- return result;
- }
- std::string* getSystemResourceFolder()
- {
- NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
- NSString* bundlePath = [[NSBundle mainBundle] resourcePath];
- std::string* result = (new std::string([bundlePath UTF8String]));
- [pool release];
- return result;
- }
- std::string* getSystemCacheFolder()
- {
- return findSystemDirectory(NSCachesDirectory, NSUserDomainMask);
- }
- std::string* getSystemApplicationSupportFolder()
- {
- return findSystemDirectory(NSApplicationSupportDirectory,
- NSUserDomainMask);
- }
- #endif // LL_DARWIN
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