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- /**
- * @file llqueuedthread.h
- * @brief
- *
- * $LicenseInfo:firstyear=2004&license=viewergpl$
- *
- * Copyright (c) 2004-2009, Linden Research, Inc. (c) 2022 Henri Beauchamp.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LLQUEUEDTHREAD_H
- #define LL_LLQUEUEDTHREAD_H
- #include <map>
- #include <queue>
- #include <set>
- #include "llatomic.h"
- #include "hbfastmap.h"
- #include "llthread.h"
- // Note: ~LLQueuedThread is O(N) N=# of queued threads, assumed to be small
- // It is assumed that LLQueuedThreads are rarely created/destroyed.
- class LLQueuedThread : public LLThread
- {
- protected:
- LOG_CLASS(LLQueuedThread);
- public:
- enum priority_t
- {
- PRIORITY_IMMEDIATE = 0x7FFFFFFF,
- PRIORITY_URGENT = 0x40000000,
- PRIORITY_HIGH = 0x30000000,
- PRIORITY_NORMAL = 0x20000000,
- PRIORITY_LOW = 0x10000000,
- PRIORITY_LOWBITS = 0x0FFFFFFF,
- PRIORITY_HIGHBITS = 0x70000000
- };
- enum status_t
- {
- STATUS_EXPIRED = -1,
- STATUS_UNKNOWN = 0,
- STATUS_QUEUED = 1,
- STATUS_INPROGRESS = 2,
- STATUS_COMPLETE = 3,
- STATUS_ABORTED = 4,
- STATUS_DELETE = 5
- };
- enum flags_t
- {
- FLAG_AUTO_COMPLETE = 1,
- FLAG_AUTO_DELETE = 2, // Child-class dependent
- FLAG_ABORT = 4,
- };
- typedef U32 handle_t;
- class QueuedRequest
- {
- friend class LLQueuedThread;
- protected:
- LOG_CLASS(QueuedRequest);
- virtual ~QueuedRequest(); // Use deleteRequest()
- public:
- LL_INLINE QueuedRequest(handle_t handle, U32 priority, U32 flags = 0)
- : mStatus(STATUS_UNKNOWN),
- mHandle(handle),
- mPriority(priority),
- mFlags(flags)
- {
- }
- LL_INLINE status_t getStatus()
- {
- return mStatus;
- }
- LL_INLINE U32 getFlags() const
- {
- return mFlags;
- }
- LL_INLINE U32 getPriority() const
- {
- return mPriority;
- }
- LL_INLINE bool higherPriority(const QueuedRequest& second) const
- {
- if (mPriority == second.mPriority)
- {
- return mHandle < second.mHandle;
- }
- return mPriority > second.mPriority;
- }
- protected:
- LL_INLINE status_t setStatus(status_t newstatus)
- {
- status_t oldstatus = mStatus;
- mStatus = newstatus;
- return oldstatus;
- }
- LL_INLINE void setFlags(U32 flags)
- {
- // NOTE: flags are |'d
- mFlags |= flags;
- }
- // Returns true when request has completed
- virtual bool processRequest() = 0;
- // Always called from thread after request has completed or aborted
- LL_INLINE virtual void finishRequest(bool completed)
- {
- }
- // Only method to delete a request
- virtual void deleteRequest();
- LL_INLINE void setPriority(U32 pri)
- {
- // Only do this on a request that is not in a queued list !
- mPriority = pri;
- }
- protected:
- LLAtomic<status_t> mStatus;
- handle_t mHandle;
- U32 mFlags;
- U32 mPriority;
- };
- protected:
- struct queued_request_less
- {
- LL_INLINE bool operator()(const QueuedRequest* lhs,
- const QueuedRequest* rhs) const
- {
- // Higher priority in front of queue (set)
- return lhs->higherPriority(*rhs);
- }
- };
- public:
- static handle_t nullHandle() { return handle_t(0); }
- public:
- LLQueuedThread(const std::string& name);
- ~LLQueuedThread() override;
- void shutdown() override;
- private:
- // No copy constructor or copy assignment
- LLQueuedThread(const LLQueuedThread&) = delete;
- LLQueuedThread& operator=(const LLQueuedThread&) = delete;
- bool runCondition() override;
- void run() override;
- LL_INLINE virtual void startThread() {}
- LL_INLINE virtual void endThread() {}
- LL_INLINE virtual void threadedUpdate() {}
- protected:
- handle_t generateHandle();
- bool addRequest(QueuedRequest* req);
- size_t processNextRequest();
- void setRequestResult(QueuedRequest* req, bool result);
- public:
- virtual size_t update();
- void waitOnPending();
- void printQueueStats();
- virtual size_t getPending();
- // Request accessors
- status_t getRequestStatus(handle_t handle);
- void abortRequest(handle_t handle, bool autocomplete);
- void setFlags(handle_t handle, U32 flags);
- void setPriority(handle_t handle, U32 priority);
- bool completeRequest(handle_t handle);
- // This is public for support classes like LLWorkerThread, but generally
- // the methods above should be used.
- QueuedRequest* getRequest(handle_t handle);
- protected:
- typedef std::set<QueuedRequest*, queued_request_less> request_queue_t;
- request_queue_t mRequestQueue;
- handle_t mNextHandle;
- typedef fast_hmap<handle_t, QueuedRequest*> request_map_t;
- request_map_t mRequestMap;
- // Request queue is empty (or we are quitting) and the thread is idle
- LLAtomicBool mIdleThread;
- };
- #endif // LL_LLQUEUEDTHREAD_H
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