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- /**
- * @file indra_constants.h
- * @brief some useful short term constants for Indra
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_INDRA_CONSTANTS_H
- #define LL_INDRA_CONSTANTS_H
- #include "stdtypes.h"
- class LLUUID;
- constexpr F32 REGION_WIDTH_METERS = 256.f;
- constexpr S32 REGION_WIDTH_UNITS = (S32)REGION_WIDTH_METERS;
- constexpr U32 REGION_WIDTH_U32 = (U32)REGION_WIDTH_METERS;
- constexpr F32 REGION_HEIGHT_METERS = 4096.f;
- constexpr F32 DEFAULT_AGENT_DEPTH = 0.45f;
- constexpr F32 DEFAULT_AGENT_WIDTH = 0.60f;
- enum ETerrainBrushType
- {
- // The valid brush numbers cannot be reordered, because they are used in
- // the binary LSL format as arguments to llModifyLand()
- E_LANDBRUSH_LEVEL = 0,
- E_LANDBRUSH_RAISE = 1,
- E_LANDBRUSH_LOWER = 2,
- E_LANDBRUSH_SMOOTH = 3,
- E_LANDBRUSH_NOISE = 4,
- E_LANDBRUSH_REVERT = 5,
- E_LANDBRUSH_INVALID = 6
- };
- // Bit masks for various keyboard modifier keys.
- constexpr MASK MASK_NONE = 0x0000;
- constexpr MASK MASK_CONTROL = 0x0001; // Mapped to cmd on Macs
- constexpr MASK MASK_ALT = 0x0002;
- constexpr MASK MASK_SHIFT = 0x0004;
- constexpr MASK MASK_NORMALKEYS = 0x0007; // A real mask - only get the bits for normal modifier keys
- constexpr MASK MASK_MAC_CONTROL = 0x0008; // Un-mapped Ctrl key on Macs, not used on Windows
- constexpr MASK MASK_MODIFIERS = MASK_CONTROL|MASK_ALT|MASK_SHIFT|MASK_MAC_CONTROL;
- // Special keys go into >128
- constexpr KEY KEY_SPECIAL = 0x80; // special keys start here
- constexpr KEY KEY_RETURN = 0x81;
- constexpr KEY KEY_LEFT = 0x82;
- constexpr KEY KEY_RIGHT = 0x83;
- constexpr KEY KEY_UP = 0x84;
- constexpr KEY KEY_DOWN = 0x85;
- constexpr KEY KEY_ESCAPE = 0x86;
- constexpr KEY KEY_BACKSPACE = 0x87;
- constexpr KEY KEY_DELETE = 0x88;
- constexpr KEY KEY_SHIFT = 0x89;
- constexpr KEY KEY_CONTROL = 0x8A;
- constexpr KEY KEY_ALT = 0x8B;
- constexpr KEY KEY_HOME = 0x8C;
- constexpr KEY KEY_END = 0x8D;
- constexpr KEY KEY_PAGE_UP = 0x8E;
- constexpr KEY KEY_PAGE_DOWN = 0x8F;
- constexpr KEY KEY_HYPHEN = 0x90;
- constexpr KEY KEY_EQUALS = 0x91;
- constexpr KEY KEY_INSERT = 0x92;
- constexpr KEY KEY_CAPSLOCK = 0x93;
- constexpr KEY KEY_TAB = 0x94;
- constexpr KEY KEY_ADD = 0x95;
- constexpr KEY KEY_SUBTRACT = 0x96;
- constexpr KEY KEY_MULTIPLY = 0x97;
- constexpr KEY KEY_DIVIDE = 0x98;
- constexpr KEY KEY_F1 = 0xA1;
- constexpr KEY KEY_F2 = 0xA2;
- constexpr KEY KEY_F3 = 0xA3;
- constexpr KEY KEY_F4 = 0xA4;
- constexpr KEY KEY_F5 = 0xA5;
- constexpr KEY KEY_F6 = 0xA6;
- constexpr KEY KEY_F7 = 0xA7;
- constexpr KEY KEY_F8 = 0xA8;
- constexpr KEY KEY_F9 = 0xA9;
- constexpr KEY KEY_F10 = 0xAA;
- constexpr KEY KEY_F11 = 0xAB;
- constexpr KEY KEY_F12 = 0xAC;
- constexpr KEY KEY_PAD_UP = 0xC0;
- constexpr KEY KEY_PAD_DOWN = 0xC1;
- constexpr KEY KEY_PAD_LEFT = 0xC2;
- constexpr KEY KEY_PAD_RIGHT = 0xC3;
- constexpr KEY KEY_PAD_HOME = 0xC4;
- constexpr KEY KEY_PAD_END = 0xC5;
- constexpr KEY KEY_PAD_PGUP = 0xC6;
- constexpr KEY KEY_PAD_PGDN = 0xC7;
- constexpr KEY KEY_PAD_CENTER = 0xC8; // the 5 in the middle
- constexpr KEY KEY_PAD_INS = 0xC9;
- constexpr KEY KEY_PAD_DEL = 0xCA;
- constexpr KEY KEY_PAD_RETURN = 0xCB;
- constexpr KEY KEY_PAD_ADD = 0xCC; // not used
- constexpr KEY KEY_PAD_SUBTRACT = 0xCD; // not used
- constexpr KEY KEY_PAD_MULTIPLY = 0xCE; // not used
- constexpr KEY KEY_PAD_DIVIDE = 0xCF; // not used
- constexpr KEY KEY_BUTTON0 = 0xD0;
- constexpr KEY KEY_BUTTON1 = 0xD1;
- constexpr KEY KEY_BUTTON2 = 0xD2;
- constexpr KEY KEY_BUTTON3 = 0xD3;
- constexpr KEY KEY_BUTTON4 = 0xD4;
- constexpr KEY KEY_BUTTON5 = 0xD5;
- constexpr KEY KEY_BUTTON6 = 0xD6;
- constexpr KEY KEY_BUTTON7 = 0xD7;
- constexpr KEY KEY_BUTTON8 = 0xD8;
- constexpr KEY KEY_BUTTON9 = 0xD9;
- constexpr KEY KEY_BUTTON10 = 0xDA;
- constexpr KEY KEY_BUTTON11 = 0xDB;
- constexpr KEY KEY_BUTTON12 = 0xDC;
- constexpr KEY KEY_BUTTON13 = 0xDD;
- constexpr KEY KEY_BUTTON14 = 0xDE;
- constexpr KEY KEY_BUTTON15 = 0xDF;
- constexpr KEY KEY_NONE = 0xFF; // not sent from keyboard. For internal use only.
- constexpr S32 KEY_COUNT = 256;
- constexpr F32 DEFAULT_WATER_HEIGHT = 20.0f;
- // Maturity ratings for simulators
- constexpr U8 SIM_ACCESS_MIN = 0; // Treated as 'unknown', usually ends up being SIM_ACCESS_PG
- constexpr U8 SIM_ACCESS_PG = 13;
- constexpr U8 SIM_ACCESS_MATURE = 21;
- constexpr U8 SIM_ACCESS_ADULT = 42; // Seriously Adult Only
- constexpr U8 SIM_ACCESS_DOWN = 254;
- constexpr U8 SIM_ACCESS_MAX = SIM_ACCESS_ADULT;
- // Attachment constants
- constexpr S32 MAX_AGENT_ATTACHMENTS = 38;
- constexpr U8 ATTACHMENT_ADD = 0x80;
- // God levels
- constexpr U8 GOD_MAINTENANCE = 250;
- constexpr U8 GOD_FULL = 200;
- constexpr U8 GOD_LIAISON = 150;
- constexpr U8 GOD_CUSTOMER_SERVICE = 100;
- constexpr U8 GOD_LIKE = 1;
- constexpr U8 GOD_NOT = 0;
- // "agent id" for things that should be done to ALL agents
- extern const LLUUID LL_UUID_ALL_AGENTS;
- // Inventory library owner
- extern const LLUUID ALEXANDRIA_LINDEN_ID;
- extern const LLUUID GOVERNOR_LINDEN_ID;
- // Maintenance's group id.
- extern const LLUUID MAINTENANCE_GROUP_ID;
- // Attachments baking pseudo-textures
- extern const LLUUID IMG_USE_BAKED_HEAD;
- extern const LLUUID IMG_USE_BAKED_UPPER;
- extern const LLUUID IMG_USE_BAKED_LOWER;
- extern const LLUUID IMG_USE_BAKED_HAIR;
- extern const LLUUID IMG_USE_BAKED_EYES;
- extern const LLUUID IMG_USE_BAKED_SKIRT;
- extern const LLUUID IMG_USE_BAKED_LEFTARM;
- extern const LLUUID IMG_USE_BAKED_LEFTLEG;
- extern const LLUUID IMG_USE_BAKED_AUX1;
- extern const LLUUID IMG_USE_BAKED_AUX2;
- extern const LLUUID IMG_USE_BAKED_AUX3;
- // Blank GLTF material asset Id
- extern const LLUUID BLANK_MATERIAL_ASSET_ID;
- // Flags for kick message
- constexpr U32 KICK_FLAGS_DEFAULT = 0x0;
- constexpr U32 KICK_FLAGS_FREEZE = 1 << 0;
- constexpr U32 KICK_FLAGS_UNFREEZE = 1 << 1;
- // Radius within which a chat message is fully audible
- constexpr F32 CHAT_WHISPER_RADIUS = 10.f;
- constexpr F32 CHAT_NORMAL_RADIUS = 20.f;
- constexpr F32 CHAT_SHOUT_RADIUS = 100.f;
- // Media commands
- constexpr U32 PARCEL_MEDIA_COMMAND_STOP = 0;
- constexpr U32 PARCEL_MEDIA_COMMAND_PAUSE = 1;
- constexpr U32 PARCEL_MEDIA_COMMAND_PLAY = 2;
- constexpr U32 PARCEL_MEDIA_COMMAND_LOOP = 3;
- constexpr U32 PARCEL_MEDIA_COMMAND_TEXTURE = 4;
- constexpr U32 PARCEL_MEDIA_COMMAND_URL = 5;
- constexpr U32 PARCEL_MEDIA_COMMAND_TIME = 6;
- constexpr U32 PARCEL_MEDIA_COMMAND_AGENT = 7;
- constexpr U32 PARCEL_MEDIA_COMMAND_UNLOAD = 8;
- constexpr U32 PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
- constexpr U32 PARCEL_MEDIA_COMMAND_TYPE = 10;
- constexpr U32 PARCEL_MEDIA_COMMAND_SIZE = 11;
- constexpr U32 PARCEL_MEDIA_COMMAND_DESC = 12;
- constexpr U32 PARCEL_MEDIA_COMMAND_LOOP_SET = 13;
- constexpr S32 CHAT_CHANNEL_DEBUG = S32_MAX;
- // DO NOT CHANGE THE SEQUENCE OF THIS LIST !
- constexpr U8 CLICK_ACTION_NONE = 0;
- constexpr U8 CLICK_ACTION_TOUCH = 0;
- constexpr U8 CLICK_ACTION_SIT = 1;
- constexpr U8 CLICK_ACTION_BUY = 2;
- constexpr U8 CLICK_ACTION_PAY = 3;
- constexpr U8 CLICK_ACTION_OPEN = 4;
- constexpr U8 CLICK_ACTION_PLAY = 5;
- constexpr U8 CLICK_ACTION_OPEN_MEDIA = 6;
- constexpr U8 CLICK_ACTION_ZOOM = 7;
- constexpr U8 CLICK_ACTION_DISABLED = 8;
- constexpr U8 CLICK_ACTION_IGNORE = 9;
- // Primitve-related "constants" (a couple are not since they differ in SL and
- // in OpenSim grids). Used to be exported from llprimitive.cpp (the couple non-
- // constant ones still are). Added here, since quite a few of these constants
- // are needed by llmath, and I did not want to make the latter depend on
- // llprimitive; this also allows to use constexpr, with avoids the allocation
- // of a storage for each constant by the compiler... HB
- constexpr F32 OBJECT_CUT_MIN = 0.f;
- constexpr F32 OBJECT_CUT_MAX = 1.f;
- constexpr F32 OBJECT_CUT_INC = 0.05f;
- constexpr F32 OBJECT_MIN_CUT_INC = 0.02f;
- constexpr F32 OBJECT_ROTATION_PRECISION = 0.05f;
- constexpr F32 OBJECT_TWIST_MIN = -360.f;
- constexpr F32 OBJECT_TWIST_MAX = 360.f;
- constexpr F32 OBJECT_TWIST_INC = 18.f;
- // This is used for linear paths, since twist is used in a slightly different
- // manner.
- constexpr F32 OBJECT_TWIST_LINEAR_MIN = -180.f;
- constexpr F32 OBJECT_TWIST_LINEAR_MAX = 180.f;
- constexpr F32 OBJECT_TWIST_LINEAR_INC = 9.f;
- extern F32 OBJECT_MIN_HOLE_SIZE; // Differs in SL and OpenSim
- constexpr F32 OBJECT_MAX_HOLE_SIZE_X = 1.f;
- constexpr F32 OBJECT_MAX_HOLE_SIZE_Y = 0.5f;
- // Hollow
- constexpr F32 OBJECT_HOLLOW_MIN = 0.f;
- extern F32 OBJECT_HOLLOW_MAX; // Differs in SL and OpenSim
- constexpr F32 OBJECT_HOLLOW_MAX_SQUARE = 0.7f;
- // Revolutions parameters.
- constexpr F32 OBJECT_REV_MIN = 1.f;
- constexpr F32 OBJECT_REV_MAX = 4.f;
- constexpr F32 OBJECT_REV_INC = 0.1f;
- // Lights
- constexpr F32 LIGHT_MIN_RADIUS = 0.f;
- constexpr F32 LIGHT_DEFAULT_RADIUS = 5.f;
- constexpr F32 LIGHT_MAX_RADIUS = 20.f;
- constexpr F32 LIGHT_MIN_FALLOFF = 0.f;
- constexpr F32 LIGHT_DEFAULT_FALLOFF = 1.f;
- constexpr F32 LIGHT_MAX_FALLOFF = 2.f;
- constexpr F32 LIGHT_MIN_CUTOFF = 0.f;
- constexpr F32 LIGHT_DEFAULT_CUTOFF = 0.f;
- constexpr F32 LIGHT_MAX_CUTOFF = 180.f;
- // "Tension" => [0,10], increments of 0.1
- constexpr F32 FLEXIBLE_OBJECT_MIN_TENSION = 0.f;
- constexpr F32 FLEXIBLE_OBJECT_DEFAULT_TENSION = 1.f;
- constexpr F32 FLEXIBLE_OBJECT_MAX_TENSION = 10.f;
- // "Drag" => [0,10], increments of 0.1
- constexpr F32 FLEXIBLE_OBJECT_MIN_AIR_FRICTION = 0.f;
- constexpr F32 FLEXIBLE_OBJECT_DEFAULT_AIR_FRICTION = 2.f;
- constexpr F32 FLEXIBLE_OBJECT_MAX_AIR_FRICTION = 10.f;
- // "Gravity" = [-10,10], increments of 0.1
- constexpr F32 FLEXIBLE_OBJECT_MIN_GRAVITY = -10.f;
- constexpr F32 FLEXIBLE_OBJECT_DEFAULT_GRAVITY = 0.3f;
- constexpr F32 FLEXIBLE_OBJECT_MAX_GRAVITY = 10.f;
- // "Wind" = [0,10], increments of 0.1
- constexpr F32 FLEXIBLE_OBJECT_MIN_WIND_SENSITIVITY = 0.f;
- constexpr F32 FLEXIBLE_OBJECT_DEFAULT_WIND_SENSITIVITY = 0.f;
- constexpr F32 FLEXIBLE_OBJECT_MAX_WIND_SENSITIVITY = 10.f;
- constexpr F32 FLEXIBLE_OBJECT_MAX_INTERNAL_TENSION_FORCE = 0.99f;
- constexpr F32 FLEXIBLE_OBJECT_DEFAULT_LENGTH = 1.f;
- constexpr bool FLEXIBLE_OBJECT_DEFAULT_USING_COLLISION_SPHERE = false;
- constexpr bool FLEXIBLE_OBJECT_DEFAULT_RENDERING_COLLISION_SPHERE = false;
- // The following constants were defined in llvomulme.cpp, with a "to do"
- // commment "move to llprimitive.cpp". They are best placed here. HB
- constexpr F32 RATIO_MIN = 0.f;
- // Inverted sense here: 0 = top taper, 2 = bottom taper
- constexpr F32 RATIO_MAX = 2.f;
- constexpr F32 SHEAR_MIN = -0.5f;
- constexpr F32 SHEAR_MAX = 0.5f;
- constexpr F32 TAPER_MIN = -1.f;
- constexpr F32 TAPER_MAX = 1.f;
- constexpr F32 SKEW_MIN = -0.95f;
- constexpr F32 SKEW_MAX = 0.95f;
- constexpr F32 SCULPT_MIN_AREA = 0.002f;
- constexpr S32 SCULPT_MIN_AREA_DETAIL = 1;
- #endif
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