123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899 |
- /**
- * @file lllocaltextureobject.h
- * @brief LLLocalTextureObject class header file
- *
- * $LicenseInfo:firstyear=2009&license=viewergpl$
- *
- * Copyright (c) 2010, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
- #ifndef LL_LOCALTEXTUREOBJECT_H
- #define LL_LOCALTEXTUREOBJECT_H
- #include "llpointer.h"
- #include "llgltexture.h"
- #include "lluuid.h"
- class LLTexLayer;
- class LLTexLayerTemplate;
- class LLWearable;
- // Stores all relevant information for a single texture assumed to have
- // ownership of all objects referred to - will delete objects when being
- // replaced or if object is destroyed.
- class LLLocalTextureObject
- {
- public:
- LLLocalTextureObject();
- LLLocalTextureObject(LLGLTexture* texp, const LLUUID& id);
- LLLocalTextureObject(const LLLocalTextureObject& lto);
- ~LLLocalTextureObject();
- LL_INLINE const LLUUID& getID() const { return mID; }
- LL_INLINE void setID(const LLUUID& id) { mID = id; }
- LL_INLINE LLGLTexture* getImage() const { return mImage.get(); }
- void setImage(LLGLTexture* texp);
- LL_INLINE S32 getDiscard() const { return mDiscard; }
- LL_INLINE void setDiscard(S32 discard) { mDiscard = discard; }
- LL_INLINE bool getBakedReady() const { return mIsBakedReady; }
- LL_INLINE void setBakedReady(bool ready) { mIsBakedReady = ready; }
- LLTexLayer* getTexLayerByIdx(U32 index) const;
- LLTexLayer* getTexLayer(const std::string& name) const;
- bool setTexLayer(LLTexLayer* layerp, U32 index);
- bool addTexLayer(LLTexLayer* layerp, LLWearable* wearablep);
- bool addTexLayer(LLTexLayerTemplate* layerp, LLWearable* wearablep);
- bool removeTexLayer(U32 index);
- LL_INLINE U32 getNumTexLayers() const { return mTexLayers.size(); }
- private:
- LLPointer<LLGLTexture> mImage;
- LLUUID mID;
- // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry
- // and mTexLayer; using shared pointers here only for smart assignment &
- // cleanup. Do NOT create new shared pointers to these objects, or keep
- // pointers to them around
- typedef std::vector<LLTexLayer*> tex_layer_vec_t;
- tex_layer_vec_t mTexLayers;
- S32 mDiscard;
- bool mIsBakedReady;
- public:
- // *HACK: in OpenSim, we need to make sure textures used for viewer-side
- // baking do not get deleted before the bake happens. It means we cannot
- // remove those textures when not rendered. This flag is set to true when
- // logged on an OpenSim grid for this purpose... HB
- static bool sMarkNoDelete;
- };
- #endif // LL_LOCALTEXTUREOBJECT_H
|