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- /*
- * GStreamer
- * Copyright (C) 2012 Matthew Waters <[email protected]>
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
- #ifndef _GST_GL_MEMORY_H_
- #define _GST_GL_MEMORY_H_
- #include <gst/gst.h>
- #include <gst/gstallocator.h>
- #include <gst/gstmemory.h>
- #include <gst/video/video.h>
- #include <gst/gl/gl.h>
- G_BEGIN_DECLS
- #define GST_TYPE_GL_ALLOCATOR (gst_gl_allocator_get_type())
- GType gst_gl_allocator_get_type(void);
- #define GST_IS_GL_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_GL_ALLOCATOR))
- #define GST_IS_GL_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_GL_ALLOCATOR))
- #define GST_GL_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_GL_ALLOCATOR, GstGLAllocatorClass))
- #define GST_GL_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_ALLOCATOR, GstGLAllocator))
- #define GST_GL_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_GL_ALLOCATOR, GstGLAllocatorClass))
- #define GST_GL_ALLOCATOR_CAST(obj) ((GstGLAllocator *)(obj))
- /**
- * GstGLMemoryFlags:
- *
- * Flags indicating the current state of a #GstGLMemory
- */
- typedef enum
- {
- GST_GL_MEMORY_FLAG_DOWNLOAD_INITTED = (GST_MEMORY_FLAG_LAST << 0),
- GST_GL_MEMORY_FLAG_UPLOAD_INITTED = (GST_MEMORY_FLAG_LAST << 1),
- GST_GL_MEMORY_FLAG_NEED_DOWNLOAD = (GST_MEMORY_FLAG_LAST << 2),
- GST_GL_MEMORY_FLAG_NEED_UPLOAD = (GST_MEMORY_FLAG_LAST << 3)
- } GstGLMemoryFlags;
- /**
- * GST_MAP_GL:
- *
- * Flag indicating that we should map the GL object instead of to system memory.
- *
- * Combining #GST_MAP_GL with #GST_MAP_WRITE has the same semantics as though
- * you are writing to OpenGL. Conversely, combining #GST_MAP_GL with
- * #GST_MAP_READ has the same semantics as though you are reading from OpenGL.
- */
- #define GST_MAP_GL GST_MAP_FLAG_LAST << 1
- /**
- * GstGLMemory:
- * @mem: the parent object
- * @context: the #GstGLContext to use for GL operations
- * @tex_id: the texture id for this memory
- * @v_format: the video format of this texture
- * @gl_format: the format of the texture
- * @width: width of the texture
- * @height: height of the texture
- * @download: the object used to download this texture into @v_format
- * @upload: the object used to upload this texture from @v_format
- *
- * Represents information about a GL texture
- */
- struct _GstGLMemory
- {
- GstMemory mem;
- GstGLContext *context;
- guint tex_id;
- GstVideoGLTextureType tex_type;
- gint width;
- gint height;
- gint stride;
- gfloat tex_scaling[2];
- /* <private> */
- GstMapFlags map_flags;
- gpointer data;
- gboolean data_wrapped;
- gboolean texture_wrapped;
- GDestroyNotify notify;
- gpointer user_data;
- guint pbo;
- guint unpack_length;
- gpointer _gst_reserved[GST_PADDING];
- };
- #define GST_CAPS_FEATURE_MEMORY_GL_MEMORY "memory:GLMemory"
- /**
- * GST_GL_MEMORY_ALLOCATOR:
- *
- * The name of the GL memore allocator
- */
- #define GST_GL_MEMORY_ALLOCATOR "GLMemory"
- /**
- * GST_GL_MEMORY_FLAGS:
- * @mem: a #GstGLMemory
- *
- * Get the currently set flags on @mem
- */
- #define GST_GL_MEMORY_FLAGS(mem) GST_MEMORY_FLAGS(mem)
- /**
- * GST_GL_MEMORY_FLAG_IS_SET:
- * @mem: a #GstGLMemory
- * @flag: a flag
- *
- * Whether @flag is set on @mem
- */
- #define GST_GL_MEMORY_FLAG_IS_SET(mem,flag) GST_MEMORY_FLAG_IS_SET(mem,flag)
- /**
- * GST_GL_MEMORY_FLAG_SET:
- * @mem: a #GstGLMemory
- * @flag: a flag
- *
- * Set @flag on @mem
- */
- #define GST_GL_MEMORY_FLAG_SET(mem,flag) GST_MINI_OBJECT_FLAG_SET(mem,flag)
- /**
- * GST_GL_MEMORY_FLAG_UNSET:
- * @mem: a #GstGLMemory
- * @flag: a flag
- *
- * Unset @flag on @mem
- */
- #define GST_GL_MEMORY_FLAG_UNSET(mem,flag) GST_MEMORY_FLAG_UNSET(mem,flag)
- void gst_gl_memory_init (void);
- gboolean gst_is_gl_memory (GstMemory * mem);
- GstMemory * gst_gl_memory_alloc (GstGLContext * context, GstVideoGLTextureType tex_type,
- gint width, gint height, gint stride);
- GstGLMemory * gst_gl_memory_wrapped (GstGLContext * context, GstVideoGLTextureType tex_type,
- gint width, gint height, gint stride,
- gpointer data, gpointer user_data,
- GDestroyNotify notify);
- GstGLMemory * gst_gl_memory_wrapped_texture (GstGLContext * context, guint texture_id,
- GstVideoGLTextureType tex_type,
- gint width, gint height,
- gpointer user_data, GDestroyNotify notify);
- gboolean gst_gl_memory_copy_into_texture (GstGLMemory *gl_mem, guint tex_id,
- GstVideoGLTextureType tex_type,
- gint width, gint height, gint stride,
- gboolean respecify);
- gboolean gst_gl_memory_setup_buffer (GstGLContext * context, GstVideoInfo * info,
- GstBuffer * buffer);
- gboolean gst_gl_memory_setup_wrapped (GstGLContext * context, GstVideoInfo * info,
- gpointer data[GST_VIDEO_MAX_PLANES],
- GstGLMemory *textures[GST_VIDEO_MAX_PLANES]);
- GstVideoGLTextureType gst_gl_texture_type_from_format (GstGLContext *context, GstVideoFormat v_format, guint plane);
- /**
- * GstGLAllocator
- *
- * Opaque #GstGLAllocator struct
- */
- struct _GstGLAllocator
- {
- GstAllocator parent;
- };
- /**
- * GstGLAllocatorClass:
- *
- * The #GstGLAllocatorClass only contains private data
- */
- struct _GstGLAllocatorClass
- {
- GstAllocatorClass parent_class;
- };
- G_END_DECLS
- #endif /* _GST_GL_MEMORY_H_ */
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