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- #ifndef BOOST_THREAD_WIN32_SHARED_MUTEX_HPP
- #define BOOST_THREAD_WIN32_SHARED_MUTEX_HPP
- // (C) Copyright 2006-8 Anthony Williams
- // (C) Copyright 2011-2012,2017-2018 Vicente J. Botet Escriba
- //
- // Distributed under the Boost Software License, Version 1.0. (See
- // accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- #include <cstring>
- #include <boost/assert.hpp>
- #include <boost/detail/interlocked.hpp>
- #include <boost/thread/win32/thread_primitives.hpp>
- #include <boost/static_assert.hpp>
- #include <limits.h>
- #include <boost/thread/thread_time.hpp>
- #ifdef BOOST_THREAD_USES_CHRONO
- #include <boost/chrono/system_clocks.hpp>
- #include <boost/chrono/ceil.hpp>
- #endif
- #include <boost/thread/detail/delete.hpp>
- #include <boost/thread/detail/platform_time.hpp>
- #include <boost/config/abi_prefix.hpp>
- namespace boost
- {
- class shared_mutex
- {
- private:
- struct state_data
- {
- unsigned long shared_count:11,
- shared_waiting:11,
- exclusive:1,
- upgrade:1,
- exclusive_waiting:7,
- exclusive_waiting_blocked:1;
- friend bool operator==(state_data const& lhs,state_data const& rhs)
- {
- return std::memcmp(&lhs, &rhs, sizeof(lhs)) == 0;
- }
- };
- static state_data interlocked_compare_exchange(state_data* target, state_data new_value, state_data comparand)
- {
- BOOST_STATIC_ASSERT(sizeof(state_data) == sizeof(long));
- long new_val, comp;
- std::memcpy(&new_val, &new_value, sizeof(new_value));
- std::memcpy(&comp, &comparand, sizeof(comparand));
- long const res=BOOST_INTERLOCKED_COMPARE_EXCHANGE(reinterpret_cast<long*>(target),
- new_val,
- comp);
- state_data result;
- std::memcpy(&result, &res, sizeof(result));
- return result;
- }
- enum
- {
- unlock_sem = 0,
- exclusive_sem = 1
- };
- state_data state;
- detail::win32::handle semaphores[2];
- detail::win32::handle upgrade_sem;
- void release_waiters(state_data old_state)
- {
- if(old_state.exclusive_waiting)
- {
- BOOST_VERIFY(winapi::ReleaseSemaphore(semaphores[exclusive_sem],1,0)!=0);
- }
- if(old_state.shared_waiting || old_state.exclusive_waiting)
- {
- BOOST_VERIFY(winapi::ReleaseSemaphore(semaphores[unlock_sem],old_state.shared_waiting + (old_state.exclusive_waiting?1:0),0)!=0);
- }
- }
- void release_shared_waiters(state_data old_state)
- {
- if(old_state.shared_waiting || old_state.exclusive_waiting)
- {
- BOOST_VERIFY(winapi::ReleaseSemaphore(semaphores[unlock_sem],old_state.shared_waiting + (old_state.exclusive_waiting?1:0),0)!=0);
- }
- }
- public:
- BOOST_THREAD_NO_COPYABLE(shared_mutex)
- shared_mutex()
- {
- semaphores[unlock_sem]=detail::win32::create_anonymous_semaphore(0,LONG_MAX);
- semaphores[exclusive_sem]=detail::win32::create_anonymous_semaphore_nothrow(0,LONG_MAX);
- if (!semaphores[exclusive_sem])
- {
- detail::win32::release_semaphore(semaphores[unlock_sem],LONG_MAX);
- boost::throw_exception(thread_resource_error());
- }
- upgrade_sem=detail::win32::create_anonymous_semaphore_nothrow(0,LONG_MAX);
- if (!upgrade_sem)
- {
- detail::win32::release_semaphore(semaphores[unlock_sem],LONG_MAX);
- detail::win32::release_semaphore(semaphores[exclusive_sem],LONG_MAX);
- boost::throw_exception(thread_resource_error());
- }
- state_data state_={0,0,0,0,0,0};
- state=state_;
- }
- ~shared_mutex()
- {
- winapi::CloseHandle(upgrade_sem);
- winapi::CloseHandle(semaphores[unlock_sem]);
- winapi::CloseHandle(semaphores[exclusive_sem]);
- }
- bool try_lock_shared()
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- if(!new_state.exclusive && !new_state.exclusive_waiting_blocked)
- {
- ++new_state.shared_count;
- if(!new_state.shared_count)
- {
- return false;
- }
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- return !(old_state.exclusive| old_state.exclusive_waiting_blocked);
- }
- void lock_shared()
- {
- for(;;)
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- if(new_state.exclusive || new_state.exclusive_waiting_blocked)
- {
- ++new_state.shared_waiting;
- if(!new_state.shared_waiting)
- {
- boost::throw_exception(boost::lock_error());
- }
- }
- else
- {
- ++new_state.shared_count;
- if(!new_state.shared_count)
- {
- boost::throw_exception(boost::lock_error());
- }
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- if(!(old_state.exclusive| old_state.exclusive_waiting_blocked))
- {
- return;
- }
- BOOST_VERIFY(winapi::WaitForSingleObjectEx(semaphores[unlock_sem],::boost::detail::win32::infinite,0)==0);
- }
- }
- private:
- unsigned long getMs(detail::platform_duration const& d)
- {
- return static_cast<unsigned long>(d.getMs());
- }
- template <typename Duration>
- unsigned long getMs(Duration const& d)
- {
- return static_cast<unsigned long>(chrono::ceil<chrono::milliseconds>(d).count());
- }
- template <typename Clock, typename Timepoint, typename Duration>
- bool do_lock_shared_until(Timepoint const& t, Duration const& max)
- {
- for(;;)
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- if(new_state.exclusive || new_state.exclusive_waiting_blocked)
- {
- ++new_state.shared_waiting;
- if(!new_state.shared_waiting)
- {
- boost::throw_exception(boost::lock_error());
- }
- }
- else
- {
- ++new_state.shared_count;
- if(!new_state.shared_count)
- {
- boost::throw_exception(boost::lock_error());
- }
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- if(!(old_state.exclusive| old_state.exclusive_waiting_blocked))
- {
- return true;
- }
- // If the clock is the system clock, it may jump while this function
- // is waiting. To compensate for this and time out near the correct
- // time, we call WaitForSingleObjectEx() in a loop with a short
- // timeout and recheck the time remaining each time through the loop.
- unsigned long res=0;
- for(;;)
- {
- Duration d(t - Clock::now());
- if(d <= Duration::zero()) // timeout occurred
- {
- res=detail::win32::timeout;
- break;
- }
- if(max != Duration::zero())
- {
- d = (std::min)(d, max);
- }
- res=winapi::WaitForSingleObjectEx(semaphores[unlock_sem],getMs(d),0);
- if(res!=detail::win32::timeout) // semaphore released
- {
- break;
- }
- }
- if(res==detail::win32::timeout)
- {
- for(;;)
- {
- state_data new_state=old_state;
- if(new_state.exclusive || new_state.exclusive_waiting_blocked)
- {
- if(new_state.shared_waiting)
- {
- --new_state.shared_waiting;
- }
- }
- else
- {
- ++new_state.shared_count;
- if(!new_state.shared_count)
- {
- return false;
- }
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- if(!(old_state.exclusive| old_state.exclusive_waiting_blocked))
- {
- return true;
- }
- return false;
- }
- BOOST_ASSERT(res==0);
- }
- }
- public:
- #if defined BOOST_THREAD_USES_DATETIME
- template<typename TimeDuration>
- bool timed_lock_shared(TimeDuration const & relative_time)
- {
- const detail::mono_platform_timepoint t(detail::mono_platform_clock::now() + detail::platform_duration(relative_time));
- // The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
- return do_lock_shared_until<detail::mono_platform_clock>(t, detail::platform_duration::zero());
- }
- bool timed_lock_shared(boost::system_time const& wait_until)
- {
- const detail::real_platform_timepoint t(wait_until);
- return do_lock_shared_until<detail::real_platform_clock>(t, detail::platform_milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS));
- }
- #endif
- #ifdef BOOST_THREAD_USES_CHRONO
- template <class Rep, class Period>
- bool try_lock_shared_for(const chrono::duration<Rep, Period>& rel_time)
- {
- const chrono::steady_clock::time_point t(chrono::steady_clock::now() + rel_time);
- typedef typename chrono::duration<Rep, Period> Duration;
- typedef typename common_type<Duration, typename chrono::steady_clock::duration>::type common_duration;
- // The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
- return do_lock_shared_until<chrono::steady_clock>(t, common_duration::zero());
- }
- template <class Duration>
- bool try_lock_shared_until(const chrono::time_point<chrono::steady_clock, Duration>& t)
- {
- typedef typename common_type<Duration, typename chrono::steady_clock::duration>::type common_duration;
- // The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
- return do_lock_shared_until<chrono::steady_clock>(t, common_duration::zero());
- }
- template <class Clock, class Duration>
- bool try_lock_shared_until(const chrono::time_point<Clock, Duration>& t)
- {
- typedef typename common_type<Duration, typename Clock::duration>::type common_duration;
- return do_lock_shared_until<Clock>(t, common_duration(chrono::milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS)));
- }
- #endif
- void unlock_shared()
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- bool const last_reader=!--new_state.shared_count;
- if(last_reader)
- {
- if(new_state.upgrade)
- {
- new_state.upgrade=false;
- new_state.exclusive=true;
- }
- else
- {
- if(new_state.exclusive_waiting)
- {
- --new_state.exclusive_waiting;
- new_state.exclusive_waiting_blocked=false;
- }
- new_state.shared_waiting=0;
- }
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- if(last_reader)
- {
- if(old_state.upgrade)
- {
- BOOST_VERIFY(winapi::ReleaseSemaphore(upgrade_sem,1,0)!=0);
- }
- else
- {
- release_waiters(old_state);
- }
- }
- break;
- }
- old_state=current_state;
- }
- }
- bool try_lock()
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- if(new_state.shared_count || new_state.exclusive)
- {
- return false;
- }
- else
- {
- new_state.exclusive=true;
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- return true;
- }
- void lock()
- {
- for(;;)
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- if(new_state.shared_count || new_state.exclusive)
- {
- ++new_state.exclusive_waiting;
- if(!new_state.exclusive_waiting)
- {
- boost::throw_exception(boost::lock_error());
- }
- new_state.exclusive_waiting_blocked=true;
- }
- else
- {
- new_state.exclusive=true;
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- if(!old_state.shared_count && !old_state.exclusive)
- {
- return;
- }
- #ifndef UNDER_CE
- const bool wait_all = true;
- #else
- const bool wait_all = false;
- #endif
- BOOST_VERIFY(winapi::WaitForMultipleObjectsEx(2,semaphores,wait_all,::boost::detail::win32::infinite,0)<2);
- }
- }
- private:
- template <typename Clock, typename Timepoint, typename Duration>
- bool do_lock_until(Timepoint const& t, Duration const& max)
- {
- for(;;)
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- if(new_state.shared_count || new_state.exclusive)
- {
- ++new_state.exclusive_waiting;
- if(!new_state.exclusive_waiting)
- {
- boost::throw_exception(boost::lock_error());
- }
- new_state.exclusive_waiting_blocked=true;
- }
- else
- {
- new_state.exclusive=true;
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- if(!old_state.shared_count && !old_state.exclusive)
- {
- return true;
- }
- // If the clock is the system clock, it may jump while this function
- // is waiting. To compensate for this and time out near the correct
- // time, we call WaitForMultipleObjectsEx() in a loop with a short
- // timeout and recheck the time remaining each time through the loop.
- unsigned long wait_res=0;
- for(;;)
- {
- Duration d(t - Clock::now());
- if(d <= Duration::zero()) // timeout occurred
- {
- wait_res=detail::win32::timeout;
- break;
- }
- if(max != Duration::zero())
- {
- d = (std::min)(d, max);
- }
- #ifndef UNDER_CE
- wait_res=winapi::WaitForMultipleObjectsEx(2,semaphores,true,getMs(d),0);
- #else
- wait_res=winapi::WaitForMultipleObjectsEx(2,semaphores,false,getMs(d),0);
- #endif
- //wait_res=winapi::WaitForMultipleObjectsEx(2,semaphores,wait_all,getMs(d), 0);
- if(wait_res!=detail::win32::timeout) // semaphore released
- {
- break;
- }
- }
- if(wait_res==detail::win32::timeout)
- {
- for(;;)
- {
- bool must_notify = false;
- state_data new_state=old_state;
- if(new_state.shared_count || new_state.exclusive)
- {
- if(new_state.exclusive_waiting)
- {
- if(!--new_state.exclusive_waiting)
- {
- new_state.exclusive_waiting_blocked=false;
- must_notify = true;
- }
- }
- }
- else
- {
- new_state.exclusive=true;
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if (must_notify)
- {
- BOOST_VERIFY(winapi::ReleaseSemaphore(semaphores[unlock_sem],1,0)!=0);
- }
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- if(!old_state.shared_count && !old_state.exclusive)
- {
- return true;
- }
- return false;
- }
- BOOST_ASSERT(wait_res<2);
- }
- }
- public:
- #if defined BOOST_THREAD_USES_DATETIME
- bool timed_lock(boost::system_time const& wait_until)
- {
- const detail::real_platform_timepoint t(wait_until);
- return do_lock_until<detail::real_platform_clock>(t, detail::platform_milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS));
- }
- template<typename TimeDuration>
- bool timed_lock(TimeDuration const & relative_time)
- {
- const detail::mono_platform_timepoint t(detail::mono_platform_clock::now() + detail::platform_duration(relative_time));
- // The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
- return do_lock_until<detail::mono_platform_clock>(t, detail::platform_duration::zero());
- }
- #endif
- #ifdef BOOST_THREAD_USES_CHRONO
- template <class Rep, class Period>
- bool try_lock_for(const chrono::duration<Rep, Period>& rel_time)
- {
- const chrono::steady_clock::time_point t(chrono::steady_clock::now() + rel_time);
- typedef typename chrono::duration<Rep, Period> Duration;
- typedef typename common_type<Duration, typename chrono::steady_clock::duration>::type common_duration;
- // The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
- return do_lock_until<chrono::steady_clock>(t, common_duration::zero());
- }
- template <class Duration>
- bool try_lock_until(const chrono::time_point<chrono::steady_clock, Duration>& t)
- {
- typedef typename common_type<Duration, typename chrono::steady_clock::duration>::type common_duration;
- // The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
- return do_lock_until<chrono::steady_clock>(t, common_duration::zero());
- }
- template <class Clock, class Duration>
- bool try_lock_until(const chrono::time_point<Clock, Duration>& t)
- {
- typedef typename common_type<Duration, typename Clock::duration>::type common_duration;
- return do_lock_until<Clock>(t, common_duration(chrono::milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS)));
- }
- #endif
- void unlock()
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- new_state.exclusive=false;
- if(new_state.exclusive_waiting)
- {
- --new_state.exclusive_waiting;
- new_state.exclusive_waiting_blocked=false;
- }
- new_state.shared_waiting=0;
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- release_waiters(old_state);
- }
- void lock_upgrade()
- {
- for(;;)
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- if(new_state.exclusive || new_state.exclusive_waiting_blocked || new_state.upgrade)
- {
- ++new_state.shared_waiting;
- if(!new_state.shared_waiting)
- {
- boost::throw_exception(boost::lock_error());
- }
- }
- else
- {
- ++new_state.shared_count;
- if(!new_state.shared_count)
- {
- boost::throw_exception(boost::lock_error());
- }
- new_state.upgrade=true;
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- if(!(old_state.exclusive|| old_state.exclusive_waiting_blocked|| old_state.upgrade))
- {
- return;
- }
- BOOST_VERIFY(winapi::WaitForSingleObjectEx(semaphores[unlock_sem],winapi::infinite,0)==0);
- }
- }
- bool try_lock_upgrade()
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- if(new_state.exclusive || new_state.exclusive_waiting_blocked || new_state.upgrade)
- {
- return false;
- }
- else
- {
- ++new_state.shared_count;
- if(!new_state.shared_count)
- {
- return false;
- }
- new_state.upgrade=true;
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- return true;
- }
- void unlock_upgrade()
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- new_state.upgrade=false;
- bool const last_reader=!--new_state.shared_count;
- new_state.shared_waiting=0;
- if(last_reader)
- {
- if(new_state.exclusive_waiting)
- {
- --new_state.exclusive_waiting;
- new_state.exclusive_waiting_blocked=false;
- }
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- if(last_reader)
- {
- release_waiters(old_state);
- }
- else {
- release_shared_waiters(old_state);
- }
- // #7720
- //else {
- // release_waiters(old_state);
- //}
- break;
- }
- old_state=current_state;
- }
- }
- void unlock_upgrade_and_lock()
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- bool const last_reader=!--new_state.shared_count;
- if(last_reader)
- {
- new_state.upgrade=false;
- new_state.exclusive=true;
- }
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- if(!last_reader)
- {
- BOOST_VERIFY(winapi::WaitForSingleObjectEx(upgrade_sem,detail::win32::infinite,0)==0);
- }
- break;
- }
- old_state=current_state;
- }
- }
- void unlock_and_lock_upgrade()
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- new_state.exclusive=false;
- new_state.upgrade=true;
- ++new_state.shared_count;
- if(new_state.exclusive_waiting)
- {
- --new_state.exclusive_waiting;
- new_state.exclusive_waiting_blocked=false;
- }
- new_state.shared_waiting=0;
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- release_waiters(old_state);
- }
- void unlock_and_lock_shared()
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- new_state.exclusive=false;
- ++new_state.shared_count;
- if(new_state.exclusive_waiting)
- {
- --new_state.exclusive_waiting;
- new_state.exclusive_waiting_blocked=false;
- }
- new_state.shared_waiting=0;
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- release_waiters(old_state);
- }
- void unlock_upgrade_and_lock_shared()
- {
- state_data old_state=state;
- for(;;)
- {
- state_data new_state=old_state;
- new_state.upgrade=false;
- if(new_state.exclusive_waiting)
- {
- --new_state.exclusive_waiting;
- new_state.exclusive_waiting_blocked=false;
- }
- new_state.shared_waiting=0;
- state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
- if(current_state==old_state)
- {
- break;
- }
- old_state=current_state;
- }
- release_waiters(old_state);
- }
- };
- typedef shared_mutex upgrade_mutex;
- }
- #include <boost/config/abi_suffix.hpp>
- #endif
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