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- //
- // Copyright (c) 2009-2011 Artyom Beilis (Tonkikh)
- //
- // Distributed under the Boost Software License, Version 1.0.
- // https://www.boost.org/LICENSE_1_0.txt
- #ifndef BOOST_LOCLAE_GNU_GETTEXT_HPP
- #define BOOST_LOCLAE_GNU_GETTEXT_HPP
- #include <boost/locale/detail/is_supported_char.hpp>
- #include <boost/locale/message.hpp>
- #include <functional>
- #include <stdexcept>
- #include <type_traits>
- #include <vector>
- #ifdef BOOST_MSVC
- # pragma warning(push)
- # pragma warning(disable : 4251) // "identifier" : class "type" needs to have dll-interface...
- #endif
- namespace boost { namespace locale {
- /// \addtogroup message
- /// @{
- /// \brief This namespace holds classes that provide GNU Gettext message catalogs support.
- namespace gnu_gettext {
- /// \brief This structure holds all information required for creating gnu-gettext message catalogs,
- ///
- /// The user is expected to set its parameters to load these catalogs correctly. This structure
- /// also allows providing functions for charset conversion. Note, you need to provide them,
- /// so this structure is not useful for wide characters without subclassing and it will also
- /// ignore gettext catalogs that use a charset different from \a encoding.
- struct BOOST_LOCALE_DECL messages_info {
- messages_info() : language("C"), locale_category("LC_MESSAGES") {}
- std::string language; ///< The language we load the catalog for, like "ru", "en", "de"
- std::string country; ///< The country we load the catalog for, like "US", "IL"
- std::string variant; ///< Language variant, like "euro" so it would look for catalog like de_DE\@euro
- std::string encoding; ///< Required target charset encoding. Ignored for wide characters.
- ///< For narrow, should specify the correct encoding required for this catalog
- std::string locale_category; ///< Locale category, is set by default to LC_MESSAGES, but may be changed
- ///
- /// \brief This type represents GNU Gettext domain name for the messages.
- ///
- /// It consists of two parameters:
- ///
- /// - name - the name of the domain - used for opening the file name
- /// - encoding - the encoding of the keys in the sources, default - UTF-8
- ///
- struct domain {
- std::string name; ///< The name of the domain
- std::string encoding; ///< The character encoding for the domain
- domain() = default;
- /// Create a domain object from the name that can hold an encoding after symbol "/"
- /// such that if n is "hello/cp1255" then the name would be "hello" and "encoding" would
- /// be "cp1255" and if n is "hello" then the name would be the same but encoding would be
- /// "UTF-8"
- domain(const std::string& n)
- {
- const size_t pos = n.find('/');
- if(pos == std::string::npos) {
- name = n;
- encoding = "UTF-8";
- } else {
- name = n.substr(0, pos);
- encoding = n.substr(pos + 1);
- }
- }
- /// Check whether two objects are equivalent, only names are compared, encoding is ignored
- bool operator==(const domain& other) const { return name == other.name; }
- /// Check whether two objects are distinct, only names are compared, encoding is ignored
- bool operator!=(const domain& other) const { return !(*this == other); }
- };
- typedef std::vector<domain> domains_type; ///< Type that defines a list of domains that are loaded
- ///< The first one is the default one
- domains_type domains; ///< Message domains - application name, like my_app. So files named my_app.mo
- ///< would be loaded
- std::vector<std::string> paths; ///< Paths to search files in. Under MS Windows it uses encoding
- ///< parameter to convert them to wide OS specific paths.
- /// The callback for custom file system support. This callback should read the file named \a file_name
- /// encoded in \a encoding character set into std::vector<char> and return it.
- ///
- /// - If the file does not exist, it should return an empty vector.
- /// - If an error occurs during file read it should throw an exception.
- ///
- /// \note The user should support only the encodings the locales are created for. So if the user
- /// uses only one encoding or the file system is encoding agnostic, he may ignore the \a encoding parameter.
- typedef std::function<std::vector<char>(const std::string& file_name, const std::string& encoding)>
- callback_type;
- /// The callback for handling custom file systems, if it is empty, the real OS file-system
- /// is being used.
- callback_type callback;
- /// Get paths to folders which may contain catalog files
- std::vector<std::string> get_catalog_paths() const;
- private:
- /// Get a list of folder names for the language, country and variant
- std::vector<std::string> get_lang_folders() const;
- };
- /// Create a message_format facet using GNU Gettext catalogs. It uses \a info structure to get
- /// information about where to read them from and uses it for character set conversion (if needed)
- template<typename CharType, class = boost::locale::detail::enable_if_is_supported_char<CharType>>
- BOOST_LOCALE_DECL message_format<CharType>* create_messages_facet(const messages_info& info);
- } // namespace gnu_gettext
- /// @}
- }} // namespace boost::locale
- #ifdef BOOST_MSVC
- # pragma warning(pop)
- #endif
- #endif
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