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- // Boost.Geometry (aka GGL, Generic Geometry Library)
- // Copyright (c) 2015 Barend Gehrels, Amsterdam, the Netherlands.
- // This file was modified by Oracle on 2017-2023.
- // Modifications copyright (c) 2017-2023 Oracle and/or its affiliates.
- // Contributed and/or modified by Vissarion Fysikopoulos, on behalf of Oracle
- // Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle
- // Use, modification and distribution is subject to the Boost Software License,
- // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- #ifndef BOOST_GEOMETRY_ALGORITHMS_IS_CONVEX_HPP
- #define BOOST_GEOMETRY_ALGORITHMS_IS_CONVEX_HPP
- #include <boost/range/empty.hpp>
- #include <boost/range/size.hpp>
- #include <boost/geometry/algorithms/detail/equals/point_point.hpp>
- #include <boost/geometry/algorithms/detail/dummy_geometries.hpp>
- #include <boost/geometry/algorithms/detail/visit.hpp>
- #include <boost/geometry/core/closure.hpp>
- #include <boost/geometry/core/exterior_ring.hpp>
- #include <boost/geometry/core/interior_rings.hpp>
- #include <boost/geometry/core/visit.hpp>
- #include <boost/geometry/geometries/adapted/boost_variant.hpp> // For backward compatibility
- #include <boost/geometry/geometries/concepts/check.hpp>
- #include <boost/geometry/iterators/ever_circling_iterator.hpp>
- #include <boost/geometry/strategies/default_strategy.hpp>
- #include <boost/geometry/strategies/is_convex/cartesian.hpp>
- #include <boost/geometry/strategies/is_convex/geographic.hpp>
- #include <boost/geometry/strategies/is_convex/spherical.hpp>
- #include <boost/geometry/views/detail/closed_clockwise_view.hpp>
- namespace boost { namespace geometry
- {
- #ifndef DOXYGEN_NO_DETAIL
- namespace detail { namespace is_convex
- {
- struct ring_is_convex
- {
- template <typename Ring, typename Strategies>
- static inline bool apply(Ring const& ring, Strategies const& strategies)
- {
- std::size_t n = boost::size(ring);
- if (n < detail::minimum_ring_size<Ring>::value)
- {
- // (Too) small rings are considered as non-concave, is convex
- return true;
- }
- // Walk in clockwise direction, consider ring as closed
- // (though closure is not important in this algorithm - any dupped
- // point is skipped)
- using view_type = detail::closed_clockwise_view<Ring const>;
- view_type const view(ring);
- using it_type = geometry::ever_circling_range_iterator<view_type const>;
- it_type previous(view);
- it_type current(view);
- current++;
- auto const equals_strategy = strategies.relate(dummy_point(), dummy_point());
- std::size_t index = 1;
- while (equals::equals_point_point(*current, *previous, equals_strategy)
- && index < n)
- {
- current++;
- index++;
- }
- if (index == n)
- {
- // All points are apparently equal
- return true;
- }
- it_type next = current;
- next++;
- while (equals::equals_point_point(*current, *next, equals_strategy))
- {
- next++;
- }
- auto const side_strategy = strategies.side();
- // We have now three different points on the ring
- // Walk through all points, use a counter because of the ever-circling
- // iterator
- for (std::size_t i = 0; i < n; i++)
- {
- int const side = side_strategy.apply(*previous, *current, *next);
- if (side == 1)
- {
- // Next is on the left side of clockwise ring:
- // the piece is not convex
- return false;
- }
- previous = current;
- current = next;
- // Advance next to next different point
- // (because there are non-equal points, this loop is not infinite)
- next++;
- while (equals::equals_point_point(*current, *next, equals_strategy))
- {
- next++;
- }
- }
- return true;
- }
- };
- struct polygon_is_convex
- {
- template <typename Polygon, typename Strategies>
- static inline bool apply(Polygon const& polygon, Strategies const& strategies)
- {
- return boost::empty(interior_rings(polygon))
- && ring_is_convex::apply(exterior_ring(polygon), strategies);
- }
- };
- struct multi_polygon_is_convex
- {
- template <typename MultiPolygon, typename Strategies>
- static inline bool apply(MultiPolygon const& multi_polygon, Strategies const& strategies)
- {
- auto const size = boost::size(multi_polygon);
- // TODO: this looks wrong, it should only return convex if all its rings are convex
- return size == 0 // For consistency with ring_is_convex
- || (size == 1 && polygon_is_convex::apply(range::front(multi_polygon), strategies));
- }
- };
- }} // namespace detail::is_convex
- #endif // DOXYGEN_NO_DETAIL
- #ifndef DOXYGEN_NO_DISPATCH
- namespace dispatch
- {
- template
- <
- typename Geometry,
- typename Tag = typename tag<Geometry>::type
- >
- struct is_convex
- {
- template <typename Strategies>
- static inline bool apply(Geometry const&, Strategies const&)
- {
- // Convexity is not defined for PointLike and Linear geometries.
- // We could implement this because the following definitions would work:
- // - no line segment between two points on the interior or boundary ever goes outside.
- // - convex_hull of geometry is equal to the original geometry, this implies equal
- // topological dimension.
- // For MultiPoint we'd have to check whether or not an arbitrary number of equal points
- // is stored.
- // MultiPolygon we'd have to check for continuous chain of Linestrings which would require
- // the use of relate(pt, seg) or distance(pt, pt) strategy.
- return false;
- }
- };
- template <typename Box>
- struct is_convex<Box, box_tag>
- {
- template <typename Strategies>
- static inline bool apply(Box const& , Strategies const& )
- {
- // Any box is convex (TODO: consider spherical boxes)
- // TODO: in spherical and geographic the answer would be "false" most of the time.
- // Assuming that:
- // - it even makes sense to consider Box in spherical and geographic in this context
- // because it's not a Polygon, e.g. it can degenerate to a Point.
- // - line segments are defined by geodesics and box edges by parallels and meridians
- // - we use this definition: A convex polygon is a simple polygon (not self-intersecting)
- // in which no line segment between two points on the boundary ever goes outside the
- // polygon.
- // Then a geodesic segment would go into the exterior of a Box for all horizontal edges
- // of a Box unless it was one of the poles (edge degenerated to a point) or equator and
- // longitude difference was lesser than 360 (otherwise depending on the CS there would be
- // no solution or there would be two possible solutions - segment going through one of
- // the poles, at least in case of oblate spheroid, either way the answer would probably
- // be "false").
- return true;
- }
- };
- template <typename Ring>
- struct is_convex<Ring, ring_tag> : detail::is_convex::ring_is_convex
- {};
- template <typename Polygon>
- struct is_convex<Polygon, polygon_tag> : detail::is_convex::polygon_is_convex
- {};
- template <typename MultiPolygon>
- struct is_convex<MultiPolygon, multi_polygon_tag> : detail::is_convex::multi_polygon_is_convex
- {};
- } // namespace dispatch
- #endif // DOXYGEN_NO_DISPATCH
- namespace resolve_strategy {
- template
- <
- typename Strategies,
- bool IsUmbrella = strategies::detail::is_umbrella_strategy<Strategies>::value
- >
- struct is_convex
- {
- template <typename Geometry>
- static bool apply(Geometry const& geometry, Strategies const& strategies)
- {
- return dispatch::is_convex<Geometry>::apply(geometry, strategies);
- }
- };
- template <typename Strategy>
- struct is_convex<Strategy, false>
- {
- template <typename Geometry>
- static bool apply(Geometry const& geometry, Strategy const& strategy)
- {
- using strategies::is_convex::services::strategy_converter;
- return dispatch::is_convex
- <
- Geometry
- >::apply(geometry, strategy_converter<Strategy>::get(strategy));
- }
- };
- template <>
- struct is_convex<default_strategy, false>
- {
- template <typename Geometry>
- static bool apply(Geometry const& geometry, default_strategy const& )
- {
- typedef typename strategies::is_convex::services::default_strategy
- <
- Geometry
- >::type strategy_type;
- return dispatch::is_convex<Geometry>::apply(geometry, strategy_type());
- }
- };
- } // namespace resolve_strategy
- namespace resolve_dynamic {
- template <typename Geometry, typename Tag = typename tag<Geometry>::type>
- struct is_convex
- {
- template <typename Strategy>
- static bool apply(Geometry const& geometry, Strategy const& strategy)
- {
- concepts::check<Geometry const>();
- return resolve_strategy::is_convex<Strategy>::apply(geometry, strategy);
- }
- };
- template <typename Geometry>
- struct is_convex<Geometry, dynamic_geometry_tag>
- {
- template <typename Strategy>
- static inline bool apply(Geometry const& geometry, Strategy const& strategy)
- {
- bool result = false;
- traits::visit<Geometry>::apply([&](auto const& g)
- {
- result = is_convex<util::remove_cref_t<decltype(g)>>::apply(g, strategy);
- }, geometry);
- return result;
- }
- };
- // NOTE: This is a simple implementation checking if a GC contains single convex geometry.
- // Technically a GC could store e.g. polygons touching with edges and together creating a convex
- // region. To check this we'd require relate() strategy and the algorithm would be quite complex.
- template <typename Geometry>
- struct is_convex<Geometry, geometry_collection_tag>
- {
- template <typename Strategy>
- static inline bool apply(Geometry const& geometry, Strategy const& strategy)
- {
- bool result = false;
- bool is_first = true;
- detail::visit_breadth_first([&](auto const& g)
- {
- result = is_first
- && is_convex<util::remove_cref_t<decltype(g)>>::apply(g, strategy);
- is_first = false;
- return result;
- }, geometry);
- return result;
- }
- };
- } // namespace resolve_dynamic
- // TODO: documentation / qbk
- template<typename Geometry>
- inline bool is_convex(Geometry const& geometry)
- {
- return resolve_dynamic::is_convex
- <
- Geometry
- >::apply(geometry, geometry::default_strategy());
- }
- // TODO: documentation / qbk
- template<typename Geometry, typename Strategy>
- inline bool is_convex(Geometry const& geometry, Strategy const& strategy)
- {
- return resolve_dynamic::is_convex<Geometry>::apply(geometry, strategy);
- }
- }} // namespace boost::geometry
- #endif // BOOST_GEOMETRY_ALGORITHMS_IS_CONVEX_HPP
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