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- // Boost.Geometry
- // Copyright (c) 2023 Adam Wulkiewicz, Lodz, Poland.
- // Copyright (c) 2017-2023, Oracle and/or its affiliates.
- // Contributed and/or modified by Vissarion Fysikopoulos, on behalf of Oracle
- // Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle
- // Use, modification and distribution is subject to the Boost Software License,
- // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- #ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_WITHIN_MULTI_POINT_HPP
- #define BOOST_GEOMETRY_ALGORITHMS_DETAIL_WITHIN_MULTI_POINT_HPP
- #include <algorithm>
- #include <vector>
- #include <boost/range/begin.hpp>
- #include <boost/range/end.hpp>
- #include <boost/range/size.hpp>
- #include <boost/range/value_type.hpp>
- #include <boost/geometry/algorithms/detail/disjoint/box_box.hpp>
- #include <boost/geometry/algorithms/detail/disjoint/point_box.hpp>
- #include <boost/geometry/algorithms/detail/expand_by_epsilon.hpp>
- #include <boost/geometry/algorithms/detail/within/point_in_geometry.hpp>
- #include <boost/geometry/algorithms/envelope.hpp>
- #include <boost/geometry/algorithms/detail/partition.hpp>
- #include <boost/geometry/core/tag.hpp>
- #include <boost/geometry/core/tag_cast.hpp>
- #include <boost/geometry/core/tags.hpp>
- #include <boost/geometry/geometries/box.hpp>
- #include <boost/geometry/index/rtree.hpp>
- #include <boost/geometry/policies/compare.hpp>
- #include <boost/geometry/strategies/covered_by.hpp>
- #include <boost/geometry/strategies/disjoint.hpp>
- #include <boost/geometry/util/constexpr.hpp>
- #include <boost/geometry/util/type_traits.hpp>
- namespace boost { namespace geometry {
- #ifndef DOXYGEN_NO_DETAIL
- namespace detail { namespace within {
- struct multi_point_point
- {
- template <typename MultiPoint, typename Point, typename Strategy>
- static inline bool apply(MultiPoint const& multi_point,
- Point const& point,
- Strategy const& strategy)
- {
- auto const s = strategy.relate(multi_point, point);
- for (auto it = boost::begin(multi_point); it != boost::end(multi_point); ++it)
- {
- if (! s.apply(*it, point))
- {
- return false;
- }
- }
- // all points of MultiPoint inside Point
- return true;
- }
- };
- // NOTE: currently the strategy is ignored, math::equals() is used inside geometry::less<>
- struct multi_point_multi_point
- {
- template <typename MultiPoint1, typename MultiPoint2, typename Strategy>
- static inline bool apply(MultiPoint1 const& multi_point1,
- MultiPoint2 const& multi_point2,
- Strategy const& /*strategy*/)
- {
- typedef typename boost::range_value<MultiPoint2>::type point2_type;
- typedef geometry::less<void, -1, Strategy> less_type;
- less_type const less = less_type();
- std::vector<point2_type> points2(boost::begin(multi_point2), boost::end(multi_point2));
- std::sort(points2.begin(), points2.end(), less);
- bool result = false;
- for (auto it = boost::begin(multi_point1); it != boost::end(multi_point1); ++it)
- {
- if (! std::binary_search(points2.begin(), points2.end(), *it, less))
- {
- return false;
- }
- else
- {
- result = true;
- }
- }
- return result;
- }
- };
- // TODO: the complexity could be lesser
- // the second geometry could be "prepared"/sorted
- // For Linear geometries partition could be used
- // For Areal geometries point_in_geometry() would have to call the winding
- // strategy differently, currently it linearly calls the strategy for each
- // segment. So the segments would have to be sorted in a way consistent with
- // the strategy and then the strategy called only for the segments in range.
- template <bool Within>
- struct multi_point_single_geometry
- {
- template <typename MultiPoint, typename LinearOrAreal, typename Strategy>
- static inline bool apply(MultiPoint const& multi_point,
- LinearOrAreal const& linear_or_areal,
- Strategy const& strategy)
- {
- //typedef typename boost::range_value<MultiPoint>::type point1_type;
- typedef typename point_type<LinearOrAreal>::type point2_type;
- typedef model::box<point2_type> box2_type;
- // Create envelope of geometry
- box2_type box;
- geometry::envelope(linear_or_areal, box, strategy);
- geometry::detail::expand_by_epsilon(box);
- // Test each Point with envelope and then geometry if needed
- // If in the exterior, break
- bool result = false;
- for (auto it = boost::begin(multi_point); it != boost::end(multi_point); ++it )
- {
- typedef decltype(strategy.covered_by(*it, box)) point_in_box_type;
- int in_val = 0;
- // exterior of box and of geometry
- if (! point_in_box_type::apply(*it, box)
- || (in_val = point_in_geometry(*it, linear_or_areal, strategy)) < 0)
- {
- result = false;
- break;
- }
- // interior : interior/boundary
- if (Within ? in_val > 0 : in_val >= 0)
- {
- result = true;
- }
- }
- return result;
- }
- };
- // TODO: same here, probably the complexity could be lesser
- template <bool Within>
- struct multi_point_multi_geometry
- {
- template <typename MultiPoint, typename LinearOrAreal, typename Strategy>
- static inline bool apply(MultiPoint const& multi_point,
- LinearOrAreal const& linear_or_areal,
- Strategy const& strategy)
- {
- typedef typename point_type<LinearOrAreal>::type point2_type;
- typedef model::box<point2_type> box2_type;
- static const bool is_linear = util::is_linear<LinearOrAreal>::value;
- // TODO: box pairs could be constructed on the fly, inside the rtree
- // Prepare range of envelopes and ids
- std::size_t count2 = boost::size(linear_or_areal);
- typedef std::pair<box2_type, std::size_t> box_pair_type;
- typedef std::vector<box_pair_type> box_pair_vector;
- box_pair_vector boxes(count2);
- for (std::size_t i = 0 ; i < count2 ; ++i)
- {
- geometry::envelope(linear_or_areal, boxes[i].first, strategy);
- geometry::detail::expand_by_epsilon(boxes[i].first);
- boxes[i].second = i;
- }
- // Create R-tree
- typedef index::parameters<index::rstar<4>, Strategy> index_parameters_type;
- index::rtree<box_pair_type, index_parameters_type>
- rtree(boxes.begin(), boxes.end(),
- index_parameters_type(index::rstar<4>(), strategy));
- // For each point find overlapping envelopes and test corresponding single geometries
- // If a point is in the exterior break
- bool result = false;
- for (auto it = boost::begin(multi_point); it != boost::end(multi_point); ++it)
- {
- // TODO: investigate the possibility of using satisfies
- // TODO: investigate the possibility of using iterative queries (optimization below)
- box_pair_vector inters_boxes;
- rtree.query(index::intersects(*it), std::back_inserter(inters_boxes));
- bool found_interior = false;
- bool found_boundary = false;
- int boundaries = 0;
- typedef typename box_pair_vector::const_iterator box_iterator;
- for (box_iterator box_it = inters_boxes.begin() ;
- box_it != inters_boxes.end() ; ++box_it )
- {
- int const in_val = point_in_geometry(*it,
- range::at(linear_or_areal, box_it->second), strategy);
- if (in_val > 0)
- {
- found_interior = true;
- }
- else if (in_val == 0)
- {
- ++boundaries;
- }
- // If the result was set previously (interior or
- // interior/boundary found) the only thing that needs to be
- // done for other points is to make sure they're not
- // overlapping the exterior no need to analyse boundaries.
- if (result && in_val >= 0)
- {
- break;
- }
- }
- if (boundaries > 0)
- {
- if BOOST_GEOMETRY_CONSTEXPR (is_linear)
- {
- if (boundaries % 2 == 0)
- {
- found_interior = true;
- }
- else
- {
- found_boundary = true;
- }
- }
- else
- {
- found_boundary = true;
- }
- }
- // exterior
- if (! found_interior && ! found_boundary)
- {
- result = false;
- break;
- }
- // interior : interior/boundary
- if (Within ? found_interior : (found_interior || found_boundary))
- {
- result = true;
- }
- }
- return result;
- }
- };
- }} // namespace detail::within
- #endif // DOXYGEN_NO_DETAIL
- }} // namespace boost::geometry
- #endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_WITHIN_MULTI_POINT_HPP
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