123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413 |
- // Boost.Geometry (aka GGL, Generic Geometry Library)
- // Copyright (c) 2007-2015 Barend Gehrels, Amsterdam, the Netherlands.
- // Copyright (c) 2013-2017 Adam Wulkiewicz, Lodz, Poland
- // This file was modified by Oracle on 2015-2020.
- // Modifications copyright (c) 2015-2020, Oracle and/or its affiliates.
- // Contributed and/or modified by Menelaos Karavelas, on behalf of Oracle
- // Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle
- // Use, modification and distribution is subject to the Boost Software License,
- // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- #ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_OVERLAY_HPP
- #define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_OVERLAY_HPP
- #include <deque>
- #include <map>
- #include <boost/range/begin.hpp>
- #include <boost/range/end.hpp>
- #include <boost/range/value_type.hpp>
- #include <boost/geometry/algorithms/detail/overlay/cluster_info.hpp>
- #include <boost/geometry/algorithms/detail/overlay/enrich_intersection_points.hpp>
- #include <boost/geometry/algorithms/detail/overlay/enrichment_info.hpp>
- #include <boost/geometry/algorithms/detail/overlay/get_turns.hpp>
- #include <boost/geometry/algorithms/detail/overlay/is_self_turn.hpp>
- #include <boost/geometry/algorithms/detail/overlay/needs_self_turns.hpp>
- #include <boost/geometry/algorithms/detail/overlay/overlay_type.hpp>
- #include <boost/geometry/algorithms/detail/overlay/traverse.hpp>
- #include <boost/geometry/algorithms/detail/overlay/traversal_info.hpp>
- #include <boost/geometry/algorithms/detail/overlay/self_turn_points.hpp>
- #include <boost/geometry/algorithms/detail/overlay/turn_info.hpp>
- #include <boost/geometry/algorithms/detail/recalculate.hpp>
- #include <boost/geometry/algorithms/is_empty.hpp>
- #include <boost/geometry/algorithms/reverse.hpp>
- #include <boost/geometry/algorithms/detail/overlay/add_rings.hpp>
- #include <boost/geometry/algorithms/detail/overlay/assign_parents.hpp>
- #include <boost/geometry/algorithms/detail/overlay/ring_properties.hpp>
- #include <boost/geometry/algorithms/detail/overlay/select_rings.hpp>
- #include <boost/geometry/algorithms/detail/overlay/do_reverse.hpp>
- #include <boost/geometry/policies/robustness/segment_ratio_type.hpp>
- #include <boost/geometry/util/condition.hpp>
- #ifdef BOOST_GEOMETRY_DEBUG_ASSEMBLE
- # include <boost/geometry/io/dsv/write.hpp>
- #endif
- namespace boost { namespace geometry
- {
- #ifndef DOXYGEN_NO_DETAIL
- namespace detail { namespace overlay
- {
- //! Default visitor for overlay, doing nothing
- struct overlay_null_visitor
- {
- void print(char const* ) {}
- template <typename Turns>
- void print(char const* , Turns const& , int) {}
- template <typename Turns>
- void print(char const* , Turns const& , int , int ) {}
- template <typename Turns>
- void visit_turns(int , Turns const& ) {}
- template <typename Clusters, typename Turns>
- void visit_clusters(Clusters const& , Turns const& ) {}
- template <typename Turns, typename Turn, typename Operation>
- void visit_traverse(Turns const& , Turn const& , Operation const& , char const*)
- {}
- template <typename Turns, typename Turn, typename Operation>
- void visit_traverse_reject(Turns const& , Turn const& , Operation const& , traverse_error_type )
- {}
- template <typename Rings>
- void visit_generated_rings(Rings const& )
- {}
- };
- template
- <
- overlay_type OverlayType,
- typename TurnInfoMap,
- typename Turns,
- typename Clusters
- >
- inline void get_ring_turn_info(TurnInfoMap& turn_info_map, Turns const& turns, Clusters const& clusters)
- {
- static const operation_type target_operation
- = operation_from_overlay<OverlayType>::value;
- static const operation_type opposite_operation
- = target_operation == operation_union
- ? operation_intersection
- : operation_union;
- for (auto const& turn : turns)
- {
- bool cluster_checked = false;
- bool has_blocked = false;
- if (is_self_turn<OverlayType>(turn) && turn.discarded)
- {
- // Discarded self-turns don't count as traversed
- continue;
- }
- for (auto const& op : turn.operations)
- {
- ring_identifier const ring_id = ring_id_by_seg_id(op.seg_id);
- if (! is_self_turn<OverlayType>(turn)
- && (
- (BOOST_GEOMETRY_CONDITION(target_operation == operation_union)
- && op.enriched.count_left > 0)
- || (BOOST_GEOMETRY_CONDITION(target_operation == operation_intersection)
- && op.enriched.count_right <= 2)))
- {
- // Avoid including untraversed rings which have polygons on
- // their left side (union) or not two on their right side (int)
- // This can only be done for non-self-turns because of count
- // information
- turn_info_map[ring_id].has_blocked_turn = true;
- continue;
- }
- if (turn.any_blocked())
- {
- turn_info_map[ring_id].has_blocked_turn = true;
- }
- if (turn_info_map[ring_id].has_traversed_turn
- || turn_info_map[ring_id].has_blocked_turn)
- {
- continue;
- }
- // Check information in colocated turns
- if (! cluster_checked && turn.is_clustered())
- {
- check_colocation(has_blocked, turn.cluster_id, turns, clusters);
- cluster_checked = true;
- }
- // Block rings where any other turn is blocked,
- // and (with exceptions): i for union and u for intersection
- // Exceptions: don't block self-uu for intersection
- // don't block self-ii for union
- // don't block (for union) i/u if there is an self-ii too
- if (has_blocked
- || (op.operation == opposite_operation
- && ! turn.has_colocated_both
- && ! (turn.both(opposite_operation)
- && is_self_turn<OverlayType>(turn))))
- {
- turn_info_map[ring_id].has_blocked_turn = true;
- }
- }
- }
- }
- template
- <
- typename GeometryOut, overlay_type OverlayType, bool ReverseOut,
- typename Geometry1, typename Geometry2,
- typename OutputIterator, typename Strategy
- >
- inline OutputIterator return_if_one_input_is_empty(Geometry1 const& geometry1,
- Geometry2 const& geometry2,
- OutputIterator out, Strategy const& strategy)
- {
- typedef typename geometry::ring_type<GeometryOut>::type ring_type;
- typedef std::deque<ring_type> ring_container_type;
- typedef ring_properties
- <
- typename geometry::point_type<ring_type>::type,
- typename geometry::area_result<ring_type, Strategy>::type
- > properties;
- // Silence warning C4127: conditional expression is constant
- #if defined(_MSC_VER)
- #pragma warning(push)
- #pragma warning(disable : 4127)
- #endif
- // Union: return either of them
- // Intersection: return nothing
- // Difference: return first of them
- if (OverlayType == overlay_intersection
- || (OverlayType == overlay_difference && geometry::is_empty(geometry1)))
- {
- return out;
- }
- #if defined(_MSC_VER)
- #pragma warning(pop)
- #endif
- std::map<ring_identifier, ring_turn_info> empty;
- std::map<ring_identifier, properties> all_of_one_of_them;
- select_rings<OverlayType>(geometry1, geometry2, empty, all_of_one_of_them, strategy);
- ring_container_type rings;
- assign_parents<OverlayType>(geometry1, geometry2, rings, all_of_one_of_them, strategy);
- return add_rings<GeometryOut>(all_of_one_of_them, geometry1, geometry2, rings, out, strategy);
- }
- template
- <
- typename Geometry1, typename Geometry2,
- bool Reverse1, bool Reverse2, bool ReverseOut,
- typename GeometryOut,
- overlay_type OverlayType
- >
- struct overlay
- {
- template <typename RobustPolicy, typename OutputIterator, typename Strategy, typename Visitor>
- static inline OutputIterator apply(
- Geometry1 const& geometry1, Geometry2 const& geometry2,
- RobustPolicy const& robust_policy,
- OutputIterator out,
- Strategy const& strategy,
- Visitor& visitor)
- {
- bool const is_empty1 = geometry::is_empty(geometry1);
- bool const is_empty2 = geometry::is_empty(geometry2);
- if (is_empty1 && is_empty2)
- {
- return out;
- }
- if (is_empty1 || is_empty2)
- {
- return return_if_one_input_is_empty
- <
- GeometryOut, OverlayType, ReverseOut
- >(geometry1, geometry2, out, strategy);
- }
- typedef typename geometry::point_type<GeometryOut>::type point_type;
- typedef detail::overlay::traversal_turn_info
- <
- point_type,
- typename segment_ratio_type<point_type, RobustPolicy>::type
- > turn_info;
- typedef std::deque<turn_info> turn_container_type;
- typedef typename geometry::ring_type<GeometryOut>::type ring_type;
- typedef std::deque<ring_type> ring_container_type;
- // Define the clusters, mapping cluster_id -> turns
- typedef std::map
- <
- signed_size_type,
- cluster_info
- > cluster_type;
- turn_container_type turns;
- #ifdef BOOST_GEOMETRY_DEBUG_ASSEMBLE
- std::cout << "get turns" << std::endl;
- #endif
- detail::get_turns::no_interrupt_policy policy;
- geometry::get_turns
- <
- Reverse1, Reverse2,
- assign_policy_only_start_turns
- >(geometry1, geometry2, strategy, robust_policy, turns, policy);
- visitor.visit_turns(1, turns);
- #if ! defined(BOOST_GEOMETRY_NO_SELF_TURNS)
- if (! turns.empty() || OverlayType == overlay_dissolve)
- {
- // Calculate self turns if the output contains turns already,
- // and if necessary (e.g.: multi-geometry, polygon with interior rings)
- if (needs_self_turns<Geometry1>::apply(geometry1))
- {
- self_get_turn_points::self_turns<Reverse1, assign_policy_only_start_turns>(geometry1,
- strategy, robust_policy, turns, policy, 0);
- }
- if (needs_self_turns<Geometry2>::apply(geometry2))
- {
- self_get_turn_points::self_turns<Reverse2, assign_policy_only_start_turns>(geometry2,
- strategy, robust_policy, turns, policy, 1);
- }
- }
- #endif
- #ifdef BOOST_GEOMETRY_DEBUG_ASSEMBLE
- std::cout << "enrich" << std::endl;
- #endif
- cluster_type clusters;
- std::map<ring_identifier, ring_turn_info> turn_info_per_ring;
- geometry::enrich_intersection_points<Reverse1, Reverse2, OverlayType>(
- turns, clusters, geometry1, geometry2, robust_policy, strategy);
- visitor.visit_turns(2, turns);
- visitor.visit_clusters(clusters, turns);
- #ifdef BOOST_GEOMETRY_DEBUG_ASSEMBLE
- std::cout << "traverse" << std::endl;
- #endif
- // Traverse through intersection/turn points and create rings of them.
- // These rings are always in clockwise order.
- // In CCW polygons they are marked as "to be reversed" below.
- ring_container_type rings;
- traverse<Reverse1, Reverse2, Geometry1, Geometry2, OverlayType>::apply
- (
- geometry1, geometry2,
- strategy,
- robust_policy,
- turns, rings,
- turn_info_per_ring,
- clusters,
- visitor
- );
- visitor.visit_turns(3, turns);
- get_ring_turn_info<OverlayType>(turn_info_per_ring, turns, clusters);
- typedef ring_properties
- <
- point_type,
- typename geometry::area_result<ring_type, Strategy>::type
- > properties;
- // Select all rings which are NOT touched by any intersection point
- std::map<ring_identifier, properties> selected_ring_properties;
- select_rings<OverlayType>(geometry1, geometry2, turn_info_per_ring,
- selected_ring_properties, strategy);
- // Add rings created during traversal
- {
- ring_identifier id(2, 0, -1);
- for (auto const& ring : rings)
- {
- selected_ring_properties[id] = properties(ring, strategy);
- selected_ring_properties[id].reversed = ReverseOut;
- id.multi_index++;
- }
- }
- assign_parents<OverlayType>(geometry1, geometry2,
- rings, selected_ring_properties, strategy);
- // NOTE: There is no need to check result area for union because
- // as long as the polygons in the input are valid the resulting
- // polygons should be valid as well.
- // By default the area is checked (this is old behavior) however this
- // can be changed with #define. This may be important in non-cartesian CSes.
- // The result may be too big, so the area is negative. In this case either
- // it can be returned or an exception can be thrown.
- return add_rings<GeometryOut>(selected_ring_properties, geometry1, geometry2, rings, out,
- strategy,
- #if defined(BOOST_GEOMETRY_UNION_THROW_INVALID_OUTPUT_EXCEPTION)
- OverlayType == overlay_union ?
- add_rings_throw_if_reversed
- : add_rings_ignore_unordered
- #elif defined(BOOST_GEOMETRY_UNION_RETURN_INVALID)
- OverlayType == overlay_union ?
- add_rings_add_unordered
- : add_rings_ignore_unordered
- #else
- add_rings_ignore_unordered
- #endif
- );
- }
- template <typename RobustPolicy, typename OutputIterator, typename Strategy>
- static inline OutputIterator apply(
- Geometry1 const& geometry1, Geometry2 const& geometry2,
- RobustPolicy const& robust_policy,
- OutputIterator out,
- Strategy const& strategy)
- {
- overlay_null_visitor visitor;
- return apply(geometry1, geometry2, robust_policy, out, strategy, visitor);
- }
- };
- }} // namespace detail::overlay
- #endif // DOXYGEN_NO_DETAIL
- }} // namespace boost::geometry
- #endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_OVERLAY_HPP
|