fmodstudio.txt 51 KB

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  1. FMOD END USER LICENCE AGREEMENT
  2. ===============================
  3. This End User Licence Agreement (EULA) is a legal agreement between you and
  4. Firelight Technologies Pty Ltd (ACN 099 182 448) (us or we) and governs your
  5. use of FMOD Studio and FMOD Engine, together the Software.
  6. 1. GRANT OF LICENCE
  7. 1.1 FMOD Studio
  8. This EULA grants you the right to use FMOD Studio, being the desktop
  9. application for adaptive audio content creation, for all use, including
  10. Commercial use, subject to the following:
  11. i. FMOD Studio is used to create content for use with the FMOD Engine
  12. only;
  13. ii. FMOD Studio is not redistributed in any form.
  14. 1.2 FMOD Engine
  15. This EULA grants you the right to use the FMOD Engine, 'FMOD Ex' or 'FMOD 3'
  16. being the run-time engines for adaptive audio playback, without payment, for
  17. personal (hobbyist), educational (students and teachers) or Non-Commercial use,
  18. subject to the following:
  19. i. FMOD Engine is integrated and redistributed in a software application
  20. (Product) only;
  21. ii. FMOD Engine is not distributed as part of a game engine or tool set;
  22. iii. FMOD Engine is not used in any Commercial enterprise or for any
  23. Commercial production or subcontracting, except for the purposes of
  24. Evaluation or Development of a Commercial Product;
  25. iv. Non-Commercial use does not involve any form of monetisation,
  26. sponsorship or promotion;
  27. v. Product includes attribution in accordance with Clause 3.
  28. This EULA grants you the right to use FMOD Engine, for limited Commercial
  29. use, subject to the following:
  30. i. Development budget of the project is less than $600k USD (Refer to
  31. https://www.fmod.com/licensing#licensing-faq) for information);
  32. ii. Total gross revenue / funding per year for the developer, before
  33. expenses, is less than $200k USD (Refer to
  34. https://www.fmod.com/licensing#licensing-faq for information);
  35. iii. FMOD Engine is integrated and redistributed in a game application
  36. (Product) only;
  37. iv. FMOD Engine is not distributed as part of a game engine or tool set;
  38. v. FMOD Engine is not distributed as part of a Product with the intent
  39. to be commercially exploited by another business or institution;
  40. vi. Project is registered in your profile page at
  41. https://www.fmod.com/profile#projects;
  42. vii. Product includes attribution in accordance with Clause 3.
  43. This EULA does not grant you the right to use 'FMOD Ex' or 'FMOD 3', for
  44. Commercial use. A custom commercial license must be acquired from Firelight
  45. Technologies by contacting [email protected].
  46. 1.3 FMOD SDK
  47. This EULA grants you the right to use the FMOD SDK, interfacing either 'FMOD
  48. Engine', 'FMOD Ex' or 'FMOD 3', comprising the programming interface
  49. specification, documentation and examples subject to the following:
  50. i. FMOD SDK is used to develop a software application using the FMOD
  51. Engine;
  52. ii. FMOD SDK is used to develop an external DSP, Output or Codec plugin;
  53. iii. FMOD SDK files are not be distributed with the exception of the FMOD
  54. Engine run-time libraries (.DLL, .SO for example).
  55. 1.4 FMOD example code and media
  56. This EULA grants you the right to use FMOD example code, being all or snippets
  57. of source code files located in the FMOD API examples folder and scripting
  58. examples in the documentation, for all use, including Commercial use, subject
  59. to the following:
  60. i. Media files included in FMOD examples, including wav, ogg, mp3, fsb
  61. and bank files, are not to be redistributed.
  62. 2.OTHER USE
  63. For all Commercial use, and any Non Commercial use not permitted by this
  64. license, a separate license is required. Refer to www.fmod.com/licensing for
  65. information.
  66. 3. CREDITS
  67. All Products require an in game credit line which must include the words "FMOD"
  68. and "Firelight Technologies Pty Ltd." Refer to www.fmod.com/attribution for
  69. examples.
  70. 4. INTELLECTUAL PROPERTY RIGHTS
  71. We are and remain at all times the owner of the Software (including all
  72. intellectual property rights in or to the Software). For the avoidance of doubt,
  73. nothing in this EULA may be deemed to grant or assign to you any proprietary or
  74. ownership interest or intellectual property rights in or to the Software other
  75. than the rights licensed pursuant to Clause 1.
  76. You acknowledge and agree that you have no right, title or interest in and to
  77. the intellectual property rights in the Software.
  78. 5. SECURITY AND RISK
  79. You are responsible for protecting the Software and any related materials at all
  80. times from unauthorised access, use or damage.
  81. 6. WARRANTY AND LIMITATION OF LIABILITY
  82. The Software is provided by us “as is” and, to the maximum extent permitted by
  83. law, any express or implied warranties of any kind, including (but not limited
  84. to) all implied warranties of merchantability and fitness for a particular
  85. purpose are disclaimed.
  86. In no event shall we (and our employees, contractors and subcontractors),
  87. developers and contributors be liable for any direct, special, indirect or
  88. consequential damages whatsoever resulting from loss of data or profits, whether
  89. in an action of contract, negligence or other tortious conduct, arising out of
  90. or in connection with the use or performance of the Software.
  91. 7. OGG VORBIS CODEC
  92. FMOD uses the Ogg Vorbis codec © 2002, Xiph.Org Foundation.
  93. Redistribution and use in source and binary forms, with or without modification,
  94. are permitted provided that the following conditions are met:
  95. i. Redistributions of source code must retain the above copyright notice,
  96. the list of conditions and the following disclaimer.
  97. ii. Redistributions in binary form must reproduce the above copyright
  98. notice, this list of conditions and the following disclaimer in the
  99. documentation and/or other material provided with the distribution.
  100. iii. Neither the name of the Xiph.org Foundation nor the names of its
  101. contributors may be used to endorse or promote products derived from this
  102. software without specific prior written permission.
  103. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
  104. CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES,
  105. INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
  106. MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  107. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
  108. ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
  109. CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
  110. OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
  111. BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  112. LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  113. NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  114. SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  115. 8. RESONANCE AUDIO SDK
  116. FMOD includes Resonance Audio SDK, licensed under the Apache Licence, Version
  117. 2.0 (the Licence); you may not use this file except in compliance with the
  118. License. You may obtain a copy of the License at:
  119. http://www.apache.org/licenses/LICENSE-2.0
  120. Unless required by applicable law or agreed to in writing, software distributed
  121. under the License is distributed on an “AS IS” BASIS, WITHOUT WARRANTIES OR
  122. CONDITIONS OF ANY KIND, either express or implied. See the License for the
  123. specific language governing permissions and limitations under the License.
  124. 8. ANDROID PLATFORM CODE
  125. Copyright (C) 2010 The Android Open Source Project All rights reserved.
  126. Redistribution and use in source and binary forms, with or without modification,
  127. are permitted provided that the following conditions are met:
  128. * Redistributions of source code must retain the above copyright notice,
  129. this list of conditions and the following disclaimer.
  130. * Redistributions in binary form must reproduce the above copyright notice,
  131. this list of conditions and the following disclaimer in the documentation
  132. and/or other materials provided with the distribution.
  133. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  134. "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  135. LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
  136. FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
  137. COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  138. INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
  139. BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
  140. OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
  141. AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  142. OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
  143. OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
  144. SUCH DAMAGE.
  145. 9. AUDIOMOTORS DEMO CONTENT
  146. The audiogaming_audiomotors_demo_engine.agp file is provided for evaluation
  147. purposes only and is not to be redistributed. AudioMotors V2 Pro is required to
  148. create your own engine content. Refer to https://lesound.io for information.
  149. 10. Qt Toolkit
  150. FMOD uses Qt Toolkit Copyright (C) 2017 The Qt Company Ltd under the
  151. GNU Lesser General Public License version 3.
  152. FMOD dynamically links to the unmodified Qt libraries, as provided by
  153. The Qt Company in the pre-compiled binary format. If unable to obtain
  154. source code from The Qt Company, we offer to provide it via the support
  155. options available to all users outlined on our website.
  156. -------------------------------------------------------------------------
  157. GNU GENERAL PUBLIC LICENSE
  158. Version 3, 29 June 2007
  159. Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
  160. Everyone is permitted to copy and distribute verbatim copies
  161. of this license document, but changing it is not allowed.
  162. Preamble
  163. The GNU General Public License is a free, copyleft license for
  164. software and other kinds of works.
  165. The licenses for most software and other practical works are designed
  166. to take away your freedom to share and change the works. By contrast,
  167. the GNU General Public License is intended to guarantee your freedom to
  168. share and change all versions of a program--to make sure it remains free
  169. software for all its users. We, the Free Software Foundation, use the
  170. GNU General Public License for most of our software; it applies also to
  171. any other work released this way by its authors. You can apply it to
  172. your programs, too.
  173. When we speak of free software, we are referring to freedom, not
  174. price. Our General Public Licenses are designed to make sure that you
  175. have the freedom to distribute copies of free software (and charge for
  176. them if you wish), that you receive source code or can get it if you
  177. want it, that you can change the software or use pieces of it in new
  178. free programs, and that you know you can do these things.
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  180. these rights or asking you to surrender the rights. Therefore, you have
  181. certain responsibilities if you distribute copies of the software, or if
  182. you modify it: responsibilities to respect the freedom of others.
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  190. giving you legal permission to copy, distribute and/or modify it.
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  192. that there is no warranty for this free software. For both users' and
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  200. pattern of such abuse occurs in the area of products for individuals to
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  211. patents cannot be used to render the program non-free.
  212. The precise terms and conditions for copying, distribution and
  213. modification follow.
  214. TERMS AND CONDITIONS
  215. 0. Definitions.
  216. "This License" refers to version 3 of the GNU General Public License.
  217. "Copyright" also means copyright-like laws that apply to other kinds of
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  223. in a fashion requiring copyright permission, other than the making of an
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  226. A "covered work" means either the unmodified Program or a work based
  227. on the Program.
  228. To "propagate" a work means to do anything with it that, without
  229. permission, would make you directly or secondarily liable for
  230. infringement under applicable copyright law, except executing it on a
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  240. tells the user that there is no warranty for the work (except to the
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  242. work under this License, and how to view a copy of this License. If
  243. the interface presents a list of user commands or options, such as a
  244. menu, a prominent item in the list meets this criterion.
  245. 1. Source Code.
  246. The "source code" for a work means the preferred form of the work
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  276. can regenerate automatically from other parts of the Corresponding
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  278. The Corresponding Source for a work in source code form is that
  279. same work.
  280. 2. Basic Permissions.
  281. All rights granted under this License are granted for the term of
  282. copyright on the Program, and are irrevocable provided the stated
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  285. covered work is covered by this License only if the output, given its
  286. content, constitutes a covered work. This License acknowledges your
  287. rights of fair use or other equivalent, as provided by copyright law.
  288. You may make, run and propagate covered works that you do not
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  837. ---------------------------
  838. Last updated 17th Jun 2024.