/** * @file llvoinventorylistener.h * @brief Interface for classes that wish to receive updates about viewer object inventory * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ // Description of LLVOInventoryListener class, which is an interface // for windows that are interested in updates to a ViewerObject's inventory. #ifndef LL_LLVOINVENTORYLISTENER_H #define LL_LLVOINVENTORYLISTENER_H #include "llinventory.h" class LLViewerObject; class LLVOInventoryListener { public: virtual void inventoryChanged(LLViewerObject* object, LLInventoryObject::object_list_t* inventory, S32 serial_num, void* user_data) = 0; // Remove the listener from the object and clear this listener // When object == NULL, mListenerVObject is used. void removeVOInventoryListener(LLViewerObject* object = NULL); // Remove all the listeners from the object and clear them void removeVOInventoryListeners(); // Just clear this listener, don't worry about the object. // This assumes mListenerVObjects are clearing their own lists. // Used only in LLViewerObject::LLInventoryCallbackInfo's destructor. void clearVOInventoryListener(LLViewerObject* object); // Did we already register a listener with that object ? bool hasRegisteredListener(LLViewerObject* object); // This does the cleaning-up by removing object from all existing // listeners. This is called by LLViewerObject::markDead() static void removeObjectFromListeners(LLViewerObject* object); protected: LLVOInventoryListener(); virtual ~LLVOInventoryListener(); void registerVOInventoryListener(LLViewerObject* object, void* user_data); // When object == NULL, mListenerVObject is used. void requestVOInventory(LLViewerObject* object = NULL); private: // LLViewerObject is normally wrapped by an LLPointer, but not in this // case, because the listeners are cleaned up from an object as soon as it // is marked dead. // This holds the last added object (for compatibility with the old // one-object request per listener interface) LLViewerObject* mListenerVObject; // This holds the data for multiple objects. typedef safe_hset objects_list_t; objects_list_t mListenerVObjects; typedef safe_hset listeners_list_t; static listeners_list_t sListeners; }; #endif