/** * @file llviewerprecompiledheaders.h * @brief precompiled headers for newview project * @author James Cook * * $LicenseInfo:firstyear=2005&license=viewergpl$ * * Copyright (c) 2005-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLVIEWERPRECOMPILEDHEADERS_H #define LL_LLVIEWERPRECOMPILEDHEADERS_H // This file MUST be the first one included by each .cpp file in viewer. It is // used to precompile headers for improved build speed. #include "linden_common.h" #include #include // Headers from llcommon #include "indra_constants.h" #include "llassettype.h" #include "llcriticaldamp.h" #include "llframetimer.h" #include "llpointer.h" #include "llrefcount.h" #include "llsingleton.h" #include "llstrider.h" #include "llstring.h" #include "lltimer.h" // Headers from llmath #include "llmath.h" #include "llcamera.h" #include "llcoord.h" #include "llplane.h" #include "llquantize.h" #include "llrand.h" #include "llrect.h" #include "llmatrix4.h" #include "llvector2.h" #include "llcolor3.h" #include "llvector3d.h" #include "llvector3.h" #include "llcolor4.h" #include "llcolor4u.h" #include "llvector4.h" #include "llxform.h" #endif