/** * @file llmorphview.cpp * @brief Container for Morph functionality * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llmorphview.h" #include "llanimationstates.h" #include "lljoint.h" #include "llagent.h" #include "llagentwearables.h" #include "llfirstuse.h" #include "llfloatercustomize.h" #include "llfloatertools.h" #include "lltoolmgr.h" #include "llviewercamera.h" #include "llvisualparamhint.h" #include "llvoavatarself.h" // Instance created in LLViewerWindow::initWorldUI() LLMorphView* gMorphViewp = NULL; constexpr F32 MORPH_NEAR_CLIP = 0.1f; LLMorphView::LLMorphView(const LLRect& rect) : LLView("morph view", rect, false, FOLLOWS_ALL), mCameraTargetJoint(NULL), mCameraOffset(-0.5f, 0.05f, 0.07f), mCameraTargetOffset(0.f, 0.f, 0.05f), mOldCameraNearClip(0.f), mCameraPitch(0.f), mCameraYaw(0.f), mCameraDrivenByKeys(false) { } LLMorphView::~LLMorphView() { gMorphViewp = NULL; } void LLMorphView::initialize() { mCameraPitch = 0.f; mCameraYaw = 0.f; if (!isAgentAvatarValid()) { gAgent.changeCameraToDefault(); return; } gAgentAvatarp->stopMotion(ANIM_AGENT_BODY_NOISE); gAgentAvatarp->mSpecialRenderMode = 3; // Set up camera for close look at avatar mOldCameraNearClip = gViewerCamera.getNear(); gViewerCamera.setNear(MORPH_NEAR_CLIP); } void LLMorphView::shutdown() { if (isAgentAvatarValid()) { gAgentAvatarp->startMotion(ANIM_AGENT_BODY_NOISE); gAgentAvatarp->mSpecialRenderMode = 0; // Reset camera gViewerCamera.setNear(mOldCameraNearClip); } } void LLMorphView::setVisible(bool visible) { if (visible && (!gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE) || !gAgentWearables.getWearableCount(LLWearableType::WT_HAIR) || !gAgentWearables.getWearableCount(LLWearableType::WT_EYES) || !gAgentWearables.getWearableCount(LLWearableType::WT_SKIN))) { // Do not let the user edit wearables if avatar is cloud due to missing // parts. visible = false; llwarns << "Cannot edit appearance while mandatory wearables are missing from outfit." << llendl; } if (gFloaterViewp && visible != getVisible()) { LLView::setVisible(visible); if (visible) { llassert(!gFloaterCustomizep); gFloaterCustomizep = new LLFloaterCustomize(); gFloaterCustomizep->fetchInventory(); gFloaterCustomizep->open(); gFloaterCustomizep->switchToDefaultSubpart(); initialize(); // First run dialog LLFirstUse::useAppearance(); } else { if (gFloaterCustomizep) { gFloaterViewp->removeChild(gFloaterCustomizep); delete gFloaterCustomizep; gFloaterCustomizep = NULL; } shutdown(); } } } void LLMorphView::updateCamera() { if (!isAgentAvatarValid()) { return; } if (!mCameraTargetJoint) { setCameraTargetJoint(gAgentAvatarp->getJoint(LL_JOINT_KEY_HEAD)); } LLJoint* root_joint = gAgentAvatarp->getRootJoint(); if (!root_joint) { return; } const LLQuaternion& avatar_rot = root_joint->getWorldRotation(); LLVector3d joint_pos = gAgent.getPosGlobalFromAgent(mCameraTargetJoint->getWorldPosition()); LLVector3d target_pos = joint_pos + mCameraTargetOffset * avatar_rot; LLQuaternion camera_rot_yaw(mCameraYaw, LLVector3::z_axis); LLQuaternion camera_rot_pitch(mCameraPitch, LLVector3::y_axis); LLVector3d camera_pos = joint_pos + mCameraOffset * camera_rot_pitch * camera_rot_yaw * avatar_rot; gAgent.setCameraPosAndFocusGlobal(camera_pos, target_pos, gAgentID); } void LLMorphView::setCameraDrivenByKeys(bool b) { if (mCameraDrivenByKeys != b) { if (b) { // Reset to the default camera position specified by mCameraPitch, // mCameraYaw, etc. updateCamera(); } mCameraDrivenByKeys = b; } }