/** * @file llmaniptranslate.h * @brief LLManipTranslate class definition * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLMANIPTRANSLATE_H #define LL_LLMANIPTRANSLATE_H #include "llmanip.h" #include "lltimer.h" #include "llvector4.h" #include "llquaternion.h" class LLManipTranslate final : public LLManip { protected: LOG_CLASS(LLManipTranslate); public: class ManipulatorHandle { public: LLVector3 mStartPosition; LLVector3 mEndPosition; EManipPart mManipID; F32 mHotSpotRadius; ManipulatorHandle(LLVector3 start_pos, LLVector3 end_pos, EManipPart id, F32 radius) : mStartPosition(start_pos), mEndPosition(end_pos), mManipID(id), mHotSpotRadius(radius) { } }; LLManipTranslate(LLToolComposite* composite); static bool getSnapEnabled(); static bool getSnapToMouseCursor(); static F32 getGridDrawSize(); static U32 getGridTexName(); static void destroyGL(); static void restoreGL(); bool handleMouseDown(S32 x, S32 y, MASK mask) override; bool handleMouseUp(S32 x, S32 y, MASK mask) override; bool handleHover(S32 x, S32 y, MASK mask) override; void render() override; void handleSelect() override; void highlightManipulators(S32 x, S32 y) override; bool handleMouseDownOnPart(S32 x, S32 y, MASK mask) override; bool canAffectSelection() override; protected: enum EHandleType { HANDLE_CONE, HANDLE_BOX, HANDLE_SPHERE }; void renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_size, F32 arrow_size, F32 handle_size, bool reverse_direction); void renderTranslationHandles(); void renderText(); void renderSnapGuides(); void renderGrid(F32 x, F32 y, F32 size, F32 r, F32 g, F32 b, F32 a); void renderGridVert(F32 x_trans, F32 y_trans, F32 r, F32 g, F32 b, F32 alpha); void highlightIntersection(LLVector3 normal, LLVector3 selection_center, LLQuaternion grid_rotation, LLColor4 inner_color); F32 getMinGridScale(); private: struct compare_manipulators { LL_INLINE bool operator()(const ManipulatorHandle* const a, const ManipulatorHandle* const b) const { if (a->mEndPosition.mV[VZ] != b->mEndPosition.mV[VZ]) { return (a->mEndPosition.mV[VZ] < b->mEndPosition.mV[VZ]); } return a->mManipID < b->mManipID; } }; private: S32 mLastHoverMouseX; S32 mLastHoverMouseY; S32 mMouseDownX; S32 mMouseDownY; F32 mAxisArrowLength; // pixels F32 mConeSize; // meters, world space F32 mArrowLengthMeters; // meters F32 mPlaneManipOffsetMeters; F32 mSnapOffsetMeters; F32 mSubdivisions; LLVector3 mManipNormal; LLVector3d mDragCursorStartGlobal; LLVector3d mDragSelectionStartGlobal; LLTimer mUpdateTimer; LLVector4 mManipulatorVertices[18]; LLVector3 mSnapOffsetAxis; LLQuaternion mGridRotation; LLVector3 mGridOrigin; LLVector3 mGridScale; LLVector3 mArrowScales; LLVector3 mPlaneScales; LLVector4 mPlaneManipPositions; bool mMouseOutsideSlop; // true after mouse goes outside slop region bool mCopyMadeThisDrag; bool mInSnapRegime; }; #endif