/** * @file llmanipscale.h * @brief LLManipScale class definition * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_MANIPSCALE_H #define LL_MANIPSCALE_H #include "llbbox.h" #include "llvector3.h" #include "llvector4.h" #include "llmanip.h" #include "lltool.h" #include "llviewerobject.h" class LLToolComposite; class LLColor4; typedef enum e_scale_manipulator_type { SCALE_MANIP_CORNER, SCALE_MANIP_FACE } EScaleManipulatorType; // Treatead as a bitmask. typedef enum e_snap_regimes { // The cursor is not in either of the snap regimes. SNAP_REGIME_NONE = 0x0, // The cursor is, non-exclusively, in the first of the snap regimes. SNAP_REGIME_UPPER = 0x1, // The cursor is, non-exclusively, in the second of the snap regimes. SNAP_REGIME_LOWER = 0x2 } ESnapRegimes; class LLManipScale : public LLManip { protected: LOG_CLASS(LLManipScale); public: class ManipulatorHandle { public: LLVector3 mPosition; EManipPart mManipID; EScaleManipulatorType mType; ManipulatorHandle(LLVector3 pos, EManipPart id, EScaleManipulatorType type) : mPosition(pos), mManipID(id), mType(type) { } }; LLManipScale(LLToolComposite* composite); ~LLManipScale() override; bool handleMouseDown(S32 x, S32 y, MASK mask) override; bool handleMouseUp(S32 x, S32 y, MASK mask) override; bool handleHover(S32 x, S32 y, MASK mask) override; void render() override; void handleSelect() override; bool handleMouseDownOnPart(S32 x, S32 y, MASK mask) override; // Decides which manipulator, if any, should be highlighted by mouse hover: void highlightManipulators(S32 x, S32 y) override; bool canAffectSelection() override; static F32 maxPrimScale(bool is_flora = false); static F32 minPrimScale(bool is_flora = false); static void setUniform(bool b); static bool getUniform(); static void setStretchTextures(bool b); static bool getStretchTextures(); static void setShowAxes(bool b); static bool getShowAxes(); static bool getSnapEnabled(); private: void renderCorners(const LLBBox& local_bbox); void renderFaces(const LLBBox& local_bbox); void renderBoxHandle(F32 x, F32 y, F32 z); void renderAxisHandle(const LLVector3& start, const LLVector3& end); void renderGuidelinesPart(const LLBBox& local_bbox); void renderSnapGuides(const LLBBox& local_bbox); void revert(); LL_INLINE void conditionalHighlight(U32 part, const LLColor4* highlight = NULL, const LLColor4* normal = NULL); void drag(S32 x, S32 y); void dragFace(S32 x, S32 y); void dragCorner(S32 x, S32 y); void sendUpdates(bool send_position_update, bool send_scale_update, bool corner = false); LLVector3 faceToUnitVector(S32 part) const; LLVector3 cornerToUnitVector(S32 part) const; LLVector3 edgeToUnitVector(S32 part) const; LLVector3 partToUnitVector(S32 part) const; LLVector3 unitVectorToLocalBBoxExtent(const LLVector3& v, const LLBBox& bbox) const; F32 partToMaxScale(S32 part, const LLBBox& bbox) const; F32 partToMinScale(S32 part, const LLBBox& bbox) const; LLVector3 nearestAxis(const LLVector3& v) const; void stretchFace(const LLVector3& drag_start_agent, const LLVector3& drag_delta_agent); // Adjusts texture coords based on mSavedScale and current scale, only // works for boxes void adjustTextureRepeats(); void updateSnapGuides(const LLBBox& bbox); private: struct compare_manipulators { LL_INLINE bool operator()(const ManipulatorHandle* const a, const ManipulatorHandle* const b) const { if (a->mType != b->mType) { return a->mType < b->mType; } else if (a->mPosition.mV[VZ] != b->mPosition.mV[VZ]) { return a->mPosition.mV[VZ] < b->mPosition.mV[VZ]; } else { return a->mManipID < b->mManipID; } } }; private: // The size of the handles at the corners of the bounding box F32 mBoxHandleSize; // Handle size after scaling for selection feedback F32 mScaledBoxHandleSize; LLVector3d mDragStartPointGlobal; // The center of the bounding box of all selected objects at time of drag // start LLVector3d mDragStartCenterGlobal; LLVector3d mDragPointGlobal; LLVector3d mDragFarHitGlobal; S32 mLastMouseX; S32 mLastMouseY; U32 mLastUpdateFlags; typedef std::set manipulator_list_t; manipulator_list_t mProjectedManipulators; LLVector4 mManipulatorVertices[14]; F32 mScaleSnapUnit1; // size of snap multiples for axis 1 F32 mScaleSnapUnit2; // size of snap multiples for axis 2 // Normal of plane in which scale occurs that most faces camera LLVector3 mScalePlaneNormal1; // Normal of plane in which scale occurs that most faces camera LLVector3 mScalePlaneNormal2; // The direction in which the upper snap guide tick marks face. LLVector3 mSnapGuideDir1; // The direction in which the lower snap guide tick marks face. LLVector3 mSnapGuideDir2; // The direction in which the upper snap guides face. LLVector3 mSnapDir1; // The direction in which the lower snap guides face. LLVector3 mSnapDir2; // How far off the scale axis centerline the mouse can be before it // exits/enters the snap regime. F32 mSnapRegimeOffset; // The pixel spacing between snap guide tick marks for the upper scale. F32 mTickPixelSpacing1; // The pixel spacing between snap guide tick marks for the lower scale. F32 mTickPixelSpacing2; F32 mSnapGuideLength; // The location of the origin of the scaling operation. LLVector3 mScaleCenter; // The direction of the scaling action. In face-dragging this is aligned // with one of the cardinal axis relative to the prim, but in // corner-dragging this is along the diagonal. LLVector3 mScaleDir; // The distance of the current position nearest the mouse location, // measured along mScaleDir. Is measured either from the center or from the // far face/corner depending upon whether uniform scaling is true or false // respectively. F32 mScaleSnappedValue; // Which, if any, snap regime the cursor is currently residing in: ESnapRegimes mSnapRegime; F32* mManipulatorScales; }; #endif // LL_MANIPSCALE_H