/** * @file llinventoryicon.h * @brief Class definition of the inventory icon. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2010, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLINVENTORYICON_H #define LL_LLINVENTORYICON_H #include "llassettype.h" #include "llinventorytype.h" #include "llui.h" // Purely static class class LLInventoryIcon { public: LLInventoryIcon() = delete; ~LLInventoryIcon() = delete; // Note: in the methods below, 'misc_flag' have different meanings // depending on item type. static const std::string& getIconName(LLAssetType::EType asset_type, LLInventoryType::EType inv_type = LLInventoryType::IT_NONE, U32 misc_flag = 0, bool item_is_multi = false); static const std::string& getIconName(LLInventoryType::EIconName idx); static const LLUIImagePtr getIcon(LLAssetType::EType asset_type, LLInventoryType::EType inv_type = LLInventoryType::IT_NONE, U32 misc_flag = 0, bool item_is_multi = false); static const LLUIImagePtr getIcon(LLInventoryType::EIconName idx); protected: static const LLInventoryType::EIconName getIconIdx(LLAssetType::EType asset_type, LLInventoryType::EType inv_type, U32 misc_flag, bool item_is_multi); static LLInventoryType::EIconName assignWearableIcon(U32 misc_flag); static LLInventoryType::EIconName assignSettingsIcon(U32 misc_flag); }; #endif // LL_LLINVENTORYICON_H