/** * @file llhudeffectpointat.h * @brief LLHUDEffectPointAt class definition * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLHUDEFFECTPOINTAT_H #define LL_LLHUDEFFECTPOINTAT_H #include "llhudeffect.h" class LLViewerObject; class LLVOAvatar; typedef enum e_pointat_type { POINTAT_TARGET_NONE, POINTAT_TARGET_SELECT, POINTAT_TARGET_GRAB, POINTAT_TARGET_CLEAR, POINTAT_NUM_TARGETS } EPointAtType; class LLHUDEffectPointAt : public LLHUDEffect { protected: LOG_CLASS(LLHUDEffectPointAt); public: friend class LLHUDObject; void markDead() override; void setSourceObject(LLViewerObject* objectp) override; bool setPointAt(EPointAtType target_type, LLViewerObject* object, LLVector3 position); void clearPointAtTarget(); LL_INLINE EPointAtType getPointAtType() { return mTargetType; } LL_INLINE const LLVector3& getPointAtPosAgent() { return mTargetPos; } const LLVector3d getPointAtPosGlobal(); protected: LLHUDEffectPointAt(U8 type); ~LLHUDEffectPointAt() override = default; void render() override; void packData(LLMessageSystem* mesgsys) override; void unpackData(LLMessageSystem* mesgsys, S32 blocknum) override; // Point-at behavior has either target position or target object with // offset void setTargetObjectAndOffset(LLViewerObject* objp, const LLVector3d& offset); void setTargetPosGlobal(const LLVector3d& target_pos_global); bool calcTargetPosition(); void update() override; public: static bool sDebugPointAt; private: LLVector3d mTargetOffsetGlobal; LLVector3 mLastSentOffsetGlobal; LLVector3 mTargetPos; LLFrameTimer mTimer; EPointAtType mTargetType; F32 mKillTime; F32 mLastSendTime; }; #endif // LL_LLHUDEFFECTPOINTAT_H