/** * @file llfloaterregiondebugconsole.h * @author Brad Kittenbrink * @brief Quick and dirty console for region debug settings * * $LicenseInfo:firstyear=2010&license=viewergpl$ * * Copyright (c) 2010-2010, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterregiondebugconsole.h" #include "llcorehttputil.h" #include "llhttpnode.h" #include "lllineeditor.h" #include "lltexteditor.h" #include "lluictrlfactory.h" #include "llagent.h" // Two versions of the sim console API are supported. // // SimConsole capability (deprecated): // This is the initial implementation that is supported by some versions of the // simulator. It is simple and straight forward, just POST a command and the // body of the response has the result. This API is deprecated because it // doesn't allow the sim to use any asynchronous API. // // SimConsoleAsync capability: // This capability replaces the original SimConsole capability. It is similar // in that the command is POSTed to the SimConsoleAsync cap, but the response // comes in through the event poll, which gives the simulator more flexibility // and allows it to perform complex operations without blocking any frames. // // We will assume the SimConsoleAsync capability is available, and fall back to // the SimConsole cap if it is not. The simulator will only support one or the // other. const std::string PROMPT = "\n\n> "; const std::string UNABLE_TO_SEND_COMMAND = "\nERROR: The last command was not received by the server."; const std::string CONSOLE_UNAVAILABLE = "\nERROR: No console available for this region/simulator."; const std::string CONSOLE_NOT_SUPPORTED = "\nThis region does not support the simulator console."; // This handles responses for console commands sent via the asynchronous API. class ConsoleResponseNode final : public LLHTTPNode { protected: LOG_CLASS(ConsoleResponseNode); public: void post(LLHTTPNode::ResponsePtr reponse, const LLSD& context, const LLSD& input) const override { llinfos << "Received response from the debug console: " << input << llendl; LLFloaterRegionDebugConsole::onReplyReceived(input["body"].asString()); } }; LLFloaterRegionDebugConsole::LLFloaterRegionDebugConsole(const LLSD&) { LLUICtrlFactory::getInstance()->buildFloater(this, "floater_region_debug_console.xml"); } bool LLFloaterRegionDebugConsole::postBuild() { LLLineEditor* input = getChild("region_debug_console_input"); input->setEnableLineHistory(true); input->setCommitCallback(onInput); input->setCallbackUserData(this); input->setFocus(true); input->setCommitOnFocusLost(false); mOutput = getChild("region_debug_console_output"); mUseNewCap = !gAgent.getRegionCapability("SimConsoleAsync").empty(); if (!mUseNewCap && gAgent.getRegionCapability("SimConsole").empty()) { mOutput->appendText(CONSOLE_NOT_SUPPORTED + PROMPT, false, false); } else { mOutput->appendText("Type \"help\" for the list of commands.\n\n> ", false, false); } return true; } //static void LLFloaterRegionDebugConsole::onInput(LLUICtrl* ctrl, void* userdata) { LLFloaterRegionDebugConsole* self = (LLFloaterRegionDebugConsole*)userdata; LLLineEditor* input = (LLLineEditor*)ctrl; if (!self || !input) return; std::string text = input->getText() + "\n"; LLSD body = LLSD(input->getText()); const std::string& url = self->mUseNewCap ? gAgent.getRegionCapability("SimConsoleAsync") : gAgent.getRegionCapability("SimConsole"); if (url.empty()) { text += CONSOLE_UNAVAILABLE + PROMPT; } else if (self->mUseNewCap) { // Using SimConsoleAsync LLCoreHttpUtil::HttpCoroutineAdapter::callbackHttpPost(url, body, NULL, onConsoleError); } else { // Using SimConsole (deprecated) LLCoreHttpUtil::HttpCoroutineAdapter::callbackHttpPost(url, body, onConsoleSuccess, onConsoleError); } self->mOutput->appendText(text, false, false); input->clear(); } //static void LLFloaterRegionDebugConsole::onConsoleSuccess(const LLSD& result) { LLSD content = result; if (result.isMap() && result.has(LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS_CONTENT)) { content = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS_CONTENT]; } onReplyReceived(content.asString()); } //static void LLFloaterRegionDebugConsole::onConsoleError(const LLSD& result) { llwarns << result << llendl; onReplyReceived(UNABLE_TO_SEND_COMMAND); } //static void LLFloaterRegionDebugConsole::onReplyReceived(const std::string& output) { LLFloaterRegionDebugConsole* self = findInstance(); if (self) { self->mOutput->appendText(output + PROMPT, false, false); } } LLHTTPRegistration gHTTPRegistrationMessageDebugConsoleResponse("/message/SimConsoleResponse");